Dados da Steam coletados em 24/10/2026 12:40 · 1 amostras de jogadores no banco. Projeto independente, sem ligação com a Valve.
Jogadores
Quando o jogo tem mais gente
O mapa de calor aparece quando houver pelo menos 24 horas de dados de jogadores deste jogo.
Mídia








Usuários da Steam
Imprensa
- 9/10
“In a year of groundbreaking video game releases, The Finals is yet another highlight”
- 8/10
“The Finals is a fresh and exciting take on team based PVP shooters, featuring some of the best environmental destruction in any FPS”
- 8/10
“The Finals stands out amongst its contemporaries thanks to its thrilling destruction, fast-paced gunplay, and anomalous approach to familiar objectives”
- Site oficial
- Tempo para zerar (HowLongToBeat)média de horas até terminar a história e até 100%
- Suporte
- Contrato de licença · The Finals EULA
- Redes sociaisYouTube · Discord
Tem português do Brasil: interface, legendas.
| Idioma | Interface | Legendas | Áudio |
|---|---|---|---|
| Português (Brasil) | ✓ | ✓ | — |
| Inglês | ✓ | ✓ | ✓ |
| Alemão | ✓ | ✓ | — |
| Chinês simplificado | ✓ | ✓ | — |
| Chinês tradicional | ✓ | ✓ | — |
| Coreano | ✓ | ✓ | — |
| Espanhol (Espanha) | ✓ | ✓ | — |
| Francês | ✓ | ✓ | — |
| Japonês | ✓ | ✓ | — |
| Polonês | ✓ | ✓ | — |
| Turco | ✓ | ✓ | — |
Mínimos
- Sistema Operativo
- Windows 10 or later 64-bit (latest update)
- Processador
- Intel Core i5-6600K or AMD Ryzen R5 1600 processor
- Memória
- 12 GB de RAM
- Placa gráfica
- NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 580
- DirectX
- Versão 12
Recomendados
- Sistema Operativo
- Windows 10 or later 64-bit (latest update)
- Processador
- Intel Core i5-9600K or AMD Ryzen 5 3600 processor
- Memória
- 16 GB de RAM
- Placa gráfica
- NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700 XT
- DirectX
- Versão 12
Preço em cada país
| País | Preço atual | Preço cheio | Desconto | Em reais | vs Brasil | Menor visto |
|---|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | ||||||
Do mais barato ao mais caro em reais, pela cotação do dia (só para comparar: o preço cobrado é o da moeda local).
Histórico de preço
Todas as mudanças de preço
| Visto em | País | Preço | Preço cheio | Desconto | Em reais |
|---|---|---|---|---|---|
| Jogo gratuito · não tem preço na Steam, em nenhum país. Os itens pagos dele, quando existem, aparecem na aba DLCs. | |||||
Uma linha nova aparece sempre que o preço muda. A linha em destaque é o preço atual de cada país. Valores em reais pela cotação do dia (13/11), só para comparar: o preço cobrado é o da moeda local. Rates By Exchange Rate API
Edições e pacotes
A Steam vende este jogo em uma única opção.
DLCs · preços no Brasil
THE FINALS - Season 12 Ultimate Battle Pass BundleApp ID 5258280 · 20 out. 2026R$ 159,00
THE FINALS - Season 12 Starter PackApp ID 5258290 · 20 out. 2026R$ 51,99
THE FINALS - Dead Certain SetApp ID 5258310 · 20 out. 2026R$ 259,00
THE FINALS - Bog Standard SetApp ID 5258300 · 20 out. 2026R$ 99,00
THE FINALS - New Contestant PackApp ID 4124770 · 13 nov. 2025R$ 41,99
THE FINALS - Silent Cypher SetApp ID 5107950 · 10 set. 2026R$ 99,00
THE FINALS - Sugar Shocker SetApp ID 5006510 · 20 ago. 2026R$ 99,00
THE FINALS - Sugar Crasher SetApp ID 5006520 · 20 ago. 2026R$ 99,00
THE FINALS - FUNKOMATIC 2000 SetApp ID 4835420 · 9 jul. 2026R$ 99,00
THE FINALS - Data Crusader SetApp ID 4652630 · 28 mai. 2026R$ 99,00
THE FINALS - Crown That Remains SetApp ID 4599390 · 7 mai. 2026R$ 99,00
THE FINALS - Morrígan's Call SetApp ID 4406660 · 26 mar. 2026R$ 106,95
THE FINALS - Glitch Prowler SetApp ID 4271490 · 29 jan. 2026R$ 99,00
THE FINALS - Project Hú SetApp ID 4167860 · 10 dez. 2025R$ 99,00
THE FINALS - Year 1 Deluxe EditionApp ID 4197310 · 10 dez. 2025Sem preço no Brasil
THE FINALS - The Apothecarion SetApp ID 4062430 · 23 out. 2025R$ 99,00
THE FINALS - The Chirurgeon SetApp ID 4077560 · 23 out. 2025R$ 99,00
THE FINALS - Depth Charger SetApp ID 3964990 · 10 set. 2025R$ 99,00
THE FINALS - Lotus Reaper SetApp ID 3841760 · 24 jul. 2025R$ 99,00
THE FINALS - Ops Override SetApp ID 3741380 · 12 jun. 2025R$ 99,00
THE FINALS - Zero-G Menace SetApp ID 3620110 · 1 mai. 2025R$ 99,00
THE FINALS - Wavereaver SetApp ID 3519910 · 20 mar. 2025R$ 99,00
THE FINALS - Metro Drifter SetApp ID 3080260 · 24 jul. 2024R$ 99,00
THE FINALS - Seas The Day SetApp ID 3288070 · 30 out. 2024R$ 99,00
THE FINALS - Hedge Hunter SetApp ID 3225070 · 26 set. 2024R$ 99,00
THE FINALS - IVADA Cataclysm SetApp ID 3411130 · 22 jan. 2025R$ 99,00
THE FINALS - Bank Rabbit SetApp ID 2897810 · 27 mar. 2024R$ 99,00
THE FINALS - Permafang Prowler SetApp ID 3348080 · 12 dez. 2024R$ 99,00
THE FINALS - Eyecaster PackApp ID 3668920 · 14 ago. 2025R$ 25,99
THE FINALS - Örf Tactical PackApp ID 3211950 · 26 set. 2024R$ 25,99
Cartas colecionáveis · cartas, laminadas e insígnias
Este jogo não tem cartas colecionáveis Steam.
Itens de perfil · fundos, emoticons e loja de pontos
Este jogo não tem itens de perfil nem itens na loja de pontos (conferido em 24/10/2026 12:40).
Conquistas · percentual global de jogadores
As 5 mais raras
Fatal Florist0,5%Eliminate an opponent with a flowerpot
Dodgeball Champion0,6%Hit opponents with 3 different carriables within 15 seconds
Deep Pockets0,7%Obtain a total of 50,000,000 cash
Heavy Hand1,1%Win 150 rounds with a Heavy Build
Light Years1,3%Win 150 rounds with a Light Build
Todas
- Med StudentRevive a teammate71,4%FTUE03
- Returning ContestantPlay 3 rounds of Quick Cash52,5%FTUE04
- Initial DepositInsert a cash box into a cashout station51,6%FTUE02
- Lesson LearnerComplete the Tutorial50,9%FTUE11
- Savings SpecialistObtain a total of 100,000 cash46,9%FTUE10
- Life Of The PartyPlay 10 rounds in a Party33,6%FTUE09
- Crowd PleaserFinish in first place, 3 times in a row32,1%CHAL15
- Demolition ExpertDeal 1,000,000 damage to arenas30,8%PROG02
- Mass MediumPlay 10 rounds with a Medium Build27,6%FTUE06
- Rising StarPlay 3 Tournament rounds25,3%FTUE08
- Green LightPlay 10 rounds with a Light Build23,6%FTUE05
- Participation RibbonCreate a contestant23,4%FTUE01
- Golden BulletGet a headshot elimination with the last bullet in the magazine of your primary weapon23,1%CHAL18
- Attending PhysicianRevive teammates 50 times21,2%PROG01
- Defense DevoteeBlock a total of 25,000 damage20,4%PROG06
- Buzzer BeaterSteal a cashout with less than 10 seconds remaining in the match20,0%CHAL05
- Show StopperWin the final round in Tournament or Ranked Tournament16,6%CHAL01
- Dead ShotGet 300 eliminations with Ranged Weapons16,6%PROG03
- Asset ProtectionEliminate an opponent trying to steal your cashout, 10 times15,5%CHAL03
- Play The HeavyPlay 10 rounds with a Heavy Build15,0%FTUE07
- Stop PaymentEliminate an opponent while they are carrying a cash box, 5 times14,9%CHAL02
- Just Like ScottyWin a round in any mode without being eliminated13,1%CHAL08
- Butter FingersConquista oculta12,0%FUNN05
- Pressure PrizeHit an opponent in the head with an explosive carriable10,7%CHAL10
- Speed RunStart a cashout within 15 seconds after opening a vault10,5%FUNN09
- Busy BodyEliminate 3 opponents with a Melee Weapon within 10 seconds10,2%CHAL14
- MultitaskerEliminate 3 opponents with 3 different items or carriables within 10 seconds9,4%CHAL13
- Blast CasterConquista oculta8,1%FUNN10
- Last-minute GiftStart a cashout with less than 10 seconds remaining in the match7,0%CHAL04
- Resident DoctorHeal teammates for a total of 25,000 health6,7%PROG07
- Pyro ProdigyEliminate 25 opponents with fire6,6%CHAL16
- Toxic TactEliminate 25 opponents with gas6,2%CHAL17
- Strong ArmGet 150 eliminations with Melee Weapons5,2%PROG04
- Field GoalThrow a cash box into a cashout station from 20 meters away5,1%FUNN03
- Sky Bridge SaboteurConquista oculta3,6%FUNN06
- ShowboasterConquista oculta3,5%FUNN04
- Gadget GuruGet 150 eliminations with Gadgets3,4%PROG05
- Hot ShotEliminate an opponent while you are on fire, 5 times in a single round2,5%CHAL07
- Clip And SlideEliminate an opponent with a headshot while you are sliding2,3%CHAL12
- Artful ExpressionistConquista oculta2,1%FUNN07
- Medium RareWin 150 rounds with a Medium Build2,0%PROG09
- Highway PatrolEliminate an opponent while you are riding a Zipline, 10 times1,7%CHAL06
- BombouncerEliminate an opponent by bouncing a grenade on a Jump Pad1,7%CHAL09
- Charitable DonationEliminate an opponent with a cash box1,6%FUNN02
- Space Rock SkipperConquista oculta1,5%FUNN08
- Light YearsWin 150 rounds with a Light Build1,3%PROG08
- Heavy HandWin 150 rounds with a Heavy Build1,1%PROG10
- Deep PocketsObtain a total of 50,000,000 cash0,7%PROG11
- Dodgeball ChampionHit opponents with 3 different carriables within 15 seconds0,6%CHAL11
- Fatal FloristEliminate an opponent with a flowerpot0,5%FUNN01
Evolução da nota · análises positivas mês a mês
Linha: % de análises positivas de cada mês (cor pela nota: azul 70%+, amarelo 40–69%, vermelho abaixo). Barras: quantas análises o mês teve. Passe o mouse para ver os números. Fonte: histórico de análises da loja da Steam, atualizado em 14/11/2026 10:16.
Comentários dos jogadores · análises da Steam
- ▲ Recomenda260,7 h jogadas ao escrever11 abr. 2026
Olá a todos os jogadores e fãs de The Finals, vamos movimentar o servidor da America Latina nas rankeadas vamos se juntar e criar algum discord para socializar com America Latina inteira, caso tenham algum discord mandem para mim e vamos mudar isso, salas rankeadas da America todas vazias
37 acharam útilVer na Steam - ▲ Recomenda25,6 h jogadas ao escrever5 fev. 2026
Baixei o jogo sem esperar muito.. quando fui ver tava jogando com os amigos até as 4 da manhã, por 6 horas seguidas. Pena que tá demorando pra achar partida..
- ▲ Recomenda164,1 h jogadas ao escrever29 mai. 2026
The Finals é a maior prova de que qualidade não significa sucesso. O jogo é EXTREMAMENTE bem otimizado, polido, balanceado e acima de tudo, DIVERTIDO de jogar, perdendo ou ganhando as partidas são maravilhosas, mas infelizmente, acredito que por ter sido um estúdio "novo" na época de lançamento, não investiram pesado em marketing para o jogo, o que fez o público latino americano não conhecer, consequentemente você não consegue jogar ranqueada sem ser em servidor NA ou EU, na minha opinião, é o melhor jogo que você nunca vai ouvir falar.
16 acharam útilVer na Steam - ▲ Recomenda107,9 h jogadas ao escrever10 mai. 2026
The Finals é a maior prova de que qualidade não significa sucesso. O jogo é EXTREMAMENTE bem otimizado, polido, balanceado e acima de tudo, DIVERTIDO de jogar, perdendo ou ganhando as partidas são maravilhosas, mas infelizmente, acredito que por ter sido um estúdio "novo" na época de lançamento, não investiram pesado em marketing para o jogo, o que fez o público latino americano não conhecer, consequentemente você não consegue jogar ranqueada sem ser em servidor NA ou EU, na minha opinião, é o melhor jogo que você nunca vai ouvir falar.
17 acharam útilVer na Steam - ▲ Recomenda8,5 h jogadas ao escrever24 fev. 2026
🟡 The Finals — Excelente proposta, mas não me conquistou
The Finals é, sem dúvida, um ótimo jogo.
Tem:
Ideias criativas
Destruição de cenário impressionante
Ritmo intenso
Desenvolvedores talentosos apostando em algo novo
E o melhor: gratuito para a comunidade gamer
É refrescante ver um estúdio tentando sair do padrão tradicional dos FPS competitivos.
A proposta é dinâmica, diferente, quase caótica — e isso é um mérito enorme.
Mas sendo totalmente honesto…
não me pegou.
E não, isso não é culpa do jogo.
The Finals é bem feito, divertido e tecnicamente competente. Só que, por algum motivo, não criou aquela conexão que me faz querer voltar todos os dias.
Às vezes simplesmente não encaixa com o nosso gosto pessoal no momento.
Recomendo?
Sim — especialmente pra quem quer algo diferente dentro do cenário competitivo.
Só não virou “o meu jogo”.
E tá tudo bem. 🎮15 acharam útilVer na Steam
- ▼ Não recomenda635,5 h jogadas ao escrever23 out. 2026
Esse costumava ser meu jogo favorito, pois ele tem umas das melhores jogabilidades que já vi (muito suave e responsiva). Contudo, de um tempo pra cá, está impossível jogar este jogo. O jogo se tornou puro lobby de tryhard e requer que você estava sempre passando sufoco para ganhar. É sempre um terror lidar com Leves neste jogo, pois eles sempre estão fugindo e recuperam a vida muito rápido (qualquer classe na verdade, já que o time-to-kill é altíssimo). Sem contar que as armas dos Leves são as que mais dão dano no jogo e tem maior DPS, com raras exceções. Por tanto, você é derretido em segundos e não consegue reagir ou revidar sem eles fugirem para se curar. A Embark não lança nenhum update para balancear as classes, e todos sabem disso, basta ver os lobbys sempre lotado com Leves. Isso tudo faz com que não tenha jogadores novos jogando o jogo, então os lobbys são raros e sempre com os mesmos jogadores (ou com "smurfs" de jogadores farmando moedas para suas contas principais), principalmente na América do Sul (que é onde eu costumava jogar). E o pior, de uns dias para cá os lobbys estão lotados de jogadores tóxicos que exigem que você esteja jogando no seu nível, isso sempre vai desmotivar jogadores novos ou pouco habilidosos. Além disso, essas últimas temporadas estão lotadas de bugs, principalmente envolvendo missões e contratos. Você completa o objetivo do contrato, exatamente como está descrito (pessimamente, diga-se de passagem), mas não completa a missão para ganhar a recompensa.
TLDR: Se você quer jogar um jogo estressante, contra os mesmos jogadores viciados, cheio de bugs e com toxicidade alta, The Finals é o jogo para você. Do contrário, fique longe. - ▼ Não recomenda317,4 h jogadas ao escrever4 jul. 2026
O jogo possui uma excelente jogabilidade, oferecendo diversas formas de jogar. Sua maior qualidade, sem dúvidas, é a mobilidade, velocidade e agilidade, tornando as partidas muito dinâmicas e divertidas. Gosto muito do jogo e acredito que ele tem um enorme potencial. No entanto, deixo aqui minha crítica ao desbalanceamento das armas, à comunidade tóxica e, principalmente, à falta de jogadores no servidor da América do Sul. A ausência de manutenção, divulgação e atenção aos jogadores está prejudicando cada vez mais o jogo. No servidor SA, por exemplo, é praticamente impossível encontrar partidas ranqueadas, o que acaba afastando a comunidade. Espero sinceramente que os desenvolvedores voltem a investir no jogo, pois ele merece mais atenção e ainda tem tudo para crescer novamente.
11 acharam útilVer na Steam - ▼ Não recomenda14,6 h jogadas ao escrever4 abr. 2026
Gosto muito de the finals mas a algumas coisas que incomodam no game como armas desbalanceadas, a exemplo das espadas e adagas, lentidão para utilizar granadas, demora para regenerar a vida e acho o ttk muito alto.
- ▼ Não recomenda376,8 h jogadas ao escrever10 mai. 2026
O jogo é muito bonito e possui muitas skins legais, os últimos passes sempre têm se superado um após o outro. As skins da loja se você tem o dinheiro para elas também vale a pena. É um jogo muito único que não têm nada parecido. A jogabilidade é bem rápida, e acontece muita coisa ao mesmo tempo, então só valeria a pena tentar jogar e aprender o jogo se está preparado para isso, pois existem muitas interações e particularidades de cada peso de personagem, o leve, médio e pesado. Já que é de graça, vale a pena o teste, com certeza.
Porém nem tudo são flores... É quase impossível achar partidas na América do Sul, só acha o modo mais básico, e é muito ruim para fazer algumas missões, o que me obriga a jogar na América do Norte, e tem dia que fica insuportável de jogar por lá pois as balas não contam, ou se contam, não dá tanto dano quanto nos servidores da América do Sul por conta do ping/lag. Ou seja, tem arma que não dá para usar com lag porque é mesma coisa que não fazer nada na partida...
Eu vou terminar o passe dessa temporada mais em respeito ao dinheiro que investi no passe, mas depois disso, vou desinstalar o jogo, porque infelizmente o jogo não tem comunidade suficiente na América do Sul, e ficar jogando um jogo como esse com lag, se tornou insustentável... Os modos rankeados ou mais "competitivos" do que os mais arcades, tornam o jogo ainda mais interessante, pois precisa escolher sua build e build reserva com cuidado e combinando com seus parceiros de equipe, o que conta muito também nesse jogo, combinar opções de personagens e armamento, mas o fato de não ter como trocar tiro com lag com as pessoas, não tem como aproveitar essa parte do jogo, pois você fica sendo um a menos na partida, além de que as pessoas não conversam e não jogam junto, cada um faz o que quer e o que bem entende na América do Sul. Na América do Norte o pessoal até tenta jogar junto, mas realmente o lag atrapalha demais...
Eu adoro o jogo, mas não ter comunidade para o meu servidor realmente estraga tudo! - ▼ Não recomenda2,8 h jogadas ao escrever15 ago. 2026
O jogo e muito divertido e te segura mas o pareamento de partidass ainda tem que melhorar muito, mal comecei a jogar partidas casuais, tem um time de elite full experiente contra vc, nao tem uma minima de chance, fora que minhas armas parece que nao da dano!!!
9 acharam útilVer na Steam
- ▲ Recomenda634,6 h jogadas ao escrever12 nov. 2026
Abro o jogo.
Aperto em iniciar.
Caio em uma partida em Mônaco.
Fico puto porque meu time parece que está jogando com o monitor desligado e não sabe andar pelo mapa.
Sou evaporado pelo primeiro Light invisível de M11 que brota na minha frente.
Reapareço e vou pegar o cofre sozinho, já que o resto do lobby acha que está jogando Team Deathmatch.
Levo para a extração mais longe possível para ganhar tempo enquanto espero meu time chegar.
Eles morrem no caminho.
Consigo segurar o ponto na base do ódio quase até o final, até que um Heavy da equipe Laranja atravessa a parede igual um trem desgovernado e me atropela.
Respiro fundo, conto até dez e reapareço.
Vou tentar fazer o objetivo, mas calma lá: tá todo mundo farmando kill de novo. Entro na onda, mato uns dois, pego a caixa e corro para a próxima extração.
O time Laranja rouba. De novo.
Amassamos os laranjas na trocação e sobram poucos segundos no relógio.
Começo a roubar o cofre no último segundo, coração a mil, e adivinha só: VEM A PORRA DE UM MALDITO GORDO A 100 POR HORA E ME MATA.
Laranja vence (Rosas fdp).
Recomendo demais. 11/10 - ▲ Recomenda60,2 h jogadas ao escrever12 nov. 2026
The Finals muito bom! Joguem e testem a melhor física em destruição de cenários!
- ▲ Recomenda1101,2 h jogadas ao escrever11 nov. 2026
ESSE É SEM DUVIDAS O JOGO MAIS SUBESTIMADO DOS ULTIMOS ANOS! LETS GO FOLKS
- ▲ Recomenda12,1 h jogadas ao escrever8 nov. 2026
Tem que ser muito ensaboado pra jogar isso, eu não vejo nada, fico mais perdido que filho de puta no dia dos pais ! mas é muito bom !!! Fico invisível, pego a espada e passo a lambida em geral !
- ▲ Recomenda112,8 h jogadas ao escrever4 nov. 2026
Muito bom, até aparecer um pesado de martelo te dando um susto e vc morre instantaneamente
Análises mais úteis do último ano (positivas e negativas) e as mais recentes, em português e, quando faltam, em inglês. A Steam não tem nota neutra: cada análise recomenda ou não o jogo. Atualizado em 14/11/2026 10:16.
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Comunidade · estimativas do SteamSpy
O SteamSpy ainda não tem estimativas de donos para este jogo (costuma demorar com lançamentos recentes).
Estimativas do SteamSpy, atualizadas em 24/10/2026 12:40. Donos é uma faixa aproximada, não um número exato. O tempo de jogo só aparece quando o SteamSpy tem esse dado (hoje ele vem zerado para quase todos os jogos).
Últimas notícias e notas de atualização
| Data | Título |
|---|---|
| 21/10/2026 | One of the few competitive online first-person shooters that works on SteamOS / Linux, THE FINALS just had a massive upgrade. Read the full article here: https://www.gamingonlinux.com/2026/10/the-finals-gets-a-huge-update-with-enhanced-destruction-and-a-free-for-all-mode/ |
| 20/10/2026 | В условно-бесплатном шутере The Finals стартовал двенадцатый сезон под названием PRIME TIME. Одновременно с началом нового сезона разработчики опубликовали официальный релизный трейлер. В этот раз авторы решили не заваливать игроков свежим контентом, а довести до ума то, что уже есть в игре. Впрочем, совсем без новинок нас не оставили. Главные особенности обновления: Масштабная переработка разрушений - Изменение механики разрушений сделало падение зданий более плавным и непредсказуемым, что расширяет тактические возможности на участках с высокой интенсивностью боя. Переработанный UI - Переработаны меню, повышены читаемость элементов и добавлена настройка быстрых параметров; Переработанные карты - Monaco, Seoul и Skyway Stadium получили новые визуальные стили, улучшенные пути передвижения, расширенные возможности для разрушений и свежие тактические точки; Новый одиночный режим Solo Showdown, где вас ждут разные типы матчей по жестким правилам «каждый сам за себя». Динамический комментатор. Теперь Скотти может напрямую обращаться к игрокам по никнейму и реагировать на яркие моменты в матче (например, серии убийств или быстрые воскрешения). Переработанный баланс всех классов, а также балансные правки снаряжения; Обновленный боевой пропуск с бесплатными и премиальными наградами. |
| 20/10/2026 | IT'S PRIME TIME. WELCOME.
The spotlight is on, Contestants! PRIME TIME is taking the Game Show to a whole new level with remastered Arenas, the biggest destruction upgrade since launch, new Gadgets, new Mode, and so much more. Missed the reveal videos? Catch up below or watch this dedicated playlist! To experience the full visual patch notes please click this link. BREAK NEW GROUND | UPGRADED DYNAMISM
Destruction gets its biggest update since launch, with gradual structural damage, dynamic building collapses, improved explosion physics and new debris pile. You'll also experience enhanced smoke and gas systems, making the Arenas even more immersive. Discover how we're pushing destruction and Dynamism even further in the FPS Game Show! Watch the Dynamism Upgrade Deep Dive! NEW LIGHT PLAYSTYLE | THE INFILTRATOR
Discover The Infiltrator, a new Playstyle for Light, with three new tools. Reveal enemies with True Sight, disguise yourself as props with the Mimic Device, and swap positions with objects using the Translocator. Watch the Infiltrator Deep Dive! NEW MODE | SOLO SHOWDOWN
Prefer to go solo? Jump into Solo Showdown, a new 12-player solo mode featuring three elimination rounds of fast-paced, randomized mini-modes. Every Contestant for themselves! Watch the Solo Showdown Deep Dive! REMASTERED ARENAS | MAPS
Monaco, Seoul, and Skyway Stadium have been remastered with new visual identities, improved traversal, enhanced destruction, and fresh gameplay opportunities! A FRESH NEW LOOK | HUD & UI REWORK
You'll also discover a redesigned HUD and menus, with improved readability, easier navigation, and customizable Quick Settings for a smoother experience. STEAL THE SHOW | DYNAMIC COMMENTARY
With Dynamic Commentary, we are taking a new step forward in FPS game commentary. Scotty can now call you out by name when you pull off standout plays, like a team wipe or a revive streak. Launching in Beta, this is just the beginning of a more reactive and immersive Game Show experience! Watch the Dynamic Commentary Deep Dive! YOUR STORY. YOUR REWARDS | SPONSOR JOURNEY
PRIME TIME introduces the new Sponsor Journey! Discover your Handler, complete new challenges, uncover secrets, and earn more free rewards! Watch the Sponsor Journey Deep Dive! PRIME TIME ULTIMATE BATTLE PASS
Step into PRIME TIME with a brand-new Battle Pass packed with high-quality cosmetics, Multibucks, and rewards to show off your style in the Arena! Upgrade to the Ultimate tier to unlock dynamic Elite Skins and even more rewards! Only available until the end of the season! |
| 15/10/2026 | LAST STRETCH
STORE | ON THE CLOCK SETThe temperatures are dropping fast, so keep yourself warm with the On The Clock Set. Concealed identity? Not really, everyone knows who you are in the Arena, and that’s for the best. But if you’re looking to warm everyone else up with sustained gunfire, the Running Hot Set is what you need. |
| 08/10/2026 |
While XP Apogee is still live, boosting your XP and Fans earnings, ISEUL-T just shipped new drip for all Contestants to grab in this week’s Store Update! STORE | CROSSFADER SETThere’s no performance without looks. ISEUL-T is here to fix that. Sharpen your appearance and get noticed in the Arena with the Crossfader Set. While you’re making your way through realities, your goal stays the same, staying on top of the competition. |
| 01/10/2026 |
ONE SHOWDOWN. ONE WINNER This week, ENGIMO and COMETA are battling for fans! We’ve also turned our end-of-season XP event on, refreshed the Store, brought some new Twitch drops your way alongside some bug-fixes. Let’s unpack this week’s update and see what’s new! EVENT | SPONSOR SHOWDOWNContestants, it is time to fill in the paperwork and choose which Sponsor you will represent in the Arena in a battle for fans! Sponsors are looking for Contestants ready to put on a show and earn the support from fans in a race to the top of the leaderboard. Play any mode, impress everyone, and earn fans. There will only be one winner! EVENT | APOGEE XP
From today until the end of Season 11, we’re boosting your XP and fans earnings! Earn up to 200% XP from Daily Contracts and up to 150% XP and fans from gameplay, perfect to complete any missing tiers in your Battle Pass. STORE | VACUUM GRUNT SET
Geared up, it’s time to pick another shift. Where you’re going, your radio will be your only point of contact with the base of operations, so don’t lose it. This week is loaded with all the equipment you need to get your mission completed successfully; get it done! Over and out. TWITCH | RAKING COINS
Coins and leaves are falling into the Arena, perfect time to pick up a new rake. Watch anyone playing THE FINALS with Drops Enabled and earn some nice freebies to celebrate the return of Fall!
Available now until October 15th, 2026. Terms and conditions on twitch.tv GAME UPDATE | CONTENT AND BUG FIXESAudio
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| 24/09/2026 |
STORE | FIELD CONTROL SETCheck, one-two, one-two.. Are you receiving? VAIIYA equipped you with all the communication equipment you need to get into the virtual field and report back as much intel as possible, thanks to the Field Control Set. And if you’re feeling fancy while taking notes, grab the Retro A.C.E. Set for your Multi-Device. Old-school hardware, but you can be sure it will never fail you. And on top of all this, we’re running another sale! Now is the best time to grab some classic bundles like the Darque Mood Set or burn it all down with the Incendiary Cheers Set, courtesy of OSPUZE. EVENT PASS | RIGHT TO STRIKE
This is the last week to get your hands on the Right to Strike Event Pass before the union’s deal expires. Two pages of cosmetics, unlocked at your own pace, for one single price. Generously sponsored by IVADA! |
| 19/09/2026 | Обычно THE FINALS получает сезонные обновления раз в три месяца, но в этот раз Embark Studios поставила перед собой одну большую цель на год. По словам Кристиана Аарсруда, более длительный период разработки позволил заняться задачами, которые не укладываются в стандартный трёхмесячный цикл. «Благодаря этому мы смогли глубже погрузиться в существующие части игры, а также инвестировать в более крупные и сложные системы, требующие больше времени для доработки. И хотя каждый сезон приносит новый контент, основная часть наших усилий была направлена на углубление общего впечатления. Сейчас, когда приближается октябрь, настало время, когда большая часть этой работы будет завершена». Вместо мгновенного обрушения целых конструкций окружающая среда будет разрушаться постепенно: полы будут провисать, стены — наклоняться, а здания — обрушаться более разнообразными способами. Это обещает сделать геймплей более динамичным и непредсказуемым. Разработчики улучшают освещение и материалы, а также вносят более масштабные изменения в дизайн, чтобы повысить игровые характеристики каждой локации. Embark хочет укрепить связь между участниками и спонсорами, которых они выбирают в начале сезона. По словам разработчиков, спонсоры «играют центральную роль» и должны стать «неотъемлемой частью опыта», а не пассивной системой прогрессии. «Вы соревнуетесь за кого-то, и мы хотим, чтобы эти отношения отражали вашу индивидуальность, характер и цель». Разработчики перерабатывают способ представления участников, команд и арен, а также то, как шоу выглядит, воспринимается и разворачивается во время матчей. Обновление выйдет 20 октября. Ожидается, что оно приурочено к третьей годовщине игры. Ранее THE FINALS уже показала рекордный онлайн в 11-м сезоне, и новое обновление может привлечь ещё больше игроков. |
| 18/09/2026 |
This December, THE FINALS turns three. That's three years of cashouts, best-in-class destruction and unscripted moments that no one saw coming. The game has changed a lot in that time, and plenty of what's in it today started as feedback you provided, or something we noticed from watching how you actually play. The next season arrives on October 20, and before we reveal everything that's in it, I want to talk about what this season means for the game and why we've approached it differently this year. Normally we work on a season-to-season cadence. This year we planned differently. Rather than treat it as three separate efforts, we set one bigger goal across the whole year, focused on improving the game we already have and pushing further on the things that define THE FINALS. That longer runway allowed us to take on work that doesn't fit inside a three-month cycle. With it we have been able to go deeper on existing parts of the game while also investing in larger, more complex systems that need more time to get right. And while every season brings new content, the bulk of our energy went into deepening the experience as a whole. As we approach October, now is the time when much of that work comes together. As we get closer to the launch of the season, I want to give you a glimpse of what it means, and share an updated roadmap! A GLIMPSE INTO WHAT'S COMINGPUTTING ON A BIGGER SHOWBeing a Contestant in the world's greatest game show has always been the heart of THE FINALS. Over the past few seasons, we've opened up more of the world around the game show, introducing players to characters like Dede and Jax, taking players through the Early Talent Program and bringing more stories into the game. In October we're taking that considerably further. Sponsors are central to it. They've grown in importance season after season, and now we want them to be a core part of your experience as a Contestant. You're competing for someone, and we want that relationship to carry identity, personality and purpose, rather than being a passive progression system. We're also strengthening the presentation of the game show itself. We’re reworking how Contestants, teams and Arenas are introduced, as well as how the show looks, feels and unfolds while you're playing. BUILDING BETTER ARENASWe've had almost three years of watching you play, fight and destroy your way through our Arenas, and it's taught us a great deal about what works and where we can do better. We can also do things now, technically, that weren't open to us when we built the first maps. For the next season we're applying those lessons to the Arenas you already know, starting with the oldest ones. We've made significant updates to lighting and materials to improve visual quality and readability, and extensive level design changes to improve how they play. We also want each Arena to have a stronger identity, with its own sponsor, colors, and character. The result is that the Arenas you know will look better, read more clearly, and play differently. DESTRUCTION AND DYNAMISMDestruction and dynamism are fundamental to THE FINALS, and dynamism is about more than destruction alone. Our ambition has always been Arenas where physics, materials and forces interact in ways that feel natural and predictable, giving you the freedom to experiment, improvise and find your own way through a fight. In October we’re pushing that a lot further, with the most significant update destruction has had since launch. Destruction is becoming more nuanced. Today a piece of the environment is mostly either intact or broken. With the updated system, parts of a structure can stay partly attached as they come apart; so floors sag, walls lean and buildings collapse in far more varied ways. A damaged floor might sag into the floor below, giving you a moment to react and leaving a new route between floors behind it. And when a larger structure collapses, the pieces it leaves behind can become new surfaces to move and fight across. We're strengthening knock-on effects too, so one event can trigger another and set off chain reactions through the environment. And we're taking dynamism past destruction, with smoke that now responds to forces and changes in the Arena. With far more happening between intact and destroyed, we've also worked on visual cues and consistency, so you can better understand what's going on, see what's coming and have time to do something about it. We've rebuilt a lot of what destruction is made of as well, so a collapse carries far more weight and noise than it used to. MORE SOONNot everything we've worked on is something you'll see in a screenshot. Balance and performance have both had serious attention, and there's lots of work landing during this season on each of them. We'll start sharing a lot more in the coming weeks and as we get closer to launch on October 20. We will also reveal a new Playstyle, a new Mode, a full UI and HUD rework, and so much more, so stay tuned! For now, thank you for playing THE FINALS, and for your love of the game. None of this would be possible without you. - Christian Aarsrud Executive Producer |
| 17/09/2026 |
WORLD TOUR | RESPEC ORDER 3.0Respec Order is back for a third round with new balance updates! For the next two weeks, play Respec Order 3.0 featuring modified speed and health pools for the Heavy and the Light, alongside specific weapon balance changes. Need more details? We also published a new blogpost detailing all the info you need about your feedback and statistics from Respec Order 2.0 alongside our goals with Respec Order 3.0. Read the blogpost here: Respec Order 3.0 STORE | BOSUN AROUND SET
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| 10/09/2026 | WYVERN AHEAD
WORLD TOUR | SCORCH PROTOCOLThe Dragon escaped confinement and is back to bring a rampage in the Arena! Look out and look up for this special Game Show Event currently in World Tour on Galaxy Estates, Kyoto, Las Vegas, Bernal and Monaco. No Cashout Station is safe, so you better bring your best protection or your fastest team. EVENT PASS | RIGHT TO STRIKE
Available for purchase now until October 1st. Once purchased, complete the pass at your own pace. DLC | SILENT CYPHER SET
STORE | ZOLGABAR COMMAND
TWITCH | RED BROADCAST BLAZE
Tune in live to your favorite broadcast, watch anyone playing THE FINALS with Drops Enabled and grab some sweet skins for your gadgets.
Available now until September 24th, 2026. Terms and conditions on twitch.tv ESPORTS | MEET THE CONTENDERSThe Online Series has finished, and three teams have earned their tickets to The Grand Major 2026. It’s Five Fears, Luminon Gaming, and KingZero heading to Dreamhack Stockholm, where sixteen teams will compete for $150,000 from November 27 to 29. Missed the season? Here’s who you’re meeting. EMEA | Five Fears Five Fears made themselves almost impossible to catch on game day, with a whole cycle left to play. They won the second and third of the region’s four events, and that second win came after losing their opening Cashout, then fighting back through the lower bracket. For this roster, even a bad start couldn’t keep them from the title. They had finished the season with a place on every podium, so if you’re looking for a team that’s been consistent and strong, start here. AMERICAS | Luminon Gaming Fourth, third, second, first. That’s right, Luminon Gaming’s roster is improving throughout the season, one placement at a time. Ending with a win when a direct invitation was resting on the line. You might remember them as Team ED before they joined Luminon Gaming. They entered the last event tied at the top with Unphased, then beat NTMR in the final to finish the season as our regional champions. Now that climb takes them to Stockholm! APAC | KingZero KingZero won the opening cycle and led the region through the first half of the season. Then HIBOO, now signed by Ape Squad, had taken the lead with just one event remaining. KZ had to take back the golden ticket standing, and a third-place finish in the last cycle was enough to reclaim the top spot and the invitation. They reached the podium in all four cycles. A reminder that you do not have to win every show to win out the season! So, can you join them? Thirteen places are still up for grabs. The Closed Qualifiers decide who fills them, with teams from the Online Series meeting challengers coming up from the Open Qualifiers. Win this stage and the next stop is The Grand Major. APAC’s Closed Qualifier stage is already set, but if you’re from AMERICAS or EMEA and you think you have what it takes to face the main stage, feel free to sign up below,with a chance to get an exclusive charm for participating in the Open Qualifiers AMER | SIGN UP HERE EMEA | SIGN UP HERE Thank you from all of us watching along throughout the Online Series. It’s been exciting to see the community come together through OFL, ProHubs and ApeSquad running watch-parties during the T16 stages, to watching everyone cheer their teams and following the fight for qualification, and now the main event is getting ready. We have only one question left... CAN YOU REACH THE FINALS? GAME UPDATE | BALANCE CHANGESGadgetsZipline
Dev Note: The Zipline has struggled to find relevance in the meta for a while now compared to the Jumppad and Gateway. These changes aim to close that gap a little. SpecializationsEvasive Dash
Dev Note: We decreased the cooldown from 6.5s to 6s in the 11.6 update, but our feeling is this didn’t have the level of impact we wanted once we saw it being played in the live game. This further reduction of one second to the cooldown hopefully helps to balance out the Evasive Dash versus alternatives like the Cloaking Device. Cloaking Device
Dev Note: We’re aware that a lot of players find it frustrating to face cloaked players, so this adjustment aims to make them slightly easier to find than they have been in recent months. We’re not 100% convinced this is the only change we’ll need to make to this aspect of the game to get it to a better place for all players, and we’re continuing to explore other ideas around the combat loop when it comes to cloaking, but any additional changes will come in later releases, when we’ve had a chance to see how this change plays. GAME UPDATE | CONTENT & BUG FIXESAudio
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| 03/09/2026 |
STORE | TRANSIT GRADEGet yourself the latest COMETA arsenal engineered to withstand the worst and the best outerspace has to offer. But if you’d rather take a more improvised route, foil should do the trick against solar radiation.. Right? We’re also running another sale on some featured bundles such as the City Lancer Set and more! Because who doesn’t like a good deal. |
| 27/08/2026 | GUITAR PICK INCLUDED
The show is on in the Arena and the fight still going up in space in this week’s Update! Check it out below. STORE | FEEDBACK LOOPER SETTonight in the Arena, the spotlights are turned towards you! Shred on your guitar and through the competition with the Feedback Looper Set. Leather fit on point, shades on, it’s time to step on the scene and make some noise through the Arena! EVENT | DEEP SIGNAL
Orbital Hitters is still going strong, and we’ve seen plenty of Contestants take the fight in outer space thanks to our sponsor ENGIMO. There’s still a whole week to complete your daily contracts and earn up to three tickets a day to spin the new ENGIMO-sponsored Wheel and unlock out-of-this-world rewards. Time to get to it! STORE | TGM25 BUNDLES
GAME UPDATE | BALANCE CHANGESSpecializationsShockwave
Dev Note: Shockwave has been the least used of the Medium Specializations for a while, yet we see in it the potential to give Mediums more survivability, as well as allowing Mediums a skill-based counter to Specializations like Mesh Shield, Cloaking Device and Evasive Dash. We think the addition of this glitch ‘micro stun’ should elevate the Specialization in desirability as well as effectiveness GAME UPDATE | BUG FIXES & CONTENTAudio
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| 20/08/2026 | SPACE MAYHEM
LTM | ORBITAL HITTERSTake the brawl to outer space with Orbital Hitters! Based on the classic Heavy Hitters formula, re-engineered with the help of ENGIMO, Orbital Hitters brings Sledgehammers back into the Arena! Use all the tools available to you to send your opponents flying off into space, but watch your step, you could be the one slipping off the Arena if you’re not careful. Swing, slam and may the best team win. EVENT | DEEP SIGNAL
DLC | SUGAR SHOCKER/CRASHER SETS
STORE | HULLWALKER SET
TWITCH | BEYOND BOUNDARIES
ENGIMO is once again expanding the boundaries of what’s possible. Watch anyone playing THE FINALS with Drops Enabled on Twitch and earn some sweet cosmetics to show that you too can reach the stars.
Available now until September 3rd, 2026. Terms and conditions on twitch.tv GAME UPDATE | BALANCE CHANGESGadgetsLockbolt
Dev Note: This is a small quality of life change for the Lockbolt to make it smoother to use. SpecializationsDematerializer
Dev Note: The Dematerializer has drifted out of the meta to a larger extent than we wanted. These changes should make it feel more responsive and nudge it back to being a viable playstyle for Medium players. Evasive Dash
Dev Note: We’ve felt that our previous changes to Evasive Dash restricted it too much, this is a nudge back towards the previous balance. Guardian Turret
Dev Note: The Turret is always a difficult Specialization to balance, as it’s very easy to deal with for experienced players while it can be quite frustrating to face for newer players. We’ve had to tread carefully when trying to balance it. However, we feel at present it is slightly too weak and we’d like it to find more viability at higher skill tiers so that it would demand more use of direct counters to contest it. These changes represent a nudge in that direction. WeaponsAKM
Dev Note: While the AKM remains ever popular, it performs slightly worse than weapons like the FAMAS and FCAR, which it should perform more similarly to. This nudge to damage should bring it more in line with those weapons. ARN-220
Dev Note: The ARN has lagged behind the XP-54 and M11 for quite some time and we’d like to see it on a more equal footing with those weapons. These changes aim to get it to that place. BFR Titan
Dev Note: The BFR has been outperformed by some other Heavy weapons at distances in which it should really dominate. Alongside other changes, this change is aimed at making sure the BFR can have its own niche. Cerberus 12GA
Dev Note: The Cerberus was more negatively impacted by the reduction in damage to Quick Melee than some other weapons. This change to damage aims to offset that. Dagger
Dev Note: We’re continuing to further dial in our melee weapons during Season 11, as we get data back and better learn how the new melee system performs in the wild. These new damage values and lunge distance changes should help the Dagger to get onto targets more reliably, but we know there’s still more to be done. We’re working towards some networking improvements for lunge attacks that should really help, but they’re a little while away yet. In the meantime, we think these balance changes will improve the overall experience. Dual Blades
Dev Note: We feel the two strike animation on the Dual Blades frequently causes the second strike to miss precise hits and only land normal ones. To address this, we’re broadening the precision zone angle for the Dual Blades, making precise hits easier to land, especially for that second strike animation. KS-23
Dev Note: As mentioned under the BFR change, the KS-23 is one weapon that performs well at ranges where the BFR should really dominate. These changes bring in the KS-23’s effective range a bit, making it less effective at medium to long range. M11
Dev Note: The M11 outperforms its intended range by quite a bit, cannibalizing combat distances that the ARN and XP-54 should really be a best fit for. These changes bring in that effective range for the M11 by making it less precise. It should be noted, while some of the numbers look very large, because they are percentage changes on the current very low levels of M11 recoil and dispersion they won’t actually feel quite as crazy as they look. :) Recurve Bow
Dev Note: Similar to the Cerberus, the Quick Melee damage change from 40 to 25 negatively impacted the Bow more than most. This damage change offsets that lost power and opens up Quick Melee combos versus Lights for Bow users again. Riot Shield
Dev Note: As part of the changes to the Riot Shield in 11.0, we very deliberately moved the weapon towards the style of play we originally planned for it, that is a role as a hyper defensive weapon capable of controlling interior spaces, anchoring for their team and playing around deployables such as Turrets and Mines. The way the Riot Shield was sometimes used in the past, to charge enemies while blocking bullets from one side then flailing in with a flurry of hits, was never an intended role for the weapon and felt too similar to the Dual Blades and the Light’s Sword. The Riot Shield was not supposed to be about running up a high kill count, so much as being a powerful defender of objectives and we moved to reinforce that style with 11.0. That said, we feel the changes in 11.0 did reduce the Riot Shield’s ability to get eliminations a little too much and since then, while its win rate has looked very healthy, its elimination rate has been slightly too low. These changes nudge its combat potential back up slightly, while hopefully still making the weapon a ‘stall first’ tool more than anything else. Spear
Dev Note: Similar to the Dagger, we’re still trying to get the Spear to a place where it feels reliable to close in on targets. Like the Dagger, the Spear will also benefit greatly from the networking changes we’re currently investigating for melee combat, but in the short term these buffs to lunges should help it perform more reliably. XP-54
Dev Note: These are a couple of small quality of life changes for the XP-54, dealing with a couple of edge cases that didn’t feel very consistent but should feel much better now. NOTICE | ANTI-CHEATA recent anti-cheat rule we deployed in THE FINALS incorrectly flagged players using gyro controllers as cheaters. We've updated the rule, and affected bans are being reversed automatically. If you were banned as a result of this, you don't need to submit an appeal or take any action. Your account will be restored. We're sorry. Gyro is a legitimate and supported input method, and players who use it should never have been swept up in enforcement meant for cheaters or made to wait so long for a reversal. We've adjusted our testing process so this class of false positive gets caught before rules go live in the future. If you have questions about your specific account, our support team is available through the usual channels. NOTICE | INPOUTX64.SYS MESSAGEWhen starting the game after today’s update, you may encounter a message about a driver needing to be uninstalled in order to play. This is related to the recent Windows update KB5121003. Please follow these instructions to uninstall the driver in order to be able to play. If you encounter any issues, feel free to reach out to our support team. GAME UPDATE | BUG FIXESAnimation
Audio
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GameplayGeneral
MapsKyoto
Galaxy Estates
Skyway Stadium
Fangwai City
Las Vegas
Las Vegas Stadium
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Riot Shield
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| 13/08/2026 |
We’ve got a shiny new Store Update and a sale dropping in the Arena alongside some exciting TGM updates with our first team officially advancing to Stockholm! STORE | ATOMIC LIFESTYLE SETCrank that analog dial to the max and let the musical waves flow through the Arena while keeping yourself safe from changes in atmospheric pressure with the Atomic Lifestyle Set. Mono never sounded this good. We are also running a sale! For a limited time, a selection of really cool bundles have an extra discount applied to them, including our friend Shieldon! That’s one happy turtle. ESPORTS | THE FIRST GOLDEN TICKET
Cycle 3 has wrapped up across all three regions, and somebody is already preparing to pack their baggage. Five Fears are the first team anywhere to lock a direct invite to The Grand Major 2026, and they did it with a whole cycle to spare. EMEA We decided to hand it over to Scotty to give us the rundown on how Cycle 3 happened: SCOTTY: “Here’s how you make history folks: lose your opening Cashout match, drop into the lower bracket, and win the entire show from there! What a rollercoaster for the fans of Five Fears!”. Five Fears took Cycle 3 the hard way for back-to-back cycle titles, and their 275 points put them mathematically out of reach before Cycle 4 even started. Alliance reached their first ever top two, and Teiko put points back on the board after that Cycle 2 wipeout. EMEA’s last cycle is now a fight over Closed Qualifier positions, and it is wide open.
AMERICAS Now this is the most exciting lineup. Looking at the leaderboard, two teams at the top are tied on 155 points. Unphased and Luminon Gaming join four other teams to fight for one cycle win that can determine the golden ticket. That begins this Saturday August 15th via the Open Qualifiers stage.
EMEA HIBOO are defending the lead for the first time after back-to-back cycle wins, KZ sit five points behind on 225 with the same roster they started the season with, and DRG on 200 are quietly close enough to ruin both their weekends. So here’s the math for everyone else. Most points after Cycle 4 takes your region’s golden ticket to The Grand Major 2026 hosted at DreamHack Stockholm, November 27-29th. One seat at that table is already taken. And the last entry window of the regular season is still open. Every contestant that was tested on those broadcasts started in the Open Qualifiers, taking the same shot anyone can take, including you. Build your team and claim your spot: AMERICAS Sign Up | Cycle 4 Qualifiers begin 15th August EMEA Sign Up | Cycle 4 Qualifiers begin 22nd August So grab your teammates, pick a team to root for, and ask yourself the big question: CAN YOU REACH THE FINALS? |
| 07/08/2026 |
We’ve pushed a client hotfix to address some of the issues when starting the game. Please note this update only affects players on Steam.
As always, we thank you for reporting those issues to us, and we’ll see you in the Arena! |
| 06/08/2026 |
STORE | FLOWER POWERPLANTIt’s all love in the Arena Free the spirits within you, spread positivity, and let Mother Nature take you for a ride. In this groovy update to the store, you can be a star child that gently shakes the Arena! Eliminate the competition in the name of peace, love, and happiness! ESPORTS | A PHOTO FINISH
AMERICAS The Top 8 had come down hard on the scriptwriters. Unphased arrived as the league leaders, but ended up dead last, taking only 5 points with them. Luminon Gaming (the Team ED crew) took second place, and the two of them now sit level at the top of the region on 155 points. But how about the show itself? That was won by NTMR’s rebuilt roster, on debut, starting from zero. Pulsar (140) and ENVY (130) are both still one big Saturday away from crashing the golden ticket debate. We asked Scotty about his thoughts on the tie: SCOTTY: “One hundred and fifty-five apiece, folks! I had to run the numbers SIX times!” APAC The regional competition wrapped up Cycle 3 two weeks ago, and the top of the table changed hands for the first time all season. HIBOO went back to back, which puts them on 230, with KZ, who had led since May, just five points behind on 225. DRG sits on 200, close enough to make Cycle 4 a three-way argument. EMEA EMEA closes the cycle this Saturday, August 8th, and the Top 8 is already loaded. Five Fears are defending a 175-point lead that is still 75 points clear of anyone. Teiko, the Cycle 1 champions, who scored nothing all last cycle, fought their way back into the room. Alliance will play their first final under their new name (you know them as BobaSlurpers). You saw how close AMER and APAC got, and this weekend the golden ticket could be decided! TUNE IN SATURDAY 8TH AUGUST | 12PM CET | TWITCH OR YOUTUBE Then it’s Cycle 4, the last one. Most points at the end takes the region’s golden ticket, a direct invite to The Grand Major 2026, and everybody else goes the long way round. APAC’s Cycle 4 qualifiers open this same Saturday, so the season has no room for a break! Every contestant on those broadcasts started in the Open Qualifiers, taking the same shot that anyone can take, including you. Build your team and claim your spot: APAC Sign Up | 8TH AUGUST AMER Sign Up | 15TH AUGUST EMEA Sign Up | 22ND AUGUST Clear your Saturday, gather your team, ask yourself the big question: CAN YOU REACH THE FINALS? |
| 03/08/2026 | Embark have given an update in the ongoing fight against cheaters, with a new anti-cheat named Elytra to begin rolling out that's home-grown. Read the full article here: https://www.gamingonlinux.com/2026/08/the-finals-will-be-adding-a-new-elytra-anti-cheat/ |
| 30/07/2026 |
DANCE OFF Get your dancing shoes on! This week, we’re bringing Strike a Pose back, a fresh new Store Update, alongside new Twitch drops, balance changes, and a bunch of bug fixes. See you in the Arena! STORE | MARSHAL METEORIt’s time to pick up your shift and patrol the streets of GALAXY ESTATES with the Marshal Meteor Set. No matter how far, no matter which system you aim for, justice will find its way. Safety beyond the stars. EVENT | STRIKE A POSE
There’s never been a better moment than now to party up with that one friend who won’t stop emoting! That’s right, Strike a Pose is back, this time in Team Deathmatch. Eliminating an opponent will now spawn a small dance floor for you to bust your best moves in the Arena for some extra cash. ESPORTS | TWO SHOWS, ONE SATURDAY
Cycle 3 gets greedy this Saturday: two broadcasts in one day. AMERICAS plays its Top 8, with a cycle title and real series points on the line. EMEA plays its Top 16, where sixteen teams walk in and eight walk back out. We managed to get a hold of Scotty to hear his quick words of wisdom about the upcoming weekend: “TWO shows in one day!? I’ve blocked out the whole afternoon… and most of June’s!” AMERICAS. Unphased won Cycle 2 and lead the region, so they arrive with everybody’s homework done on them. ENVY are through again, Luminon (prev Team ED) are back after taking 3rd last time out, and Kansas City Pioneers, who missed the Top 8 completely in Cycle 2, are finally back in the running. EMEA. Five Fears still sit top of Europe on 175 points, a full 75 clear of anyone else, and everybody chasing them has to survive the Top 16 first. Europe has already shown what that stage does to a favorite: Cycle 1 champion team Teiko went out and scored nothing! APAC. HIBOO once again won another cycle and knocked KZ from the top spot, who had led the leaderboard since May, off the top of the region by five points. It is 230 to 225 with one cycle to play, and DRG on 200 are close enough to make it a three-way scrap! Then, Cycle 4, the last one of the season. Whoever holds the most points at the end of it takes their region’s golden ticket, a direct invite to The Grand Major 2026, everyone else has to go the long way round! Sign-ups are open in all three regions right now, so this is the last time to ask. Galaxy Estates joins the map pool for it too! Every contestant on those broadcasts started in the Open Qualifiers, taking the same kind of shot anyone can take, including you! Build your team, and claim your spot: APAC Sign Up | Qualifiers begin August 8th AMERICAS Sign Up | Qualifiers begin August 15th EMEA Sign Up | Qualifiers begin August 22nd Come along and watch the Top 8 for AMERICAS to find out if Unphased can take home the Golden Ticket, or if another team shocks the area! Live at 18:00 UTC+2 // 18:00 CET // 12PM EST on Clear your Saturday, pick a team to root for (or to beat?) and ask yourself the big question: CAN YOU REACH THE FINALS? ARC x TF | AZIMUTH SET
Do you have what it takes to venture Topside? Starting today, play ARC Raiders, face the ARC and unlock the Azimuth Set in THE FINALS! While you already know who your teammates are in the Arena, keep an eye out for other Raiders, you might meet your next best friend or an unfortunate early demise. Expect an up to 24 hour delay in rewards being delivered. TWITCH | SHOWTIME BLUE SET
For the next couple weeks, earn the Showtime Blue Set for absolutely free by simply watching anyone playing THE FINALS with Drops Enabled on Twitch!
Available now until August 13, 2026. Terms and conditions on twitch.tv GAME UPDATE | BALANCE CHANGESGadgetsC4
Dev Note: The C4 has been an outlier in terms of win rate and usage for Heavy for quite some time, and the archetype in general performs very well compared to Mediums and Lights. The ability to use C4 for 2-3 drops per Cashout fight is part of that power, so this change is aimed to reduce that slightly and bring the C4 more inline with some of the other Heavy Gadgets SpecializationsGrappling Hook
Dev Note: The Grappling Hook struggles to get the same attention from players as the Light’s other Specializations and it’s something we’d like to address, but it can be difficult to do so as a lot of the options that exist to buff the Grapple Hook also risk breaking map pacing (travel time between objectives for example) and could split teams. This change is a small nudge to see if we can help the Grapple Hook without needing to consider more fundamental reworks of it WeaponsBFR
Dev Note: The BFR lags quite a bit behind the bulk of the other Heavy weapons at present, on various efficacy metrics. This change is to hopefully nudge it back into relevance slightly Dagger
Dev Note: As expected, following the 11.0 melee re-work a bunch of the melee weapons needed additional tweaks and changes once we saw how they performed in the real world. In the case of the Dagger, one of the initial issues we saw were issues pertaining to getting onto targets and being able to hit them reliably, these changes aim to address that Dual Blades
Dev Note: Our previous changes to the Dual Blades lunge distances were a little too aggressive, so we’ve nudged the lunge distances back up again as well as giving the Blades a slightly more generous Precision Angle. The 11.0 reduction to movement speed while Deflecting, of 50%, was also too aggressive so we’ve dialed that back with these changes. There is also a quality of life change here how the Cross Slash attack’s lunge works to make it slightly more reliable FAMAS
Dev Note: Similar to the BFR, the FAMAS lags a little behind a fairly tight cluster of Medium weapons in terms of effectiveness. This change is a nudge to try and close that gap KS-23
Dev Note: Prior to 11.0, and despite its high utility, the KS-23 lagged behind a lot of other Heavy weapons and we wanted to address that. There were worries that the weapon was being ‘slept on’, but we felt it was time for a change to try and help the weapon regardless. Sometimes, making a change is the only way to find ‘the truth’ of why it performs as it does across all the different modes, skill tiers and so on. We can see from the last few weeks on live that the increase to 110 damage was too much, so we’re reducing it to 104 with this update to break some of the attack combo breakpoints and lower DPS. We do still think the pre-11.0 KS-23 needed a small buff, hence not returning to 100 damage per shot immediately, but we’ll continue to monitor how it plays at 104 damage and will adjust it again in later updates if we feel it’s needed Riot Shield
Dev Note: We’ve seen feedback from some players who feel the Riot Shield has lost a lot of its power with the 11.0 update and the changes here to the Precision angle, lunge distance and damage are to address that to some extent. That said, we want to state that the changes made to Riot Shield in 11.0 were very deliberately aimed at giving it a new style of play and role, one that more reliably allows tanking of damage as well as acting as an ‘anchor’ for team fights and objective defense. On Medium, we want Dual Blades to be the more aggressive push-forwards brawling melee weapon, while the Riot Shield is more defensive and about stalling opposing players or anchoring fights, and we think the Riot Shield is definitely able to fill that role more now than it could prior to 11.0. We’ll continue to monitor how it performs as the season goes on and will adjust as we need to Spear
Dev Note: The damage adjustments made to the Spear with 11.0 have proven to be more severe than we intended. The changes made here aim to address that GAME UPDATE | BUG FIXESAnimation
Audio
Cosmetic
GadgetsDome Shield
Game ModesPower Shift
Point Break
Gameplay
MapsSeoul
FANGWAI CITY
KYOTO
Las Vegas
Nozomi/Citadel
Monaco
Practice Range
Galaxy Estates
SocialClubs
General
Voice Chat
UIGeneral
VFX
GAME UPDATE | ANTI-CHEATYou may have spotted references to Elytra, our new in-house anti-cheat solution built by VAIIYA Corp. Elytra is in a limited testing phase. We're running it with a small group of selected players alongside our technology partners, including NVIDIA GeForce NOW and Microsoft, to validate compatibility, stability, and performance across the range of hardware and platforms our players use. For most players right now, Elytra is installed and may be running in the background, but it is not yet enforcing anti-cheat protections. That's caused some understandable confusion. A future update will change how the service reports its status so players can see clearly whether it's active for them. Once testing wraps and we've worked through the issues it surfaces, we'll begin a gradual rollout to a broader audience. We're targeting the 11.6 update to start expanding availability, though testing results may move that date. Expect more details as Elytra gets closer to full deployment. Thanks to everyone who's been testing and sending feedback. Tom and the Anti-cheat Team at Embark
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| 23/07/2026 | We’ve brought some shiny cosmetics your way in this week’s Store Update. Next week, get ready to dust off your favorite pair of dancing shoes, they’ll come in handy. STORE | VACUUM CHIC
No need for flashbangs, just step into the Arena and let your drip do the talking with the Vacuum Chic Top. COMETA is also bringing the brand-new Countdown Companion Watch, so you never miss a beat while stealing that last Cashout. ESPORTS | THREE SHOWS, ONE SATURDAY
APAC | TOO CLOSE TO CALL! 4AM just topped Top 16 Qualification, 1st seed ahead of every big name in the region. KZ, still leading the season on 175 points, came through 4th. HIBOO, fresh off ripping the Cycle 2 title away, squeaked in 5th. And the DRG that kept banking points without ever lifting the trophy: 2nd, then 3rd, now 125 points and counting. Saturday's Top 8 settles it. One KZ stumble opens the door, and both HIBOO and DRG are close enough to barge through it. Take your seat: WATCH HERE AMERICAS | SIXTEEN TEAMS, ONE TRAPDOOR The Top 16 is set, and the bracket wrote its own drama. NTMR are back, rebuilt around 2025 Grand Major champion Lasagna, and they are sharing a lobby with the previous players Team ED, the Major trio that reunited after the mid-season split. Unphased sit top seed as season leaders and reigning cycle champions. And spare a thought for Kansas City Pioneers: miss the Top 8 again and their golden-ticket math is done. No pressure! EMEA | IT’S YOUR TURN Cycle 3 Open Qualifiers begin this Saturday, and this is the last call to be in them. Five Fears sit 75 points clear at the top, Teiko are plotting the comeback, and every team on that leaderboard walked in through the same door: the Open Qualifiers, the same kind of shot anyone can take, including you. Build your team and claim your spot: EMEA Sign Up Three shows in one Saturday, and somewhere in the middle of it the next great storyline gets written. Grab an OSPUZE, settle in, and ask yourself the only question that matters: CAN YOU REACH THE FINALS? |
| 16/07/2026 |
STORE | FUTURE FAMOUSThe future is here. You’re in it, you’ve molded it yourself. Inspire the Arena to transcend gravity, reach the stars, and perhaps become as bright as you are. ESPORTS | THE HALFWAY REPORTAll three regions have now crowned their Cycle 2 champions, we are officially halfway down the road to The Grand Major 2026, and every leaderboard is telling a different story! EMEA - Five Fears called it. Before the Cycle 2 Top 8, Carnifex of Five Fears told us exactly what was on the line: “If we manage to do good now, we’re going to have a very good lead going into Cycle 3 and 4, which is going to translate to getting the golden ticket to the Major”. Then he went out and did it. Five Fears barely survived a late-tournament elimination during the last phase (“I was screaming on top of my lungs, that cashout was absolutely crazy!”) and now sit top of EMEA on 175 points. Take a look at this moment! AMERICAS - The close race. ENVY, containing the 2025 Grand Major champions roster, took Cycle 1 in convincing fashion. Unphased, he answered back and took Cycle 2. Behind these teams sit a traffic jam: five teams sit within 75 points of the top spot, and one big swing could reshuffle the entire order. With two cycles left, no one is safe, and everything is to play for. APAC - The ice-cold vs the red-hot. KZ have finished top two in both cycles, and still hold the overall lead on 175 points. However, HIBOO are fresh off ripping the Cycle 2 title away on the back of byusl and his trusty BFR, hunting them down on 130 points, followed by DRG with 125 points. This weekend hosts the T16 stage to determine who will have a shot at earning points for Cycle 3. The math is simple: whoever holds the most points after Cycle 4 takes their region's golden ticket, a direct invite to The Grand Major 2026. Everyone else has to survive the qualifiers the hard way. Which brings us to you! Cycle 3 sign-ups are open in AMERICAS and EMEA, and every daring Contestant starts in the same place: the Open Qualifiers, taking the same kind of shot anyone can take, including you. Build your team and claim your spot: AMERICAS Sign Up (qualifiers begin 18th July) EMEA Sign Up (qualifiers begin 25th July) Best of luck to the Contestants heading into the second half of the Online Series, as always, the ultimate question lingers: CAN YOU REACH THE FINALS? GAME UPDATE | BUG FIXESPerformance
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| 09/07/2026 |
Let’s take one small step for Contestants and one giant stop for the Arena, and blast our way into a whole new Season! Stay tuned for more things to come as Season 11 unfolds! There's a lot new to the game at launch but there’s more to unlock as we progress through GALAXY MASTERS! NEW ARENA | GALAXY ESTATES
Movement is at the heart of how you'll experience this Arena. The speed tunnel that encircles the center building acts as a connector between areas, allowing for fast strategic rotations and completely changing the flow of a fight. Anti-gravity columns scattered throughout let you float upward to reach higher ground, opening up fresh routes and vertical combat spaces. Two of these can be found inside destructible towers, which can be brought down, changing the layout and creating new playspaces and pathways to move across the Arena. While you're exploring the colony, stop by the oxygen pods for a breath of fresh air, jump on one of the trampolines in the residential backyards, and soak up the everyday life inside this retro-futuristic world before you walk through the sliding doors towards the Spaceport gates. Then tear it all down. Where to play it: Galaxy Estates arrives in Cashout, Ranked Cashout, Quick Cash, and Team Deathmatch (with five different locations). Plus Head-2-Head and Final Round in Private Matches. And we've added a dedicated Cashout queue for the first week so you can drop into Galaxy Estates anytime, every time. See you at the Orbit Homes neighborhood block party!
BATTLE PASS | FREE, PREMIUM, ULTIMATE
Get the Premium Battle Pass and unlock up to 106 Rewards, including bonus pages as well as the ability to earn 1575 Multibucks, more than enough to buy next Season's Pass! For those ready to reach for the stars, The Ultimate Battle Pass is also available, with 12 additional rewards including legendary outfits! Start your season with 20 Levels unlocked and a 25% Match XP boost, perfect to collect those 2575 Multibucks, of which you get 1000 right away! The Season 8 Battle Pass is also joining the legacy roster! NEW PLAYER EXPERIENCE | REVAMPED TUTORIAL
For the first time, new players will get a deeper introduction to the world of THE FINALS and the journey of becoming a Contestant, connecting the competition in the Arena to the people, places, and stories of the Meatspace. Our new tutorial drops you in as a rookie, thrust into your first round alongside the legendary Contestant Dede. You'll learn the early stages of a Cashout match, getting to grips with Vaults, Cashboxes, and Cashout Stations, along with the dynamic gameplay and core mechanics that make THE FINALS unlike anything else. As you find your footing, the tutorial becomes an open Cashout match against the new bot opponents, complete with all the action and intensity of the real thing. NEW PLAYER EXPERIENCE | EARLY TALENT PROGRAM
For eligible new and returning players, the Early Talent Program lives inside the Academy Screen, which has been updated this season. The Academy now includes new tutorial videos for Ranked Cashout, Cashout, Quick Cash, and Point Break, giving new players an easy way to learn each mode. You can also jump straight into the Practice Range Challenges directly from the Academy, picking the Challenge and difficulty you want and loading right into it. NEW | BOT MATCHES
Select Cashout (Bots) from the play screen and queue solo, as a party of up to three, or matchmake to team up with other players and take on the bots together. Bot matches use the full Cashout format, so you'll enter a three-round tournament. You'll also earn progress, at a reduced rate, toward the World Tour, the Battle Pass, and other progression systems! These bot opponents are the real deal. They navigate THE FINALS' highly dynamic environments, cause destruction, and wield a limited array of Weapons, Gadgets, and Specializations, offering the Cashout experience in a space built for learning. If you've ever tried THE FINALS and struggled to find your footing, Cashout Bots is a great place to jump back in. Cashout Bots are available in Monaco, Bernal, Kyoto, Las Vegas and SYS$Horizon for now. And this is just the start for bots! These bots are in beta. Expect occasional bugs and odd behavior as they grow. Bots in THE FINALS need to make incredibly complex calculations and will take time to perfect. Make sure to share your experiences with the team! Over time, we plan to extend Bot functionality and support to more game modes, more Arenas, and more items. GAME UPDATE | MELEE REWORK
We're excited for you to get your hands on the new melee system and can't wait to hear your feedback. For a deeper dive into the philosophy and all the details behind the rework, check this in-depth blog post from Design Director, Matt Lowe. GAME UPDATE | PING SYSTEM IMPROVEMENTS
We've consolidated the ping wheels and made switching between them more responsive. Ping wheel input is snappier overall, so you can communicate more quickly mid-fight. We've also changed how pings look and behave, players' responses to a ping are now visibly tallied, and the ping interaction hint carries more useful information. With options in settings to tailor your experience. As part of this, Emotes now fit on a single wheel, and anything can now be bound to the emote key. Please note: because of this reorganization, you may need to re-equip some of your customizations and keybindings, including emotes, emoticons, sounds, and sprays. RANKED TOURNAMENTS | SEASON 11 CHANGES
In Season 11, we're introducing personal performance bonuses that grant bonus Ranked Score based on how you perform in a Match. The amount scales with your performance grade and your current Ranked tier, which means even when you lose a Match, a strong performance still earns you something. The bonus size is much more impactful at lower ranking tiers and very small at higher ranking tiers, in large part because of the very high win rates at higher ranks as well as the smaller RS changes in general at those tiers. For the bulk of the Ranked population, around Silver and Gold tiers, this is where the bonus will have more impact. We're also adding an updated Ranked Score breakdown at the end of each Match, making it much clearer where you gained and lost RS. On top of that, we've updated how players are calibrated during placement at the start of the season, which should lead to a much more balanced Ranked distribution early on compared to previous seasons. Finally, we've added an additional reward token to Ranked for Season 11. Players can now earn two Diamond tokens, one for reaching Diamond 4 and another for reaching Diamond 1 GAME UPDATE | CASHOUT SPAWNING & VARIETY
GAME UPDATE | PLAYER CARD IMPROVEMENTS
You can also now pick which pose to show on your Player Card, rather than being locked to the pose from your intro Emote. GAME UPDATE | MORE ARENAS FOR MODES
Point Break comes to Las Vegas Stadium, bringing its Attack and Defense phases to the Strip. And Team Deathmatch arrives in Monaco, turning those winding streets into a new battleground. Two beloved Arenas, two new ways to play! SPONSORS | FASTER PROGRESSION
Sponsors as you know them are going to change in Season 12, with the current Sponsor system and reward tracks being replaced with something new, more involved and more engaging, which we'll share information about as we get closer to Season 12 In response to this, in Season 11, Sponsors have drastically eased their requirements to complete each Sponsor's Loyalty Tier. Fan Requirements have been reduced across all reward tiers, and the total Fans needed to unlock all of a given Sponsor's Rewards have been reduced by around 50%. So, you'll be able to unlock all of a given Sponsor's rewards twice as fast in Season 11, in case you want to collect everything. REWARDS | WORLD TOUR
NEW SOUNDTRACK | SEASON 11
We hope you enjoy it to the moon and back! https://lnk.to/TheFinalsS11OST NEW BUNDLE | FUNKOMATIC 2000 SET +2400MB
Don’t forget to snag the Season 11 Starter Pack while you’re at it! EVENT | ARC RAIDERS
Are you a menace in the Arena and Topside? Complete Contracts in THE FINALS and earn the Azimuth Outfit in ARC Raiders! Once you’ve completed the tasks, if you own ARC Raiders and have connected the same Embark ID to both games, you’ll get your outfit within 24 hours! TWITCH | SONIA THE SONAR GRENADE
Say hello to Sonia! Collect the newest Twitch Drops by tuning in to your favorite creators (or catching the release stream!). Link your Twitch account with your Embark ID, watch a THE FINALS streamer with Drops Enabled, and let the rewards roll in.
TWITCH | SUPPORT A STREAMER
Want to back your favorite creator and get rewarded for it? During Season 11, subscribing to a participating THE FINALS streamer on Twitch earns you exclusive in-game items. Show your support, deck out your Contestant, and help your favorite creators do what they do best.
ESPORTS | THE GOLDEN TICKET IS UP FOR GRABS
Build your team and claim your spot: APAC Sign Up AMERICAS Sign Up EMEA Sign Up Can you win Cycle 3? CAN YOU REACH THE FINALS? Now, let’s dive into the notes! GAME UPDATE | BALANCE CHANGESGadgetsAPS Turret
Dev Note: The APS has been out of the meta for some time and we feel it’s in part due to how quickly it can be removed through one method or another, so we’ve added these buffs to improve its impact. The cooldown adjustments are to slightly offset that power. Breach Charge
Dev Note: This is a small quality of life improvement to help responsiveness for the Breach Charge. When attached to a carriable, the arm time remains at 1.5s, to provide some additional defence against ‘nukes.’ Data Reshaper (accidental omission from the 10.12 patch notes)
Dev Note: We’ve felt for a long time that there are not enough counters to the Light’s Gateway, which somewhat devalues the Medium with their Jump Pad and Zipline. This addition is a change aimed at evening this out a little. Hover Pad
Dev Note: The Hover Pad has some good use cases, but its vulnerability is still hindering those from being used more frequently. This change aims to address that. Game ModesCashout & Ranked Tournaments
General Item Progression
Dev Note: These changes are a temporary solution to even out some of the item progression in the game, to make the worst performing items less punishing. Ultimately, how we award item XP is somewhat constrained by the functions and uses of the items themselves, which makes it hard to get to a better solution in the short term, but we would like to re-work this whole system in the longer term to give a better experience. For the time being, these adjustments hopefully help a little. Melee WeaponsDev Note: For 11.0, given the Melee System rework, we’ve split the balance values for the melee weapons into their own section. This following section establishes the core balance changes and additions made with the rework. General
Dagger
Dual Blades
Quick Melee
Dev Note: We’re very conscious of the impact Kick attacks could have on steals, so we’ll be monitoring this closely following Season 11’s launch and will adjust as we feel is needed. Riot Shield
Sledgehammer
Spear
Sword
SpecializationsCloaking Device
Dev Note: We understand that a lot of players find Cloaking to be frustrating and a little oppressive and we feel part of that is how easily it can be used at speed. Our intent with stealth was never for it to be super effective on the move, but rather more impactful when moving slower, supporting a more ‘hide and seek’ playstyle. These changes are a nudge a bit further in that direction. Evasive Dash
Dev Note: Testing of Evasive Dash having just two chargers in the run up to and during Respec Order, as well as the positive feedback it received from the community, has convinced us this adjustment to Evasive Dash is warranted, despite Lights not having Respec Order’s additional 25 HP. This change reduced a lot of player frustration and in practical terms Lights still played relatively similar to before with the reduced cooldown. Evasive Dash has been a strong outlier among Light Specializations for a long time, with high utility coming from its three dashes and we think overall these changes move the overall balance of the game to a better place. Winch Claw
Dev Note: The Winch Claw is intended to be a gap-closing displacement tool, but it has been a bit too effective as a kill-tool when it’s used at closer ranges to mini-stun opponents in place. These changes should reduce the advantage players get when using the Winch in this way. Weapons.50 Akimbo
Dev Note: Despite some players swearing by the Akimbos, they’re generally one of the least used and a slightly under-performing weapon for Heavies. We feel this buff will nudge up their desirability and viability. 93R
Dev Note: Since its last buff, the 93R has been a very strong outlier compared to all other Light weapons, by a considerable margin. We believe this power comes from the damage additions we made in 10.3, when a buff was warranted but took the weapon to its current state. At the time we went from 24 bullets to 21 to try and offset the impact of the 25 damage, but that has proven not to have worked. So with this change we’re looking back to the changes we made in 10.3 and taking a different path, we’re returning to its old pre-10.3 damage, reverting the ammo change, then buffing the ammo count instead. FCAR
Dev Note: Our previous buff to the FCAR pushed it well above most other Medium weapons in performance metrics, making it a significant outlier. This change is ‘splitting the difference’ on our last buff and its prior state to try and get the FCAR to a more balanced spot. KS-23
Dev Note: While the KS has good utility, it still lags on a bunch of performance metrics compared to the Heavies many better combat focused options and we want to close that gap a little. The falloff multiplier change is to retain the same damage at distance despite the damage buff. M134 Minigun
Dev Note: We’d really like the Minigun to have its chance to shine in the meta and we feel this change will bump up its effectiveness enough to allow that to happen. Model 1887
Dev Note: The Model’s viability has struggled for some time now, and we’d really like to see it find its place in the meta, we think this damage boost will help it get here. Pike-556
Dev Note: The Pike has been something of a problem child, constantly bouncing between just too under-powered and being fairly over-powered. We’ve generally been reluctant to do more than a couple of tiers of headshot multipliers as we feel granular headshot multipliers frequently make the overall combat system seem inconsistent for players, but in this case we’ve decided to add a 1.75 multiplier to try and bump up the Pike’s power without stepping into over-powered territory again. GAME UPDATE | BALANCE CHANGESAnimation
Audio
Cosmetic
GadgetsLockbolt
Game Modes
GameplayGeneral
Dematerializer
Ping
MapsGeneral
Practice Range
Seoul
SYS$HORIZON
MONACO
FANGWAI CITY
Performance
Social
Clubs
Private Match
SpecializationsCharge ‘n’ Slam
Winch Claw
UI
VFXGas
Kyoto
ARN-220
WeaponsCL-40
General
Riot Shield
Anti-CheatUpdates from the Anti-Cheat team. Heading into GALAXY MASTERS, the detection upgrades we rolled out over Seasons 9 and 10 have settled in nicely, and our models are operating with the confidence we spent those seasons building. This season, we’ll continue to build on those systems, accumulating data over time. We're still watching, still tuning, still adding new detections with conservative thresholds as we build trust in them. In Season 11 we've launched additional measures to prevent the use of third-party overlays, such as Crosshair X, as they're against our fair use policy. Players trying to launch the game while running such software will be blocked from booting the game and see an error message: TFAV8011. Please uninstall such software to play without issue in order to play. The cheating landscape never sits still, and neither do we. As always, keep sending in player reports with as much detail as you can. We can't always reply, but we always read them, and they genuinely help. / Magnum |
| 09/07/2026 | SEASON 11 | GALAXY MASTERS
WELCOME ABOARD Explore the new Map, the reworked Melee Combat System, the new Cashout Bot mode, Competitive updates and so much more! Your journey among the stars starts now! Missed the new Reveal? Watch the VOD below as the team takes you behind Season 11's biggest features: To experience the full visual patch notes please click this link. NEW ARENA | GALAXY ESTATES
Step into Galaxy Estates, a retro-futuristic space habitat where suburban neighborhoods meet massive orbital infrastructure, brought to you by COMETA, the generous sponsor of Season 11! Master the new speed tunnels and anti-gravity columns to unlock new movement possibilities, creating the fastest and most dynamic Arena ever seen in THE FINALS. REWORKED MELEE COMBAT SYSTEM
Season 11 completely rebuilds melee combat with new Precision and Stamina mechanics, reworked weapon abilities, and new counterplay options. Every melee weapon has been rebalanced to reward skill, improve viability, and create fairer close-range engagements. Check the full blogpost here to learn more! CASHOUT BOT MODE & NEW ONBOARDING
Been away from THE FINALS for a while? Season 11 is the perfect time to jump back in, or bring a friend along! Legendary coach Dede now guides new contestants through their first matches, while the new Cashout Bot mode let you squad up together against bots before taking on full PvP. COMPETITIVE AND QoL UPDATES
Your feedback shaped Season 11. A series of targeted improvements to spawning, communication, and Ranked play help make every match feel more consistent and fair. And so much more! Enhanced Player Cards also offer more customization options, making it easier to personalize your Contestant! NEW ULTIMATE BATTLE PASS
The new Season 11 Ultimate Battle Pass is here! Unlock stellar cosmetics, earn Multibucks, and show off your style across the Galaxy! With Free, Premium, and Ultimate tiers, the Battle Pass offers both Multibucks and new rewards. The Ultimate tier includes 118 rewards (with 12 Elite Skins), a 25% XP Boost and more, for over 55,000+ Multibucks in total value! Available until the end of Season 11! NEW ORIGINAL SOUNDTRACK | SEASON 11
Listen to the official original soundtrack of Season 11 | Galaxy Masters! Carl Strandberg and his team are back with a stellar new soundtrack worthy of the biggest stage in the galaxy. Check out the full album on your favorite platform here. NEW TWITCH DROPS | SONIA THE SONAR GRENADE
Say hello to Sonia! Collect the newest Twitch Drops by tuning in to your favorite creators. Link your Twitch account with your Embark ID, watch a THE FINALS streamer with Drops Enabled, and let the rewards roll in. Want to back your favorite creator and get rewarded for it? Subscribe to a participating THE FINALS streamer on Twitch to earn up to four exclusive in-game items! |
| 02/07/2026 |
Welcome to Season 10’s last update! Sponsor Showdown is almost over, the Store got refreshed and XP Feast is still live to help you finish these last Battle Pass pages. In the meantime, Season 11 is right around the corner, and we can’t wait to start sharing more very, very soon™ STORE | FLAMINGLE TOPIt sure is warm in the Arena! Show off your digital suntan in the Arena with the Flamingle and Floral State Tops! We’ve also brought back some 4th of July bundles alongside the brand new Fourth of Mayhem Set for the Thermal Bore. Make an impact, and make it spark! ESPORTS | STEP RIGHT UP
This weekend, the World’s Greatest Gameshow kicks into gear. On Saturday 4th July, EMEA heads into its Top 16. And on Sunday 5th July, AMERICAS cuts it down to the Top 8. Last cycle in AMERICAS, Envy barely made it through the Top 16, scraping in as the final seed, sitting one loss away from elimination. Then the Top 8 began, and it all changed. They won every single game, and walked away as the Cycle 1 winners. The question is simple: can anyone knock The 2025 Grand Major champions off the top spot? EMEA had its own underdog story. Teiko also qualified dead last, then tore through the region in stunning fashion. With Etelco flying the flag for Medium mains and pushing the class in new directions, Pika and Oji helped turn that innovation into a finale win over Five Fears (after playing hide and seek under a staircase?!). Now the region has had time to study. Will EMEA find an answer, or is Teiko still one step ahead? Two regions over two nights, and as we like to say: everyone loves an underdog! If you’re wondering about APAC, competition is heating up. KZ, the ice-cold Chinese roster, still sit top of the overall leaderboard, and are closing in on a direct ticket to The Grand Major. But do not get comfortable, because they just got stunned in the Cycle 2 final by HIBOO, the Korean side who ripped the title away on the back of Byusl, clutching two separate near 1v3’s with the trusty BFR! Even if tournaments are not usually your thing, this is a great weekend to take a peek at the limits being pushed in the Arena! Every Contestant started this stage via Open Qualifiers, taking the same kind of shot that anyone can take, including you! Don’t miss your opportunity, build your team and sign up here: APAC Sign Up AMERICAS Sign Up EMEA Sign Up So tune in, grab an OSPUZE (or two), pick a favorite team, steal a few ideas and ask yourself the big question: CAN YOU REACH THE FINALS? |
| 25/06/2026 |
STORE | MAIDENPLATEMake sure bullets are ricocheting off your chest in style with the MaidenPlate Top! Built to improve your survivability in the Arena without sacrificing your sense of fashion. NOTE: The Glow Getter Charm is currently missing from the Luminous Riot Set but will be added as soon as possible. EVENT | RESPEC ORDER 2.0On top of the health and movement speed changes brought to the Light and Heavy archetypes, this new version of Respec Order brings some experimental balance changes with it. Read about it in detail in Matt’s blogpost. If you've had time to try it out, we welcome your feedback directly on our Discord server, and if you haven’t yet, there’s still a whole week to give it a shot! |
| 18/06/2026 |
Seasonal Allergies? Meatspace nonsense. This week, Respec Order is back in its 2.0 form, with new changes for you to try. Sponsor Showdown is also live, putting the likes of ALFA ACTA and ISEUL-T in a fierce competition for fame. We’ve also got Twitch drops, the Bonus XP Feast event and more. Check it all out below! STORE | MISS BEHAYVIN’ SET
There isn’t anyone else in the Arena harvesting victories like you do! With your satchel by your side, collect cash, wild plants and flourish in the rankings with the Miss Behayvin’ Set. The harvest has also been plentiful with a whole host of veggie plushies now available to grab! EVENT | RESPEC ORDER 2.0
Want to give detailed feedback on your Respec Order 2.0 experience? Head on over to the Official THE FINALS Discord Server where we have a channel dedicated to the test! EVENT | SPONSOR SHOWDOWNThe Sponsors are once again battling to be the top dog in the Sponsor Showdown leaderboard! Rack up points for the sponsor repping you every time you play! At the end of the season, everyone earns some Sponsor swag with the winner’s logo. Pick a side and join the showdown! REWARDS | TWITCH DROPS
To celebrate the return of Respec Order in its new 2.0 format, we’re also bringing back the Greenroom Glitch Set to three new weapons! To grab them, simply watch anyone playing THE FINALS on Twitch with Drops Enabled.
Available now until July 2 2026. Full terms and conditions on Twitch.tv EVENT | XP FEAST
Now and until the end of Season 10, earn up to 200% XP for Daily Contracts and up to 150% extra XP and Fans for gameplay! GAME UPDATE | BALANCE CHANGESGadgetsH+ Infuser
Dev Note: The H+ has become the more dominant healing device in the game, in part due to its own power, in part due to the Light’s mobility and survivability compared to the Medium. This change is to address some of that dynamic, although longer term we’d also like to look at the Medium’s survivability in higher end play as well. GAME UPDATE | BUG FIXESCosmetics
GadgetsData Reshaper
Gameplay
Performance
Social
UI
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| 11/06/2026 |
STORE | FIZZKICK BRAWLERIt’s time to kick it off and skip straight to overtime, because you don’t need more than that to make your mark in the Arena! Dribble through the defense, they won’t even see it coming. We’re also running a special sale on select bundles, now until next week! EVENT | SAFEHOUSE PASS
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| 04/06/2026 |
STORE | THE WÖRFY KNIGHTÖRF and his pals are bringing you the almighty WÖRFy Knight armor. Ready to jump in the Arena and to serve… mischief. Juno Paico is sure to be proud! And last but not least, the latest craze, ÖRF Chaos trading cards have finally arrived! Grab your Starter Pack now. Watch out for the cards’ corners, they’re sharp.
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| 28/05/2026 | DEFENSE BEGINS AT HOME
Welcome to a new week loaded with goodies, Contestants, brought to you by ALFA ACTA. This week, we’re bringing back a classic World Tour event: Risk & Reward alongside the new Safehouse Standard Event Pass, the Data Crusader DLC, fresh new Twitch Drops and reloaded the Store with new content. We’ve also squashed a long list of bugs and brought a couple balance tweaks for you. Ready to dive in? Read it all about it below! WORLD TOUR | RISK & REWARD TDM |
| 21/05/2026 |
STORE | CHAIN REACTIONIt’s time to get medieval on the opposing team! Chainmail wasn’t designed for bullets? The Chain Reaction top can and will protect you from most hazards you’ll encounter in the Arena. Spike the Healing Emitter just rolled into your life! He has a cute face and will give you heals and splinters! Handle with care! |






















































This is the last week of GALAXY MASTERS!
Contestants are still battling for fans in Sponsor Showdown and PRIME TIME is right around the corner.
Get ready, the Show is about to begin.





In this week’s Store Update, VAIIYA is dropping new tools for you. This is also the last week to grab the IVADA’s Right to Strike Event Pass and play Respec Order 3.0!

Hi everyone,
This week, Respec Order is making its way back into the Arena in version 3.0 alongside a new Store!

The dragon has returned to the Arena to turn up the heat while IVADA is bringing you a brand-new arsenal to give you the edge you need! Alongside a new DLC, free Twitch Drops and some bug fixes and balance changes, we’re ready to dive into this week’s Update!
VAIIYA has sent their best agent in the Arena to harvest every single bit of data from the competition.
Slice through your opponents, leave no digital trail behind you and remember, VAIIYA is listening. The Silent Cypher Set includes a full outfit, the Legendary Decryptor Edge Sword, an Epic Emote and Charm alongside 2,400 Multibucks!
And.. Action!
The Starbounder’s archenemies are here to lead his plans astray. If it doesn’t work at first, you know what they say, the seventeenth time is the charm. It’s time to claim the spotlight for yourselves.

COMETA is bringing more gear for all Contestants in this week’s Store update. The forecast is also predicting warmer temperatures in the Arena starting next week!

This is the last week to get your hands on The Grand Major 2025 Store Bundles! Grab your favorite pack in case you haven’t yet and relive the TGM25 vibes!
ENGIMO is proud to present this week’s Update!
With the return of a beloved LTM, a new wheel packed with rewards, fresh new Twitch drops, and a long list of balance and bug fixes, there’s plenty to see and do in space. Let’s dig into the details.
Rewards are flooding in the Arena thanks to ENGIMO sponsoring a brand new Wheel!
Earn up to three tickets a day by completing contracts for the next two weeks, spin the Wheel and see what you’re bringing home among over 20 rewards. Landed on a duplicate? No worries, this spot will now turn into a Golden Ticket, ready for you to grab the next time you land on it.
Golden Tickets guarantees that your next spin will get you a new item!
Are you here to sweeten some hearts or crush them in your hands? It’s all up to you with the Sugar Shocker and Sugar Crasher Sets. Robotic felines are taking over the Arena making the next Cashout Station their scratching post. Both sets come with an outfit, a Legendary BFR Titan skin with its charm, a Legendary emote and 2,400 Multibucks! So.. miau?
Some prefer the safety of an artificially pressurized atmosphere but you, you’re not bound by security protocols. Grab your vacuum-sealed helmet, step beyond the airlocks, and get the job done with the Hullwalker Set. It’s going to be a long shift..
CHROMED UP
Hello Contestants,
Get into the groove of this week’s Store Update and read on the latest TGM intel as the Online Series continues!
Cycle 3 is nearly done, and the Americas just turned its title race into a photo finish. Two teams hold the same number, four others are close by, and there’s only one more cycle left to split them.




-- --- -.. ..- .-.. . .-.. --- .- -.. . -.. 
Clear the schedule, because on Saturday 25th July, the road to The Grand Major 2026 gets busy:
APAC crowns its Cycle 3 champion, AMERICAS cuts sixteen down to eight, and EMEA fires the starting gun on its Cycle 3.
We have a Store Update and a few crash fixes in today’s update. Also, please be aware that the first boot after this update could take longer due to an increased startup time due to an anti-cheat software update to reduce boot errors.
Welcome to Season 11 of THE FINALS. This time, the gameshow is going interplanetary!
Our generous sponsor, COMETA, is bringing you a new Arena out of this world, the reworked melee combat system, bot matches, and so much more!
Welcome to the American dream, reimagined for life among the stars.
Galaxy Estates, from COMETA, is situated inside a massive space habitat. Explore quiet suburban neighborhoods sitting next to luxurious mid-century modern homes that overlook the curve of the colony. Stay active at the sports center, wander through a sprawling botanical garden bringing nature into this artificial world, and make your way to the spaceport, the central hub where residents travel across the ring and beyond to other planets.
Do you see yourself as an industrial retro-futuristic robot, a big brained alien, or a fearless pioneering astronaut? No need to choose just one when you can have them all in the Season 11 Battle Pass. Suit up in brand new, out-of-this-world looks that will launch your wardrobe into orbit!
Hit the ground running in THE FINALS! Instead of Rookie Contracts, Dede will now guide you through the Early Talent Program, a training school for new Contestants! This new onboarding path will guide players through various modes, mechanics, and systems!
Another major addition this season: Bots!
This season, one of our biggest focuses has been reworking the melee combat system from the ground up. Melee has had two core problems we wanted to solve: we want it to be a viable style of play with a fair chance to win matches, and we want to make sure it's not frustrating for those on the receiving end. Rather than keep making incremental balance tweaks, we’ve stepped back and reworked the underlying system itself.
We've made another round of improvements to the Ping system and wheels this season, with the goal of reducing the time spent navigating and allowing for faster callouts in the heat of battle.
Over the last six months, we've been refining Ranked play, but we're not done yet and there's still plenty we want to improve.
We've continued tuning the spawning systems in our Cashout modes this season, with the goal of bringing more variety and replayability to your Matches. We've rebalanced how Cashout locations are selected, making the system more flexible and more varied. As a result, you should see a wider selection of Cashout locations from Match to Match, opening up more tactical options.
This season we've made a range of enhancements to Player Cards, giving you even more ways to customize your Contestants. Just like outfits, Player Cards can now be individually edited and saved, and you can assign a unique Player Card to each Contestant, letting you match your card perfectly to each build you create.
We're bringing some familiar Arenas to new game modes this season, giving you fresh ways to fight across places you already know.
We're changing how World Tour rewards are earned this season. Going forward, you'll be granted your reward for reaching a league rather than climbing to the top of it. This means that once you hit Diamond 4, your Diamond league rewards are guaranteed. Emerald works as it has in the past: one coin at Emerald 3, two at Emerald 2, and three at Emerald 1.
In Season 11 we looked to the stars, to explore the outer bounds of space in order to bring you 6 new tracks! We wanted to provide a soundtrack that was heroic and pioneering, inspired by epic endeavors and futuristic plotlines. Something to propel you forward, in and out of the Arena. And what is more heroic than thunderous brass and thumping saw waves playing in unison to launch you out in space?
The FUNKOMATIC 2000 Set comes with enough grooves to keep your wires from short-circuiting on the dancefloor, while you bring the funk, the whole funk, and nothing but the funk, to the Arena! The FUNKOMATIC 2000 Set includes:


A new season means new opportunities. This Saturday 11th July, EMEA plays its Cycle 2 Top 8, the first competitive broadcast of Season 11. New patch, new meta, and the best teams in the region working it out live on air. And what a bracket it is! Remember TEIKO, the last-seed fairytale that ran through Cycle 1? Gone. The reigning champions crashed out of the Top 16, and suddenly the region is wide open. Five Fears, the team they beat in the final, now carry the favorites tag and a point to prove, for their golden ticket to The Grand Major 2026. So tune in, grab another can of OSPUZE, pick a favorite team, and see what Season 11 looks like when the Arena’s best get their hands on it: 







READY FOR DEPARTURE
Step right up, contestants. The stage is set, the crowd is cheering, and the next big storyline is about to be written!
Sponsor Showdown is still underway alongside the XP Feast Event! It is also the last week to try out Respec Order 2.0 and send us your precious feedback!
NAEJ FEVER
Respec Order is returning to World Tour, this time for two weeks!
In Respec Order, we perform tests that adjust the health and movement speed of the different Builds. We’ve done this test before, and this time around the event will come with some additional changes to Weapons and Specializations. That means his test will be more detailed and more nuanced. To see the details, learnings from the last test, and read all the Respec Order specific Balance changes, including a more detailed breakdown of the speed and health changes, check out the
Contestants, it is time to feast!
That’s right, we’ve turned the dial up on your XP and Fans gains to the max to help you complete your Battle Pass or even some of your Sponsor tiers.
We’re kicking off this week with a fresh Store Update, alongside a special sale on some items, brought to you by OSPUZE!
It’s the last week to get your hands on the SafeHouse Pass, brought to you by ALFA ACTA!
Get what your dog and your family deserve, the best of Home defense, right at your fingertips. Guaranteed effectiveness for one simple price.
ÖRF has taken over this week’s Store Update, bringing the shenanigans in the Arena up to new heights!






We’ve got one more week of Dragon’s Claim, so the battle for the banner rages on! You also have one more week to spend your tickets, spin the wheel, and earn prizes, but the Daily Contracts that earn you tickets have officially ended. So don’t forget to spend your remaining tickets and collect your free rewards!