Dados da Steam coletados em 15/11/2026 09:43 · 1 amostras de jogadores no banco. Projeto independente, sem ligação com a Valve.
Jogadores
Quando o jogo tem mais gente
O mapa de calor aparece quando houver pelo menos 24 horas de dados de jogadores deste jogo.
Mídia








Usuários da Steam
Imprensa
- Site oficial
- Tempo para zerar (HowLongToBeat)média de horas até terminar a história e até 100%
- Suporte
- E-mail de suportecontact@irongatestudio.se
- Redes sociaisBluesky · YouTube · Instagram · X (Twitter) · Bilibili · QQ
Tem português do Brasil: interface, legendas.
| Idioma | Interface | Legendas | Áudio |
|---|---|---|---|
| Português (Brasil) | ✓ | ✓ | — |
| Inglês | ✓ | ✓ | — |
| Alemão | ✓ | ✓ | — |
| Chinês simplificado | ✓ | ✓ | — |
| Chinês tradicional | ✓ | ✓ | — |
| Coreano | ✓ | ✓ | — |
| Espanhol (Espanha) | ✓ | ✓ | — |
| Francês | ✓ | ✓ | — |
| Italiano | ✓ | ✓ | — |
| Japonês | ✓ | ✓ | — |
| Polonês | ✓ | ✓ | — |
| Russo | ✓ | ✓ | — |
| Turco | ✓ | ✓ | — |
| Ucraniano | ✓ | ✓ | — |
Mínimos
- Requer um sistema operativo e processador de 64 bits
- Sistema Operativo
- Windows 10 or later
- Processador
- 2.6 GHz Quad Core or similar
- Memória
- 8 GB de RAM
- Placa gráfica
- GeForce GTX 950 or Radeon HD 7970
- DirectX
- Versão 11
- Espaço no disco
- Requer 1 GB de espaço livre
- Notas adicionais
- The following languages have been partially translated by the community: Svenska, Italiano, Romanian, български, македонски, Suomi, Dansk, íslenska, Lietuvių kalba, čeština, Magyar nyelv, Português europeu, 한국어 (불완전한), Norsk, ภาษาไทย, ქართული ენა, Abenaki, Slovenčina
Recomendados
- Requer um sistema operativo e processador de 64 bits
- Sistema Operativo
- Windows 10 or later
- Processador
- i5 3GHz or Ryzen 5 3GHz
- Memória
- 16 GB de RAM
- Placa gráfica
- GeForce GTX 1060 or Radeon RX 580
- DirectX
- Versão 11
- Rede
- Ligação à Internet de banda larga
- Espaço no disco
- Requer 1 GB de espaço livre
Preço em cada país
| País | Preço atual | Preço cheio | Desconto | Em reais | vs Brasil | Menor visto |
|---|---|---|---|---|---|---|
| ₴ 486 | ₴ 540 | -10% | -17% | ₴ 486 | ||
| CN¥ 72,09 | CN¥ 80,10 | -10% | -16% | CN¥ 72,09 | ||
| Rp 199.259 | Rp 221.399 | -10% | -15% | Rp 199.259 | ||
| ₹ 1.053 | ₹ 1.170 | -10% | -13% | ₹ 1.053 | ||
| ₱ 737,10 | ₱ 819,00 | -10% | -11% | ₱ 737,10 | ||
| ₫ 312.000 | ₫ 346.500 | -10% | -6% | ₫ 312.000 | ||
| US$ 12,14 | US$ 13,49 | -10% | -6% | US$ 12,14 | ||
| US$ 12,14 | US$ 13,49 | -10% | -6% | US$ 12,14 | ||
| US$ 12,14 | US$ 13,49 | -10% | -6% | US$ 12,14 | ||
| US$ 12,14 | US$ 13,49 | -10% | -6% | US$ 12,14 | ||
| CLP$ 12.555 | CLP$ 13.950 | -10% | -2% | CLP$ 12.555 | ||
| ₽ 1.052 | ₽ 1.169 | -10% | -1% | ₽ 1.052 | ||
| R$ 72,89 | R$ 80,99 | -10% | — | R$ 72,89 | ||
| ₸ 6.156 | ₸ 6.840 | -10% | +7% | ₸ 6.156 | ||
| RM 58,32 | RM 64,80 | -10% | +11% | RM 58,32 | ||
| S/ 51,03 | S/ 56,70 | -10% | +16% | S/ 51,03 | ||
| Mex$ 283,50 | Mex$ 315,00 | -10% | +18% | Mex$ 283,50 | ||
| KD 4,81 | KD 5,35 | -10% | +20% | KD 4,81 | ||
| NT$ 525 | NT$ 583 | -10% | +24% | NT$ 525 | ||
| SR 59,94 | SR 66,60 | -10% | +24% | SR 59,94 | ||
| QR 59,93 | QR 66,59 | -10% | +28% | QR 59,93 | ||
| ฿ 558,90 | ฿ 621,00 | -10% | +28% | ฿ 558,90 | ||
| R 291,60 | R 324,00 | -10% | +34% | R 291,60 | ||
| ¥ 2.754 | ¥ 3.060 | -10% | +34% | ¥ 2.754 | ||
| $U 716 | $U 796 | -10% | +36% | $U 716 | ||
| COL$ 58.320 | COL$ 64.800 | -10% | +38% | COL$ 58.320 | ||
| S$ 23,08 | S$ 25,64 | -10% | +39% | S$ 23,08 | ||
| AED 68,44 | AED 76,05 | -10% | +44% | AED 68,44 | ||
| HK$ 151,47 | HK$ 168,30 | -10% | +50% | HK$ 151,47 | ||
| ₩ 25.920 | ₩ 28.800 | -10% | +50% | ₩ 25.920 | ||
| NZ$ 35,31 | NZ$ 39,23 | -10% | +51% | NZ$ 35,31 | ||
| zł 80,99 | zł 89,99 | -10% | +57% | zł 80,99 | ||
| CDN$ 30,77 | CDN$ 34,19 | -10% | +67% | CDN$ 30,77 | ||
| ₡ 10.045 | ₡ 11.160 | -10% | +72% | ₡ 10.045 | ||
| A$ 35,59 | A$ 39,55 | -10% | +87% | A$ 35,59 | ||
| US$ 24,29 | US$ 26,99 | -10% | +88% | US$ 24,29 | ||
| £ 19,03 | £ 21,14 | -10% | +95% | £ 19,03 | ||
| € 24,29 | € 26,99 | -10% | +108% | € 24,29 | ||
| ₪ 87,48 | ₪ 97,20 | -10% | +111% | ₪ 87,48 | ||
| kr 271,35 | kr 301,50 | -10% | +120% | kr 271,35 | ||
| CHF 25,51 | CHF 28,35 | -10% | +136% | CHF 25,51 |
Do mais barato ao mais caro em reais, pela cotação do dia (só para comparar: o preço cobrado é o da moeda local).
Histórico de preço
Pelo que foi registrado, o jogo já chegou a -10%. As faixas douradas no gráfico marcam as grandes promoções da Steam.
Todas as mudanças de preço
| Visto em | País | Preço | Preço cheio | Desconto | Em reais |
|---|---|---|---|---|---|
| 15/11/2026 09:43 | R$ 72,89 | R$ 80,99 | -10% | R$ 72,89 | |
| 15/11/2026 09:43 | US$ 24,29 | US$ 26,99 | -10% | ≈ R$ 137,19 | |
| 15/11/2026 09:43 | US$ 12,14 | US$ 13,49 | -10% | ≈ R$ 68,57 | |
| 15/11/2026 09:43 | Mex$ 283,50 | Mex$ 315,00 | -10% | ≈ R$ 86,31 | |
| 15/11/2026 09:43 | CLP$ 12.555 | CLP$ 13.950 | -10% | ≈ R$ 71,47 | |
| 15/11/2026 09:43 | £ 19,03 | £ 21,14 | -10% | ≈ R$ 142,10 | |
| 15/11/2026 09:43 | € 24,29 | € 26,99 | -10% | ≈ R$ 151,43 | |
| 15/11/2026 09:43 | US$ 12,14 | US$ 13,49 | -10% | ≈ R$ 68,57 | |
| 15/11/2026 09:43 | ¥ 2.754 | ¥ 3.060 | -10% | ≈ R$ 97,35 | |
| 15/11/2026 09:43 | ₹ 1.053 | ₹ 1.170 | -10% | ≈ R$ 63,09 | |
| 15/11/2026 09:43 | CDN$ 30,77 | CDN$ 34,19 | -10% | ≈ R$ 121,88 | |
| 15/11/2026 09:43 | A$ 35,59 | A$ 39,55 | -10% | ≈ R$ 136,31 | |
| 15/11/2026 09:43 | NZ$ 35,31 | NZ$ 39,23 | -10% | ≈ R$ 110,27 | |
| 15/11/2026 09:43 | CHF 25,51 | CHF 28,35 | -10% | ≈ R$ 171,85 | |
| 15/11/2026 09:43 | kr 271,35 | kr 301,50 | -10% | ≈ R$ 160,18 | |
| 15/11/2026 09:43 | zł 80,99 | zł 89,99 | -10% | ≈ R$ 114,58 | |
| 15/11/2026 09:43 | ₴ 486Mais barato em reais | ₴ 540 | -10% | ≈ R$ 60,40 | |
| 15/11/2026 09:43 | ₽ 1.052 | ₽ 1.169 | -10% | ≈ R$ 72,09 | |
| 15/11/2026 09:43 | ₸ 6.156 | ₸ 6.840 | -10% | ≈ R$ 78,12 | |
| 15/11/2026 09:43 | US$ 12,14 | US$ 13,49 | -10% | ≈ R$ 68,57 | |
| 15/11/2026 09:43 | US$ 12,14 | US$ 13,49 | -10% | ≈ R$ 68,57 | |
| 15/11/2026 09:43 | CN¥ 72,09 | CN¥ 80,10 | -10% | ≈ R$ 60,87 | |
| 15/11/2026 09:43 | HK$ 151,47 | HK$ 168,30 | -10% | ≈ R$ 109,04 | |
| 15/11/2026 09:43 | NT$ 525 | NT$ 583 | -10% | ≈ R$ 90,09 | |
| 15/11/2026 09:43 | ₩ 25.920 | ₩ 28.800 | -10% | ≈ R$ 109,57 | |
| 15/11/2026 09:43 | Rp 199.259 | Rp 221.399 | -10% | ≈ R$ 61,74 | |
| 15/11/2026 09:43 | RM 58,32 | RM 64,80 | -10% | ≈ R$ 80,62 | |
| 15/11/2026 09:43 | ₱ 737,10 | ₱ 819,00 | -10% | ≈ R$ 65,22 | |
| 15/11/2026 09:43 | S$ 23,08 | S$ 25,64 | -10% | ≈ R$ 101,25 | |
| 15/11/2026 09:43 | ฿ 558,90 | ฿ 621,00 | -10% | ≈ R$ 93,17 | |
| 15/11/2026 09:43 | ₫ 312.000 | ₫ 346.500 | -10% | ≈ R$ 68,49 | |
| 15/11/2026 09:43 | COL$ 58.320 | COL$ 64.800 | -10% | ≈ R$ 100,26 | |
| 15/11/2026 09:43 | S/ 51,03 | S/ 56,70 | -10% | ≈ R$ 84,62 | |
| 15/11/2026 09:43 | $U 716 | $U 796 | -10% | ≈ R$ 99,38 | |
| 15/11/2026 09:43 | ₡ 10.045 | ₡ 11.160 | -10% | ≈ R$ 125,31 | |
| 15/11/2026 09:43 | R 291,60 | R 324,00 | -10% | ≈ R$ 97,34 | |
| 15/11/2026 09:43 | AED 68,44 | AED 76,05 | -10% | ≈ R$ 105,26 | |
| 15/11/2026 09:43 | SR 59,94 | SR 66,60 | -10% | ≈ R$ 90,28 | |
| 15/11/2026 09:43 | QR 59,93 | QR 66,59 | -10% | ≈ R$ 92,99 | |
| 15/11/2026 09:43 | KD 4,81 | KD 5,35 | -10% | ≈ R$ 87,31 | |
| 15/11/2026 09:43 | ₪ 87,48 | ₪ 97,20 | -10% | ≈ R$ 153,98 |
Uma linha nova aparece sempre que o preço muda. A linha em destaque é o preço atual de cada país. Valores em reais pela cotação do dia (14/11), só para comparar: o preço cobrado é o da moeda local. Rates By Exchange Rate API
Edições e pacotes
| Opção de compra | Preço no Brasil | Economia do pacote |
|---|---|---|
| Palworld + ValheimPacote | -10% | R$ 17,10vs. R$ 89,99 separado |
| ValheimJogo | -10% | — |
| Valheim Soundtrack BundlePacote | -10% | R$ 23,29vs. R$ 122,58 separado |
| Valheim + RomesteadPacote · 2 itens | -7% | R$ 21,60vs. R$ 134,98 separado |
| Lose your whole weekendPacote · 2 itens | -5% | R$ 24,50vs. R$ 163,98 separado |
| Valheim + WindrosePacote · 2 itens | -5% | R$ 26,10vs. R$ 179,98 separado |
| Valheim + Foundation BundlePacote · 2 itens | -5% | R$ 27,30vs. R$ 191,98 separado |
| Valheim + RuneScape: DragonwildsPacote · 2 itens | -4% | R$ 28,60vs. R$ 204,98 separado |
| Super Survival Summer!Pacote · 8 itens | -1% | R$ 197,62vs. R$ 763,44 separado |
Da mais barata para a mais cara. "Economia do pacote" compara com comprar cada item separado, pelo preço de hoje.
DLCs · preços no Brasil
Valheim SoundtrackApp ID 1620250 · 29 out. 2021-10%R$ 32,59R$ 29,33
Cartas colecionáveis · cartas, laminadas e insígnias
Este jogo não tem cartas colecionáveis Steam.
Itens de perfil · fundos, emoticons e loja de pontos
Este jogo não tem itens de perfil nem itens na loja de pontos (conferido em 15/11/2026 09:43).
Conquistas · percentual global de jogadores
As 5 mais raras
A Catch Worthy of Njord0,1%Catch a four star fish.
Top of the World0,1%Build something very high up.
The Toughest Viking0,2%Defeat all bosses on hard difficulty.
Mighty Halls0,2%Raise a very tall structure.
The Treasure Hunter0,2%Conquista oculta
Todas
- I Have Arrived!Conquista oculta19,9%Arrived
- The First of ManyConquista oculta15,9%FirstDeath
- The HomesteaderBuild a house.13,0%BuildHouse
- EikthyrConquista oculta11,8%Boss1Eikthyr
- Stronger TogetherKill a boss together with a friend.10,3%MultiplayerBoss
- The ArchitectBuild a village.9,7%BuildVillage
- The ElderConquista oculta8,2%Boss2Elder
- The BuilderBuild 500 pieces.7,4%GrindBuild
- BonemassConquista oculta5,9%Boss3Bonemass
- Lone WolfKill a boss all by yourself.5,8%SoloBoss
- ModerConquista oculta4,8%Boss4Moder
- The CookCook 100 dishes.4,5%GrindCook
- Accidents HappenConquista oculta4,3%DeathByTree
- No Time For SnoozingConquista oculta4,2%GrindLeviathan
- No Adventuring On an Empty StomachEat 500 items of food.4,1%GrindEat
- YagluthConquista oculta3,9%Boss5Yagluth
- The FarmerHarvest 500 crops.3,4%GrindHarvest
- Comfort is KingReach a comfort level of 20.3,3%GrindComfort
- The Seeker QueenConquista oculta2,8%Boss6Queen
- The ForagerPick 250 berries and 250 mushrooms.2,8%GrindForager
- The SurvivorSurvive for 30 consecutive days.2,7%GrindDays
- FaderConquista oculta2,1%Boss7Fader
- The CaptainSail far enough to circle the world, while manning the helm.1,8%GrindSailHelm
- The BeekeeperHarvest 500 honey.1,7%GrindHoney
- Kall FimbulbringerConquista oculta1,3%Boss8FrozenKing
- The SailorSail far enough to circle the world twice.1,0%GrindSail
- The VikingDefeat all bosses on any difficulty.0,9%AllBosses
- The Tough VikingDefeat all bosses on normal difficulty or higher.0,8%AllBossesNormal
- The Chosen OneConquista oculta0,7%BuildDyrnwyn
- Odin is PleasedDefeat all minibosses.0,5%AllMiniBosses
- ObliteratedConquista oculta0,3%DeathByObliterator
- The LumberjackCut down 500 trees.0,3%GrindTrees
- The Legends Are TrueConquista oculta0,3%SailEdge
- The Toughest VikingDefeat all bosses on hard difficulty.0,2%AllBossesHard
- Mighty HallsRaise a very tall structure.0,2%BuildHigh
- The Treasure HunterConquista oculta0,2%GrindTreasure
- A Catch Worthy of NjordCatch a four star fish.0,1%BigFish
- Top of the WorldBuild something very high up.0,1%BuildHighWorld
- The CarpenterBuild everything.0,0%AllBuildPieces
- The Master ChefCook every kind of dish.0,0%AllFoodCooked
- The GourmetEat every kind of edible item.0,0%AllFoodEaten
- The ArtisanCraft every kind of item.0,0%AllItemCraft
- The BlacksmithCraft every kind of weapon.0,0%AllWeaponCraft
- Child of OdinEmbody the spirits of the Toughest Viking, Master Hunter, Survivor and Pathfinder.0,0%ChildOfOdin
- Are You Alright?Die in every way possible.0,0%DeathByAllTypes
- That Can't Be an AccidentConquista oculta0,0%DeathByTreeAll
- The ExplorerTravel far in all four directions.0,0%ExploreNSEW
- The PathfinderTravel far in all four directions, without using a map.0,0%ExploreNSEWNoMap
- The Trophy CollectorCollect all trophies.0,0%FindAllTrophies
- The FishermanCatch every kind of fish.0,0%GrindFish
- The HunterKill every kind of creature.0,0%KillAllCreatures
- The Master HunterKill every kind of creature on hard difficulty.0,0%KillAllCreaturesHard
- Kings and Queens of ValheimEmbody the spirits of the Viking, Hunter, Artisan, Master Chef, Carpenter and the Explorer.0,0%KingsQueens
Evolução da nota · análises positivas mês a mês
Linha: % de análises positivas de cada mês (cor pela nota: azul 70%+, amarelo 40–69%, vermelho abaixo). Barras: quantas análises o mês teve. Passe o mouse para ver os números. Fonte: histórico de análises da loja da Steam, atualizado em 15/11/2026 09:43.
Comentários dos jogadores · análises da Steam
- ▲ Recomenda2445,0 h jogadas ao escrever7 set. 2026Acesso antecipado
Em dois dias vão finalmente lançar o 1.0, todas as minhas horas até o momento foram APENAS em early acess, jogo incompleto, bugs, lançamento caótico de bioma (alo 2 nerfs em ashlands pra ficar minimamente jogável), ursos sem conseguir entrar na água (e foi arrumado), o primeiro arco ficando extremamente OP por causa de um bug, estive na era em que mistlands era toda cheia de teia, a gente só tinha Haldor...
Foi uma jornada insana, as pessoas que eu conheci pelo Valheim, o TANTO que eu já ri, de gargalhar e doer a barriga, chorar de rir, e contar as histórias e rir ainda mais, o desespero de ver um troll pela primeira vez, uma serpente, UM GJALL. Foi simplesmente INSANO, essa é a única palavra pra descrever todas as aventuras que esse jogo me proporcionou, eu amo cada segundo em cada bioma (você não ashlands).
Desde que anunciaram o lançamento do 1.0 eu já chorei algumas vezes, já me divertido o suficiente, aprendi o suficiente sobre o jogo... Mas nunca foi um jogo completo, (apesar do conteúdo em si ser muito profundo), em dois dias verei meu jogo favorito finalmente lançado, finalmente vou comentar com alguém e não vou ouvir ''Ah, aquele que ta demorando metade de uma década pra ser lançado?'' e sim, tá demorando sim quase meia década, mas eu ainda esperaria 10 anos.
E sinceramente, se essa atualização do Deep North vir vazia, ou não se igualar as minhas expecativas, eu ainda serei muito feliz, Valheim é Valheim porque não é exatamente do meu jeito, tem desafios... Os melhores do mundo.
E se é pra apenas falar se o jogo é bom ou ruim... É uma jornada em que se você se apaixona o suficiente, é maravilhoso. - ▲ Recomenda785,5 h jogadas ao escrever20 ago. 2026Acesso antecipado
Acorde em um universo sem vestimentas, desarmado... (Porque Odin quis zuar tua vida)
Morri pra um porco... fiquei forte, abati o porco
Fui pegar lenha para a fogueira e assar o porco, cortei a arvore... morri para a arvore.
Encontrei uma casa, tinha uma colmeia... morri para as abelhas.
E então construí uma casa, mestre brabo em carpintaria, fiz uma cama e fogueira interna... morri asfixiado pela fumaça.
Explorei os horizontes, um rangido de ossos osteoporóticos me achou... morri para um esqueleto sem cálcio.
Logo após recebi uma pedrada de um bicho arvore/duende/seiláoq... igual Golias recebeu de Davi...morri novamente.
Recuando para meu acampamento, enfrentei um Cervo Elétrico que era amigo do martelo de Thor. Meu corpo recebeu um descarga de 10 milhões de Volts... Morri mas passo bem.
Depois de usar uma roupa isolante abati esse ser energizado, aproveitei a bateria cheia e fui para outros horizontes...
Cavernas legais, caveiras medonhas, morri para esqueletos osteoporóticos mais uma vez...
Aprendi a fazer portais de transporte e adivinha ? pra morrer mais rápido...
O chão treme, passos profundos e pesados, só me lembro de ver um tronco de arvore e minha existência ser arremessada...
Depois de encarar os grandes trolls estive preparado para encarar o barbárvore de senhor dos aneis, ameacei ele com um arco e flecha... e um fosforo !! Depois de várias mortes por farpas de carvalho... finalmente descansar...
Até procurar um local seguro e morrer para...um....mosquito....imundo....UM MOSQUITO !!!
Enfim... Definitivamente TUDO nesse jogo quer te matar... por isso fiquei quase 1000 horas nele. Top 1000/10 - ▲ Recomenda110,5 h jogadas ao escrever24 jun. 2026Acesso antecipado
Simulador de Desmatamento Sombrio 10/10
Morri esmagado pela primeira árvore que cortei.
Fui caçado por um Troll azul gigante pelado que destruiu a cabana que levei 3 horas para construir.
Naveguei por uma tempestade, meu barco quebrou e virei comida de serpente marinha.
Cheguei nas Planícies achando que era o bicho-papão e fui solado por um mosquito do tamanho de um maracujá. - ▲ Recomenda222,3 h jogadas ao escrever25 nov. 2025Acesso antecipado
abro o jogo
navego
morro para um mosquito
tento recuperar meus itens
morro para o mosquito novamente
10/10 - ▲ Recomenda1380,0 h jogadas ao escrever17 set. 2026
O que falar desse jogo que mal conheço e já considero pacas?
O que eu mais gosto em Valheim é a versatilidade de gameplay.
Quer jogar solo? Pode
Quer jogar com amigos? Pode
Quer focar em combate? Pode
Quer ficar explorando e achar recursos e lugares novos? Pode
Quer construir umas bases bonitas? Pode
Quer construir umas bases feias? Pode
Quer só ficar de boa, emular farmville e curtir com sua pedra Wilson pq vc não tem amigos? Pode também
Quer arrumar um companheiro pedra pro Wilson? Pode tb, eles vão ter pedrinhas e vão ocasionalmente soltar umas pérolas filosóficas.
Quer ter uma alcatéia indo fazer missão com você? Pode também, só não morrer enquanto treina os lobos pra serem aliados...
Você ainda pode tunar o mundo do seu jogo pra ficar ainda mais no seu estilo, controlando o que vai em portal, se vai ou não ter raids e com que frequência, quantidade de recurso que dropa, grau de dificuldade de combate, e se o fogo alastra por todo o cabaré.
Pessoalmente, eu gosto muito de como o sistema de construção de bases é implementado. Tem mods que ainda melhoram, mas de modo geral é bastante orgânico e intuitivo, dá pra fazer bastante coisa. E com uma imaginação, você consegue montar móveis, tipo guarda-roupa, pia, fazer um frame bacanudo pra sua caminha...
Acho que se o sistema de construção não fosse tão do meu agrado, eu não teria jogado tanto. heh
Alias, a comunidade de mods é enorme e oferece um leque diversificado de coisas que enriquece ainda mais seu gameplay.
Recomendo sem pensar 2x.
- ▼ Não recomenda163,4 h jogadas ao escrever27 out. 2026
Estou jogando com amigos e achei a ideia do jogo muito boa, mas só irei mudar minha avaliação quando arrumarem os problemas principais do jogo.
1 - Não existe um filtro para você organizar ou procurar itens, é uma zona completamente sem critério para buscar itens para se fazer na bancada ou na forja.
2- O sistema de stamina está completamente desbalanceado é uma merda, você pode ter 250 de stamina que ainda sim vai zerar a barra em 5/6 movimentos (principalmente se pular) e para recuperar sem descanso é impossível.
3- O tempo dos buffs foi muito mal feito, você come uma comida que te da um aumento de status por 30 minutos, com 12 minutos o feito já cai drásticamente, muitas vezes te obrigando a comer de novo, já que do contrário sua stamina, que já não é suficiente, vai ficar ainda pior. Então seu consumo aumenta muito e o efeito do buff é muito menor do que deveria, e isso serve para comida e descanso.
4 - Você já tem um mundo gigantesco pra explorar sem ter qualquer informação prévia, o que já te obriga a explorar (não que isso seja ruim, mas veja em combinação com o restante como fica complicado para quem é CLT), outro ponto é o vento está sempre contra seu barco te obrigando a usar o buff da Moder para poder conseguir viajar razoavelmente rápido. Tudo isso já te obriga a dedicar bastante tempo no jogo e ainda por cima a quantidade de recurso que você encontra em relação ao que você consome para fazer criações ou fazer upgrades é absurda.
Em resumo o jogo é divertido, principalmente a parte da construção, mas esses pontos ainda estarem nesse estágio para um jogo que já tem 5 anos, é brincadeira. - ▼ Não recomenda30,4 h jogadas ao escrever25 jan. 2026Acesso antecipado
Jogo muito chato, muito parado, muito demorado e muito difícil, tu tem que viajar de ilha em ilha só que não muda muita coisa e quando muda os monstros te matam com um ataque, e você tem que construir outro barco que é muito lento pra pegar o seu corpo pra morrer de novo
- ▼ Não recomenda84,8 h jogadas ao escrever31 dez. 2025Acesso antecipado
BANDA DEJAVU E DIDIEI JUNINHUM PORTUGAL É CHOU, AMOR PUFAVÔ NAUM DESLIGUI O TELEFONI, PORQUE EU QUERO QUE SOFIA ESPANHA CUSPA NA MINHA BOCA ATÉ EU AFOGAR DE PAIXÃO.
- ▼ Não recomenda415,0 h jogadas ao escrever18 out. 2026
Um Asksvin, que é uma montaria do late game, uma estrela tem 1600 de HP. Um arqueiro inimigo do late game dá uns 90 de dano, mas eu não sei que matemática cracuda que os desenvolvedores fizeram que o mesmo arqueiro dá mais ou menos 600 de dano em uma flechada em um Asksvin, quando ele é seu aliado. Vtnc, já é o quito Asksvin 1* que perco para arqueirinho pq o calculo de dano desse jogo é bugado. Esse jogo tem vezes que simplesmente é injusto pq? "Pq foda-se, meu joguinho é difícil hihihih"
1 acharam útilVer na Steam - ▼ Não recomenda589,0 h jogadas ao escrever15 out. 2026
Its a fun game but havelly dependent on mods
1.0 release was nothing and showed devs dont care for the game and the communty.
if you are looking for 1 game to buy look for another one.1 acharam útilVer na Steam
- ▲ Recomenda226,9 h jogadas ao escrever14 nov. 2026
Vou começar pela parte que dói: 226 horas. Eu disse “só mais uma construçãozinha” umas 200 vezes. Minha casa tem três andares, um barco que nunca navegou e um baú chamado “coisas importantes” que contém 4.000 pedras.
O jogo te joga numa terra nórdica com a instrução de sobreviver, e a parte mais difícil é a fome. Você come um peixe, ganha 2 de vida e, pronto, já está planejando o próximo churrasco de javali. Passei metade do tempo com fome e a outra metade tentando não morrer para lobos que, sinceramente, eu deveria ter tratado melhor.
A morte é o ponto alto. Você morre, os mortos-vivos te encontram, e tudo o que você tinha fica no seu corpo. Aí começa a corrida até o túmulo, com a sua mochila e a sua dignidade, e sempre tem um esqueleto no caminho para rir da sua cara. Já perdi uma armadura lendária no pântano de forma tão dramática que deveria ter virado música.
Os chefes são épicos: Eikthyr, Elder, Bonemass e companhia. A primeira vez que enfrentei um deles, eu estava vestindo couro e segurando um machado de pedra. O resultado foi meu nome na lista de “Vikings que aceitaram o Valhalla com uma boa história”.
Os aspectos negativos são poucos, mas existem. Construir fica confuso quando você tenta encaixar uma parede e ela decide flutuar. A pesca ainda parece um esporte olímpico do ano passado. E o Vendedor Haldor cobra caro por coisas que você já tinha no inventário.
Mesmo assim, é um jogo que faz você dizer “só mais um dia” e, de repente, já é de madrugada e você está discutindo com um javali.
Nota: 10/10, pois meu personagem morreu 40 vezes e continuo voltando. - ▲ Recomenda228,9 h jogadas ao escrever14 nov. 2026
e um jogo muito bom para jogar de ferias com os amigos, divertido e muito bom, menos a parte do deserto a musquito do cao
- ▲ Recomenda78,4 h jogadas ao escrever13 nov. 2026
Gostei bastante, é bem desafiador e não existe QoL... O que me deixou mais puto, tive que colocar mods para criar um pouco de QoL.
Certamente vou voltar a jogar a medida que entra novas atualizações. A, e o jogo é bem lento, é feito para você curtir e não se preocupar muito com o tempo gasto! - ▲ Recomenda116,6 h jogadas ao escrever12 nov. 2026
eu acordo abrindo o servidor de Valheim e tomando um chá de cogumelos ao redor da lareira enquanto meus huskies siberianos me olham com ternura, vou fazer minhas coisas, trabalhar, e me mantenho ocupado por horas, quando vou ver, já são 4 da manhã e eu tenho que dormir
- ▲ Recomenda502,9 h jogadas ao escrever12 nov. 2026
500 horas de jogo, 400h construindo e deixando as bases bonitas, 50h explorando 50h morto, jogão
Análises mais úteis do último ano (positivas e negativas) e as mais recentes, em português e, quando faltam, em inglês. A Steam não tem nota neutra: cada análise recomenda ou não o jogo. Atualizado em 15/11/2026 09:43.
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Os jogos que a própria Steam considera parecidos (o "Mais como este" da loja). Preços do Brasil.
Comunidade · estimativas do SteamSpy
Tags mais votadas pelos jogadores
Idiomas
English, French, German, Spanish - Spain, Russian, Simplified Chinese, Turkish, Japanese, Portuguese - Brazil, Polish, Ukrainian, Italian, Korean, Traditional Chinese
Estimativas do SteamSpy, atualizadas em 15/11/2026 09:43. Donos é uma faixa aproximada, não um número exato. O tempo de jogo só aparece quando o SteamSpy tem esse dado (hoje ele vem zerado para quase todos os jogos).
Últimas notícias e notas de atualização
| Data | Título |
|---|---|
| 13/11/2026 | Вселенная Valheim расширится за пределы видеоигр: Iron Gate Studio объединилась с издательствами GUNGNIR Books и MOOD Publishing для выпуска официальной серии комиксов. Первый номер планируют представить в первом квартале 2027 года. Вместо пересказа игрового сюжета авторы подготовят совершенно новые истории о загадочном десятом мире скандинавской мифологии. Создатели обещают исследовать ранее не раскрытые уголки Вальхейма, рассказывать о его богах, чудовищах и древних цивилизациях. Читателей ждут путешествия, опасные приключения и борьба за выживание — всё то, что составляет основу оригинальной игры. По замыслу издателей, комиксы должны расширить существующую мифологию, а не просто перенести на бумагу уже знакомые игрокам события. К проекту привлекли внушительную команду сценаристов и художников с опытом работы над известными комиксами, сериалами и анимационными проектами. Среди авторов — Стив Орландо, работавший над «Чудо-женщиной» и «Мстителями», а также Дж. Холтхэм («Рассказ служанки», «Супергерл»), Бреа Грант («12-часовая смена»), Тим Шеридан («Повелители Вселенной») и Олан Роджерс, создатель Final Space. В команде также числятся Дерик А. Хьюз, Бен Рааб, Т. Д. Орел, Крис Клиан и Эндрю Сандерс. За иллюстрации отвечают Скотт Окли, Ванесса Дель Рей, Лукас Перейра и Марио Дель Пеннино. Художественным руководителем назначен Мохамад Самах. Организаторы не исключают, что позднее к проекту присоединятся другие специалисты. Основатель GUNGNIR Books Мэтью Медней назвал Valheim необычным миром с богатой мифологией, который позволяет рассказывать практически бесконечное количество историй. По его словам, команда хочет показать неизвестные ранее легенды и места, сохранив масштаб и атмосферу вселенной Iron Gate. Для Valheim это очередной шаг за пределы игрового формата. С момента выхода в раннем доступе Steam в феврале 2021 года игра разошлась тиражом более 17 миллионов копий. Ранее по её мотивам также выпустили настольную игру Valheim: The Board Game. Точная дата премьеры комиксов, подробности отдельных выпусков и информация о возможных коллекционных изданиях пока не раскрываются. Известно лишь, что серия стартует в начале 2027 года. |
| 11/11/2026 | На церемонии Golden Joystick Awards 2026 объявили победителя в категории «Лучшая инди-игра». Награду получила Valheim от студии Iron Gate. Разработчики из Iron Gate и издатель Coffee Stain Studios были отмечены за свой проект. Игра, сочетающая выживание и строительство в антураже скандинавской мифологии, продолжает собирать награды и признание игроков даже спустя время после выхода в ранний доступ. Церемония традиционно проходит при поддержке спонсоров, в этом году титульным партнёром выступил бренд Pot Noodle. |
| 28/10/2026 | A long list of tweaks and bug fixes incoming today! It touches on a little bit of everything, and we hope this patch will serve to give you all a smoother experience adventuring in Valheim. Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on. Patch Notes:Bugs:* Added a fix for being yeeted at high velocity when jumping on top of some enemies * Snow storms in Deep North / Mountains and Ash storms in Ashlands no longer blow inside of your house * Tree stumps in Deep North no longer sway in the wind * Fixed vendor GUI not opening after having watched cinematic in the current session * Fixed a bug where UI fields for names (World and Character) allowed non-name characters (e.g. ‘>’, ‘<’, ‘|’, etc - are no longer allowed). * Fixed bug where two trinkets could be equipped at once when dropping trinkets from itemstands * Items no longer drop outside of inventory on mouse up * Fixed issue where Kall Fimbulbringer’s drops could fall through the floor * Fixed bug where the “No Skill Drain” status effect could get re-applied after the timer ran out * Record correct crafter of item when Frost Foundry is network-owned by another player (achievement progress for crafting achievement is still tied to network owner, requires network incompatible update and is coming soon™) * Fixed graphical seams in the ocean * Fix a bunch of rare crashes, mostly in multiplayer * Fixed bug that could cause Credits to show up on top of main menu GUI when exiting End Credits cinematic by pressing Space * Fixed a bug where some achievements were incorrectly tied to the current difficulty level - Mighty Halls, Comfort is King, The Homesteader, The Architect, and The Survivor. * Fixed a bug where you couldn’t filter Boss or Death markers with Gamepad Tweaks: * Made Baked Poteitr, Kale Chips, and Oven Pancake craftable at Food Preparation table instead of Cauldron * Correct tooltips are now used for uncooked Baked Poteitr, Kale Chips, and Oven Pancake * Removed the ability for Wolf spirits to reproduce * Removed requirement of moose trophies for upgrading DN mage helmet * Gammeltroll Punch attacks can no longer destroy other petrified gammeltrolls * Add Troll Trophy as requirement to The Trophy Collector achievement * Make some previously indestructible props part of some locations destructible * Make hood of the vanguard placeable on itemstand * Make snow walls part of DN locations (e.g. village) easier to destroy * Trees in Deep North now drop Timberwood cones, plant them in more hospitable biomes for a humongous tree (that also drops more Timberwood) * Tweaked Timberwood drop rates, now drop fewer pinecones and more Timberwood * Decrease Kall Fimbulbringer’s screen shake on some of his attacks * Decrease Kall Fimbulbringer’s Yagluth Aspect’s Fire Nova DOT by half (ground fire) * Nord Greatsword and variants no longer deal less damage per enemy when hitting several enemies in one hit * Decreased volume of some base decoration fire sound effects – affects iron torch, sconce, and braziers. * Frozen Skeletons and Greydwarves no longer LOD out of existence super early * Made moose colliders more accurate to the moose body * Decreased Moose attack ranges somewhat Steam: * Fixed an issue with save caching where file status can get out of sync when a world is modified outside of the game Xbox: * Added a retroactive fix that cleans up character and world files with invalid names (e.g. “i<3” will be removed). Fixes critical bug that causes UI in main menu to disappear when selecting “Start Game”. * No longer show Gamepad association UI on startup PlayStation: * Added info popup to when trying to join crossplay server while “PS5 only” toggle is on Switch 2: * Fixed a bug where the Achievement details panel could not be scrolled via Touch |
| 20/10/2026 | Небольшой шведский город Скёвде с населением около 58 тысяч человек превратил успех местных разработчиков в настоящую достопримечательность. Здесь появилась собственная «Аллея игр», где на тротуарах увековечивают проекты, ставшие международными хитами. Среди них — Valheim, Raft, V Rising, Goat Simulator и Satisfactory. Попасть на аллею непросто: игра должна разойтись тиражом не менее трёх миллионов копий или набрать 15 миллионов загрузок, если распространяется бесплатно. Кроме того, не менее половины разработки должно приходиться на студии из Скёвде. Таким образом город отмечает не просто популярные игры, а успех собственной индустрии. Последним пополнением стала RV There Yet — кооперативная игра, в которой друзья пытаются доставить автодом по опасной дороге. По данным разработчиков, проект создавался менее двух месяцев, а за первую неделю продажи превысили два миллиона копий. Это ещё один заметный результат для города, который неожиданно стал важной точкой на карте игровой индустрии. Секрет Скёвде, по словам команды RV There Yet, заключается в сочетании образования и поддержки начинающих разработчиков. Местный университет предлагает обучение созданию игр, а специальный инкубатор помогает выпускникам открывать собственные студии. Благодаря этому в городе сформировалось необычно плотное сообщество разработчиков. История Скёвде показывает, что для появления мировых хитов необязательно базироваться в крупном технологическом центре. Иногда достаточно развитой образовательной среды и условий для запуска новых студий. А «Аллея игр» стала наглядным напоминанием о том, насколько заметный след небольшой город может оставить в индустрии. |
| 15/10/2026 | We've heard a lot of you pointing out that you haven't been getting as many trophies as you should from your kills, and this patch should finally fix that. We hope you're ready to craft those bear rugs! Please Note: There is a small delay with Mac App Store for this patch, which means that crossplay will not work between Mac App Store players and players on other platforms until it has caught up. As soon as the patch is out on that platform, crossplay should work for everyone again. Patch Notes:* Trophy drop chance is now increased by star level of monsters* Pseudo-random drop logic will no longer be reset between player sessions to give a more fair distribution for rare drops * Fixed a possible exploit to Forge of Potential * Reset the cheated flag on all items and build pieces from previous versions, to undo the damage done by a bug in the initial 1.0 release that marked some validly obtained items as cheated. * Fixed bug that caused Cheat Sword and Cheat Sledge to not be considered cheated in specific cases * Fixed dedicated server running at uncapped frame rate if v-sync was enabled in client on the same computer, wasting massive amounts of CPU time * Adjusted attachment points for sheathed weapons * Xbox One/Xbox Series S|X: Fixed settings failing to save between sessions for some users |
| 07/10/2026 | Запуск скандинавского симулятора выживания Valheim в начале 2021 года сопровождался серьезным производственным авралом перед отправкой исходных файлов на серверы Steam. Композитор проекта Патрик Ярлестам в интервью подкасту Audio Logs раскрыл подробности создания боевой темы для босса пятого биома по имени Яглут. За 3 дня до жесткого дедлайна платформы музыкант отправил разработчикам черновой вариант композиции, вдохновленный агрессивным стилем Мика Гордона из перезапуска Doom. Первый вариант трека для Яглута оказался совсем не тем, что требовалось студии. В нем было слишком много саундтрека Doom и стиля Мика Гордона. - Патрик Ярлестам, композитор Valheim Руководство Iron Gate Studio забраковало черновик, посчитав тяжелый индустриальный метал неподходящим для стилистики нордического фэнтези. В распоряжении музыканта оставалось менее 48 часов, чтобы полностью переписать тему с нуля, придумать новую мелодию и провести сведение в разгар строгой австралийской изоляции. Окончательная версия трека была отправлена разработчикам всего за 3 часа до дедлайна публикации сборки в цифровом магазине Valve. Любая задержка со связью в тот вечер могла сорвать запланированный выход игры в ранний доступ. Крайняя спешка перед релизом отразилась и на других композициях. Из-за нехватки времени автор не успел записать живые инструменты для темы дома, в результате чего в финальный билд попали временные виртуальные синтезаторы, оставшиеся в проекте на постоянной основе. |
| 06/10/2026 | A small bug fixing patch for today, vikings! Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on. Patch Notes:* Fixed a rare bug that could erase all objects in parts of the world when one large world save chunk file was split into smaller ones.* Fixed invalid item types (most importantly invalid shield of root variant that was available in 1.0.15 on PlayStation®5) causing buggy behaviour. Now invalid styles just reset to the default style and continue functioning normally. * Updated some placeholder text. * Fixed credits being hidden in 1.0.16. |
| 30/09/2026 | Greetings Vikings! We can’t believe it’s only been a scant few weeks since we released 1.0. We’re so happy to see so many new and returning players alike, and we’re grateful for all the love you’ve shown us so far. Without you, we wouldn’t be here, so thank you! We’re thrilled to say that we have even been nominated in as many as three categories for this year’s Golden Joystick Awards! You can vote for Valheim for Best Multiplayer Game, Best Indie Game and PC Game of the Year, and voting is open until October 23! As you might have noticed, we’ve been putting out a bunch of bug fixing patches over the past weeks, and we will continue to do so, looking over both bugs and balancing tweaks. We thank you for your patience as we iron out all of the wrinkles, and if you do encounter a bug, please make a report and we will take a look as soon as we are able. In the wake of 1.0 we’ve also been dropping a bunch of other announcements on our social channels. In case you have missed one or some of them, we thought we’d sum them up for you in this post. On the merch front, we’ve launched another Kickstarter with Heroic Replicas, where you can get your hands on cool new items like the Valkyrie blanket, or get a new chance to get a shield replica. We also have a new batch of scented candles with Cantrip Candles, with the Meadows, Mistlands and Deep North joining the roster. Finally, we have announced a limited edition hoodie together with Makeship, perfect as the weather is getting colder. ![]() We’ve also teased that Valheim is getting its own concert – one in Stockholm and one in Paris – next year. Tickets, as well as more cities, will be available soon, so if you’re interested you should sign up to that mailing list. Another thing on the horizon for next year is that Valheim is entering the world of comic books! We have an absolutely incredible team working on bringing the tenth realm to the page, and we really hope you’ll like what they’re cooking up. On our website you will find some sneak peeks, as well as a link to sign up for more information. ![]() We suspect you might wonder what else is in store for Valheim. We can promise you that there are more content updates coming, though exactly what that content will be, we can’t reveal just yet. Simply rest assured that there is more in the works for Valheim, and we will be sure to announce it when we have news! With that said, we also want to let you know that as 1.0 has been released, these Words from the Devs will no longer be monthly. Instead we will simply update you when we have news for you, and we hope you won’t miss us too much! To sign off, we want to once again share the fantastic song and music video from Miracle of Sound – because Valheim really is about the stories that you have to tell, and about taking your fate into your own hands. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 29/09/2026 | Пользователь под ником Naguta поделился своей крайне детализированной постройкой в Valheim. Он не стал ограничиваться одним узнаваемым зданием и поэтому решил полностью воссоздать в игре самое узнаваемое поселение для всех фанатов RPG. Энтузиасту удалось практически с нуля и с высокой точностью перенести в игру Ривервуд — стартовую деревню из культовой ролевой игры The Elder Scrolls V: Skyrim. В опубликованном трехминутном ролике автор продемонстрировал знакомые деревянные постройки: кузницу Альвора с плавильной печью и наковальней, лавку «Ривервудский торговец», таверну «Спящий великан», лесопилку и жилые дома. Особое внимание создатель уделил ракурсам и расположению улиц. По словам автора, он специально вымерял углы обзора со стороны южных ворот, чтобы любой ветеран TES V при взгляде на кузницу и лавку торговца моментально узнал панораму оригинальной локации. Как отмечает геймер, его версия Ривервуда была построена за три дня. Он наткнулся в процедурно сгенерированном мире Valheim на холмистый участок у реки, рельеф которого идеально совпал с географией Ривервуда, а друг помог выровнять грунт под фундаменты. Он не использовал модификции и все постройки, а также внутренние помещения домов были обставлены вручную. Публикация уже вызвала волну ностальгии в фанатском сообществе. Пользователи в комментариях принялись массово цитировать в репликах фразы местных жителей — от знаменитого испуганного крика Хильды «Я видела дракона!» до дежурных приветствий кузнеца и конечно же историю стражница про "стрелу в колено". |
| 25/09/2026 | Further tweaks for you today, vikings! This one includes fixes for both terrain modification and for some achievements, so we hope this makes playing smoother for you all! Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on. Patch Notes:* Fixed a bug that caused terrain modifications to revert in Deep North after unloading the area in some cases. Our apologies that this one went back and forth for a while! You may need to manually fix terrain seams by pickaxing, using the hoe, or walking over snow however.* Fixed a bug that could cause way too many enemies to spawn, especially during raids * Fixed Child of Odin achievement not unlocking correctly * Fixed a case where Comfort is King achievement was not unlocking correctly * Excluded unobtainable Blue Mushroom from The Gourmet achievement * Fixed a bug where smoke from fires could push some enemies in unintended ways * Fixed a bug where snow deposits from trees could cause the terrain to be raised around it * Fixed a bug where certain spawns during the Deep North boss fight could spawn outside the boss area * Fixed a bug where item variants were not applied visually to items on item/armour stands (e.g. shields) * Updated localization * Placeable rocks and boulders no longer take rain damage * Tessellation is now disabled in the “low” graphics preset * Tree logs in Deep North now move more consistently when rolling over snow * Fixed a bug where certain spawns during the Deep North boss fight could render incorrectly when standing in certain places * Fixed an error / potential crash in the online session Player List * Fixed a bug where rolling snowballs far away from the player could result in terrain seams and in some cases, crashes * Switch 2 / PlayStation®5: Fixed a bug where motion controls activation was inconsistent * Switch 2: Fixed a bug where banding artifacts could appear on textures of objects very close to the camera * Mac App Store: Fixed a bug where backups could not be restored via Manage Saves menu |
| 18/09/2026 | We have a small patch today that fixes an issue which has caused some players to have duplicated terrains and decreased performance. If you have been affected by this there is a possibility that you will have some visual seams in your terrain. Simply deform the terrain along these seams, or walk in the snow there to make the seams disappear. Previously, these seams would re-appear after reloading the area, but now they will persist correctly. For those of you who have run into the issue of incorrectly having items marked as cheated: We have a planned fix for this, but as it’s a fix that has to be released simultaneously on all platforms as to not break crossplay, it will come in an upcoming patch. We just want to let you know that you can continue to play normally with these items and they will be fixed soon! Regarding lost levels on items: An important message regarding the previous fix to where items on item stands or armour stands would lose their levels and variants. This was due to the updated save format introduced in 1.0, and sadly this data is lost in the conversion and the issue was not found during our testing of this update. This was fixed in Patch 1.0.12, so any world converted from now on will convert correctly. The good news is that there is a workaround if you are affected by this, either: * Revert your world from the backup which was made when you first loaded the new save format. Note: All world progress & changes you have made in the world will be lost with this method. * Or, make a copy of your backup, and enter into the backuped world, then put all your affected on to your character, and go back to your main world and replace the broken items. If you need help with this please feel free to reach out to us in the support channel on Discord. Patch Notes:* Fixed an issue that could cause terrain duplications which resulted in a loss of performance* Increased drop chance for Deep North Armor moulds by making both Jotun Warrior types drop both medium and heavy armor moulds * Writhan spawn rate and areas increased * Items affected by dev commands will no longer be marked for characters which have enabled the dev bypass command and naming has been updated and items can now stack together again Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on. |
| 17/09/2026 | We've got more hotfixes and improvements for you today! This patch touches upon a little bit of everything, from keybindings to music. We hope you're having fun in the tenth world, vikings! Due to some internal restrictions, the patch will require a few days to get uploaded to all platforms. Despite this, however, crossplay will still remain functional, so you can keep playing with your friends regardless of what platform you’re on. Patch Notes:Quality of Life:* Added several new keybinding options to the keyboard (Alternate dodge key, hotbar rebinding (on top of 1-8), support for rebinding radial wheel, support for removing keybinds) * Added accessibility setting to be able to toggle blocking * Add toggle to Gameplay settings to skip the intro cinematic on startup * When attacking, the player’s rotation now also snaps towards the intended attack direction when the “attack towards look direction” option is enabled, not just when it’s disabled. * Swapped Motion Sensor and Sheath keybinds on gamepad, returning Sheath to its original keybind. Motion Sensor can now be activated with the alt-key + Sheath button instead. Optimizations: * Improved GPU performance when tessellation is disabled by eliminating unnecessary GPU overhead in this case. * Heightmap shadows are now calculated more accurately and at a lower performance cost. * Optimized particle systems in the main menu to reduce overdraw. * Multiple GPU performance improvements on Switch 2. Bugs & Issues: * PlayerBase effect on some build pieces has been increased to block enemies more * Fixed inaccuracies in stick input pre-processing that made it heavily weighted towards axis-aligned movement and 30% too slow diagonally. * Jotun puffs and Magecaps no longer respawn. * Fix for player characters sometimes mistakenly being marked as temporary cheaters, leading to items dropped by monsters they kill being incorrectly marked as having a cheated origin. * Cheated stackable items no longer stack with regular items, preventing uncheated stacks from being “corrupted” into a cheated state. * Persistent Events devcommand (“pevents”) is now actually behind the devcommands toggle and not available in the console by default. * Fixed errors when using the grappling hook’s secondary attack on creatures. * Fixed various issues with Ashlands water (VFX, water damage not stopping) * Fixed a bug where characters didn’t save correctly when manually pressing Save while playing on a server hosted by someone else. * Disabled biomedata caching, fixing a bug where the cache could end up in an invalid state, making it impossible to join remote servers. * Fixed Deep North battleaxes tool tier, can now cut all the trees. * Made placeable boulders persist, only placeable on the ground, break if the ground they’re standing on goes away, and give ground-level support. * Updated Ballista to make it accept all new trophies (All Deep North enemies + Bjorn + Vile) * Timberwood build pieces no longer incorrectly show up in earlier biome locations * Fixed various crashes/errors that could happen in rare circumstances * Fixed a bug where Helmet of the Protector was craftable directly via the Black Forge * Fixed a bug where terrain modifications by players or monsters could lead to performance and portal issues in multiplayer, such as performance and portaling issues, terrain seams, and terrain modifications becoming undone * Updated Deep North and Winding Tunnels music for better balance and to remove some clicks when looping. * Now plays the correct music in Mörkhalla. * Better mixing of location music in the Deep North. * Tweaked Seal and Baby Seal colliders to better match their bodies. * Fixed an issue where the “No time for snoozing” achievement could sometimes not be unlocked in multiplayer * Fixed an issue where The Homesteader and The Architect achievements could unlock repeatedly. * Nintendo Switch 2: The TV output no longer switches from 120 Hz to 60 Hz while the virtual keyboard is open or while in the home menu when using the balanced graphics preset and playing online multiplayer, which caused a black screen while entering and leaving these menus. * PlayStation®5: The TV output no longer switches from 120 Hz to 60 Hz while in the home menu when using the balanced graphics preset, which caused a black screen when entering and leaving this menu. * PlayStation®5: The “Stronger Together” achievement is now achievable. * Steam: Fixed a bug where Steam Cloud could get stuck in an invalid state if the game crashed while saving. |
| 15/09/2026 | WARDOGS Halloween: The Game Bodycam The Blood of Dawnwalker How to Fish Diablo® IV Onimusha: Way of the Sword Borderlands 4 Valheim NBA 2K27 * excluding free to play games View top 100 on SteamDB |
| 11/09/2026 | Hello vikings! We’ve got some hotfixes ready for you today, to facilitate your adventures in the tenth world. This includes a bunch of new sounds for the Deep North, and that you can now actually repair your endgame heavy armour. Phew! We do also have some Steam specific fixes, which will arrive to all other platforms shortly as well. But not to worry – even though the fixes are Steam specific, crossplay between all platforms is still fully supported. The fixes include a function to let you opt into using achievements even though you have been blocked from doing so because of previous usage of devcommands. We will leave it to your own judgement whether or not to activate this function – Oden will surely know if you use it dishonourably. May your axes stay sharp! We apologise for the delay with the patch for Switch 2, but now all platforms should be compatible for crossplay again! Patch 1.0.10 – All Platforms* The heavy armour in Deep North can now be repaired * Greydwarf Shamans in Deep North now deal appropriate amounts of damage and healing * Punching no longer removes snow * Landing on snow without directly walking now removes the snow * Various sound effects updated for several creatures and the snow in Deep North Patch 1.0.12 – Steam OnlyThe following fixes are fully crossplay compatible and will be extended to all platforms in an upcoming hotfix, which we're pushing out as soon as possible. * Using the Forge of Potential no longer unlocks recipes that should not be unlocked * Items on armour stands and item stands no longer lose their durability & upgrade level IF the world has not yet been loaded in the 1.0 update (We are however looking into a better fix for this so do not remove high level items (fish, weapons, armour, etc) from your item stands without using backups if you have been playing 1.0!) * Fixed a crash that could trigger when players tried to access a zone that wasn’t loaded * Fixed a problem with banlist and whitelist that made them only compatible with new IDs (e.g. V_123456789) even though they should work with old IDs too (e.g. Steam_123456789) * There is now a popup message to make it more clear when you can receive achievements again after them being temporarily disabled * Achievements can be now be opted into even if you have used devcommands or mods by the new devcommand ‘yesiuseddevcommandsbutiwantmyachievementsanyway’ * It’s now easier to fit the Cart through the Timberwood Drawbridge * Jotun Puffs and Magecaps no longer look pickable when they have been picked |
| 09/09/2026 | Настоящий столп жанра игр на выживание - Valheim - наконец-то перешел в версию 1.0. Несмотря на то, что эта «песочница» в сеттинге викингов вышла пять лет назад и всё это время оставалась невероятно популярной, лишь сегодня она преодолела этот важный рубеж - и даже создатели Palworld решили поздравить коллег. Студия Pocketpair, разработавшая Palworld, опубликовала в официальном аккаунте игры поздравление для команды Iron Gate Studio по случаю этого знаменательного события. Поздравляем Iron Gate Studio с выходом версии 1.0 игры Valheim», - говорится в твите. Вы - источник вдохновения для всех, кто работает в этом жанре! — добавляют авторы. - Сегодня запускаем сервер Pocketpair! Всегда приятно видеть, как компании и команды выражают друг другу подобное признание, особенно учитывая, что Palworld вполне можно считать конкурентом. Valheim занимает лидирующие позиции в жанре игр на выживание. Разработчикам удалось взять за основу идеи из Rust и The Forest и объединить их с мотивами скандинавской мифологии, создав нечто масштабное, эпичное и увлекательное — и при этом сохранив всё то, за что игроки любят проекты подобного рода. |
| 09/09/2026 | After ~5 years in Early Access, the viking inspired open-world survival game Valheim has now officially launched with the new Deep North biome to finish it up. Read the full article here: https://www.gamingonlinux.com/2026/09/viking-afterlife-open-world-survival-game-valheim-1-0-is-finally-here/ |
| 09/09/2026 | Спустя более пяти с половиной лет после старта в раннем доступе Valheim официально получила версию 1.0. Игра от Iron Gate и Coffee Stain теперь доступна на PC, PlayStation, Xbox, Nintendo Switch 2, Linux и Mac, а благодаря кроссплатформенной игре владельцы разных платформ могут отправляться на выживание вместе. К этому моменту продажи Valheim превысили 17 миллионов копий. Главным нововведением версии 1.0 стал финальный регион «Глубокий Север» — самая суровая территория в игре. Это огромная заснеженная пустошь, площадь которой примерно в 2,5 раза превышает площадь любого предыдущего биома. Когда-то здесь жили первые викинги королевства, но теперь от них остались лишь заброшенные руины, хранящие древние секреты и связанные с призраками тайны. «Глубокий Север» населяют новые опасные противники, включая Гаммельтролла, Элакингара и Барку. Под землёй игроков также ждёт древний Ужас. Чтобы противостоять угрозам и суровому климату региона, разработчики добавили новые рецепты крафта, высокоуровневые комплекты брони, оружие и специальные инструменты. Версия 1.0 также расширяет сюжетную часть игры. После победы над ключевыми боссами теперь запускаются дополнительные ролики. Iron Gate совместно с Brikk Animation подготовила продолжение вступительного видео, а среди арктических просторов, как отмечают разработчики, спрятан ещё один секретный ролик. После пяти с половиной лет развития Valheim наконец завершила свой путь в раннем доступе. При этом релиз версии 1.0 выглядит не просто формальностью: игра получила полноценный финальный регион, новый контент и дополнительные сюжетные элементы, которые должны стать итоговой главой большого приключения. |
| 09/09/2026 | The time has come to finally venture into the Deep North and Valheim 1.0. We know you’re most likely just itching to jump into the game, so we will not keep you with needless talk! If you have questions about mods and world saves, please do make sure to check out our 1.0 FAQ, otherwise we would like to show you our brand new launch trailer, and invite you read our patch notes below!Patch Notes – Valheim 1.0Abbreviated Patch Notes:New Content:* New Biome – Deep North* 40+ New weapons * New bombs and ammunition * 4 New armour sets * 2 New capes * 2 New trinkets * New tools * 10+ New creatures * 80+ New buildable pieces * 5 New crafting related build pieces * 30+ New crafting materials * 20+ New food items * New locations * New music * New events * New mechanics * Upgradeable pockets * Achievements Fixes & Improvements:* New graphic setting for draw distance* Menu overhaul for hammer and serving tray * Magica cloth system added * Overhauled descriptions * Rebalanced enemy spawn chance in Ashlands * All hair and beard styles now available from start * Unity engine upgrade * Various fixes and improvements Detailed Patch Notes:New Mechanics:* The snow has fallen thick and deep; best clear it away before you can build! * On frozen seas and pond alike you had better watch your step * The Jotun have begun their invasion of Valheim – set out into the world to halt their advance * Traverse across heights easier with a grappling hook! * Travel to the outer edges of Valheim for a chance to discover alternate versions of earlier biomes * Find mysterious idols scattered throughout the world and bring them to a hidden forge for the possibility of upgrading your items further * Unlock new cinematics as you progress through the game * Visit Haldor to find upgrades to your inventory * Show off with achievements! Crafting: * Material: Bloodgold * Material: Crown Jewel * Material: Dead Pulp * Material: Elaking Hair Bundle * Material: Embers * Material: Frostcore * Material: Frostfire Essence * Material: Frozen Branch * Material: Hook * Material: Ice * Material: Leather Straps * Material: Liquid Frost * Material: Long Claws * Material: Moose Hide * Material: Moose Meat * Material: Moose Sinew * Material: Molds & Casts * Material: Nornathread * Material: Petrified Tissue * Material: Seal Blubber * Material: Seal Pelt * Material: Seasoning of the Gourd (purchaseable) * Material: Thunderblood Essence * Material: Timberwood * Material: Writhan Roots * Material: Barka Trophy * Material: Elaking Trophy * Material: Eyeless One Trophy * Material: Frost Blob Trophy * Material: Hexen Trophy * Material: Krigen Trophy * Material: Lava Blob Trophy * Material: Moose Trophy * Material: Pulp Trophy * Material: Seal Trophy * Material: Writhan Trophy * Plantable: Kale * Plantable: Oats * Plantable: Poteitr * Plantable: Timberwood * Production: Frigid Kiln * Production: Frost Foundry * Black Forge Extension: Smith’s Aprons * Cauldron Extension: Smoker * Galdr Table Extension: Standing Loom Craftable Items: * Weapon: Nord Sword * Weapon: Nord Greatsword * Weapon: Nord Atgeir * Weapon: Nord Mace * Weapon: Nord Sledge * Weapon: Nord Axe * Weapon: Nord Greataxe * Weapon: Nord Spear * Weapon: Nord Dagger * Weapon: Nord Knucklechains * Weapon: Nord Bow * Weapon: Nord Crossbow * Weapon: Frostfire Sword * Weapon: Frostfire Greatsword * Weapon: Frostfire Atgeir * Weapon: Frostfire Mace * Weapon: Frostfire Sledge * Weapon: Frostfire Axe * Weapon: Frostfire Greataxe * Weapon: Frostfire Spear * Weapon: Frostfire Dagger * Weapon: Frostfire Knucklechains * Weapon: Frostfire Bow * Weapon: Frostfire Crossbow * Weapon: Thunderblood Sword * Weapon: Thunderblood Greatsword * Weapon: Thunderblood Atgeir * Weapon: Thunderblood Mace * Weapon: Thunderblood Sledge * Weapon: Thunderblood Axe * Weapon: Thunderblood Greataxe * Weapon: Thunderblood Spear * Weapon: Thunderblood Dagger * Weapon: Thunderblood Knucklechains * Weapon: Thunderblood Bow * Weapon: Thunderblood Crossbow * Staff: Echo Spike * Staff: Spirit Caller * Staff: Northern Vengeance * Staff: Lightning Strike * Shield: Nord Buckler * Shield: Nord Shield * Shield: Nord Greatshield * Shield: Shield of Roots * Armour: Crown of Valheim * Armour set: Breastplace of the Protector, Trousers of the Protector, Helmet of the Protector * Armour set: Chestpiece of the Vanguard, Trousers of the Vanguard, Hood of the Vanguard * Armour set: Robes of the Caller, Trousers of the Caller, Headdress of the Caller * Armour set: Lox Fur Jacket, Lox Fur Trousers, Lox Fur Hood * Ammunition: Bloodgold Arrow * Ammunition: Bloodgold Bolt * Ammunition: Bloodgold Missile * Ammunition: Bloodgold Payload * Trinket: Neckstabber * Trinket: Witch Crown * Cape: Moose Hide Cape * Cape: Cape of the Caller * Bomb: Ember Charge * Item: Intricate Key * Item: Moose Saddle * Item: Snowball * Tool: Snow Shovel * Tool: Grappling Hook Build Pieces & Furniture: * Building Pieces: 4 Ashwood pieces (Ashwood Wall 67°, Ashwood Wall 67° Inverted, Ashwood Roof Cross 67°, Ashwood Beam 67°) * Building Pieces: 4 Shingle Roof pieces (Shingle Roof 67°, Single Roof Inner Corner 67°, Shingle Roof Outer Corner 67°, Shingle Roof Ridge 67°) * Building Pieces: 4 Thatch Roof pieces (Thatch Roof 67°, Thatch Roof Inner Corner 67°, Thatch Roof Outer Corner 67°, Thatch Roof Ridge 67°) * Building Pieces: 4 Wooden pieces (Wood Wall 67° Wood Wall 67° Inverted, Wood Beam 67°, Wood Roof Cross 67°) * Building Pieces: 5 Decorated Timber Poles and Beams (Decorated Timber Beam 2m, Decorated Timber Pole 2m, Decorated Timber Beam 26°, Decorated Timber Beam 45°, Decorated Timber Beam 67°) * Building Pieces: 10 Timber Poles and Beams (Timber Beam 2m, Timber Beam 4m, Timber Pole 2m, Timber Pole 4m, Timber Beam 26°, Timber Beam 45°, Timber Beam 67°, Timber Roof Cross 26°, Timber Roof Cross 45°, Timber Roof Cross 67°) * Building Pieces: 15 Scalewood Wall pieces (Scalewood Wall, Scalewood Half Wall, Scalewood Quarter Wall, Scalewood Wall 26° Left, Scalewood Wall 26° Right, Scalewood Wall 26°Left (Inverted), Scalewood Wall 26° Right (inverted), Scalewood Wall 45° Left, Scalewood Wall 45° Right, Scalewood Wall 45°Left (Inverted), Scalewood Wall 45° Right (inverted), Scalewood Wall 67° Left, Scalewood Wall 67° Right, Scalewood Wall 67°Left (Inverted), Scalewood Wall 67° Right (inverted)) * Building Piece: Darkwood Beam 67° * Building Piece: Iron Wood Beam 67° * Building Piece: Log Beam 67° * Building Piece: Drawbridge * Building Piece: Ice Block * Building Piece: Lathed Timber Wall * Building Piece: Rustic Drawbridge * Building Piece: Roundpole Gate * Building Piece: Stone Fence * Building Piece: Timber Drawbridge * Building Piece: Timber Gate * Building Piece: Timber Wall * Furniture: Antler Throne * Furniture: Carved Bench * Furniture: Carved Chair * Furniture: Grausten Chest * Furniture: Long Carved Table * Furniture: Moose Hide Carpet * Furniture: Sealskin Rug * Furniture: Square Carved Table * Furniture: Wardrobe * Stack: Ancient Metal Stack * Stack: Black Metal Stack * Stack: Bloodgold Stack * Stack: Bronze Stack * Stack: Copper Stack * Stack: Flametal Stack * Stack: Flint Pile * Stack: Iron Stack * Stack: Silver Stack * Stack: Timberwood Stack * Stack: Tin Stack * Stack: Obsidian Pile * Misc: Birdnest * Misc: Eternal Pyre * Misc: Hooded Lantern * Misc: Snow Lantern Creatures: * Enemy: Barka * Enemy: Elaking * Enemy: Eyeless One * Enemy: Fallen Warrior * Enemy: Gammeltroll * Enemy: Hexen * Enemy: Krigen * Enemy: Hexahedric Pulp * Enemy: Shapeless Pulp * Enemy: Tiny Pulp * Creature/Enemy: Moose (tameable and rideable) * Creature: Moose Calf * Creature: Seal * Creature: Baby Seal * Creature: Writhan * Boss: Kall Fimbulbringer Food: * Food: Baked Poteitr * Food: Cooked Moose Meat * Food: Cooked Seal Blubber * Food: Fish Soup * Food: Kale * Food: Kale Chips * Food: Lingonberries * Food: Lingonberry Juice * Food: Luminous Larva * Food: Meat In Bread * Food: Meatballs and Poteitr * Food: Oats * Food: Oat Flour * Food: Oat Milk * Food: Oatmeal * Food: Oven Pancake * Food: Pancakes * Food: Poteitr * Food: Pulled Bear * Food: Seal Meat Soup * Food: Smoked Fish * Food: Smoked Moose Meat * Feast: Northern Morning Fare Misc: * Armour: Crown of Roots (purchasable) * Dungeon: Winding Tunnels * Dungeon: Mörkhalla * Location: Abandoned village * Location: Stave hall * Location: Ice Pond * Location: Memorial site * Location: Forge of Potential * Lore: New Munin dialogue * Lore: New dreams * Lore: New runestones * Event: “The Jotun have found you” * Event: “They emerge from below…” * Upgrade: Deeper Pockets (purchaseable) * Upgrade: Wider Pockets (purchaseable) * Valuable: Ancient Coin * Valuable: Draumyx * Valuable: Grimvarn * Valuable: Solryth * Valuable: Veydris * Item: Memorial Coal * Item: Malicious Blood * Item: Sacrificial Blood * Item: Salvaged Lantern * Item: 16 Protection & Battle Idols * Hairstyle: Masculine * New music * Updated functionality for Fader Relic * Hoe: 2 placeable boulders * Tweaked how rare enemy drops work, to avoid killing a lot of enemies without ever receiving the drop * Updated credits * New dev commands (descriptions found in console ‘help’ command): confirmcheats, achievements, getstat, haslocation, snow, updatecover, cinematic, cinematicsleep, inventorysize, inventoryclean, clearpopups, height, pevents, repairall, resetbuildui, biomeinfo, altbiomes, findbiome, findbiometp Fixes & Improvements * New graphic setting: “Draw Distance” shorten or lengthen the game simulation distance (shorter simulation distance improves performance, while longer simulation distance may cause worse performance but can offer epic visuals on high end set ups) * New save system: Splits world data across chunks to reduce how much data is serialized and written to improve performance, and is designed to be resilient against mid-write failures * Menu overhaul for Hammer and Serving Tray * Added build piece author window to HUD which can be enabled in the settings menu, to make it possible to see who built each piece * Overhauled player movement animations * Player burns green when attacked by Faders fire * Added support for Ctrl+Delete and Ctrl+Backspace in text fields * Magica Cloth system added for capes and other cloth items * Overhauled descriptions for all build pieces * Reduced spawn chance of Bjorn in Black Forest * Reduced Bjorn health * Increased durability for Mistlands and Ashlands gear * Reduced spawn chance of multiple enemies in Ashlands * Reduced time between spawns of Charred monsters in Ashlands * Increased mist removal range of Wisp Light, Wisp Torch and Mistwalker, and added mist removal to all Mistlands weapons * Updated which build pieces are tagged as player base * Unity engine upgraded * More creatures have variants with wake up and sleep animations * Improved blob jump animation * All hair-and beard styles are now available in the character creator, not just from the Barber Station * New icon for asksvin hide * Fixed so that the sun no longer shines through invisible gaps in grausten floor pieces * Fixed missing plane in Demolisher * Fixed Z-fighting in rugs * Fixed a memory leak connected to the mini map * Optimization tweaks to multiple models (Asksvin Skeleton, Artisan Table, Blast Furnace) * Optimized world generation to be much faster * Optimized network traffic usage of terrain manipulation * Optimized audio to reduce memory usage and reduce lag spikes * Optimized textures to reduce memory usage * Items spawned by using cheat commands are now marked as “cheated item” when looked at in inventory * Added vibration support to some controllers and platforms (Mac: Dualshock controllers, Windows: Dualshock & Xbox controllers, Xbox: Xbox controllers) * Use a fixed time budget for removing navmesh links, which should slightly improve frame pacing on weaker systems * Added EULA for playing online * Main menu cleaned up, changelog hidden by default * Added Ukrainian as an officially supported language * It’s now easier to jump up on edges while in the water * Fixed Ashstone and Ancient (Ashlands ruins) not having the correct foot step effects * Fixed harpoon released text and max summon texts not being localized * Various improvements to old dev commands * Fixed some IPv6-related bugs * Fixed keyboard key hint “[1-8]” being shown when using a controller * Improved graphics preset descriptions * “Balanced” graphics preset is now selectable on non-120 Hz TVs and fall back to “Performance” preset when 60 Hz output is used * Fixed Manage Saves menu loading too slowly when V-sync is enabled * Improved CPU performance by removing an unnecessary per-frame check that had a large CPU cost, particularly on Xbox One * Show Xbox user in the main menu on Xbox versions of the game * Fixed aliasing in Xbox profile pictures * Improved ambient occlusion * Various bug fixes and improvements |
| 20/08/2026 | Greetings vikings! We hope you’re having a wonderful summer! We’re currently gearing up for the 1.0 release in September, fixing some final bugs and getting everything ready for you to experience in just a few weeks. We hope you’re as excited as we are! In the meantime, please do make sure you check out our 1.0 FAQ, which covers many of the questions we have been asked about the release. As always, we recommend that you start a new playthrough to get the best possible Valheim experience, but we also understand that many of you will want to visit the Deep North as soon as you can, and we have tried to answer any questions relating to that! And one last time in case you missed it, the 1.0 announcement trailer: As you know, next week we will be at Gamescom in Cologne, and we really hope to see some of you there. If you’re visiting, make sure to stop by our booth in hall 10 and say hello! And regardless if you’re there or not, make sure to keep an eye out for a brand new trailer that will be premiering during the event. We will be seeing some familiar faces… ![]() And with that, we’ll see you on the other side of 1.0! Build of the MonthFor many years now, we have been sharing your wonderful and creative buildings under this headline. With the Early Access journey coming to an end, we will also be wrapping up this particular segment – though we will of course still be curious to see what it is you’re building in the game. Keep an eye out on our social channels, because you can be certain that we will be asking you to share what you’ve made!To round off, we will highlight two builds this time. First out is The Bridge by Hi, I'm Klaus. Look at all those creative solutions! ![]() And last, but not least, we want to direct your attention to the Cathedral of the All-Father, built by Ayriv. Since we’ll be going to Cologne it feels only fitting, after all! ![]() Sharpen your axes and raise your shields! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 24/06/2026 | Hello vikings! What a month June has been! We were finally able to reveal our 1.0 release date at the PC Gaming Show earlier this month, and we’re delighted that so many of you seem excited for the launch! At last it is official that Valheim 1.0, with Deep North and all, releases on the 9th of September this year, with full crossplay between platforms. If you missed it, or if you just can’t get enough of it, you can watch the trailer right here: We’re very excited for you to be able to experience what we’ve been working on, and we really hope that you’ll have a great time! Leading up to the launch, we can also reveal that we will have a booth at the Gamescom showfloor in August. If you’ll be at the event in Cologne, make sure to come find us for a chance to chat to some of the devs, and to experience Valheim in a more immersive way than ever before. We look forward to seeing you there, it’s gonna be big! Another thing we want to make sure you don’t miss is our current Makehip campaign. Just like with the Rocky plushie last year, you have a limited time to get your hands on three brand new and unique Valheim plushies; the Valkyrie, the Serpent and the Jumbo Troll. They won’t be available after the campaign, so now’s your chance! ![]() Build of the MonthThis month we want to highlight the Snowspire Citadel, by xiaoming. Impressive!![]() If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 10/06/2026 | Vikings! As Valheim nears its 1.0 release, we are looking to feature stories of our community members and fans who have played the game. Over the years we’ve heard many stories about players finding new friends, a welcoming community and even love through the game, and we’d love to highlight these tales of kinship and comraderie. Whether you played when the game initially released or you’re playing every week to this day, whether you’ve reunited with your friends through Valheim or found your future spouse in the Tenth Realm, we’d love to hear from you! If you’d like to share your personal Valheim Journey, we encourage you to record a video in which you describe your experience and submit it for a potential feature in an upcoming video piece that we’re putting together. You can do so below - don’t worry, it doesn't need to be a professionally shot video! Submit your video here. |
| 08/06/2026 | Open-world survival game Valheim is officially going to leave Early Access on September 9th, bringing with it a huge update to the game. Read the full article here: https://www.gamingonlinux.com/2026/06/valheim-1-0-arrives-in-september-with-the-deep-north-biome/ |
| 07/06/2026 | Vikings! For a long time you have asked when we will see the release of the Deep North, and at last we have a date to offer you! Valheim 1.0 will arrive on 9 September, with new enemies to kill, bases to build and weapons to craft. The release will hit PC, Linux, Mac, Xbox One and Xbox Series X|S as per usual, and now we’re also adding PlayStation 5 and Nintendo Switch 2 to the roster. Of course there will be full crossplay between all the platforms, so that you can play with your friends. Thank you for being with us on this journey thus far, and stay tuned for more information as we get closer to the release! For now, please enjoy the release date reveal trailer: Skål! /The Iron Gate team |
| 28/05/2026 | Hello vikings! We would like to start off on a slightly different note this month, where instead of us sharing something with you, we want to ask you to share something with us. We are entering the final stages of development for the Deep North, and for Valheim 1.0, and for that launch to be the best it possibly can be we are in need of your help! There is currently a patch out on the PTB that features a rework of the save system, and we would be eternally grateful if you wanted to switch over to the PTB and test it out. What we would ask you to be particularly attentive to is any issues with your savedata or with the network functionality – if you find any issues pertaining to this (or any other bugs, of course) please report them in our official form. Thank you most kindly! On the topic of sharing, we also want to hear about your experiences of Valheim as a whole! Over the years we have received so many stories about people finding friends, community and love through the game, and we want to highlight these tales of kinship and joy. If you would like to tell us about what Valheim has meant to you, we encourage you to record a short video and submit it via this form. It doesn’t have to look professional by any means, just follow the specifications listed in the form. Most importantly, tell us your story! Of course we’re not only asking things of you this month, we also have some things to share on our end! First of all we want to let you all know to tune in to the PC Gaming Show on 7 June, as there might be something pretty interesting happening there from a Valheim point of view. You won’t want to miss it! Another thing we want to share with you is the proper first look at some of the achievements that will be featured with Valheim at the 1.0 release! You’ve been asking for achievements for a long time, and we’re happy to say that there will be over 50 of them. We won’t tell you what you need to do to acquire them just quite yet, but perhaps you can make a guess or two? ![]() Build of the MonthThis month we’re setting our sights on this sprawling Hall of the Mountain King, built by Archimedes. Looking good!![]() If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. Sharpen your swords! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 06/05/2026 | ⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!In this update we’re introducing a new save system for your Valheim worlds! The purpose of this is to make the game save faster, and to decrease the risk of corrupt save files. What the new system means in practice is that the game now saves your world in smaller chunks, and only the chunks that have been modified since the last save will be affected. Worlds will no longer be saved with a .db and a .fwl file, but will instead be saved and stored in separate folders, with the .db file broken down into smaller pieces. Backups will also have their own separate folders. Please note that if you intend to switch between the PTB and the Live branch of the game, it is not advisory to move your files around manually. If this sounds overly technical, don’t worry – unless you’re frequently moving your files around manually, you won’t notice any difference beyond faster saving times! For users who are running Valheim with mods, please note that this system has not been tested with mods. While we don’t believe there should be any issues relating to this, modding the game is always done at your own risk. Detailed Patch Notes:* Introducing a new world save system* The new save system only affects world saves, character saves remain the same. * When saving, only the chunks that have been modified are saved. * Instead of saving a world with the .db and .fwl files it’s now stored in folders and the world (.db) is split up in multiple files (chunks). * Backups are stored in separate folders. * When loading a world that is not chunked, a backup is made first so no data is lost in case of potential new bugs. * The save system performs extra checks after saving to make sure it saved properly, which reduces the risk of a corrupt save. * There is a new limitation in cloud storage, up until now it was only the total size of all saves. Some platforms have a limit in how many files can be saved, this was previously not a limitation but now there will be way more files saved. |
| 28/04/2026 | Hello vikings! We began this month of April, as is customary, with a bit of a laugh. Most of you caught on to the fact that it was an April Fools joke, but we do want to make sure to clarify that there is not going to be an additional game mode in Valheim where you can romance all the bosses, as fun as that might have been. Who had the most charming dialogue options? Who had the most romantic ending? We shall never know. We also want to thank the team behind Val-Con for organising their event for the second time! Thank you for taking the time to bring the community together and celebrating Valheim! Our very own Robin Eyre and Jonathan Smårs featured during the event, as well as some of our friends from other companies who have helped us make the game, so make sure to check out their interviews in the VOD. But now, onto some teasers! Last month we asked if you had any guesses as to what one might be able to cook in the Deep North, and many of you guessed it: Meatballs with lingonberries, of course! They’re just one item on the menu of this biome though, because you’ll need plenty of food to sustain yourselves through adventures out in the cold: ![]() We’ve already hinted at some build pieces that will be coming to Valheim, but now we want to reveal perhaps one of the most impressive pieces yet. You have asked for a drawbridge for quite some time, and we are happy to finally be able to offer you one. Let the building commence! ![]() Build of the MonthSpeaking of building, this month we would like to shine some light upon this swamp village by RegretfulDesire! So many nice little details!![]() If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 25/03/2026 | Hello Vikings! While the story of Hervor Bloodtooth has come to an end, the same cannot be said for the Deep North. We continue to work away on crafting the biome, and today we want to show you a couple of different wintery snippets of what to expect, before spring is properly upon us! First out, we want to show perhaps one of our most Swedish aspects of the biome – the lingonberries. They can be found and harvested in the woods, and used in several of the biome’s food recipes. Got any guesses as to what you might be able to cook? ![]() When it’s cold and snowy, one thing to always watch out for is slippery ice. The Deep North will be no different, and careless vikings might easily find themselves stumbling to catch their balance: ![]() And in the Deep North, there will of course also be deep snow! This will need to be cleared if you want to settle down and build a base somewhere, but fortunately you can craft a shovel for this very purpose. Best put your back into it! ![]() These are just a few of the things we’re working on at the moment, and we’re happy to say that the biome is shaping up to something we really think you will enjoy. Speaking of you, our brilliant community, it’s almost time for the second edition of the fan-run, online community event Val-Con! It takes place in the middle of April, and there are a whole bunch of fun activities scheduled. This year, Iron Gate is officially participating, and we’re happy to pitch in with some fun prizes for the competitions and raffles during the event. You will also see some guest appearances from the Valheim development team, so stay tuned for that! Build of the MonthThis month we want to shine a light on “Reed’s Hollow” by Leif. We love the creative use of the Elder altar!![]() If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. Stay warm! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 25/02/2026 | Hello Vikings! First of all, thank you for all the kind messages during our five year anniversary earlier this month. We wouldn’t be here without all of you! You might also have noticed that we announced that Valheim is coming to Nintendo Switch 2 later this year! We’re really excited for this, and as usual we’re very thankful to have Piktiv helping us out with the port. Please note that the release will only be for Nintendo Switch 2, and not for the first Nintendo Switch console. More information about the release will come in time, but for now you can wishlist the game on the Nintendo eShop. With these two milestones behind us we also want to share with you the final part of the Voyage of Hervor Bloodtooth: Now, it must be said that Hervor’s story took place quite a long time ago, in a Deep North that’s a little bit different from the biome that you will explore yourselves, but perhaps there might still be some traces left of her for you to find… One thing that will still remain standing despite the passage of time is of course the massive structure that marks the end of Hervor’s journey. What lies beyond this gate shall remain a mystery for all but the truly worthy, however. ![]() And while this marks the end of Hervor’s story, we will of course keep having further teasers in our Words from the Devs in the months to come, rest assured! The Deep North continues to take shape with every passing day, and we really look forward to sharing it with you all once it’s ready. Build of the MonthIt was particularly hard to choose a build to highlight this month, you have been busy! In the end, we want to shine the spotlight on “Eikthyr’s Pedestal” by Porter. Well done!![]() If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM or email with a link to your post, to make sure that we see it. Now you can also submit builds on Discord, by posting in the build-of-the-month forum channel! No DM is necessary if you post there, as that’s our own forum. Skål! /The Iron Gate team If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media! |
| 19/02/2026 | We've got a couple of fixes for you today! Please also note that playing using Vulkan might currently cause Valheim to be unstable and/or crash. If you want to continue using Vulkan, you can disable the FPS limiters in e.g. the Nvidia Control Panel for a hopefully smoother experience. Rest assured that we're working on a solution for the Vulkan issue, however, and that it should hopefully be back to normal soon! Patch Notes:* Added release-to-select in the radial menu: If you continue holding down the radial menu button/key after the radial menu appears, you can select an emote by releasing the button/key.* Reverted crouching being unintentionally changed to a press-and-hold action on gamepad. Now it’s back to being a single press again. * Fixed annoying resolution setting behavior in windowed mode when changing settings. * Fixed crash on startup on Windows that triggers under specific conditions when using Vulkan. * Fixed audio stutters in Ashlands. * Fixed sometimes not being able to apply graphics settings properly the first time after updating from an earlier version. * Fixed some minor UX issues in the graphics settings menu. For modders: * Fixed a null reference exception that started happening in 0.221.10 when mods directly or indirectly accessed preferences at startup (for example via the localization system). |
| 02/02/2026 | Valheim is celebrating five years of Early Access with a big upgrade that should make it perform better everywhere, especially on the Steam Deck. Read the full article here: https://www.gamingonlinux.com/2026/02/valheim-gets-a-big-birthday-update-with-optimizations-steam-deck-upgrades-and-new-content/ |

































































