Dados da Steam coletados em 14/11/2026 17:24 · 1 amostras de jogadores no banco. Projeto independente, sem ligação com a Valve.
Jogadores
Quando o jogo tem mais gente
O mapa de calor aparece quando houver pelo menos 24 horas de dados de jogadores deste jogo.
Mídia






Usuários da Steam
Imprensa
- —
“It looks good as heck! Holy guacamole, Batman.”
- —
“Captures everything great about video games in a tiny package of awesome”
- —
“You’ll be grateful that the developers chose to share their labor of love so unconditionally”
- Site oficial
- Tempo para zerar (HowLongToBeat)média de horas até terminar a história e até 100%
- Suporte
- E-mail de suportesupport@akuparagames.com
- Redes sociaisTwitch · X (Twitter) · YouTube · Bluesky · Facebook · Instagram · Discord
Tem português do Brasil: interface, legendas.
| Idioma | Interface | Legendas | Áudio |
|---|---|---|---|
| Português (Brasil) | ✓ | ✓ | — |
| Inglês | ✓ | ✓ | — |
| Alemão | ✓ | ✓ | — |
| Chinês simplificado | ✓ | ✓ | — |
| Chinês tradicional | ✓ | ✓ | — |
| Coreano | ✓ | ✓ | — |
| Dinamarquês | ✓ | ✓ | — |
| Espanhol (América Latina) | ✓ | ✓ | — |
| Espanhol (Espanha) | ✓ | ✓ | — |
| Finlandês | ✓ | ✓ | — |
| Francês | ✓ | ✓ | — |
| Holandês | ✓ | ✓ | — |
| Italiano | ✓ | ✓ | — |
| Japonês | ✓ | ✓ | — |
| Polonês | ✓ | ✓ | — |
| Português (Portugal) | ✓ | ✓ | — |
| Romeno | ✓ | ✓ | — |
| Russo | ✓ | ✓ | — |
| Tailandês | ✓ | ✓ | — |
| Tcheco | ✓ | ✓ | — |
| Turco | ✓ | ✓ | — |
Mínimos
- Sistema Operativo
- Windows 10
- Processador
- 3rd Gen i3/AMD FX-4100 Series
- Memória
- 4 GB de RAM
- Placa gráfica
- GeForce 7 Series/Radeon R7 Series
- Espaço no disco
- Requer 150 MB de espaço livre
- Notas adicionais
- Graphic cards with integrated memory such as Intel Graphics not supported
Recomendados
- Sistema Operativo
- Windows 10
- Processador
- 5th Gen i5/1st Gen Ryzen (or better)
- Memória
- 4 GB de RAM
- Placa gráfica
- GeForce 7 Series/Radeon R7 Series (or better)
- Espaço no disco
- Requer 150 MB de espaço livre
Preço em cada país
| País | Preço atual | Preço cheio | Desconto | Em reais | vs Brasil | Menor visto |
|---|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | ||||||
Do mais barato ao mais caro em reais, pela cotação do dia (só para comparar: o preço cobrado é o da moeda local).
Histórico de preço
Todas as mudanças de preço
| Visto em | País | Preço | Preço cheio | Desconto | Em reais |
|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | |||||
Uma linha nova aparece sempre que o preço muda. A linha em destaque é o preço atual de cada país. Valores em reais pela cotação do dia (14/11), só para comparar: o preço cobrado é o da moeda local. Rates By Exchange Rate API
Edições e pacotes
As edições e pacotes aparecem depois da próxima coleta.
DLCs · preços no Brasil
Relic Hunters Zero: Remix - SoundtrackApp ID 1547020 · 11 fev. 2021R$ 21,99
Donation - "Thank You"App ID 1083910 · 9 mai. 2019R$ 16,99
Cartas colecionáveis · cartas, laminadas e insígnias
- Ace≈ R$ 0,23Mercado ↗
- Biu≈ R$ 0,23Mercado ↗
- Elite Ducan≈ R$ 0,23Mercado ↗
- Jimmy≈ R$ 0,34Mercado ↗
- Jimmy On The Hunt≈ R$ 0,28Mercado ↗
- Pinkyy≈ R$ 0,28Mercado ↗
- Pixel Jimmy≈ R$ 0,23Mercado ↗
- Pixel Jimmy On The Hunt≈ R$ 0,28Mercado ↗
- Pixel Pinkyy≈ R$ 0,40Mercado ↗
- Pixel Pinkyy On The Hunt≈ R$ 0,34Mercado ↗
- Pixel Raff≈ R$ 0,34Mercado ↗
- Punny≈ R$ 0,34Mercado ↗
- Raff≈ R$ 0,34Mercado ↗
- Relic Hunters Forever≈ R$ 0,28Mercado ↗
- Turtle≈ R$ 0,23Mercado ↗
- Ace≈ R$ 8,08Mercado ↗
- Biu≈ R$ 5,31Mercado ↗
- Elite Ducan≈ R$ 4,01Mercado ↗
- Jimmy≈ R$ 1,58Mercado ↗
- Jimmy On The Hunt≈ R$ 5,65Mercado ↗
- Pinkyy≈ R$ 6,95Mercado ↗
- Pixel Jimmy≈ R$ 5,54Mercado ↗
- Pixel Jimmy On The Hunt≈ R$ 3,05Mercado ↗
- Pixel Pinkyy≈ R$ 7,46Mercado ↗
- Pixel Pinkyy On The Hunt≈ R$ 2,15Mercado ↗
- Pixel Raff≈ R$ 2,15Mercado ↗
- Punny≈ R$ 2,71Mercado ↗
- Raff≈ R$ 2,37Mercado ↗
- Relic Hunters Forever≈ R$ 3,56Mercado ↗
- Turtle≈ R$ 15,42Mercado ↗
- HunterNível 1 · 100 XPInsígnia ↗
- Experienced HunterNível 2 · 200 XPInsígnia ↗
- Veteran HunterNível 3 · 300 XPInsígnia ↗
- Relic HunterNível 4 · 400 XPInsígnia ↗
- Hunter ZeroNível 5 · 500 XPInsígnia ↗
- Hunter LegendLaminada · Nível 1 · 100 XPInsígnia ↗
Preços do Mercado da Comunidade (menor oferta, em dólar, convertida para reais pela cotação do dia). Clique na imagem para ampliar (setas passam de uma carta para outra). Atualizado em 14/11/2026 17:24.
Itens de perfil · fundos, emoticons e loja de pontos
Fundos e emoticons que caem das cartas (preço do Mercado, convertido para reais) e itens da loja de pontos da Steam (custo em pontos). Clique na imagem para ampliar. Atualizado em 14/11/2026 17:24.
Conquistas · percentual global de jogadores
As 5 mais raras
Legendary Red1,6%Get to Loop 2 with Red in Endless Mode
Gun Nut1,9%Upgrade your gun 360 times in Endless Mode
Legendary Ace1,9%Get to Loop 2 with Ace in Endless Mode
Legendary Biu1,9%Get to Loop 2 with Biu in Endless Mode
Legendary Punny1,9%Get to Loop 2 with Punny in Endless Mode
Todas
- A Ground Breaking MomentDig your first Relic piece.43,4%ACHIEVEMENT_FIRSTDIG
- "Are You Serious?"Get a 10-Kill Combo34,6%ACHIEVEMENT_KILLCOMBO
- "Apprentice Hunter"Complete the first Relic in Adventure Mode24,3%ACHIEVEMENT_FIRSTRELIC
- "What Did You Say?"Unlock Raff11,3%ACHIEVEMENT_UNLOCKRAFF
- "We Did It!"Defeat the Ducan Commander9,8%ACHIEVEMENT_BEATGAME
- "What Problems Does Violence Solve?"Unlock Biu7,5%ACHIEVEMENT_UNLOCKBIU
- "Can I Play Too?"Unlock Punny6,5%ACHIEVEMENT_UNLOCKPUNNY
- "Relic Hunter"Complete all Relics in Adventure Mode6,2%ACHIEVEMENT_ALLRELICS
- "You Must Really Hate Turtles"Conquista oculta6,0%ACHIEVEMENT_TUTORIAL
- Freedom!Free Kamis from their cages, 20 times5,5%ACHIEVEMENT_DESTROY_KAMIKAGES
- Here Comes The Rider In RedUnlock Red5,5%ACHIEVEMENT_UNLOCK_RIDER
- GunsmithUpgrade a weapon to +3 in Endless Mode5,0%ACHIEVEMENT_GUNNAR_3
- "They Were Not Ready For Me"Defeat the Ducan Commander with Pinkyy without using checkpoints5,0%ACHIEVEMENT_ULTIMATEPINKY
- "Pathetic! Let Me Show You"Conquista oculta4,6%ACHIEVEMENT_UNLOCKASS
- Where Are We?Enter Spookylands in Endless Mode4,4%ACHIEVEMENT_ENTER_SPOOKYLANDS
- Trick Or Treat?Eat 20 Halloween candies3,8%ACHIEVEMENT_EAT_CANDY
- OopsKill your friend "accidentally".3,7%ACHIEVEMENT_TEAMKILL
- "Together Again"Unlock all 6 Hunters3,7%ACHIEVEMENT_UNLOCKALLHUNTERS
- "Legend In The Making"Unlock all items, characters, checkpoints and relics in Adventure Mode3,2%ACHIEVEMENT_UNLOCKALL
- "Being Awesome Is Too Loud"Defeat the Ducan Commander with Raff without using checkpoints3,0%ACHIEVEMENT_ULTIMATERAFF
- The Power of TwoDefeat the Ducan Commander with a friend.2,9%ACHIEVEMENT_BEATGAMECOOP
- "I'm Bored"Defeat the Ducan Commander with Punny without using checkpoints2,9%ACHIEVEMENT_ULTIMATEPUNNY
- Endless HuntHave more than 3 Relics in Endless Mode2,8%ACHIEVEMENT_RELICS_4
- H4CK3RHack 3 Challenges on the same run in Endless Mode2,7%ACHIEVEMENT_SAE_3
- After DarkComplete Spookylands in Endless Mode2,6%ACHIEVEMENT_COMPLETE_SPOOKYLANDS
- Road To LegendLoop for the first time in Endless Mode2,6%ACHIEVEMENT_FIRSTLOOP
- "GG Easy"Conquista oculta2,4%ACHIEVEMENT_BEATGAMEWITHASS
- "Pistol Master'Defeat the Ducan Commander with Jimmy without using checkpoints nor picking up any weapons2,4%ACHIEVEMENT_JIMMYNOWEAPONS
- Legendary GunsHave two Relic weapons equipped in Endless Mode2,4%ACHIEVEMENT_RELICWEAPONS
- "Only The Ones It Creates"Defeat the Ducan Commander with Biu without using checkpoints nor picking up any weapons2,3%ACHIEVEMENT_BIUNOWEAPONS
- Friendship Is The True RelicDefeat the Ducan Commander with a friend without using relics and checkpoints.2,3%ACHIEVEMENT_ULTIMATECOOP
- Gun MasterUpgrade a weapon to +9 in Endless Mode2,1%ACHIEVEMENT_GUNNAR_9
- Legendary JimmyGet to Loop 2 with Jimmy in Endless Mode2,0%ACHIEVEMENT_LOOP2_JIMMY
- Legendary PinkyyGet to Loop 2 with Pinkyy in Endless Mode2,0%ACHIEVEMENT_LOOP2_PINKYY
- Gun NutUpgrade your gun 360 times in Endless Mode1,9%ACHIEVEMENT_GUNNAR_360
- Legendary AceGet to Loop 2 with Ace in Endless Mode1,9%ACHIEVEMENT_LOOP2_ACE
- Legendary BiuGet to Loop 2 with Biu in Endless Mode1,9%ACHIEVEMENT_LOOP2_BIU
- Legendary PunnyGet to Loop 2 with Punny in Endless Mode1,9%ACHIEVEMENT_LOOP2_PUNNY
- Legendary RaffGet to Loop 2 with Raff in Endless Mode1,9%ACHIEVEMENT_LOOP2_RAFF
- The End?Complete Loop 2 in Endless Mode1,9%ACHIEVEMENT_LOOP3
- Endless VeteranHave a total of 50 loops in Endless Mode1,9%ACHIEVEMENT_LOOPS_50
- Mysterious StrangerLoop in Endless Mode without purchasing anything1,9%ACHIEVEMENT_LOOP_NOBUY
- Modern HunterPerform a total of 200 hacks in Endless Mode1,9%ACHIEVEMENT_SAE_200
- Legendary RedGet to Loop 2 with Red in Endless Mode1,6%ACHIEVEMENT_LOOP2_RIDER
Evolução da nota · análises positivas mês a mês
Linha: % de análises positivas de cada mês (cor pela nota: azul 70%+, amarelo 40–69%, vermelho abaixo). Barras: quantas análises o mês teve. Passe o mouse para ver os números. Fonte: histórico de análises da loja da Steam, atualizado em 14/11/2026 17:24.
Comentários dos jogadores · análises da Steam
- ▲ Recomenda1,0 h jogadas ao escrever22 ago. 2026
Joguin muito legal, achei por acaso procurando jogos ruins pra jogar com meu amigo, e acabei achando um diamante lapidado
- ▲ Recomenda9,1 h jogadas ao escrever9 jun. 2026
Joguinho gosto de jogar e simples, um bom roguelite que sabe fazer o "feijão com arroz" bem. Ainda te instiga a querer jogar mais sem precisar te prender em mais loops de gameplay obrigatórias.
- ▲ Recomenda0,5 h jogadas ao escrever23 dez. 2025Em inglês
An actual open source game released on steam that is quite decent, here's the source code, and it's free
https://github.com/mventurelli/relichunterszero6 acharam útilVer na Steam - ▲ Recomenda86,7 h jogadas ao escrever22 jan. 2026Em inglês
Good game, but i wish the devs fixed unlocking the character called Red and some bugged achievements on the remix version. For those who want 100% or to try the character Red (it's awesome), go change to legacy version.
1 acharam útilVer na Steam - ▲ Recomenda2,9 h jogadas ao escrever26 set. 2026Em inglês
So far so good.. BUT there's something weird that happen when you beat an adventure run, start a new adventure run and then clicked exit from the pause screen. You will lose alot of your previous progress, including the whole progress made from the previous run. I think it was pretty weird. When I launched the game and re-beat the adventure run again, I stopped my run, go back to the main menu and then quit the game there, the progress saved and I came back to it with nothing lost. Atleast that's what happened to me.
I guess just try to not exit the game from the pause screen in the middle of a run.
- ▼ Não recomenda7,2 h jogadas ao escrever28 dez. 2022
O jogo é bom isso é fato, satisfatório de jogar. Mas o sistema de save simplesmente não funciona, após fecha-lo o progresso não é salvo. Aconteceu todas às vezes em que fechei o game, o save simplesmente volta completamente zerado como se eu nunca tivesse jogado, para um jogo rogue lite isso é um problema gigantesco. Sete horas de progresso jogadas no lixo.
5 acharam útilVer na Steam - ▼ Não recomenda10,6 h jogadas ao escrever6 set. 2025
O sistema de save desse jogo é uma, merda. hora ele grava seu progresso hora não, as conquistas ativam quando elas querem, gameplay extremamente massante ...
- ▼ Não recomenda10,1 h jogadas ao escrever15 ago. 2024
o jogo tem um modo para desbloquear os chars e items, tem o modo infinito e o modo roguelike, sendo esse ultimo o melhor, super simpatico, simples e divertido, mas não existe systema de save, ele vai salvar uma vez e na proxima e não salva nunca mais, pode ir nos arquivos do jogo e deixar tudo liberado antes do primeiro save, ai pode aproveitar o resto, mas sem isso, praticamente um jogo morto
- ▼ Não recomenda12,1 h jogadas ao escrever7 jan. 2021
O jogo é bem legal ate, e por ser de graça, não tem motivos para não jogar. O jogo tem boas musicas, muitos personagens e tal. Mas é bem mal balanceado em alguns modos, como no infinito. Além disso, as conquistas são bemmmmmmm mais chatas do que outros jogos dos mesmos desenvolvedores. Enfim, é bom para passar o tempo, mas bem chato para platinar.
- ▼ Não recomenda5,1 h jogadas ao escrever24 dez. 2021
problemas serios com save de data
(progresso no jogo e deletado mo meio do nada)4 acharam útilVer na Steam
- ▲ Recomenda1,0 h jogadas ao escrever22 ago. 2026
Joguin muito legal, achei por acaso procurando jogos ruins pra jogar com meu amigo, e acabei achando um diamante lapidado
- ▲ Recomenda9,1 h jogadas ao escrever9 jun. 2026
Joguinho gosto de jogar e simples, um bom roguelite que sabe fazer o "feijão com arroz" bem. Ainda te instiga a querer jogar mais sem precisar te prender em mais loops de gameplay obrigatórias.
- ▼ Não recomenda10,6 h jogadas ao escrever6 set. 2025
O sistema de save desse jogo é uma, merda. hora ele grava seu progresso hora não, as conquistas ativam quando elas querem, gameplay extremamente massante ...
- ▲ Recomenda7,2 h jogadas ao escrever14 jun. 2025
Relic Hunters Zero: Remix é um ótimo exemplo de como o cenário indie brasileiro pode entregar experiências divertidas e de qualidade. O jogo tem gráficos incríveis e coloridos, com um estilo visual que chama atenção e combina perfeitamente com a proposta frenética do gameplay.
A jogabilidade é simples e acessível, o que permite ao jogador mergulhar rapidamente na ação sem complicações. O ritmo acelerado das fases e o combate dinâmico tornam o jogo extremamente divertido, especialmente para quem curte games com ação frenética e tiroteios constantes.
Embora o ponto mais fraco seja a história, que não chega a ser cativante ou envolvente, isso não compromete a diversão, já que o foco do jogo está claramente na jogabilidade e no desafio arcade.
Recomendo Relic Hunters Zero: Remix para quem procura um jogo leve, rápido e cheio de energia, especialmente se quiser prestigiar um excelente projeto indie nacional.1 acharam útilVer na Steam - ▲ Recomenda8,9 h jogadas ao escrever12 jun. 2025
Eu lembro de ir p casa das minhas tias p jogar esse jogo pq eu n tinha PC em casa, hj em dia eu tenho PC gamer e esse jogo ainda é o meu favorito de todos os tempos.
Análises mais úteis do último ano (positivas e negativas) e as mais recentes, em português e, quando faltam, em inglês. A Steam não tem nota neutra: cada análise recomenda ou não o jogo. Atualizado em 14/11/2026 17:24.
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Brotato95% · 113.748 análises-50% R$ 7,64✓Deck: Verificado
Destiny 278% · 664.831 análisesGrátis×Deck: IncompatívelProtonDB: Quebrado
The First Descendant57% · 112.840 análisesGrátis×Deck: Incompatível
Enter the Gungeon95% · 79.697 análisesR$ 46,99✓Deck: Verificado
Vampire Survivors98% · 252.911 análisesR$ 12,99✓Deck: Verificado
Deadly Days: Roadtrip87% · 3.444 análisesR$ 29,99✓Deck: Verificado
The Ascent74% · 19.756 análisesR$ 99,00!Deck: Jogável
Os jogos que a própria Steam considera parecidos (o "Mais como este" da loja). Preços do Brasil.
Comunidade · estimativas do SteamSpy
Tags mais votadas pelos jogadores
Idiomas
English, German, Portuguese - Brazil, French, Spanish - Spain, Czech, Korean, Italian, Dutch, Japanese, Danish, Finnish, Polish, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese, Turkish
Estimativas do SteamSpy, atualizadas em 14/11/2026 17:24. Donos é uma faixa aproximada, não um número exato. O tempo de jogo só aparece quando o SteamSpy tem esse dado (hoje ele vem zerado para quase todos os jogos).
Últimas notícias e notas de atualização
| Data | Título |
|---|---|
| 12/02/2021 | Hey, Hunters! So many updates! Earlier today I posted about a beta branch so that Mac players could play the game without interruption, with an understanding that it might take us a few days to fix the other issues and push those changes live. Turns out it took just a few hours. All outstanding issues with our Mac build have been solved. The game will now load properly and you will be eligible for Steam achievements while playing Mac! Thanks for coming on this roaring journey through Mac development! As always, if you run into any problems or have any questions, feel free to ping me! -Buddy |
| 12/02/2021 | |
| 12/02/2021 | Hey, Hunters! This is a small update for Mac users only. In our big Remix announcement, we highlighted that there were problems with the Mac version of the game that we’re actively working on fixes for. This is the fruit of that work. If you right click on Relic Hunters Zero: Remix in the left hand side of your Steam library and head to “Properties > Betas,” you will see a drop down menu containing “mac_beta.” If you select that beta, you’ll change your game build to one that launches Relic Hunters Zero: Remix appropriately! Please note, however, that it does not have Steam achievement functionality. In other words, your Steam profile will not recognize that you have unlocked achievements; however, achievements will unlock normally through the in-game achievement system. This should be all Mac players need to get back into the game! As ever, if you have any questions, please feel free to reach out! -Buddy |
| 11/02/2021 | Today, the long-awaited Relic Hunters Zero: Remix Update hits Steam absolutely free! The Relic Hunters Zero: Remix update takes off with significant updates and expansions to the game’s classic, addicting game modes! We’ve brought in ten new weapons from the game’s top content creators, toggleable skins for every playable character, a bangin’ new soundtrack of high energy tunes, and a whole suite of long-asked-for bug fixes and optimizations! Speaking of that soundtrack, pick it up today on Steam as well, so you too can vibe with “Spaceheart'' or rock out to “Duke Ducan Forever. https://www.youtube.com/watch?v=o65gX1BBAQc&ab_channel=AkuparaGames The update does bring one small change that I want to take a moment to highlight. Relic Hunters Zero: Remix won’t be an open-source product. While the original release of Relic Hunters Zero will remain up and playable for all players in its current state, we won’t be able to freely release the code underlying the Remix update. This isn’t intended to disrupt the use of Steam Workshop mods, but it’s likely that mod creators will need to update their content to properly interface with the Remix Update. Otherwise a guaranteed way to play with your mods is playing on the original Relic Hunters Zero branch (minus the Remix update). You can follow this link to find detailed instructions on how to change your playable game version. One last note: This update covers Windows operating systems, but there is an issue currently with MAC which will crash the game. We're aware of the issue and will be pushing a hotfix to address this issue soon! Features:
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| 11/02/2021 | Features:
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| 29/10/2020 | Hey, Hunters! If you like collecting games as much as you like collecting relics, then I've got some great news for you! For the next month, Huey Games will be running a Relic Hunters Zero: Remix kickstarter for a physical edition of the game! A retro-style release is only appropriate for a retro-style shooter like RHZ, so the game will come in a USB stick hidden in a super cool cassette! Check out what it looks like! ![]() If you want to take home Pinkyy, Jimmy, Raf and all the rest of the Spaceheart crew, now's your chance! Head to the Huey Games Kickstarter to get started! |
| 07/05/2020 | To celebrate the release of Relic Hunters Zero: Remix on the Nintendo Switch, we're hosting a giveaway on the Akupara Games Twitter account! If you like and retweet the announcement post as well as follow @akuparagames on Twitter, you'll be entered for a chance to win a free Nintendo Switch Lite! We'll also be including a copy of Relic Hunters Zero: Remix! To enter, follow this link: https://twitter.com/akuparagames/status/1258411265556221957![]() The hunt is on! For the first time on console, Jimmy, Pinkyy, and the rest of the Spaceheart crew are ready to crack open the Asteroid Dungeon Nemesis and beat back the Ducan menace! Relic Hunters Zero: Remix is available now for download off the North American and European Nintendo eShop! If you pick up the title anytime before May 11th, you can pick up the game with an early adopter discount of 23% off! Follow the crew of the Spaceheart as they run, gun, and dodge their way through unrelenting force as they race for the ancient relics against the evil Ducans. Assume control as one of the Relic Hunters and venture through several different game modes in this frantic, 2D, twin-stick, shooting roguelike. Power-ups, a bounty of weapons, charmingly unique characters, and the support of a dedicated community perfectly blend together to create an experience that has been years in the making. If you just can't get enough Remix content, make sure you check out the brand new soundtrack on your favorite listening platforms. |
| 21/04/2020 | We are tremendously excited to announce that Relic Hunters Zero: Remix will be hitting the Nintendo Switch in just a few weeks on Thursday, May 7th! For the first time on a console, you’ll be able to join Jimmy, Pinkyy, and the Spaceheart crew as they enter Asteroid Dungeon Nemesis, face down the Ducan menace, and excavate the relics of power! Relic Hunters Zero: Remix will be available exclusively for download through the Nintendo eShop for $12.99 in North America and €11.99 in Europe. As a special bonus for fans, though, we’ll be hosting a discount to $9.99 for anyone that picks up the title before May 11th! Follow the crew of the Spaceheart as they run, gun, and dodge their way through unrelenting force as they race for the ancient relics against the evil Ducans. Assume control as one of the Relic Hunters and venture through several different game modes in this frantic, 2D, twin-stick, shooting roguelike. Power-ups, a bounty of weapons, charmingly unique characters, and the support of a dedicated community perfectly blend together to create an experience that has been years in the making. Pre-orders are live now in NA and they’ll be coming online for EU next week. If you want to stay up to date on all the brand new features and exciting content of Relic Hunters Zero: Remix, make sure to follow us on Twitter, Facebook, Instagram and join the Relic Hunters Discord! As promised, Relic Hunters Zero: Remix will also be coming to Steam after the Switch exclusivity period is over. ![]() Features:
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| 11/02/2020 | Two months ago, we announced that Akupara Games would be taking the reins on Relic Hunters Zero and promised hunters all across the globe an update to the fan favorite title. Today, we’re making good on that promise and sharing what's coming soon! Announcing Relic Hunters Zero: Remix, coming soon is an all-inclusive update for PC players and the first title in the Relic Hunters franchise to come to Nintendo Switch! For users on Steam, you'll see a brand new Relic Hunters Zero experience the first time you boot up! We have brand new alternate skins coming for all seven characters as well as an updated soundtrack featuring new menu, level and boss music that we're sure you'll love! Perhaps most importantly, though, we've picked ten guns from the modding community and added them to the base game for everyone to enjoy! “It’s a childhood dream come true to bring our characters and universe to a Nintendo platform,” said Mark Venturelli, creator of Relic Hunters. “We are also including some weapons created by our amazing modding community, and it feels super good to see this game, which has been very much a community effort since day one, reaching even more people.” We’ll be sharing details of the update on the Akupara Games' Twitter, Facebook, and Instagram over the next few weeks so make sure you follow us! If you want to gush about all the news with other hunters just like yourselves, head on over to the official Relic Hunters Discord! Here's a taste of some of the changes:
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| 07/01/2020 | Hey, Hunters! Thank you so much for all of your hard work! We appreciate all of the support that you've given us as we bring Relic Hunters Zero to tons of different languages! We're packaging up the final document to be sent out, so we've disabled editing privileges for anyone still on the sheet. Thank you once again for all of the assistance you provided, it's part of what makes Relic Hunters Zero such a great community to work with! - Buddy ![]() |
| 10/12/2019 | Indie publisher Akupara Games will be taking over publishing and development of Relic Hunters Zero!![]() With Relic Hunters Legend on the horizon, the development team at Rogue Snail wanted to ensure the Relic Hunters Zero experience continues to be fun and engaging for its millions of players. Brought on board to both take over publishing duties and to bring new content to the game (more on that soon!) Akupara brings years of experience and a dedicated team of indie game veterans to the project, determined to making sure players like you have support for years to come. Be on the lookout for the announcement of new content heading to Zero coming soon! ![]() |
| 18/08/2019 | Hey Hunters, Today Relic Hunters Zero turns 4 years old! We are currently neck-deep into development of the next Relic Hunters Legend update, so this year I had no time to do a special update for Zero as I usually do. But I would like to thank you all so much for making this game such a huge part of our lives, and with that building the foundation of what is now a full game studio working on our dream game. It all started with this free little game, and with you, our Hunters. Thank you so much for the best 4 years of my life. Lots of love, ~Mark |
| 09/05/2019 | PSA: MAC Users: Please be patient, the update will take a couple of days to go live on OSx. Sorry about that :( Hey Hunters, So here we are, after a few weeks of teasing: the Storm update is live! This is the biggest update to the game since launch, and I am super stoked to see what you think about it. https://youtu.be/W7bWzMqzJqQ The update’s namesake is a completely new game mode called “Storm”. I have been having a lot of fun with Risk of Rain recently, so I looked at Relic Hunters Zero and thought “hey, I could totally make a RoR-inspired gameplay work in here”... ...so that’s what I did! Of course, it is still a bit wonky and nowhere near as deep as Risk of Rain, but it is still a heartfelt tribute, a good change of pace from “regular” Relic Hunters and, hopefully, a lot of fun! This comes with a massive update to everything in the game, from combat overhaul, bug fixes, rebalancing, new content, and much more. And remember, the game is still open source. You can mess with the code yourselves, and if the community wants to make additions and changes to this new gamemode, maybe we can turn it into something really special! Go here to download the source code (requires the free version of Game Maker Studio 2): https://github.com/mventurelli/relichunterszero There are some tutorials available on my youtube channel, but keep in mind they are a bit out of date. Donation buttonIt was supposed to be just a small, quick update for April. I ended up working on this for over 30 days on my spare time. According to my logged hours on Steam on Game Maker Studio 2, it was almost 120 hours of work. As much as I love working on Zero, the game is now big and complex enough (and the codebase bad enough) that updates are a very serious effort every time.So after 4 years I have decided to add a “Donation” option on Steam. If you have enjoyed Relic Hunters for free at any point during these last few years and want to thank me, Betu and Raph for it, you can now purchase it. It does NOT come with any content, not even a cosmetic one, nothing at all. The game is still 100% free, and donating (or not!) will not change that. I will update it for as long as my computer is still able to open the project and compile it, because I love this game so much and I am very grateful for what the game and the community brought to my life. “Updated forever”, remember? Translation Help!We have a lot of new text that has not been translated to every language, so if you want to contribute with translations to your language, you can go to this spreadsheet:https://docs.google.com/spreadsheets/d/17_L6k1iVmNH9XJnx34psx3xqPEkvQA-U3VdXhF1rzw8/edit?usp=sharing Let me or Lucy know on Discord if you want a language to be updated from the sheet. Not happy with the changes?I have changed the game A LOT, and I know this might not sit well with some people. Don’t worry, I got you: there is now a “legacy” branch on Steam where you can keep the game as it was before the Storm.Thanks, Hunters! Cheers, ~Mark CHANGELOG**Major Changes** New Game Mode: The Storm (Beta), inspired by Risk of Rain; New Difficulty selection: Beginner, Hard and Epic modes; You can now equip as many Relics as you want instead of just 3; 10 new Relics; 3 new Bosses; 4 new Guns; New dynamic camera for Local Co-Op play; Complete combat rebalance; Items now have Item Rarity, color coded (white, green, blue, purple, red); Renamed Punny to Panzer to align with Legend canon; Updated to latest version of GM:S2; Big performance improvements; **New Features** You can now play The Storm from the main menu after you have unlocked Endless mode by either completing the game or purchasing it from Gunnar on the Adventure lobby; You can now select between three difficulties in all game modes: Beginner, Hard and Epic. This changes damage taken, enemy health, enemy aggression, and some mechanics and timers on Storm mode; Enemies have no factions on Storm mode and gang up on the player; New HUD for the Relics; You can now put your mouse cursor over the Relics on the HUD to see their names and descriptions; New Bosses: Turlek Captain, Kami King, Skeleton King New Relic "Shell Candy" - All guns also fire a shotgun blast (idea by community member awesomeface24); New Relic "Purple Juice” - Enemies Explode When They Die; New Relic "Rabbit Ears” - Fires Rockets When You Dash; New Relic "Pure Sand” - Damage All Enemies When You Pick Up Bounty; New Relic "Loaf of Bread” - Killing Enemies Regenerates Your Shields; New Relic "Blood Moon” - Killing Enemies Reloads Your Gun; New Relic "Black Cat” - Chance to Deal Double Damage; New Relic "Multitool” - Triple Reload Speed; New Relic "Actual Carrot” - More Stamina Regen; New Relic "Fire Freak” - Double Rate of Fire; New Gun: “Blast SMG”; New Gun: “Blast Rifle”; New Gun: “Fire Pistol”; New Gun: “Fire SMG”; When playing co-op, the camera will zoom out a bit based on how far players are from each other; ** Gameplay: General** Reduced Max Screen Shake by 25% Increased all gun accuracy by 15% Scrap rewards when recycling are now based on item rarity Your own explosions no longer hurt you Effective projectile speed doubled on Plasma weapons (Plasma Pistol, Plasma SMG, Ducan Plasma) Minigun and Relic Minigun fire rate acceleration increased by 100% Dev Potion ammo regen speed increased by 100% Crystal Bacon now regenerates life on kill instead of on stage clear Reduced Sprint stamina cost from 0.3 to 0.2 Overshield prices reduced on Endless Shop by 10-15% Chances of Overshield appearing on Endless increased by 100% Endless Shop Reset price reduced from 800 to 400 Increased Grenade boxes spawn chance on Endless by 300% Halloween Candy hp healing reduced from 5 to 1 Completely reworked all gamepad values, from crosshair speed to rumble values, for a smoother experience **Gameplay: Characters** Increased Ace's base hp from 60 to 110 Ace's shields reduced from 30 to 25 Increased Panzer`s base hp from 40 to 80 Panzer's shields reduced from 80 to 60 Increased Biu's base hp from 260 to 350 Increased Raff's base hp from 100 to 180 Raff's shields reduced from 60 to 40 Increased Pinkyy's base hp from 200 to 280 Pinkyy's shields reduced from 50 to 30 Increased Jimmy's base hp from 140 to 200 Jimmy's shields reduced from 60 to 40 Increased Red's base hp from 240 to 250 Red's shields reduced from 30 to 25 Red's hp grenade cost increased from 20 to 30 Red's Kami allies health increased by 40% **Gameplay: Enemies** Reduced enemy projectile speed by 20-25% across the board Increased enemy projectile damage by 10-15% across the board Enemy Base Fire Rate increased by 25% across the board (except Ducan Elites) Zombie Turleks movement speed increased by 25% Kami movement speed increased by 20% Kami AI aggressiveness increased by 50% Kami health increased from 36 to 72 Kami Elite health increased from 100 to 140 Wanted damage multiplier increased from 30% to 50% **Bug Fixes** Fixed a bug where bounty, scrap and grenades would fall through the floor; Fixed a bug where the game window would get minimized and the mouse cursor would get stuck; Fixed a bug where enemy AI would sometimes hug the walls; Fixed a bug where gamepad input would not register the trigger buttons correctly; Fixed a bug where Zombie Turleks would not shoot their guns; **Others** Added Ian Szafranski to the Credits for winning the Relic design contest with “Shell Candy” Removed the “Persistent Objects” feature to improve compatibility and performance for all players; |
| 18/08/2018 | ** Note: Linux and Mac users - the Update is coming to you later today, hold on tight! ** ![]() EDIT: Hey, "that" achievement was fixed, ok? But it is a secret one, so keep the spoilers out of the comment section ^^ Hey hunters, Long time no see, uh? Well, for Zero, at least. We have been working hard on the sequel (“Relic Hunters Legend”) for a while now. It doesn’t mean we forgot about our little game <3. Today is a super special day. Exactly 3 years ago, Betu Souza, Raff Müller and myself released this tiny little game called Relic Hunters Zero. It surprised us (and everyone else apparently) with a MASSIVE amount of love. So here we are, three years, 1.5 million downloads and thousands of fans later. Thanks to this little game, my life has completely changed. I am now working full-time on the sequel, thanks to the Kickstarter funds from our community. We have a Discord channel with over a thousand active members. Rogue Snail is no longer just me - it is now a full-fledged company with 8 people, investors, and a plan to take over the world. And we owe everything to this little game, and especially to you, our loving community. You have supported us through the hardest of times, and we hope to build an incredible game for you in Relic Hunters Legend. But today is not Legend’s day. It is the birthday of Relic Hunters Zero! I prepared a small Update to celebrate. It is not a massive update, but it is made with love, just like every single line of code in the game. (Ok, maybe not the AI code) With this Update, I tried to solve 3 issues that were plaguing Endless mode for quite a while now. Weapon upgrades meant that sometimes you would feel "stuck" with a gun just because you had already invested so much Bounty in upgrading it. It was also frustrating to "waste" a good drop of a rare gun when you were already equipped with a better one. Finally, going for maximum Bounty using items like the Morning Star was a dominant strategy. I feel like Scrap and Recycle fixes all of these things! I hope you like the new system. We are also celebrating with party hats and confetti in-game! It will last all the way up to the end of August. It is a silly thing, I know, but it makes me happy for some reason! I have also updated the Open Source repository for the game, so you can contribute to the game, change whatever you want, or even use parts of it to make your own games. Here’s the link: https://github.com/mventurelli/relichunterszero If you are interested in knowing more about the sequel, Relic Hunters Legend, go here: http://www.relichunters.com.br/ Happy huting! Cheers, ~Mark * NEW FEATURE: Scrap and Recycle * Endless and Daily mode Hunters can now choose to Recycle weapons on the ground by pressing "X" on the keyboard or "Right Bumper"/"Right Shoulder Button" on the controller; Recycling weapons give you a new resource called "Scrap"; Scrap is now the only way to purchase Weapon Upgrades from Gunnar on the Endless Shop; Recycling upgraded and/or rarer weapons will give you additional Scrap; Enemies have a chance to drop Scrap when they are defeated; The Ducan Commander drops quite a lot of Scrap; Luck effects and Morning Star do not affect Scrap drop chance or value; Increased all Bounty prices for Tier 2 and Tier 3 items on the Endless Shop by 50%; * NEW FEATURE: Anniversary Mode * - To celebrate our 3-year Anniversary, during the month of August all Hunters will be wearing party hats, and enemies will create a colorful shower of confetti when defeated; *Gameplay* .Kami Tanks temporarily removed from the game - they were very buggy and not fun to fight against. I will rework them and give them a glorious return on the next update; Removed Workshop items from the Daily runs (they still load normally on Endless mode); * Fixes * Fixed a lot of performance issues and crashes. Game should run better and smoother now; Fixed crazy twitching buttons on the main menu; Updated main menu links for current Twitter, Facebook and Discord; Fixed Spooky Turtles not shooting their guns; Fixed a bug where the fire rate of Miniguns would not behave properly (they are fun again to use!); Fixed a few minor bugs with loading Steam Workshop items; Fixed a bug where the fire rate of Miniguns would not behave properly (they are fun again to use!); ** Note: Linux and Mac users - the Update is coming to you later today, hold on tight! ** |
| 15/10/2017 | <p><img class="alignnone size-medium wp-image-484407" src="https://assets.rockpapershotgun.com/images//2017/10/relichunters-620x300.jpg" alt="Relic Hunters Legend" width="620" height="300" /></p> <p><a href="https://www.rockpapershotgun.com/tag/relic-hunters-zero/">Relic Hunters Zero</a> [<a href="http://store.steampowered.com/app/382490/Relic_Hunters_Zero/">Steam page</a>] is one of the nicer little surprises on Steam. A completely freeware top-down shooter that feels a bit like an retro-styled hybrid of Borderlands and Halo, with charmingly blocky, pastel-shaded art and an annoyingly catchy soundtrack. It’s grown significantly since launch, adding new modes, characters and Workshop-based mod support, with the most recent update dedicated to squashing a few long-standing bugs. If you’ve not played it, go on. We’ll wait.</p> <p>Okay, done? Good. Then you’ll probably be happy to hear that there’s a sequel in the works. Brazilian studio Rogue Snail are aiming higher this time, taking their original arcade formula and expanding it into an online co-op action-RPG hybrid called Relic Hunters Legend, and they’re hoping to <a href="https://www.kickstarter.com/projects/daevo/relic-hunters-legend-online-cooperative-shooter-lo/">fund the rest of development through Kickstarter</a>.</p> <p> <a href="https://www.rockpapershotgun.com/2017/10/15/relic-hunters-legend-kickstarter/#more-484333" class="more-link">(more…)</a></p> |
| 05/10/2017 | Hello Hunters,![]() The Kickstarter for our new game, Relic Hunters Legend, is live! It's online, it's 3D, it's beautiful! Check it out and grab yourself some Early Access: www.relichunters.com.br/founders Let's make a great new game together! To celebrate the occasion, we are updating Zero today with some much-needed bug fixing, especially some crashes from Steam Workshop content! Cheers, ~Mark |
| 05/10/2017 | Hello Hunters,![]() The Kickstarter for our new game, Relic Hunters Legend, is live! It's online, it's 3D, it's beautiful! Check it out and grab yourself some Early Access: www.relichunters.com.br/founders Let's make a great new game together! To celebrate the occasion, we are updating Zero today with some much-needed bug fixing, especially some crashes from Steam Workshop content! Cheers, ~Mark |
| 27/09/2017 | Mark Venturelli, the creator of Relic Hunters Zero, has written a Manifesto which details the free-to-play model of our upcoming project, Relic Hunters Legend, the reasons behind it, as well as making a commitment to ensure that all people playing the game will have a memorable and enjoyable experience. Read the Manifesto below for the full details! http://www.roguesnail.com/relic-hunters-f2p-manifesto/ |
| 27/09/2017 | Mark Venturelli, the creator of Relic Hunters Zero, has written a Manifesto which details the free-to-play model of our upcoming project, Relic Hunters Legend, the reasons behind it, as well as making a commitment to ensure that all people playing the game will have a memorable and enjoyable experience. Read the Manifesto below for the full details! http://www.roguesnail.com/relic-hunters-f2p-manifesto/ |
| 22/09/2017 | Happy Friday, Hunters! Today we released Part Two of our Web Comic Series, titled "Forbidden Territory." It’s up now on Tapas, LINE WEBTOON, and Imgur! Tapas: https://tapas.io/episode/827264 LINE WEBTOON: http://www.webtoons.com/en/challenge/relic-hunters-legend/list?title_no=111858 Imgur: https://imgur.com/a/Zk8gW Imgur (Portuguese): https://imgur.com/a/121I9 On another happy note, we've reached our intended goal on Thunderclap thanks to your help! Now we want to see if we can get more people to know about our campaign. So we promise that if we can get it up to 500 supporters on Thunderclap, we will release Part Three of our Web Comic series early! You can go here (http://bit.ly/2ws3FLm) to help us reach our goal! Thanks again for all of your love and support...you guys are awesome! |
| 22/09/2017 | Happy Friday, Hunters! Today we released Part Two of our Web Comic Series, titled "Forbidden Territory." It’s up now on Tapas, LINE WEBTOON, and Imgur! Tapas: https://tapas.io/episode/827264 LINE WEBTOON: http://www.webtoons.com/en/challenge/relic-hunters-legend/list?title_no=111858 Imgur: https://imgur.com/a/Zk8gW Imgur (Portuguese): https://imgur.com/a/121I9 On another happy note, we've reached our intended goal on Thunderclap thanks to your help! Now we want to see if we can get more people to know about our campaign. So we promise that if we can get it up to 500 supporters on Thunderclap, we will release Part Three of our Web Comic series early! You can go here (http://bit.ly/2ws3FLm) to help us reach our goal! Thanks again for all of your love and support...you guys are awesome! |
| 14/09/2017 | Hey hunters, We would like to thank you for your continued and loyal support for Relic Hunters Zero – we couldn’t have asked for more amazing fans! It is our hope that we can continue to meet your expectations in all that we do, and we a believe we are on track to exceed those expectations by officially announcing our new expansion into the Relic Hunters universe: Relic Hunters Legend! Below is the first glimpse of a much more ambitious game, something we’ve always wanted to make: a full-blown online RPG with 3D environments, cooperative multiplayer, immersive story, tons of guns to collect, and yes…even more space ducks to shoot! YouTube: https://youtu.be/g6KE_rxccEE ![]() The game is currently under development. If you want to play it early and support us, please join in our Kickstarter, coming October 5th. Sign up to our official newsletter to unlock the Mini-Soundtrack right now! http://www.relichunters.com.br/ Game Features: * Play for free, forever * Online cooperative play for up to 4 players * Next-generation of top-down shooter combat * Gorgeous visuals with innovative 2D/3D mix * Touching Tale of Friendship and Time Travel * Full 3D environments and verticality * Deep RPG systems * 4K Resolution, Unlocked framerates, 21:9 support Along with revealing the gameplay trailer, we’ll also be releasing a three-part Web Comic series, with each part being revealed each week leading up to the game’s Kickstarter campaign, until our launch on October 5, 2017. We’re hoping to have a closed beta ready by 2018, with full PC and console release scheduled for 2019. First issue comes this Friday (15th)! There's still much more to come :) Thank you for taking this ride along with us! Cheers, ~Mark, Betu and the Relic Hunters team |
| 14/09/2017 | Hey hunters, We would like to thank you for your continued and loyal support for Relic Hunters Zero – we couldn’t have asked for more amazing fans! It is our hope that we can continue to meet your expectations in all that we do, and we a believe we are on track to exceed those expectations by officially announcing our new expansion into the Relic Hunters universe: Relic Hunters Legend! Below is the first glimpse of a much more ambitious game, something we’ve always wanted to make: a full-blown online RPG with 3D environments, cooperative multiplayer, immersive story, tons of guns to collect, and yes…even more space ducks to shoot! YouTube: https://youtu.be/g6KE_rxccEE ![]() The game is currently under development. If you want to play it early and support us, please join in our Kickstarter, coming October 5th. Sign up to our official newsletter to unlock the Mini-Soundtrack right now! http://www.relichunters.com.br/ Game Features: * Play for free, forever * Online cooperative play for up to 4 players * Next-generation of top-down shooter combat * Gorgeous visuals with innovative 2D/3D mix * Touching Tale of Friendship and Time Travel * Full 3D environments and verticality * Deep RPG systems * 4K Resolution, Unlocked framerates, 21:9 support Along with revealing the gameplay trailer, we’ll also be releasing a three-part Web Comic series, with each part being revealed each week leading up to the game’s Kickstarter campaign, until our launch on October 5, 2017. We’re hoping to have a closed beta ready by 2018, with full PC and console release scheduled for 2019. First issue comes this Friday (15th)! There's still much more to come :) Thank you for taking this ride along with us! Cheers, ~Mark, Betu and the Relic Hunters team |
| 09/09/2017 | Hey Hunters, Some of you have been waiting for this for a long time now :) I hope it is as good as you hope it is - Linux version is here, with full Steam Workshop support! Please let me know on the comments and on the Bug Report forum if you come across any issues, as we have limited ability to test on Linux machines around here. Thank you very much for your patience, and have fun! Cheers, ~Mark |
| 09/09/2017 | Hey Hunters, Some of you have been waiting for this for a long time now :) I hope it is as good as you hope it is - Linux version is here, with full Steam Workshop support! Please let me know on the comments and on the Bug Report forum if you come across any issues, as we have limited ability to test on Linux machines around here. Thank you very much for your patience, and have fun! Cheers, ~Mark |
| 03/09/2017 | Hey hunters, We have just deployed a hotfix for our latest patch. We made a very silly mistake and modded guns were not working with any character other than Jimmy (!) It is fixed now :O We are also keeping tabs on other bugs. Please keep reporting them on the Bug Reporting section of the forums and we'll get to them eventually. Cheers, 'Mark |
| 03/09/2017 | Hey hunters, We have just deployed a hotfix for our latest patch. We made a very silly mistake and modded guns were not working with any character other than Jimmy (!) It is fixed now :O We are also keeping tabs on other bugs. Please keep reporting them on the Bug Reporting section of the forums and we'll get to them eventually. Cheers, 'Mark |
| 31/08/2017 | ![]() Hey Hunters, We are celebrating two years of Relic Hunters Zero! Thank you very much for taking this ride with us and being such this awesome, engaged and creative community of over a million players around the world! As a birthday present, we have finally implemented one of the most-requested features since day one: Steam Workshop! It is still barebones, and it was a monumental effort to implement (which included re-coding most of the game), but we think it can become something great during the following months. Update 17 (Year 3) is live with lots of fixes and improvements as well. We will always keep this game updated, as we promised. We were asked many times during these two years about why we released Relic Hunters Zero for free. But you have given us so much - your time, your energy, your feedback, your support. We were convinced that Relic Hunters is something special, and we are focusing our efforts 100% on the franchise right now. There is a new Relic Hunters game in the works. Some of you may know. It is online. It is 3D. It is free to play. It is our dream game. It’s called Relic Hunters Legend, and it will come to Kickstarter on October 5th. We need your help in any way you can - if you can’t back us, help us spread the word about it. Give us feedback. Steer us in the right direction. Because we want this new game to be yours, just as you made Zero your own. This is the first sneak peek at the new game in motion. Full gameplay reveal is coming very soon in a few weeks: ![]() ![]() https://twitter.com/RelicHuntersU/status/903269783218606081 https://twitter.com/RelicHuntersU/status/903271015656153089 Cheers, ~Mark, Betu and the Relic Hunters Team **Full list of changes from Year 2 to Year 3:** *General Changes* Steam Workshop support for Guns; Port to new engine (Game Maker Studio 2); Massive performance improvements and a new "delta-time based" code that will no longer lock the game's framerate; A lot of old stability issues and crashes have been fixed; *Gameplay Changes* Enemy projectiles that destroy player shields now deal 40% of the remaining damage to health; Enemy projectile speed increased by 30% across the board; "Wanted" enemy damage bonus increased from 20% to 30%; "Steroids" now gives a maximum of 100 hp per stack; "High Tech" now gives a maximum of 50 shields per stack; Daily Run now spawns a new Challenge every level instead of every 2 levels; "Light Focus", "Medium Focus" and "Heavy Focus" are now Rare challenges and no longer stack; "Light Focus", "Medium Focus" and "Heavy Focus" bonus damage increased from 30% to 75%; Cover HP increased by 50% across the board; Punny now moves as fast as Pinkyy; Snipers no longer shoot on sight - their first shot already start on cooldown; |
| 31/08/2017 | ![]() Hey Hunters, We are celebrating two years of Relic Hunters Zero! Thank you very much for taking this ride with us and being such this awesome, engaged and creative community of over a million players around the world! As a birthday present, we have finally implemented one of the most-requested features since day one: Steam Workshop! It is still barebones, and it was a monumental effort to implement (which included re-coding most of the game), but we think it can become something great during the following months. Update 17 (Year 3) is live with lots of fixes and improvements as well. We will always keep this game updated, as we promised. We were asked many times during these two years about why we released Relic Hunters Zero for free. But you have given us so much - your time, your energy, your feedback, your support. We were convinced that Relic Hunters is something special, and we are focusing our efforts 100% on the franchise right now. There is a new Relic Hunters game in the works. Some of you may know. It is online. It is 3D. It is free to play. It is our dream game. It’s called Relic Hunters Legend, and it will come to Kickstarter on October 5th. We need your help in any way you can - if you can’t back us, help us spread the word about it. Give us feedback. Steer us in the right direction. Because we want this new game to be yours, just as you made Zero your own. This is the first sneak peek at the new game in motion. Full gameplay reveal is coming very soon in a few weeks: ![]() ![]() https://twitter.com/RelicHuntersU/status/903269783218606081 https://twitter.com/RelicHuntersU/status/903271015656153089 Cheers, ~Mark, Betu and the Relic Hunters Team **Full list of changes from Year 2 to Year 3:** *General Changes* Steam Workshop support for Guns; Port to new engine (Game Maker Studio 2); Massive performance improvements and a new "delta-time based" code that will no longer lock the game's framerate; A lot of old stability issues and crashes have been fixed; *Gameplay Changes* Enemy projectiles that destroy player shields now deal 40% of the remaining damage to health; Enemy projectile speed increased by 30% across the board; "Wanted" enemy damage bonus increased from 20% to 30%; "Steroids" now gives a maximum of 100 hp per stack; "High Tech" now gives a maximum of 50 shields per stack; Daily Run now spawns a new Challenge every level instead of every 2 levels; "Light Focus", "Medium Focus" and "Heavy Focus" are now Rare challenges and no longer stack; "Light Focus", "Medium Focus" and "Heavy Focus" bonus damage increased from 30% to 75%; Cover HP increased by 50% across the board; Punny now moves as fast as Pinkyy; Snipers no longer shoot on sight - their first shot already start on cooldown; |
| 29/08/2017 | Hey Hunters, It took us a while, but it's finally here! Steam Workshop is up and running! Currently it only supports gun mods, but we are already working on melee weapons and characters for the near future! Here's a video tutorial about how to create a mod and deploy it on Steam Workshop: https://www.youtube.com/watch?v=mYBnIQZY_1o To test it right now you need to access the game's Beta branch on Steam. To do so, follow these steps: 1) Go to your Steam Library and right-click Relic Hunters Zero 2) Select "Properties" 3) Go to the "Betas" tab 4) On the "Select the beta you would like to opt into" drop-down menu, select "public_test" 5) Close the window and wait for the new files to download This update goes live to the public this Thursday! If any of you need assistance with this process, or are confused about how to convert your previous mods to Steam Workshop, please hit me up here at this thread or at Discord and I'll happily help you out! Cheers, ~Mark |















































