Dados da Steam coletados em 14/11/2026 16:54 · 1 amostras de jogadores no banco. Projeto independente, sem ligação com a Valve.
Jogadores
Quando o jogo tem mais gente
O mapa de calor aparece quando houver pelo menos 24 horas de dados de jogadores deste jogo.
Mídia








Usuários da Steam
- Site oficial
- Tempo para zerar (HowLongToBeat)média de horas até terminar a história e até 100%
- Suporte
- Contrato de licença · Tom Clancy's Rainbow Six® Siege EULA 1
- Redes sociaisTwitch · X (Twitter)
Tem português do Brasil: interface, legendas, dublagem.
| Idioma | Interface | Legendas | Áudio |
|---|---|---|---|
| Português (Brasil) | ✓ | ✓ | ✓ |
| Inglês | ✓ | ✓ | ✓ |
| Alemão | ✓ | ✓ | ✓ |
| Chinês simplificado | ✓ | ✓ | — |
| Chinês tradicional | ✓ | ✓ | — |
| Coreano | ✓ | ✓ | — |
| Espanhol (Espanha) | ✓ | ✓ | ✓ |
| Francês | ✓ | ✓ | ✓ |
| Holandês | ✓ | ✓ | — |
| Italiano | ✓ | ✓ | ✓ |
| Japonês | ✓ | ✓ | ✓ |
| Polonês | ✓ | ✓ | — |
| Russo | ✓ | ✓ | ✓ |
| Tailandês | ✓ | ✓ | — |
| Tcheco | ✓ | ✓ | — |
| Turco | ✓ | — | — |
Mínimos
- Sistema Operativo
- Windows 10, Windows 11 (64-bit versions)
- Processador
- AMD Ryzen 3 3100 / Intel i3-8100
- Memória
- 8 GB de RAM
- Placa gráfica
- Nvidia GTX 1650 4GB / AMD RX 5500XT 4GB / Intel ARC A380 6GB
- DirectX
- Versão 12
- Rede
- Ligação à Internet de banda larga
- Espaço no disco
- Requer 65 GB de espaço livre
- Placa de som
- DirectX® 9.0c compatible sound card with latest drivers
- Notas adicionais
- For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website. Game contains BattleEye anti-cheat technology.
Recomendados
- Sistema Operativo
- Windows 11 (64-bit versions)
- Processador
- AMD Ryzen5 3600 / Intel i5-10400
- Memória
- 8 GB de RAM
- Placa gráfica
- NVIDIA RTX 2060 6GB / AMD RX 6600 8GB
- DirectX
- Versão 12
- Rede
- Ligação à Internet de banda larga
- Espaço no disco
- Requer 65 GB de espaço livre
- Placa de som
- DirectX® 9.0c compatible sound card 5.1 with latest drivers
- Notas adicionais
- For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website. Game contains BattleEye anti-cheat technology.
Preço em cada país
| País | Preço atual | Preço cheio | Desconto | Em reais | vs Brasil | Menor visto |
|---|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | ||||||
Do mais barato ao mais caro em reais, pela cotação do dia (só para comparar: o preço cobrado é o da moeda local).
Histórico de preço
Todas as mudanças de preço
| Visto em | País | Preço | Preço cheio | Desconto | Em reais |
|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | |||||
Uma linha nova aparece sempre que o preço muda. A linha em destaque é o preço atual de cada país. Valores em reais pela cotação do dia (14/11), só para comparar: o preço cobrado é o da moeda local. Rates By Exchange Rate API
Edições e pacotes
| Opção de compra | Preço no Brasil | Economia do pacote |
|---|---|---|
| Tom Clancy's Rainbow Six® Siege - Elite EditionEdição | R$ 99,99 | — |
| Tom Clancy's Rainbow Six Siege Y11 - Ultimate EditionJogo | R$ 199,99 | — |
Da mais barata para a mais cara. "Economia do pacote" compara com comprar cada item separado, pelo preço de hoje.
DLCs · preços no Brasil
Tom Clancy's Rainbow Six® Siege - Ultra HD Texture PackApp ID 377560 · 16 dez. 2015Gratuito
Tom Clancy's Rainbow Six® Siege - Y3 + Y2 OperatorsApp ID 1173890 · Em breveSem preço no Brasil
Rainbow Six Siege - Year pass 4 no consumable Uplay ActivationApp ID 1182520 · Em breveSem preço no Brasil
Cartas colecionáveis · cartas, laminadas e insígnias
- JagerNível 1 · 100 XPInsígnia ↗
- GlazNível 2 · 200 XPInsígnia ↗
- RookNível 3 · 300 XPInsígnia ↗
- KapkanNível 4 · 400 XPInsígnia ↗
- AshNível 5 · 500 XPInsígnia ↗
- MuteLaminada · Nível 1 · 100 XPInsígnia ↗
Preços do Mercado da Comunidade (menor oferta, em dólar, convertida para reais pela cotação do dia). Clique na imagem para ampliar (setas passam de uma carta para outra). Atualizado em 14/11/2026 16:54.
Itens de perfil · fundos, emoticons e loja de pontos
- Bandit≈ R$ 0,34500 pontosMercado ↗
- Doc≈ R$ 0,34500 pontosMercado ↗
- Jäger≈ R$ 0,34500 pontosMercado ↗
- Thatcher≈ R$ 0,34500 pontosMercado ↗
- Twitch≈ R$ 0,34500 pontosMercado ↗
- AshRara≈ R$ 0,34500 pontosMercado ↗
- CastleIncomum≈ R$ 0,34500 pontosMercado ↗
- MuteRara≈ R$ 0,34500 pontosMercado ↗
- SledgeIncomum≈ R$ 0,34500 pontosMercado ↗
- ThermiteIncomum≈ R$ 0,34500 pontosMercado ↗
Fundos e emoticons que caem das cartas (preço do Mercado, convertido para reais) e itens da loja de pontos da Steam (custo em pontos). Clique na imagem para ampliar. Atualizado em 14/11/2026 16:54.
Conquistas · percentual global de jogadores
As 5 mais raras
Jack of All Trades4,1%Win 1 round with every Pathfinder Operator in Quick Match/Ranked Multiplayer.
Full Roster4,3%Play 10 rounds with each Pathfinder Operator in Quick Match or Ranked Multiplayer.
Room Cleared6,1%Get 10 Frag Grenade kills in Quick Match/Ranked Multiplayer.
No Trespassing6,4%Get 10 Claymore kills in Quick Match/Ranked Multiplayer.
Meat Wall6,7%Kill an enemy with a Breach Charge in Quick Match/Ranked Multiplayer.
Todas
- Full AutoGet 5 kills with an AR.26,2%RB6X_Ach_36
- DesignerCustomize a weapon.26,0%RB6X_Ach_7
- Speed RoundWin a round in Quick Match/Ranked Multiplayer in under 2 minutes.25,0%RB6X_Ach_19
- GreaserGet 5 kills with an SMG.24,4%RB6X_Ach_37
- CollectorCollect and save 5000 Renown.24,0%RB6X_Ach_8
- One MindWin 1 match without losing a single round in Quick Match/Ranked Multiplayer.23,3%RB6X_Ach_47
- FortressReinforce 2 breakable walls in Quick Match/Ranked Multiplayer.23,1%RB6X_Ach_13
- Coming Through!Breach and rappel through a window in Quick Match/Ranked Multiplayer.22,8%RB6X_Ach_12
- Drone DestructionDestroy 5 drones in Quick Match/Ranked Multiplayer.22,5%RB6X_Ach_22
- WoodworkerPlace 5 barricades as a Defender in Quick Match/Ranked Multiplayer.21,5%RB6X_Ach_27
- It Begins...Complete 10 matches in Quick Match/Ranked Multiplayer.21,3%RB6X_Ach_17
- First Class DefensePlay 10 rounds with a Pathfinder Defender in Quick Match/Ranked Multiplayer.21,0%RB6X_Ach_2
- Ride ShotgunGet 5 kills with a shotgun.20,8%RB6X_Ach_35
- Back in the Day ATKPlay 10 rounds with a Pathfinder Attacker in Quick Match/Ranked Multiplayer.20,7%RB6X_Ach_1
- Asset ProtectionDestroy 20 gadgets in Quick Match/Ranked Multiplayer.20,5%RB6X_Ach_33
- BoomshakalakaWin 10 matches of Bomb in Quick Match/Ranked Multiplayer.19,3%RB6X_Ach_15
- Objective DrivenWin 50 rounds in Quick Match/Ranked Multiplayer.19,1%RB6X_Ach_42
- Camera ShyDestroy 10 cameras as an Attacker.18,7%RB6X_Ach_14
- Bang!Get 5 kills with a handgun.18,7%RB6X_Ach_40
- GlobetrotterPlay 10 Multiplayer Matches on 10 different maps.18,4%RB6X_Ach_20
- SureshotGet 5 kills with a DMR.18,3%RB6X_Ach_34
- AccessorizingEquip 50 weapon attachments.18,0%RB6X_Ach_44
- Just Getting StartedGet 100 kills in Quick Match/Ranked Multiplayer.17,9%RB6X_Ach_9
- Strength in NumbersWin 10 games as a Squad in Quick Match/Ranked Multiplayer.16,8%RB6X_Ach_30
- That Was Fast!Find a bomb within 15 seconds of the Preparation Phase in Unranked/Ranked Multiplayer.16,8%RB6X_Ach_41
- Brain SurgeonGet 50 headshots in Quick Match/Ranked Multiplayer.16,7%RB6X_Ach_18
- To the TopReach Clearance level 50.16,6%RB6X_Ach_6
- PerfectionistGet 5 Flawless Victories in Quick Match/Ranked Multiplayer.16,3%RB6X_Ach_38
- Oh Yeah!Destroy a reinforced wall with Thermite's Exothermic Charge in Quick Match/Ranked Multiplayer.15,4%RB6X_Ach_24
- Don't Go in There!Kill an Attacker caught inside Barbed Wire in Quick Match/Ranked Multiplayer.15,0%RB6X_Ach_25
- That Bullet Pen...Get 10 kills through bullet penetration in Quick Match/Ranked Multiplayer.14,8%RB6X_Ach_46
- Can't Breach ThisWin 100 rounds as a Defender in Quick Match/Ranked Multiplayer.14,7%RB6X_Ach_16
- OverachieverWin 100 rounds as an Attacker in Quick Match/Ranked Multiplayer.14,3%RB6X_Ach_39
- To the RescueRevive injured teammates 10 times in Quick Match/Ranked Multiplayer.13,7%RB6X_Ach_48
- Death From AboveDestroy a floor with a Breach Charge in Quick Match/Ranked Multiplayer.13,3%RB6X_Ach_11
- That Was ClosePlant the defuser in 10 Bomb rounds in Quick Match/Ranked Multiplayer.12,5%RB6X_Ach_31
- Fashion WeekApply weapon skins to 30 weapons.12,4%RB6X_Ach_10
- Perimeter SecuredWin a match of Secure Area in Quick Match Multiplayer.11,6%RB6X_Ach_45
- SpecialistComplete all Operator Specialties.10,7%RB6X_Ach_43
- Old SchoolPlay 10 rounds with all Operators from one Pathfinder ORG in Quick Match/Ranked Multiplayer.9,9%RB6X_Ach_3
- Close, but No CigarDeactivate the defuser in 5 Bomb matches in Quick Match/Ranked Multiplayer.9,9%RB6X_Ach_32
- SenselessKill 10 enemies blinded by Stun Grenades in Quick Match/Ranked Multiplayer.9,1%RB6X_Ach_21
- Wrong NumberKill 10 enemies with Nitro Cells in Quick Match/Ranked Multiplayer.8,1%RB6X_Ach_26
- Meat WallKill an enemy with a Breach Charge in Quick Match/Ranked Multiplayer.6,7%RB6X_Ach_23
- No TrespassingGet 10 Claymore kills in Quick Match/Ranked Multiplayer.6,4%RB6X_Ach_28
- Room ClearedGet 10 Frag Grenade kills in Quick Match/Ranked Multiplayer.6,1%RB6X_Ach_29
- Full RosterPlay 10 rounds with each Pathfinder Operator in Quick Match or Ranked Multiplayer.4,3%RB6X_Ach_4
- Jack of All TradesWin 1 round with every Pathfinder Operator in Quick Match/Ranked Multiplayer.4,1%RB6X_Ach_5
Evolução da nota · análises positivas mês a mês
Quedas fortes (círculo vermelho; podem ser ataques de avaliações ou atualizações polêmicas): fev/2018 — 59% (vinha de 85%, 15.371 análises).
Linha: % de análises positivas de cada mês (cor pela nota: azul 70%+, amarelo 40–69%, vermelho abaixo). Barras: quantas análises o mês teve. Passe o mouse para ver os números. Fonte: histórico de análises da loja da Steam, atualizado em 14/11/2026 16:54.
Comentários dos jogadores · análises da Steam
- ▲ Recomenda12,2 h jogadas ao escrever20 jul. 2026
Que jogo incrível e ainda é educativo, aprendi a ofender todas as raças, etnias e deficiências que existem nesse mundo.
10/10. - ▲ Recomenda106,0 h jogadas ao escrever22 jan. 2026
Primeiramente claro, irei ser repetitivo, mas sempre é bom lembra; A UBISOFT é um tolete grotesco e enorme de excremento, não é de hoje, nem de ontem, é de sempre....
Segundamente, Rainbow six siege, e agora X, é pra mim o melhor e mais divertido jogo de tiro (FPS) que temos hoje no mercado, já tive diversas experiências com os concorrentes, porém, nenhum deles passa a sensação de um confronto armado de verdade, aqui não é sobre correr e pular, ou pegar um tank de guerra...
A gameplay, assim como a maioria dos competitivos, é de uma dificuldade de entrada grande, se hj vc decidir jogar, é capaz de vc nem sequer ver de onde está vindo as balas, pq diferente de jogos normais, no R6, tudo é uma ameaça, o chão, as paredes, os caras no teto, os inimigos e principalmente os aliados, que provavelmente vão parecer 4 IAs com bateria baixa no seu time....
Mas passando esas barreira de entrada, vc vai perceber que a sensação de pegar uma kill, de dar um HS, coordenar uma play é de longe uma das melhores sensações que um FPS pode te oferecer, principalmente considerando as infinidades de plays que podem ser feitas, visto que o jogo te recompensa pela sua criatividade.
Existe hoje uma cacetada de personagens, cada um com sua habilidade única, que pode ou não ser útil, dependendo da situação ou se ele for ruim mesmo (Pulse cof cof) vai levar um tempo pra entender como cada um funciona, mas na prática um terço deles são utilizados, ngm quer pegar o boneco que taca um disco voador que chupa granada....
Enfim, eu poderia papear bastante sobre esse jogo, mas meu tempo na Terra é limitado, e imagino que o de vocês também.... resumindo tudo, R6 é um merecido 9.5/10, perdendo esse meio ponto por ser da ubisoft, tente passar da barreira de entrada, que eu garanto umas boas horas de diversão, principalmente jogando com amigos, que é aonde o jogo brilha !!
OBS: Se vc busca platinar, boa sorte, o troféu de 10 rodadas com cada personagem original é bugado, me levou 15 rodadas com cada pra aparecer, ele não é travado, só é bugado e demora mais que o tecnicamente necessário, e lembra de sempre salvar as coisas localmente, ao abrir o jogo pode aparecer a mensagem de nuvem ou local, sempre local pq na nuvem tem um atraso de horas ou dias, e isso pode atrasar alguns outros troféus tbm kkkkk eu amo a ubi - ▲ Recomenda349,8 h jogadas ao escrever20 jun. 2026
Imagina um relacionamento tóxico que só você perde, mas por você ser péssimo em um relacionamento, pra só depois de 20 partidas você ter uns 2 minutos de prazer de uma boa jogada até você se tornar um maníaco perceber que nada valeu a pena porque o time adversário é mais coordenado que o seu random timeque parecem umas portas. Jogo 10/100 recomendo se você for psicopata e querer uma vida nova
- ▲ Recomenda1181,9 h jogadas ao escrever22 mar. 2026
Jogo incrível, tenso e estratégico, mas se você não tiver paciência (ou amigos), vai sofrer. Ainda assim, cada partida é emocionante e um tanto engraçada.
15 acharam útilVer na Steam - ▲ Recomenda535,0 h jogadas ao escrever5 dez. 2025
Com pouco mais de 530 horas registradas aqui na Steam, mas carregando uma bagagem que ultrapassa as 1.500 horas somando minhas vivências no PlayStation, Xbox e uplay, sinto-me confortável para dizer que o Siege que jogo hoje não é o mesmo de anos atrás.
Acompanhei sua transição de um "shooter" tático lento e atmosférico para um E-sport frenético, focado em utilitários e reflexos mecânicos. Para o purista, essa mudança de identidade pode ser amarga; a estética "pé no chão" deu lugar a skins coloridas e operadores com tecnologias que beiram a ficção científica. Porém, é inegável que, mecanicamente, o jogo atingiu um nível de polimento e complexidade que poucos títulos ousam buscar.
A proposta continua sendo um xadrez tridimensional de alta letalidade. A destruição procedural de cenários exige que você pense não apenas na sua mira, mas na arquitetura do mapa. A curva de aprendizado é um paredão vertical: impiedosa para novatos e exaustiva para quem não se mantém atualizado.
Onde o jogo peca pra mim: A comunidade oscila entre a genialidade tática e a toxicidade gratuita. Além disso, o balanceamento da Ubisoft muitas vezes prioriza o cenário competitivo profissional em detrimento da diversão casual, o que torna o "meta" às vezes repetitivo e frustrante para o jogador médio.
Mas eu amo muito o jogo e construí memorias nele, conheci pessoas que levo pra minha vida numa partida aleatória, e viraram meus amigos, Rainbow Six Siege é uma experiência cerebral, frustrante e incrivelmente gratificante ao mesmo tempo. É um jogo que exige estudo, paciência e resiliência. Se você busca algo além de correr e atirar, vai fundo, mesmo com suas cicatrizes de "evolução".15 acharam útilVer na Steam
- ▼ Não recomenda653,3 h jogadas ao escrever27 fev. 2026
O jogo é incrível, muito bom, porém a Ubisoft é uma empresa falida que não ouve os usuários, baniram permanentemente minha conta por uso de cheat, pedi as provas e eles simplesmente disseram que não tinham e que meu banimento é irreversível. Eu jogo esse jogo a 8 anos, masis de 650hrs no pc, mais de 1000hrs no console, gastei uma quantia absurda de dinheiro nele, nunca usei nenhum tipo de cheat, e é assim que eles me tratam, banimento sem motivo e sem provas. Não recomendo o jogo simplesmente por causa da Ubisoft.
- ▼ Não recomenda2528,3 h jogadas ao escrever26 dez. 2025
Comunidade extremamente tóxica e preconceituosa, impossível jogar sozinha e curtir o game… Não recomendo se for mulher. Mas o pior de tudo são os cheaters, a cada 10 partidas rankeadas, 7 tem cheater.
- ▼ Não recomenda2663,0 h jogadas ao escrever11 mai. 2026
Depois de 2663 mil horas neste jogo, estou convencido que realmente esse jogo não vale mais a pena investir tempo.
Muito cheater, a empresa responsável pelo jogo não liga para nada, eles só querem ver o dinheiro entrando... Dificilmente consegue fazer amizades nesse jogo, a maioria das pessoas são tóxicas, e se for tentar jogar de madrugada, só vai encontrar argentino sendo racista e te xingando de tudo quanto é coisa.
Esse jogo é único e eu realmente queria que ele fosse o tipo de jogo em que a empresa cuida e ele só melhora, mas acontece o contrário, cada temporada que passa, só piora, eles falam que melhora, mostram dados e tudo, mas no dia a dia de quem joga, nada muda. É estresse e mais estresse, principalmente quando joga em ranks altos, que era o meu caso. A única coisa que faz sentido é jogar ranked, mas cada vez que sobe mais, vai ser sempre pior em questão de pessoas jogando e cheaters, então literalmente, não faz sentido subir se vai ser pior a experiência. Enfim... Vão se apaixonar pelo jogo pois ele é único e é bem divertido quando consegue jogar tranquilo, mas é a minoria do tempo que isso acontece, em que realmente consegue jogar com os amigos em partidas normais e se divertindo.
Não vale a pena começar para quem não conhece, e para quem ainda continua, abandone. - ▼ Não recomenda56,9 h jogadas ao escrever28 dez. 2025
Comprei essa bomba e depois ficou gratis muito legal a experiência, e nem pra ganhar algo dentro do jogo nem que seja os boneco. a gameplay é dhr mas a empresa dona do jogo gosta de enfiar a faca e o queijo no cu.
9 acharam útilVer na Steam - ▼ Não recomenda169,6 h jogadas ao escrever20 set. 2026
Comprei o Elite Edition pela Stem, não consigo pedir reembolso porque a steam afirma que passou de duas hrs com o jogo, e a plataforma BUGADA da Ubisoft simplesmente não reconhece que agora eu tenho a Elite edition... a conversa com o suporte para comprovar que eu tenho essa versão, com as exigencias sequencias de sempre uma captura diferente e ate mesmo DESISTALAR A STEAM (por tabela desistalar todos os meus jogos) para corrigir o erro, não estão me passando confiança...
A pior experiencia que tive em uma conversa de suporte... parece ate que estou conversando com o pessoal do banco itau ou santander...
Tudo isso para no fim das contas depois de 5 dias de enviar prints atras de prints receber uma mensagem praticamente dizendo ''vamos ver o que fazer e avisamos, não temos previsão de retorno ou de resolver seu problema, mas olha, não se preocupa viu, um dia vai ser resolvido... até lá, evita mandar mensagem para não demorar mais''... BUGSOFT É UMA PIADA MSM
- ▲ Recomenda261,0 h jogadas ao escrever13 nov. 2026
e um jogo de desgraça so tem cracudo mds omg baby baby do pirileiby
- ▼ Não recomenda71,0 h jogadas ao escrever13 nov. 2026
se vc tem um processador feito até 2012, desconsidere jogar o jogo, simplesmente a Ubisoft decidiu atualizar o jogo e somente processadores após 2012 vão rodar o jogo.
- ▼ Não recomenda0,7 h jogadas ao escrever13 nov. 2026
os cara me deu ban mais eu new jogo esse jogo mn kkkkkkkkkkkkkkkkkkkkkkkk
1 acharam útilVer na Steam - ▼ Não recomenda9,0 h jogadas ao escrever13 nov. 2026
Quero demonstrar a minha mais sincera opinião sobre o game, é um excelente jogo nas mãos erradas, se você está pensando em experimentar o jogo pela primeira vez ou é um jogador mais antigo e pensa em retornar, gostaria de sugerir de apenas jogar o modo ranqueado por colocação no mínimo mas sem garantia, fique longe das casuais e sem colocação caso você tenha problemas com tóxicos, não só porque eles são chatos ou irritantes, mas justamente por abalar seu emocional com as ofensas deles, está recheado e fico indignado quando até o seu time que deveria te apoiar te insultam e te rebaixam por que você cometeu um erro dando até TK (Team-Kill. Fogo amigo)
As finalizações, jogue por sua conta e risco, o jogo não é mais divertido como antes, agora é uma competição de quem é melhor. você joga contra o time adversário e contra o seu próprio time. - ▼ Não recomenda375,7 h jogadas ao escrever12 nov. 2026
porra de FSGSBASE instruction Ubisoft, meu Xeon tá chorando aqui no quarto. tmnc
Análises mais úteis do último ano (positivas e negativas) e as mais recentes, em português e, quando faltam, em inglês. A Steam não tem nota neutra: cada análise recomenda ou não o jogo. Atualizado em 14/11/2026 16:54.
Jogos parecidos
Counter-Strike 285% · 9.986.154 análisesGrátis!Deck: JogávelProtonDB: Ouro
Warface70% · 4.015 análisesGrátis×Deck: Incompatível
THE FINALS78% · 280.737 análisesGrátis!Deck: JogávelProtonDB: Ouro
Marvel Rivals74% · 426.299 análisesGrátis!Deck: JogávelProtonDB: Ouro
Call of Duty®: Modern Warfare® 470% · 12.061 análisesR$ 299,00ProtonDB: Pendente
Delta Force57% · 200.829 análisesGrátis×Deck: Incompatível
Team Fortress 291% · 1.257.820 análisesGrátis!Deck: JogávelProtonDB: Ouro
PUBG: BATTLEGROUNDS60% · 2.746.328 análisesGrátis×Deck: IncompatívelProtonDB: Quebrado
Os jogos que a própria Steam considera parecidos (o "Mais como este" da loja). Preços do Brasil.
Comunidade · estimativas do SteamSpy
Tags mais votadas pelos jogadores
Idiomas
English, French, Italian, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese, Turkish, Thai
Estimativas do SteamSpy, atualizadas em 14/11/2026 16:54. Donos é uma faixa aproximada, não um número exato. O tempo de jogo só aparece quando o SteamSpy tem esse dado (hoje ele vem zerado para quase todos os jogos).
Últimas notícias e notas de atualização
| Data | Título |
|---|---|
| 09/11/2026 | A New Season Is Approaching![]() The next chapter of Rainbow Six Siege is almost here. New gameplay updates, competitive improvements, and fresh opportunities are on the horizon. Whether you're climbing the Ranked ladder or coordinating with your squad, the upcoming season will introduce meaningful changes designed to strengthen the Siege experience. Stay tuned as we prepare to unveil what's next. Watch The Season RevealJoin us during the Osaka Major Grand Final for the official Year 11 Season 4 reveal.Be among the first to discover the season's biggest updates, hear directly from the development team, and get an early look at the future of Rainbow Six Siege. Panel ScheduleNovember 14
November 15
Tune In On Twitch![]() The Year 11 Season 4 reveal panel will be broadcast on Twitch during the Osaka Major Grand Final. Mark your calendar, gather your squad, and join us as we unveil what's coming next to Rainbow Six Siege. Watch on Twitch |
| 02/11/2026 |
Rainbow Six Siege Community Checkpoint Recap: Balancing, Testing Grounds, Hostage and more.It’s been a big year for Rainbow Siege, most recently with the introduction of Operation Split Fire and Noor, its new Operator, the introduction of the Legend Division, a 3v3 Arcade Mode, and more. Now, as Year 11 heads towards its final season, the Siege devs shared their insights on these updates and give a sneak peak at what’s to come in the most recent Rainbow Six Siege Community Checkpoint. In case you missed it, here’s what to know: Legend DivisionThe new Legend Division is a permanent solo queue playlist that launched with the mid-season update. It’s designed to provide an elite competitive environment for Champion ranked players, and you must meet the following requirements to participate:
Meeting those requirements is essential for keeping the Legend Division competitive, trustworthy, and rewarding, and will help shape the future of ranked and competitive experiences across Siege. Right now, the Legend Division playlist leans towards a more competitive ruleset than Ranked. This allows players to distinguish them more easily, since the stakes and the level of competition are different from each other. Moving forward, the developers will be closely monitoring feedback from the community, as the most important thing is ensuring the playlist meets the expectations of the players investing their time in it. Ranked Map PoolStarting next season, there will no longer be seasonal Ranked map pool rotations. While the goal of that feature was to keep the Ranked experience feeling fresh, most players didn’t see map rotations as meaningful new content. More often than not, a rotation would foment frustration in the community, especially when a favorite map was replaced with one the players enjoyed less. Moving forward, the Siege dev team is shifting back to a “best of” approach, which will keep the strongest maps in the Ranked pool to provide a more consistent competitive experience. This will also allow players to master a stable set of high-quality maps and develop strategy sustainably. Each Ranked season will have a pool of approximately 15 maps, including the nine maps currently played in Pro competition. Operator and Gameplay BalancingThe Operation Split Fire mid-season update brought several Operator and gameplay balancing updates: Noor
Tachanka
Snake
Valkyrie
Captião
Clash
OSA
Fire
Barbed Wire
The team announced that they’ve heard player feedback on the TCSG, and a nerf will be coming in Y11S4. More balancing updates are coming in the 3.3 update, giving minor but impactful tweaks to Denari, Jackal, and the Commando. However, the 3.3 update will the last of its kind. Based on player feedback that the .1 and .3 updates were too small to notice an impact during matches, starting next season, the .1 and .3 patches will ship fewer but more impactful changes. The season launch and mid-season update patches will still be larger. If you are also curious about what’s next for Mira and Zofia, the dev team is currently testing prototypes that make those Operators more enjoyable to play, while making them more balanced. However, there are no balancing updates that are planned yet. Testing GroundsA new Testing Grounds is coming to Rainbow Six Siege in Y11S4. Testing grounds is a limited-time event that allows devs to test new ideas without affecting gameplay in live matches, the upcoming Testing Grounds will feature Half Reinforcements. These will allow for new possibilities for defensive setup, site construction, and overall team strategy. With the Testing Grounds, devs can see how players use their creativity in unanticipated ways and hear from the community what works and what doesn’t. If you do check out Half Reinforcements in the Testing Grounds, make sure to use the in-game QR code and take the survey! This way the dev team can refine the features based on your feedback before implementing it in Siege. Moving forward, the Testing Grounds will have a bigger role in how the Rainbow Six Siege team develops new features and old ideas with the community. Over the past year, the devs have implemented an increased amount of content and more changes to features such as balancing and map updates; added more Arcade experiences; and a generally faster content cadence. Testing Grounds will help the devs be more deliberate about where they focus their efforts and keep quality content updates coming at that rate. It also gives them a chance to test and refine bold concepts, challenge established assumptions and explore ideas that might not otherwise make it through a traditional development process. Not every experiment will make it into the game, but you’ll get to share your feedback and help the developers build a better understanding of what you want Siege to become. After Half Reinforcements, the next Testing Grounds will feature a Hostage mode rework. It has been in development and has been shaped further by the feedback given by the players and content creators. Now it’s time for the broader Siege community to experience it firsthand and hear your feedback! Hostage and Casual PlaylistsThere is a long-term plan to bring Hostage back into competitive Siege after it goes through the Testing Grounds, depending on what feedback comes from that session. Hostage is a strong mode with a clear objective and obvious stakes, but bringing it back into Ranked comes with high expectations. It needs to be fun, strategically deep, fair for both sides, and able to support the kind of competitive experience that players expect. Through the Testing Grounds, the devs will be able to test those components with real players before making any larger commitments or concrete plans. Looking more immediately at casual playlists, starting in Y11S4, Hostage and Secure Area will be returning to Quick Match as part of the regular playlist rotation. In their current state, those playlists haven’t had the opportunity to evolve as much as Bomb has. As a result, haven’t seen as much player traffic. As the devs rework Hostage, they also want to challenge assumptions about what a casual playlist should be. By adding those two playlists to Quick Match, the team can reintroduce them to Siege, learn how players engage with them, and build a stronger foundation for their future. 3v3 ArcadeOperation Split Fire introduced a limited-time 3v3 Arcade mode, offering players smaller, fast-paced matches that focused on three-pronged attack strategies and triangular defensive tactics. It kept Siege’s tactical core at the forefront while adding an attrition-based element, but with fewer players, shorter rounds, and an overall faster match flow. It quickly became one of the most successful limited-time modes ever offered in Siege, as players returned to the playlist again and again. Because of its popularity, the devs were happy to announce that the 3v3 playlist will return in Y11S4.
Play Rainbow Six Siege today on PlayStation, Xbox, and PC via the Ubisoft Store, Steam, and the Epic Games Store. You can also play with a Ubisoft+ subscription. |
| 27/10/2026 | The Road To Glory Runs Through Osaka![]() The world's best Rainbow Six teams are heading to Osaka to compete for championship glory and valuable qualification points on the road to the Six Invitational. From November 6 to 15, follow every match as elite teams battle through one of the most important events of the season. Whether you're tuning in for the competition, supporting your favorite organizations, or looking to earn rewards, there are plenty of ways to get involved. Make your picks![]() Think you've got champion instincts? Predictions are now open for the Osaka Major. Submit your picks before matches begin, follow the tournament as it unfolds, and earn rewards for making the right calls. Correct predictions can unlock:
Start Predicting Gear up for Osaka![]() Celebrate the Major with exclusive event cosmetics inspired by Osaka. The Osaka Major Bundle lets you bring the spirit of the event into every match with a collection of limited-time cosmetic content created specifically for this year's competition. Show your support for Rainbow Six Esports and represent the Major in style throughout the tournament. View Bundle Show your colors![]() The Osaka Major is more than a tournament. It's an opportunity to support the teams and players you follow throughout the season. Explore official R6 Share team bundles and represent your favorite organizations in-game. Whether you're backing a long-time favorite or discovering a new team during the event, there has never been a better time to get involved in the Rainbow Six Esports scene. Every team has a story. Pick yours and follow their journey through Osaka. Explore Team Bundles Earn Twitch Drops![]() Watching the Osaka Major can be rewarding. Link your Ubisoft and Twitch accounts, tune in to official broadcasts, and earn Twitch Drops throughout the event. Rewards will be available across the competition, giving fans even more reasons to follow every match from start to finish. Don't miss your chance to collect exclusive rewards while witnessing world-class Rainbow Six competition. Learn More |
| 15/10/2026 |
DESIGNER'S NOTES: Y11S3 MID-SEASON UPDATEIn this latest edition of Designer’s Notes, we'll take a deeper dive into the balancing changes introduced in the Y11S3 Mid-Season Update. WIN DELTA VS. PRESENCE AND TOP OPERATOR BANS\ WIN DELTA VS. PRESENCE
\ WIN DELTA VS. PRESENCE
\ TOP OPERATOR BANS
\ TOP OPERATOR BANS
OPERATOR BALANCINGRELEASE FOLLOW-UPNOOR"Noor's ability felt a bit short on multiple fronts, so it is receiving some follow-up changes in order to double down on his shield countering capabilities as well as his survivability. The Horus Lance Launcher will receive multiple improvements to make his ability more reactive, more punishing against ballistic shield operators when they make positioning mistakes, but also more rewarding for the risk Noor takes while equipping the launcher." HORUS LANCE LAUNCHER
MAJOR CHANGESTACHANKATachanka's Shumikha Launcher relies on bouncing projectiles to deploy fire. While this allows him to apply pressure without exposing himself to enemy fire, the behavior can be difficult to control in situations requiring precision. Additionally, the delay caused by the bouncing mechanic reduces responsiveness, which can be critical in fast-paced engagements where even small timing differences can determine the outcome of a round. Therefore, we want to improve usability and responsiveness of the Shumikha Launcher by lowering the skill floor required to use the gadget effectively, while providing players with greater control and adaptability depending on the situation. Introducing an impact-triggered mode allows Tachanka to respond more effectively in precise or time-sensitive scenarios, improving reliability when targeting specific positions or reacting to enemy movement. At the same time, retaining the bouncing behavior preserves his ability to set up layered denial and control space indirectly. The choice between the 2 modes enables greater adaptability, allowing players to select the most appropriate method based on the situation. SHUMIKHA LAUNCHER
SOLID SNAKESolid Snake's Radar provides strong utility across multiple situations, allowing him to apply pressure without much risk. We want to slightly reduce Snake's overall utility to encourage more deliberate usage and clearer prioritization of targets. SOLITON RADAR MK III
VALKYRIEWe want to improve Valkyrie's ability to set up and leverage her cameras more efficiently, enhancing her ability to create lines of sight without increasing her overall power. The addition of the Glaive-12 allows her to create lines of sight more quickly and from further. LOADOUT
REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace. CAPITAOWe want to improve the responsiveness and reliability of Capitao's fire bolts, ensuring they apply pressure more quickly once deployed. FIRE BOLT
CLASHThe Taser only works full power when enemies move toward Clash, while its impact remains significantly low when they run away. This distinction reinforces directional counterplay and encourages players to adapt their positioning during engagements. By increasing the slowdown when enemies retreat we enhance Clash's ability to maintain pressure and control space when enemies attempt to disengage. TASER
OSAThis change allows Osa to place her shield in a wider range of situations, improving flexibility and reducing friction when setting up positions. TALON-8 CLEAR SHIELD
FIREWe want to reinforce the threat and clarity of fire-based hazards across the game by increasing their lethality, ensuring that standing or crossing these areas carries more immediate consequences.
OPERATORS AFFECTED
BARBED WIREThis change reinforces Barbed Wire as a reliable counter to BU-GIs, giving defenders an additional tool to stop its advance. Defenders are rewarded for proper gadget placement, while Ram players are encouraged to plan deployment paths more carefully and account for defensive setups.
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| 15/10/2026 |
See the upcoming changes to Rainbow Six Siege with the release of Y11S3.2. Y11S3.2 Balancing PatchRELEASE FOLLOW-UPNOORHORUS LANCE LAUNCHER
MAJOR CHANGESTACHANKASHUMIKHA LAUNCHER
SOLID SNAKESOLITON RADAR MK III
VALKYRIELOADOUT
REFINEMENT CHANGES"These are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace." CAPITÃOFIRE BOLT
CLASHCCE SHIELD MK2
OSATALON-8 CLEAR SHIELD
FIRE
OPERATORS AND OBJECTS AFFECTED
BARBED WIRE
BUG FIXESGAMEPLAYFIXED - Defenders lose points for destroying their own Barbed Wire. OPERATORSFIXED - The hitbox for Noor's Horus Lance projectiles is too large. FIXED - Noor's Horus Lance Launcher reticle is not impacted by the Reticle Opacity option. FIXED - Osa's Talon-8 Shield's right button goes from ON to OFF when deployed. USER EXPERIENCEFIXED - Players cannot navigate left or right if they select the area above the OPEN NOW button in the Locker. FIXED - Newcomers do not receive a Recruit Rewards pop-up unless they reboot. FIXED - Voice chat indicator sometimes stops appearing. AUDIOFIXED - The drilling sound plays when Noor's Horus Lance projectiles are destroyed by electrified Barbed Wire. Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok. Encountering a bug? Report your experience with Bug Reporter. |
| 14/10/2026 | DOKTOR'S CURSE RETURNSDoktor's Curse is back from October 15 to November 2, bringing one of Rainbow Six Siege's most beloved limited-time events back to the spotlight. Step into Doktor's twisted laboratory and choose your side in the iconic Hide & Seek game mode. Hunt down your prey as a Hunter or evade capture as a Monster using unique abilities designed specifically for this seasonal event. Watch the trailer and prepare for the hunt. CLAIM FREE REWARDS![]() Your journey into Doktor's Lab begins with free rewards. Claim a free Event Pack and unlock an event-exclusive cosmetic. As you continue playing, complete challenges and participate throughout the event to earn even more rewards. Whether you're returning for the Halloween festivities or experiencing Doktor's Curse for the first time, there are plenty of rewards waiting to be uncovered. EXPLORE THE EVENT COLLECTION![]() Bring the horrors of Doktor's Curse into every match with a collection of limited-time cosmetics. Unlock 33 event-exclusive items, discover new Operator bundles for Hibana, Mute, and Grim, and explore a wide range of themed cosmetics inspired by monsters, hunters, and the dark secrets of Doktor's Lab. Check out the event collection. SELENIC TRAIL MEMENTO![]() One of the event's most prestigious rewards has arrived. Inspired by a legendary werewolf hunter, the Selenic Trail M590A1 Memento can now be purchased directly and comes bundled with 5 Event Packs, giving collectors even more opportunities to unlock event-exclusive cosmetics. ENTER DOKTOR'S LAB![]() Doktor's Curse takes place inside Doktor's Lab, a heavily modified version of Clubhouse built specifically for Hide & Seek gameplay. Explore hidden routes, discover new hiding spots, and use the environment to your advantage whether you're tracking Monsters or fighting to survive until time runs out. EARN TWITCH DROPS![]() Watch participating Rainbow Six Siege streams on Twitch and earn additional rewards through Twitch Drops. Link your accounts, tune in during the event, and claim exclusive rewards while watching the action unfold. R6S Twitch Channel |
| 23/09/2026 | Wasteland Circuit Is Here![]() The race is on. For the first time in Rainbow Six Siege, drones take center stage in a brand-new limited-time event. Race through custom-built tracks filled with obstacles, shortcuts, and high-speed challenges in Wasteland Circuit. Watch the trailer and discover everything the event has to offer. Explore the Track![]() Every second counts. Study the Wasteland Circuit map, learn the fastest routes, and master every shortcut as you compete for the best times. Understanding the course is the key to staying ahead of the competition. Earn Free RewardsJump into the event and start earning rewards.Complete challenges throughout Wasteland Circuit to unlock Event Packs, Battle Pass Points, and exclusive customization items inspired by Siege's newest competition. Don't forget to claim your free Event Pack. Discover the Event Collection![]() Customize your Operators with cosmetics inspired by the speed and style of Wasteland Circuit. The Event Collection features exclusive bundles for IQ, Mozzie, Brava, and Twitch, alongside themed customization items designed around Siege's newest event. Get the 7200 Premier Pack![]() Fuel your Wasteland Circuit experience. The 7200 Premier Pack includes: • 7,200 R6 Credits • 7-Day Renown Booster • Exclusive Masterpiece Variant Weapon Skin Stock up on Credits and prepare for everything the event has to offer. Unlock the Crank Ignition![]() Make your mark on Wasteland Circuit. Add Crank Ignition for the G8A1 to your collection and showcase a unique reward inspired by Siege's newest limited-time event. Tune In for Twitch Drops![]() The rewards continue beyond the game. Watch Rainbow Six Siege on Twitch during the event to earn exclusive Twitch Drop rewards and add even more event-themed content to your collection. The Race Starts NowMaster the course, unlock rewards, and experience a whole new side of Rainbow Six Siege.Jump into Wasteland Circuit before the event ends. |
| 23/09/2026 | Rainbow Six Siege обновилась до версии Y11S3.1, которая внесла точечные изменения в баланс оперативников и исправила большое количество ошибок. Масштабной перестройки меты патч не предлагает, однако сразу несколько персонажей получили небольшие усиления. Боезапас Skeleton Key Баку увеличили с 31 до 36 патронов, а Каслу теперь требуется десять ударов для разрушения Armor Panel вместо девяти. F-NATT Dread Mine Фенрира быстрее достигает максимальной дальности действия газа — за 1,9 секунды вместо двух. Evil Eye Маэстро получил девять секунд работы батареи вместо восьми. Усилили и Термита: урон Exothermic Charge вырос с 200 до 220 единиц. Следж теперь быстрее использует Breaching Hammer — время замаха сократили с одной секунды до 0,8. Изменения также затронули дробовики: у M1014 урон увеличили с 28 до 30, а у SPAS-15 — с 24 до 26 единиц. Значительная часть патча посвящена исправлению ошибок, связанных с Noor и его Horus Lance. Разработчики устранили проблемы со складыванием щитов, ограничили возможность снимать устройство в неподходящих ситуациях и исправили отображение и расчёт урона от его огня. Кроме того, улучшили взаимодействие Horus Lance с Ying, Blackbeard и другими оперативниками. Остальные исправления затронули карты House, Villa и Consulate, отображение значков в Team Deathmatch, компас, Match Replay, цвета команд и Shooting Range. Также разработчики исправили проблему, из-за которой игроки после разрыва соединения могли некорректно переподключаться к продолжающемуся матчу. В итоге Y11S3.1 выглядит скорее точечной настройкой Rainbow Six Siege: вместо масштабных изменений Ubisoft сосредоточилась на небольших усилениях и устранении накопившихся технических проблем. |
| 23/09/2026 |
See everything included in the Y11S3.1 update. REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace. BUCKThis allows Buck to maintain his presence for longer, enabling more consistent vertical play and extended utility usage throughout the round. SKELETON KEY
CASTLEThis increases the time and commitment required to clear Castle’s barricades, improving their role in slowing Attacker advances and reinforcing defensive positions. ARMOR PANEL
FENRIRWe want to improve the responsiveness of his gadget when triggering zones. This allows Fenrir to influence engagements more quickly, improving his ability to react to Attacker presence and apply pressure in dynamic situations. F-NATT DREAD MINE
MAESTROWe aim to improve the consistency of his gadget over time. EVIL EYE
THERMITEThis change improves the lethality of Thermite’s charges when activated in contested areas, increasing the risk for Defenders playing close to reinforced surfaces. EXOTHERMIC CHARGE
SLEDGEWe want to improve Sledge’s responsiveness when using his gadget, allowing him to apply destruction more fluidly. BREACHING HAMMER
M1014This buff improves consistency in close-quarters engagements, allowing the M1014 to better fulfill its role without extending its effective range. BASE STATS
OPERATORS AFFECTED
SPAS-15This adjustment increases its effectiveness in close-range fights, making it a more competitive shotgun choice while preserving clear range limitations. BASE STATS
OPERATORS AFFECTED
BUG FIXESGAMEPLAYFixed - "Remove Horus Lance to perform action" tip appears randomly during match. Fixed - Attacker spawn locations aren't aligned or scaled properly on the tactical map for House map. Fixed - Camera shows a blank screen during the end of the round at Basement bombsite on the Villa map. Fixed - Compass location shows 2F Break Room when entering 2F Manager's Office from 2F Administration Office on the Consulate map. Fixed - Question mark icon appears instead of Operator icon in kill feed during Team Deathmatch. OPERATORSFixed - Montagne's Le Roc Shield auto-retracts when hit with Noor's Horus Lance. Fixed - Operators can remove Noor's Horus Lance while holding a secondary gadget. Fixed - Shield Operators can't throw devices if they are hit by Noor's Horus Lance. Fixed - Shield Operators don't take damage from Noor's Horus Lance if they press the embedded Horus Lance against a wall. Fixed - Players can swap to a secondary gadget while affected by Noor's Horus Lance. Fixed - Flames from Noor's Horus Lance go in the wrong direction when on Blackbeard's H.U.L.L Adaptable Shield while Blackbeard is rappelling. Fixed - Ying's Candela doesn't deploy if hit with flames from Noor's Horus Lance. Fixed - Montagne's Le Roc Shield can't be retracted if crouching while removing Noor's Horus Lance. Fixed - Operators can immediately remove Noor's Horus Lance from the shield on their back by cancelling the animation. Fixed - Flames from Noor's Horus Lance don't damage Opponents when deployed on top of a door frame. Fixed - Operators continue moving when hit by Noor's Horus Lance. Fixed - Flame effect doesn't play when top of Opponent's shield is hit by Noor's Horus Lance while in the prone position. Fixed - Decoys occasionally face the wrong direction when deployed by Alibi's Prisma. USER EXPERIENCEFixed - Entering and Exiting Match Replay resets team colors to default if they are changed from default. Fixed - C4 Detonator shows as white when team color settings are changed from default. Fixed - Teammates in the Shooting Range won't follow the Squad Leader into a Custom Online Lobby. Fixed - Players in a Squad can't reconnect to an ongoing match after disconnecting.
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| 22/09/2026 | Ubisoft ожидает, что релиз GTA 6 в ноябре заметно повлияет на онлайн Rainbow Six Siege, однако команда игры не собирается просто пережидать этот период. По словам креативного директора Rainbow Six Siege Джошуа Миллса, игроки, которые останутся в игре, получат максимум внимания со стороны разработчиков. «Неважно, какой у вас жанр — после выхода GTA 6 вы почувствуете удар. Люди будут играть в неё, а потом вернутся. Чёрт, мы все будем играть в неё», — заявил Миллс в разговоре с The Game Business. По его словам, команде важно заранее правильно оценивать ситуацию и не паниковать из-за временного падения числа игроков. Rainbow Six Siege вышла ещё в 2015 году и за это время сформировала преданную аудиторию, однако разработчики понимают, что многие игроки наверняка захотят хотя бы на время отправиться в мир GTA 6. Ubisoft не собирается снижать активность в игре из-за конкурента. «Наше золотое правило — обслуживать игроков, которые остаются с нами, как королей и королев», — рассказал Миллс. Команда намерена, наоборот, уделять ещё больше внимания тем, кто продолжит играть в Rainbow Six Siege. Особенно кстати придётся четвёртый сезон игры, запуск которого запланирован примерно на то же время, что и релиз GTA 6. Миллс также намекнул, что разработчики придерживают несколько пока не анонсированных сюрпризов, которые должны привлечь внимание игроков. |
| 22/09/2026 | Аудитория тактического шутера Rainbow Six Siege переживает масштабный демографический сдвиг, спровоцировавший серьезные изменения в геймплее и сетевом коде. Креативный директор проекта в студии Ubisoft Montreal Джошуа Миллс подтвердил, что в проект массово приходят более молодые пользователи с совершенно иными привычками. Новое поколение геймеров игнорирует позиционное планирование и пытается навязать игре темп аркадных сетевых боевиков, что вынуждает разработчиков жестко отстаивать базовые принципы тактики. Проекту исполнилось почти 11 лет, а игроки, начинавшие штурмовать здания в 18-летнем возрасте на релизе, сейчас приближаются к 30 годам. Джошуа Миллс отметил, что взрослые геймеры, включая его самого, уже не обладают прежней резкостью реакции и делают ставку на глубокое понимание локаций, гаджеты и командные маневры. Молодая же аудитория выросла на совершенно других скоростях, полагаясь исключительно на микромоторику, мгновенные хедшоты и агрессивное сокращение дистанции. Подобное поведение привело к возникновению агрессивного соревновательного стиля, в котором оперативники передвигаются рывками и безостановочно стреляют на бегу. По словам Джошуа Миллса, юные киберспортсмены довели механику выглядывания из-за углов до такого абсурда, что скорость движений буквально ломала сетевой код игры. Когда бойцы антитеррора начинают носиться по комнатам словно Рэмбо, разрушается вся атмосфера реалистичной спецоперации, а игра перестает восприниматься как серьезный симулятор элитного спецназа. Чтобы спасти проект от превращения в бессмысленный тир, разработчики пошли на непопулярные технические ограничения. Студия намеренно замедлила переход в режим прицеливания через оптику и урезала мобильность персонажей во время стрельбы. Креативный директор подчеркнул, что игра всегда задумывалась как шахматы среди шутеров, и любые попытки превратить ее в скоростной боевик встречали немедленное сопротивление со стороны хардкорного сообщества. Несмотря на рыночное давление и желание издателей угодить молодежи быстрыми механиками, студия не собирается идти на поводу у трендов. Джошуа Миллс открыто заявил, что тем, кто ищет постоянную беготню со стрельбой во все стороны, Rainbow Six Siege просто не подходит. Команда намерена сохранять верность размеренному и вдумчивому темпу оригинальной франшизы, даже если это отпугнет часть импульсивных новичков. Одновременно с этим авторы пытаются решить проблему запредельного порога вхождения для неподготовленных пользователей, погибающих в первые секунды матчей и мгновенно удаляющих клиент. Для обучения новичков в проект внедрили искусственный интеллект на базе машинного обучения, натренированный на поведении живых игроков, а также добавили мини-карту в быстрые матчи. Подобные меры призваны помочь неопытным игрокам понять архитектуру уровней и расстановку ловушек без упрощения рейтинговых баталий. |
| 17/09/2026 | Until October 1, join us in celebrating 40 years of gaming! Save up to 90% on top games and DLC, including Rainbow Six Siege and more. https://store.steampowered.com/app/359550?utm_source=partner-site&utm_medium=partner&utm_campaign=ubi40-sale_2609&utm_content=banner |
| 08/09/2026 | A Fresh Way to Play SiegeAvailable from September 8 to September 21, the new 3v3 Arcade limited-time mode introduces a faster and more accessible way to experience Rainbow Six Siege.Built around smaller teams and shorter matches, 3v3 Arcade delivers quick action while preserving the tactical gameplay that defines Siege. Smaller Teams. Faster Matches.Whether you're looking for a break from Ranked or want to jump into a quick session with friends, 3v3 Arcade offers a fresh experience with lower commitment and plenty of opportunities to experiment.Try new Operators, test different strategies, and enjoy a faster pace without sacrificing tactical decision-making. Challenge Your Squad3v3 Arcade creates new opportunities for teamwork, creativity, and intense moments. Adapt your tactics, coordinate with your teammates, and discover a different side of Siege.Play Before It's GoneThe 3v3 Arcade event is only available until September 21. Gather your squad and experience this limited-time mode before it leaves Siege. |
| 02/09/2026 | Join us for a replay of the Rainbow Six Siege Community Checkpoint. Recorded LIVE on Day 4 of Gamescom 2026. |
| 01/09/2026 |
You can find here the updates and fixes made over the course of the Y11S3 Season Test Server. BUG FIXESGAMEPLAYFixed – AI training bots will try to break Azami's Kiba Barriers instead of navigating around them. Fixed – AI training bots do not spawn in the Yacht map of the Clear House playlist. Fixed – AI training bots rappel slowly. Fixed – Players cannot aim down sights using the iron sights on the Bearing 9 or Super Shorty. Fixed – Several tutorial objectives in the Shooting Range cannot be completed. OPERATORSFixed – The extend and retract animations of Montagne's Le Roc Shield are not smooth. Fixed – Pulse's Cardiac Sensor does not display detected enemies. USER EXPERIENCEFixed – Players cannot change the match settings if they become Squad Leader while in the Essentials tab of Playlists. Fixed – If players pick the same Operators in 3v3 Arcade, the game crashes when a match finishes. Fixed – Operator Guide images do not load when navigating using the keyboard arrows. Fixed – Horizontal grips are unavailable when customizing guns. AUDIOFixed – If players disable voice chat while in the main menu, their voice chat is still active when they start a match. Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok. |
| 01/09/2026 | Operation Split Fire Is LiveYear 11 Season 3 has arrived. Step into Operation Split Fire and experience new tactical opportunities with Noor, Rainbow Six Siege's first Egyptian Defender. Armed with the Horus Lance Launcher, Noor can pressure attackers through walls, floors, ceilings, and even shields, creating powerful new defensive strategies.Meet NoorNoor joins Team Rainbow Six Siege as a Defender built to challenge shield operators and disrupt attacker momentum. His unique gadget fires piercing projectiles that attach to surfaces or shields before unleashing flames on both sides, opening up new opportunities for area denial and tactical plays. Whether you're protecting objectives or shutting down aggressive pushes, Noor brings a fresh layer of strategy to every round. Unlock the Season 3 Battle Pass![]() Take your Operation Split Fire experience further with the Season 3 Battle Pass. Progress through the season to unlock exclusive rewards, including customization items, weapon skins, packs, boosters, and more. Looking for a head start? Upgrade to the Battle Pass Bundle, which includes: • Premium Battle Pass access • 25 Tier Skips • 7-Day Renown Booster Get immediate rewards and accelerate your progression throughout the season. https://rainbow6.com/battlepass Villa Evolves![]() Season 3 introduces the first Targeted Map Update with significant changes to Villa. The Dining Room and Kitchen bomb site has been relocated to the Basement, supported by permanent layout adjustments designed to improve site viability and increase strategic diversity. Learn new rotations, adapt your defenses, and discover fresh ways to attack one of Siege's most iconic maps. Jump Into 3v3 Arcade![]() Looking for a faster way to play Siege? From September 8 to September 21, experience the new 3v3 Arcade limited-time mode. Featuring smaller teams and shorter matches, this mode delivers a quicker, more accessible Siege experience while preserving the tactical gameplay at the heart of Rainbow Six Siege. Experiment with Operators, test new strategies, and jump into the action with less commitment than a traditional 5v5 match. Paragon Frost Arrives September 3![]() Customize Frost with the new Paragon Frost Bundle, available beginning September 3. Featuring the Unsurpassed Wintry Soul collection, this premium bundle includes exclusive customization items, a Masterpiece skin for the 9mm C1, weapon skins, an animated card, a victory dance, and more. Bring Frost's elite winter style to the battlefield. Get the 5,000 Premier Pack![]() Prepare for everything Operation Split Fire has to offer with the 5,000 Premier Pack. The pack includes: • 5,000 R6 Credits • 7-Day Renown Booster • 2 Weapon Skins Stock up on Credits and unlock the content you want throughout Season 3. Operation Split Fire AwaitsWith a new Defender, major gameplay updates, fresh progression systems, limited-time modes, and exciting rewards, there's never been a better time to jump back into Rainbow Six Siege.Deploy now and experience everything Operation Split Fire has to offer. |
| 27/08/2026 | TACTICAL. TURN-BASED. RAINBOW SIX.Tom Clancy’s Rainbow Six Tactics is a single-player, turn-based tactical game set in the iconic Rainbow Six universe. Step into the role of commander, rebuild the unit, and deploy elite operators across dangerous missions worldwide to stop a shadowy conspiracy. https://store.steampowered.com/app/3621390 COMMAND OPERATOR SQUADS IN TENSE BATTLES![]() Assemble squads of operators, each with signature abilities and gear. Analyze the battlefield with recon tools, choose your approach, take part in tense, turn-based tactical battles, and use destructible environments to create new opportunities. Learn more |
| 26/08/2026 | Rainbow Six Siege takes center stage at Gamescom 2026. Join us for a dedicated afternoon packed with developer insights, community activities, and special guests live from the Ubisoft Community Lounge. Saturday, August 29th • from 4:00 PM CEST to 7:00 PM CEST Rainbow 6 Siege x Rainbow 6 Tactics - Bridging Worlds & Stories - 16:00 CEST Rainbow 6 Siege Community Checkpoint - 17:00 CEST Watch on YouTube | Watch on Twitch | Check the Schedule |
| 17/08/2026 |
In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes coming with Y11S3 and share insight into the reasons behind them. WIN DELTA VS. PRESENCE AND TOP OPERATOR BANS\ WIN DELTA VS. PRESENCE
\ WIN DELTA VS. PRESENCE
\ TOP OPERATOR BANS
\ TOP OPERATOR BANS
MAJOR CHANGESDOKKAEBIWe want to reinforce interactivity and counterplay during the execution of the Jegeo Payload, while ensuring Dokkaebi's success depends on positioning, timing, and risk management. Requiring a continuous connection between Dokkaebi's tablet and the target's phone introduces a clearer risk-reward dynamic to the Jegeo Payload. Defenders can actively interrupt the process using gadgets, such as Signal Disruptors, or by eliminating Dokkaebi. The tablet remaining active and detectable by electronic detectors, such as Solis' SPEC-IO, throughout the upload further increases this risk. This encourages more deliberate positioning and careful timing when committing to the ability. Additionally, replacing EMP Impact Grenades with Breach Charges removes unintended self-disruption, as EMP effects could interrupt the connection by disabling the target's phone. JEGEO PAYLOAD
LOADOUT
KALIWe want to improve Kali's fluidity and adaptability across engagement distances, allowing her to participate more actively in a wider range of scenarios. Removing the ADS cancelation when swapping to the V-Lance improves overall responsiveness, allowing Kali to use her gadget more fluidly without disengaging from fights. This change better integrates her utility into moment-to-moment gameplay. The updated scope magnifications are designed to be more practical across different distances. Aligning the default magnification with an existing value also reduces the learning curve, while lowering the higher magnification makes it more usable without compromising Kali's effectiveness at longer ranges. Additionally, the faster bolt-action cycle reduces downtime between shots, and the increased ammunition allows for more consistent participation throughout the round. To balance this increased fluidity, higher recoil reinforces the need for precision in follow-up shots, while increased hip fire spread limits effectiveness in close-range situations. Together, these adjustments make Kali a more active operator and reward precision, adaptability, and engagement awareness while maintaining clear trade-offs. V-LANCE
CSRX 300
SMG-12The SMG-12 offers an extremely high rate of fire, allowing it to deliver significant damage output in very short timeframes. Despite its intended trade-offs, its current damage, magazine size, and total ammo pool can enable excessive sustained pressure, particularly in close-range engagements. These changes emphasize controlled bursts over prolonged firing, increasing the importance of precision and timing. Players will need to be more selective in how they commit to engagements, as missed shots or overuse will carry greater consequences. BASE STATS
OPERATORS AFFECTED
ARUNIAruni and Tubarão both have access to DMRs that already offer strong long-range precision and high per-shot damage. When paired with certain barrel attachments, these weapons can become overly consistent in reducing recoil, particularly in rapid follow-up shots. Without access to the Muzzle Brake, these weapons should require greater recoil management between consecutive shots, reinforcing their precision-focused gameplay. This adjustment reduces the overall firing consistency. LOADOUT
TUBARÃOLOADOUT
AR-15.50Lowering damage reduces the reliability of securing eliminations in fewer shots, particularly against higher-health targets, while increased recoil makes rapid follow-up shots more demanding. Together, these changes decrease overall engagement consistency, especially when holding long sightlines or chaining shots under pressure. Defenders using these DMRs will need to rely more on precision and positioning, rather than sustained accuracy. This should bring the AR-15.50 and the Mk 14 EBR performance more in line with defensive expectations, preserving their high-impact potential without allowing them to dominate extended engagements. BASE STATS
RECOIL – M&K & CONTROLLER
OPERATORS AFFECTED
MK14 EBRBASE STATS
RECOIL – M&K & CONTROLLER
OPERATORS AFFECTED
REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace. LIONThis adjustment slightly increases the effectiveness of coordinated scans by tightening defender reaction windows, while maintaining the ability to avoid detection through careful positioning. EE-ONE-D
KAPKANWe want to reinforce the lethality of Kapkan’s traps when triggered, increasing their effectiveness and raising the overall threat level. ENTRY DENIAL DEVICE
ECHOThis adjustment allows for more frequent use of Sonic Bursts, increasing Echo’s presence over time while keeping clear opportunities for attackers to play around cooldowns. YOKAI
SPSMG9This buff improves the weapon’s lethality and reliability in short-range fights, making it a more competitive choice without significantly impacting balance at longer ranges. BASE STATS
OPERATORS AFFECTED
CLAYMOREThis increase improves consistency in eliminating targets caught within the blast, strengthening its role as a dependable anti-flank tool while maintaining clear visual counterplay. BASE STATS
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| 16/08/2026 | Operation Split FireOperation Split Fire introduces a new chapter for Rainbow Six Siege. From the arrival of Noor to the launch of Legend Division, targeted map updates, and new gameplay experiences, Season 3 expands the tactical possibilities available to every player. Get a complete look at the features, updates, and content coming throughout the season. Meet Noor![]() Noor joins Team Rainbow as the first Egyptian Operator in Siege. Designed as a direct counter to shield-heavy strategies, this new Defender uses the Horus Lance Launcher to fire piercing projectiles that attach to surfaces and shields before emitting flames. Whether used through walls, floors, or ceilings, Noor creates new opportunities for area denial, site control, and creative defensive plays. Discover Noor The Ultimate Rank![]() Season 3 introduces Legend Division, a new competitive tier above Champion created for Siege's most dedicated and skilled players. Designed to provide a greater challenge and clearer distinction at the top of Ranked play, Legend Division represents the highest competitive achievement currently available in Rainbow Six Siege. Villa Reworked![]() Villa becomes the first map to receive a Targeted Map Update. Rather than a full rework, specific areas of the map have been adjusted to create new strategic opportunities and improve site selection variety. A relocated bomb site and permanent layout changes bring fresh tactics to one of Siege's most recognizable battlegrounds while preserving the map players know. Even More Awaits![]() Operation Split Fire delivers more than new competitive features. Jump into the limited-time 3v3 Arcade mode for faster, lower-commitment matches while retaining Siege's tactical core. Explore modernized versions of Stadium Alpha, Stadium Bravo, House, Tutorials, and the Shooting Range. Season 3 also introduces a range of major balancing updates affecting Operators, weapons, and gadgets to keep the meta evolving and gameplay feeling fresh. Discover All |
| 15/08/2026 | The Rainbow Six Siege Year 11, Season 3 update is Operation Split Fire, and it adds Egyptian defense operator Noor to the competitive FPS. Read the full story on PCGamesN: Rainbow Six Siege Season 3 adds drone racing, and an operator "to break the shield meta wide open" |
| 05/08/2026 | Rengoku Is LiveFrom August 5 to August 26, step into a renewed Rengoku experience. Face supernatural forces, seize powerful rewards, and fight for control in battles shaped by myth and legend.A Skyscraper Transformed![]() Fight across a reimagined version of Skyscraper, stripped of modern distractions and reshaped by ancient forces. Capture shifting Altars, take control, and adapt as the fight moves across the map. Build Your Rengoku Collection![]() From fearsome Operator bundles to legendary weapon customization, every reward carries the mark of Rengoku. Collect them all and showcase your dedication. Access the full collection on the event page. Fortune's Quarry - Memento![]() A Mythical masterpiece for the T-95 LSW. Fortune's Quarry channels the strange power of Rengoku into a weapon worthy of legends. Claim it and bring its power into the fight. An Exclusive Twitch Drop Awaits![]() Head to the Rainbow Six Siege Twitch channel during Rengoku and tune in to claim an exclusive Twitch Drop reward for your collection. |
| 04/08/2026 |
See the upcoming changes with the release of Y11S2.3. CHANGES TO OPERATORSHIBANA"Hibana's X-Kairos already offers a high degree of flexibility, but deploying pellets can sometimes leave her exposed for longer than intended. This small adjustment reduces the delay before detonation, allowing her to act more quickly after committing utility." X-KAIROS
MAVERICK"Resource management is a core part of Maverick's gameplay. Increasing the available fuel gives players a bit more flexibility when creating openings, making the Breaching Torch more forgiving, without changing its overall role." BREACHING TORCH
FUZE"Fuze's Cluster Charges can be difficult to deploy on reinforced surfaces without exposing him to defenders. This small speed increase improves responsiveness and allows him to execute plays more reliably." CLUSTER CHARGE
TUBARÃO"The Zoto Canister's area of effect plays a key role in controlling space and denying actions. This small increase improves coverage and placement forgiveness, making its impact more consistent." ZOTO CANISTER
ORYX"Oryx's mobility is central to his identity. Reducing the dash recharge time allows him to reposition and react more frequently, reinforcing his role as a highly mobile defender." REMAH DASH
MUTE"Mute's Signal Disruptors often require very precise placement to cover key entry points and drone paths. This increase in range makes deployments more forgiving and improves coverage consistency without changing how the gadget is used." SIGNAL DISRUPTOR
CHANGES TO WEAPONS AND EQUIPMENTImpact EMP Grenade"Impact EMP Grenades often rely on precise placement to affect multiple electronic devices. Increasing their radius makes these interactions more forgiving and consistent, without significantly expanding their overall utility." CHANGES
REAPER MK2"The Reaper MK2 is receiving a recoil refinement focused on improving comfort and consistency across both Mouse & Keyboard and Controller. These adjustments should make sustained fire more manageable without altering the weapon's overall identity." RECOIL – M&K & CONTROLLER
BUG FIXESGAMEPLAYFIXED - Rappelling Attackers sometimes cannot enter balconies in Chalet. FIXED - Defenders are not detected outside at EXT Garage in Villa. FIXED - Operator is disabled and frozen in crouch if hit by concussion effect during Armor Pack pick up animation. FIXED - The hitbox of the fully extended Roc Shield is bigger than the model. USER EXPERIENCEFIXED - Default value for "Crossplay & Input devices" setting is Mouse & Keyboard. FIXED - The Match Cancellation Vote will disappear should a second player from the same team disconnects. FIXED - Players with Elite and third party XBOX controllers plugged into consoles are being placed in PC lobbies. FIXED - Mouse & Keyboard is not detected on console. FIXED - Equipped items in the Locker do not show the equipped state. FIXED - 5 player squads in a PVE Quick Match get stuck in infinite loading during the second round.
Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok. Encountering a bug? Report your experience at R6Fix. |
| 16/07/2026 | Operation System Override took Rainbow Six Siege by storm when it launched on June 2, bringing a major Dokkaebi rework, the new-yet-familiar Calypso Casino map, and a competitive overhaul with Ranked 3.0. Now, halfway through the season, the development team is implementing additional Operator balancing, mouse and keyboard support for consoles, a limited-time event, a Ranked map rotation, and rotating Operator trials. 1v1 Arcade Returns TodayThe fan-favorite limited-time event is back, bringing Siege’s intense tactical gameplay into a fast-paced, 1v1 duel environment. A pure test of your skill, the 1v1 arcade is filled with short, high-intensity matches that focus on gunplay, movement, and gadget skill. Gameplay was designed based on community feedback, and features shorter matches, less downtime, and more variety. Some changes from the last iteration include:
The 1v1 arcade is out now and runs for two weeks, so don’t miss a moment of the action! Operator Balancing UpdatesSeveral Operators have been slightly rebalanced to help improve fair, competitive gameplay; make them more versatile in gameplay; and help cement their role in an Attacker or Defender lineup. Dokkaebi
Wamai
Jäger
Zofia
Lesion
Twitch
Melusi
Rauora
416-C Carbine
Mouse and Keyboard SupportNative mouse and keyboard support on consoles is officially here, covering gameplay, UI, and system interactions. Text chat is also available to all members of squads that have mouse and keyboard players for seamless team communication. To ensure competitive fairness, the game will automatically detect what input you’re using, and mouse and keyboard players will be placed in the PC crossplay matchmaking pool. Mousetrap enforcement remains active for players who attempt to circumvent these matchmaking rules. Ranked Map RotationA mid-season update means a Ranked map rotation to help keep the competitive experience feel fresh and varied. Maps Added
Maps Removed
The Pro League maps and Showcased maps remain unchanged. Rotating Trial Operators Rotating trial Operators gives players a chance to test out Operators they don’t already own. Every week, 3 Attackers and 3 Defenders will be available for free, and can be used for Enlisted, Quick Match, Team Deathmatch, Unranked, Ranked, Siege Cup matches. This week’s Operators are:
Play Rainbow Six Siege today on Steam! |
| 15/07/2026 |
In this latest edition of Designer’s Notes, we'll take a deeper dive into the balancing changes introduced in the Mid-Season Update. WIN DELTA VS. PRESENCE AND TOP OPERATOR BANS\ WIN DELTA VS. PRESENCE
\ WIN DELTA VS. PRESENCE
\ TOP OPERATOR BANS
\ TOP OPERATOR BANS
OPERATOR BALANCINGWAMAIWamai and Jäger occupy a similar space as projectile denial operators, and our goal is to maintain their shared role while further differentiating their gameplay. Wamai’s ability has always offered more flexibility and reactivity than Jäger’s, but it also requires greater player attention to leverage effectively. With this set of changes, we are emphasizing that reactive playstyle by making Mag‑Nets more available and responsive, while also expanding his loadout flexibility. Our intent is to reinforce Wamai as a catcher who rewards higher player input and awareness, allowing him to adapt more effectively throughout the round. MAG-NET SYSTEM
LOADOUTGadgets:
DOKKAEBIA longer per-target cooldown reduces repeated pressure on the same defenders, providing clearer recovery windows. Players who have already been affected gain temporary relief, allowing for repositioning and more meaningful decision-making. At the same time, Dokkaebi gains flexibility, as her effectiveness is no longer tied to a single cooldown. This enables more adaptative usage, rewarding awareness of defender positioning and better timing when coordinating pushes. The new cooldown system also encourages Dokkaebi to distribute the activations more thoughtfully. Focusing repeatedly on the same target or sending a payload when not ready to capitalize on it becomes less efficient and effective, promoting more strategic target selection. JEGEO PAYLOAD
JÄGERAlongside the updates to Wamai, we are making targeted adjustments to Jäger to further differentiate their roles as projectile denial operators. Jäger will return to a 3 Speed - 1 Health configuration, reinforcing his strength in mobility. Unlike Wamai, Jäger’s utility is more static once deployed, making repositioning and adaptation during the round more limited. Increasing his mobility allows for faster rotations across the map and more efficient deployment during the Preparation Phase. Additionally, we are improving the recoil control of the 416‑C to increase its consistency; more details can be found in the Refinement Changes section further down. BASE STATS
ZOFIAIn Y11S1.3, we began refining Zofia’s kit by improving the recoil of the M762, followed in Y11S2.0 by restoring her 2 Health / 2 Speed configuration to reinforce her mobility and overall reliability in engagements. As part of this continued refinement, we are increasing the available ammunition for the KS79 Lifeline, raising both Concussion and Impact Grenades to 3 charges each. This adjustment is intended to give Zofia more flexibility and presence throughout the round, allowing her to apply her utility more consistently while reinforcing her role as a versatile and adaptable attacker. KS79 LIFELINEIncreased Ammunition:
REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace. 416-CThe 416‑C was historically a very strong weapon, particularly when paired with the higher demand for projectile denial, contributing to Jäger’s popularity on defense. As part of the broader adjustments aimed at reinforcing Jäger’s role, we are smoothing the recoil of the 416‑C to improve its consistency, especially in longer‑range engagements. Given that Jäger’s utility is more static and straightforward compared to Wamai’s, this change ensures that his primary weapon remains reliable and accessible. Our goal is to support Jäger’s identity as a more straightforward catcher, allowing both experienced players and newcomers to engage effectively without lowering the skill ceiling tied to recoil control. RECOIL – M&K & CONTROLLER
OPERATORS AFFECTED
RAUORAThis adjustment smooths out some remaining awkward interactions, making Rauora’s ability more comfortable and reliable to use in practice. D.O.M. PANEL
MELUSIA minor increase to Banshee’s area of effect improves placement forgiveness and overall usability, without changing its core impact. BANSHEE
TWITCHReducing the Shock Drone charge time slightly increases the payoff for well‑managed drones, improving their consistency over the course of a round. SHOCK DRONE
LESIONFaster Gu Mine refills enhance Lesion’s long‑term presence, allowing surviving traps to maintain relevance deeper into the round. GU MINE
Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp, TikTok and YouTube. Encountering a bug? Report your experience at R6Fix. |
| 14/07/2026 |
See the upcoming changes with the release of Y11S2.2. MOUSE & KEYBOARD SUPPORT ON CONSOLESM&K is coming to consoles! Their use will be allowed in the PC crossplay pool, but will still be forbidden in other pools. Teams with console players will have stronger communication, as M&K makes text chat available to all. You can decide whether a Custom Game allows mouse and keyboard with a new Input Device option added to match settings. ARCADE 1v1 BOMB1v1 is back. After listening closely to community feedback, we’ve rolled out a set of changes aimed at making matches faster, fairer, and more competitive. MAP POOLCoastline, Consulate, and Outback have been added to the pool and House has been removed. MATCHMAKINGWe tweaked the matchmaking configuration for the 1v1 Arcade to better reflect the skill level of players. SETTINGS
BALACNING: MAJOR CHANGESDOKKAEBIJEGEO PAYLOAD
WAMAIMAG-NET SYSTEM
LOADOUT Gadgets:
JÄGERBASE STATS
ZOFIAKS79 LIFELINE
BALANCING: REFINEMENT CHANGES416-CRECOIL – M&K & CONTROLLER
OPERATORS AFFECTED
RAUORAD.O.M. PANEL
MELUSIBANSHEE SONIC DEFENSE
TWITCHSHOCK DRONE
LESIONGU MINE
BUG FIXESGAMEPLAYFIXED – Mute's Signal Disruptor will disable the ACOG or Holo sights when equipped on the XK23. FIXED – XK23 Magazine briefly spawns at wrong location when cancelling a tactical reload and then reloading an empty magazine. FIXED – AI do not deploy their gadgets in the Kanal map's 1F Security room and 1F Map Room. USER EXPERIENCEFIXED – Sometimes microphone icons are greyed out and players are unable to communicate with voice chat. Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok. Encountering a bug? Report your experience at R6Fix. |
| 30/06/2026 |
Marketplace & Economy: A New DirectionSince its introduction, Marketplace has been a meaningful step forward for trading and player-driven economy in Rainbow Six Siege, but it has also revealed important new challenges, both in player security and in how the in-game economy functions overall. We’ve seen harmful behaviors like account theft, botting, and credit transfers, with a significant share of transactions tied to malicious activity. At the same time, the Marketplace introduced economic issues such as pricing instability, distorted item circulation, and broader imbalances. Reintroducing it today would bring back both security risks and economic disruption, which is why we need to focus on rebuilding a safer, fairer, and more robust system. This includes stronger account protection, better monitoring tools, and a trading system that fits within a balanced in-game economy. Alongside this work, we’re also making adjustments to the broader economy to improve how players access and experience content. SEASON 3 - UPCOMING ECONOMY CHANGESStarting in Season 3, new event packs will transition to R6 Credits only. M.U.T.E. Protocol: Flesh & Metal and Rengoku will be the final events where new collection packs can be purchased with Renown. Older collections will, however, return with dual-currency options, creating more opportunities to spend Renown and keeping it meaningful and more rewarding over time. We’re also making Masterpieces more accessible, one of the key improvements coming to events. Previously, unlocking a Masterpiece required completing an entire collection, limiting access to a small portion of players each season. Going forward, starting with Season 3, you’ll be able to purchase the Masterpiece directly with R6 Credits and it will include event packs. As we continue rebalancing the economy, Marketplace will remain closed. Reintroducing it is not only a matter of fixes; it requires rebuilding key foundations to address both security and economic challenges in a sustainable way. Our goal is to build a system that protects players and delivers a fair, rewarding, and lasting in-game economy for all. This is a long-term effort, and while that work continues behind the scenes, our immediate focus is on delivering gameplay improvements. |
| 30/06/2026 |
RANKED 3.0: EARLY ADJUSTMENTS & PLAYER FEEDBACKFollowing the rollout of Ranked 3.0, the team addressed several key topics raised by the community, focusing on clarity, fairness, and long-term competitive integrity. Placement Matches & Progression Placements this season were designed to reveal a player's existing skill level from the previous system, Ranked 2.0, where ranking was tied to hidden MMR. The goal was to make that skill level visible again at the start of the season. However, the team acknowledged that placements didn't feel impactful enough for many players. Adjustments are already planned so placement matches will carry more weight in determining starting rank in future seasons. Champion Rank Philosophy Champion is intended to represent sustained, high-level performance and not a short snapshot at the start of a season. Because of this, players cannot place directly into Champion. Instead, it must be earned through consistent performance over time in a constantly evolving competitive environment that includes new operators, maps, and balancing updates. KDA and Rank KDA is not a factor in rank progression. Siege prioritizes teamwork and impact, where roles like support, intel gathering, and utility usage can be just as impactful as eliminations. The system is designed to reward winning as a team rather than individual stat performance. Rank Distribution Players highlighted issues with rank distribution early in the season, particularly clustering in higher ranks. This is not intended for long-term experience, and future adjustments to placement matches aim to create clearer separation between ranks and improve matchmaking quality.
System Improvements Already in Progress The team has already implemented several updates based on feedback and live data:
These changes are part of an ongoing effort to refine Ranked 3.0 over time. DOKKAEBI BALANCING UPDATESThe Dokkaebi remaster has been one of the most discussed changes this season. The team revealed that her redesign was the result of nearly two years of iteration, ultimately requiring a full rework of her balancing tools. While the new design successfully addressed long-standing issues, it also led to an overcorrection to restore her impact, resulting in her current strength level. Below you can find what's being done to address this both now and moving forward: Short-Term Adjustments Incremental updates are being deployed this season:
Future Counterplay Improvements Looking ahead to Season 3, Dokkaebi's ability will shift to a signal-based system:
These changes aim to maintain her identity as a powerful attacker while improving counterplay and fairness. The team also noted that the new seasonal content cadence allows for faster and more responsive balancing updates throughout a season. CALYPSO CASINO: LEARNING FROM PLAYER EXPERIENCEThe team also discussed that the introduction of Calypso Casino provided valuable insights into how new maps are integrated into Ranked. Balancing Variety and Exposure While featuring Calypso heavily ensured players experienced the new content, it also reduced overall map variety, something players clearly missed. The team is now exploring alternative ways to encourage engagement with new maps without limiting variety across the playlist. Tips for Learning New Maps Players looking to improve their map knowledge can take advantage of:
The team also confirmed ongoing discussions around improving tools to help players learn maps when they are first introduced. 1v1 PLAYLIST RETURNSThe 1v1 Playlist is making a comeback at the midway point of Season 2, following strong engagement and positive feedback from players. Player Feedback & Improvements Feedback from surveys highlighted clear priorities for the mode:
These insights directly shaped the next iteration. What's New in the Next Iteration
Looking Ahead While a Ranked version of 1v1 isn't included yet, it remains one of the most requested features. The team is focusing on refining the core experience first before introducing a competitive layer. FEEDBACK CONTINUES TO SHAPE SIEGEThroughout the discussion, the dev team reinforced that player feedback remains central to ongoing updates. From Ranked adjustments to playlist improvements, community input, paired with live data, continues to guide development priorities. WATCH THE FULL LIVESTREAMFor more details and deeper insights from the dev team, watch the Community Checkpoint #3 livestream VOD and hear directly from the developers about what's next for Rainbow Six Siege. |
| 25/06/2026 |
BALANCINGDOKKAEBIIntroducing a cooldown will limit the ability to chain activations in quick succession, reducing constant pressure on Defenders. This change creates more defined engagement windows, giving Defenders additional opportunities to reposition between uses. It also reinforces the importance of timing and coordination for Dokkaebi players. JEGEO PAYLOAD
REFINEMENT CHANGESThese are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. Our goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace. SENSA small boost to Sens battery will allow them to be more flexible around the R.O.U. Projector System. R.O.U. PROJECTOR SYSTEM
IQThis change aims to give IQ more comfort while using her Electronics Detector. ELECTRONICS DETECTOR
ASHDeploying breaching rounds will now require less precision thanks to the extra range. BREACHING ROUND
FINKAThis change aims to make Finka more reliable. Charges will be available faster, allowing her to give better coverage to the team. ADRENAL SURGE
THATCHERThatcher’s EMP radius is already in a healthy spot, but grouping multiple gadgets into a single throw can sometimes require awkward positioning. This change is intended to make that interaction more comfortable and consistent, without increasing Thatcher’s overall power. E.G.S. DISRUPTOR
THORNIn Y10S4.2, Thorn received a set of changes that significantly increased her win rate and presence. With this update, we are introducing a small adjustment aimed at trimming her power level by reducing the punishment for surviving Razorbloom Shells, making successful escapes slightly more forgiving. RAZORBLOOM SHELL
SC3000KZero’s weapon is already in a healthy state, but we are slightly smoothing its recoil. This set of changes is intended to improve recoil consistency and comfort across all input types, without affecting the weapon’s overall effectiveness. RECOIL – \
BULLET PROOF CAMERAOpportunities to use the Bulletproof Camera’s EMP Dart are limited, so we want each activation to feel more impactful. This small improvement is intended to make it easier to hit enemy electronics. EMP Dart
BUG FIXESGAMEPLAYFixed - Players can go prone to cancel the sprinting animation and shoot immediately. Fixed - Defenders in a Clear House match can lose the ability to pick up their devices. Fixed - Rappelling Attackers can get stuck entering a barricaded window or balcony while the corner turn prompt is displayed. LEVEL DESIGNFixed - On the Fortress map, Attackers can defuse the bomb behind the first floor Hammam room's folding screen. Fixed - On the Outback map, Defender drones do not lose signal when thrown from the roof above the second floor Party room. OPERATORSFixed - Solis can identify Attackers' electronic devices without activating the Spec-IO Electro-Sensor's Overclock. Fixed - Dokkaebi's tablet is missing when accessing the network while prone. Fixed - On the Emerald Plains map, Solid Snake can crouch while on the lower rooftop near EXT Garden to detect enemies on the second floor. Fixed - Solid Snake can briefly detect enemies one level below by going prone and rotating near a wall. Fixed - Solid Snake's Soliton Radar Mk. III loses functionality if players activate it while cycling weapons. AUDIOFixed - No audio when the Voice Chat input mode is set to Push to Talk. USER EXPERIENCEFixed - All users end up with an infinite loading screen when an Attacker selects the XK23 weapon with horizontal grip attachment. Fixed - The pre-destruction setting has no effect on the Calypso Casino map when it's turned on for Landmark Drill and Clear House playlists. Fixed - Players are unable to reconnect to custom online matches. Fixed - Browse Playlists button is greyed out after players finish a Siege Cup session. Fixed - The Match Round Score in the Cup brackets does not accurately reflect the ongoing score. Fixed - Charm displayed in the Ranked Rewards tracker does not correspond to the rank achieved by players. Fixed - Attempting to rejoin a Quick Match causes players to be placed in PVP matchmaking instead of PVE matchmaking. Fixed - Progress gauge for Jackal's Eyenox Model III is not filling around the button prompt. Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp, TikTok, and YouTube. Encountering a bug? Report your experience at R6Fix. |
| 23/06/2026 | M.U.T.E. Protocol Is LiveM.U.T.E. Protocol is live from June 23 to July 14. Enter a fast-paced 5v5 Arms Race mode where every elimination upgrades your weapon. Push through the tiers, reach the final weapon, and secure the objective before your opponents. Momentum is everything. Every fight moves you closer to the win. Watch the trailer below to see M.U.T.E. Protocol in action. The TowerTake the fight to the Tower. Battle through a multi-stage arena where each level restricts routes and drives players into fast, high-pressure engagements. Every round pushes you forward into tighter combat zones and constant encounters. ![]() Free Event RewardsStart your progression with free rewards. Log in during the event to claim a free pack and begin building your collection. Additional rewards can be earned through gameplay and challenges as you progress through the event. ![]() Event CollectionUnlock an exclusive range of cosmetics through the M.U.T.E. Protocol collection. Discover weapon skins, gear, and more across the full set. Build your collection and expand your loadout with items designed for high-intensity play. Access the full collection on the event page. ![]() Sounds of the Future – MementoComplete the event collection to unlock the final reward. The Sounds of the Future UMP45 is a mythical memento reserved for players who complete the full set. Finish the collection to secure this standout weapon skin. ![]() Twitch DropsEarn exclusive rewards by watching Rainbow Six Siege on Twitch.Link your account and tune in during the event to unlock a special drop available for a limited time. ![]() https://www.twitch.tv/rainbow6 |

















































































































