Dados da Steam coletados em 14/11/2026 12:13 · 1 amostras de jogadores no banco. Projeto independente, sem ligação com a Valve.
Jogadores
Quando o jogo tem mais gente
O mapa de calor aparece quando houver pelo menos 24 horas de dados de jogadores deste jogo.
Mídia








Usuários da Steam
Imprensa
- Site oficial
- Tempo para zerar (HowLongToBeat)média de horas até terminar a história e até 100%
- Suporte
- E-mail de suportesupport@re-logic.com
- Redes sociaisFacebook · Twitch · X (Twitter) · YouTube · Bluesky
Tem português do Brasil: interface.
| Idioma | Interface | Legendas | Áudio |
|---|---|---|---|
| Português (Brasil) | ✓ | — | — |
| Inglês | ✓ | — | — |
| Alemão | ✓ | — | — |
| Chinês simplificado | ✓ | — | — |
| Chinês tradicional | ✓ | — | — |
| Coreano | ✓ | — | — |
| Espanhol (Espanha) | ✓ | — | — |
| Francês | ✓ | — | — |
| Italiano | ✓ | — | — |
| Japonês | ✓ | — | — |
| Polonês | ✓ | — | — |
| Russo | ✓ | — | — |
Mínimos
- OS
- Windows Xp, Vista, 7, 8/8.1, 10
- Processor
- 2.0 Ghz
- Memory
- 2.5GB
- Hard Disk Space
- 200MB
- Video Card
- 128mb Video Memory, capable of Shader Model 2.0+
- DirectX®
- 9.0c or Greater
Recomendados
- OS
- Windows 7, 8/8.1, 10
- Processor
- Dual Core 3.0 Ghz
- Memory
- 4GB
- Hard Disk Space
- 200MB
- Video Card
- 256mb Video Memory, capable of Shader Model 2.0+
- DirectX®
- 9.0c or Greater
Preço em cada país
| País | Preço atual | Preço cheio | Desconto | Em reais | vs Brasil | Menor visto |
|---|---|---|---|---|---|---|
| ₽ 385 | ₽ 385 | — | -20% | ₽ 385 | ||
| ₴ 225 | ₴ 225 | — | -15% | ₴ 225 | ||
| Rp 90.999 | Rp 90.999 | — | -15% | Rp 90.999 | ||
| ₹ 480 | ₹ 480 | — | -13% | ₹ 480 | ||
| ₱ 335,00 | ₱ 335,00 | — | -10% | ₱ 335,00 | ||
| US$ 5,49 | US$ 5,49 | — | -6% | US$ 5,49 | ||
| ₫ 142.000 | ₫ 142.000 | — | -6% | ₫ 142.000 | ||
| NT$ 188 | NT$ 188 | — | -2% | NT$ 188 | ||
| US$ 5,79 | US$ 5,79 | — | -1% | US$ 5,79 | ||
| US$ 5,79 | US$ 5,79 | — | -1% | US$ 5,79 | ||
| CLP$ 5.750 | CLP$ 5.750 | — | -1% | CLP$ 5.750 | ||
| R$ 32,99 | R$ 32,99 | — | — | R$ 32,99 | ||
| R 100,00 | R 100,00 | — | +1% | R 100,00 | ||
| SR 22,49 | SR 22,49 | — | +3% | SR 22,49 | ||
| KD 1,95 | KD 1,95 | — | +7% | KD 1,95 | ||
| CN¥ 42,00 | CN¥ 42,00 | — | +8% | CN¥ 42,00 | ||
| US$ 6,29 | US$ 6,29 | — | +8% | US$ 6,29 | ||
| ฿ 220,00 | ฿ 220,00 | — | +11% | ฿ 220,00 | ||
| ₸ 2.900 | ₸ 2.900 | — | +12% | ₸ 2.900 | ||
| RM 26,75 | RM 26,75 | — | +12% | RM 26,75 | ||
| Mex$ 123,99 | Mex$ 123,99 | — | +14% | Mex$ 123,99 | ||
| S/ 23,00 | S/ 23,00 | — | +16% | S/ 23,00 | ||
| QR 24,99 | QR 24,99 | — | +18% | QR 24,99 | ||
| ¥ 1.200 | ¥ 1.200 | — | +29% | ¥ 1.200 | ||
| $U 310 | $U 310 | — | +30% | $U 310 | ||
| S$ 10,00 | S$ 10,00 | — | +33% | S$ 10,00 | ||
| AED 29,00 | AED 29,00 | — | +35% | AED 29,00 | ||
| COL$ 26.000 | COL$ 26.000 | — | +35% | COL$ 26.000 | ||
| NZ$ 14,75 | NZ$ 14,75 | — | +40% | NZ$ 14,75 | ||
| ₩ 11.000 | ₩ 11.000 | — | +41% | ₩ 11.000 | ||
| HK$ 66,00 | HK$ 66,00 | — | +44% | HK$ 66,00 | ||
| CDN$ 12,99 | CDN$ 12,99 | — | +56% | CDN$ 12,99 | ||
| A$ 14,50 | A$ 14,50 | — | +68% | A$ 14,50 | ||
| US$ 9,99 | US$ 9,99 | — | +71% | US$ 9,99 | ||
| ₡ 4.600 | ₡ 4.600 | — | +74% | ₡ 4.600 | ||
| € 9,75 | € 9,75 | — | +84% | € 9,75 | ||
| £ 8,50 | £ 8,50 | — | +92% | £ 8,50 | ||
| kr 110,00 | kr 110,00 | — | +97% | kr 110,00 | ||
| ₪ 36,95 | ₪ 36,95 | — | +97% | ₪ 36,95 | ||
| zł 45,99 | zł 45,99 | — | +97% | zł 45,99 | ||
| CHF 10,99 | CHF 10,99 | — | +124% | CHF 10,99 |
Do mais barato ao mais caro em reais, pela cotação do dia (só para comparar: o preço cobrado é o da moeda local).
Histórico de preço
Ainda não há promoções registradas para este jogo aqui. Nas grandes promoções da Steam (verão, inverno, outono e primavera) a maioria dos jogos entra com desconto. As faixas douradas no gráfico marcam as grandes promoções da Steam.
Todas as mudanças de preço
| Visto em | País | Preço | Preço cheio | Desconto | Em reais |
|---|---|---|---|---|---|
| 14/11/2026 12:13 | R$ 32,99 | R$ 32,99 | — | R$ 32,99 | |
| 14/11/2026 12:13 | US$ 9,99 | US$ 9,99 | — | ≈ R$ 56,43 | |
| 14/11/2026 12:13 | US$ 5,79 | US$ 5,79 | — | ≈ R$ 32,70 | |
| 14/11/2026 12:13 | Mex$ 123,99 | Mex$ 123,99 | — | ≈ R$ 37,73 | |
| 14/11/2026 12:13 | CLP$ 5.750 | CLP$ 5.750 | — | ≈ R$ 32,74 | |
| 14/11/2026 12:13 | £ 8,50 | £ 8,50 | — | ≈ R$ 63,47 | |
| 14/11/2026 12:13 | € 9,75 | € 9,75 | — | ≈ R$ 60,79 | |
| 14/11/2026 12:13 | US$ 5,79 | US$ 5,79 | — | ≈ R$ 32,70 | |
| 14/11/2026 12:13 | ¥ 1.200 | ¥ 1.200 | — | ≈ R$ 42,42 | |
| 14/11/2026 12:13 | ₹ 480 | ₹ 480 | — | ≈ R$ 28,75 | |
| 14/11/2026 12:13 | CDN$ 12,99 | CDN$ 12,99 | — | ≈ R$ 51,45 | |
| 14/11/2026 12:13 | A$ 14,50 | A$ 14,50 | — | ≈ R$ 55,52 | |
| 14/11/2026 12:13 | NZ$ 14,75 | NZ$ 14,75 | — | ≈ R$ 46,05 | |
| 14/11/2026 12:13 | CHF 10,99 | CHF 10,99 | — | ≈ R$ 74,02 | |
| 14/11/2026 12:13 | kr 110,00 | kr 110,00 | — | ≈ R$ 64,94 | |
| 14/11/2026 12:13 | zł 45,99 | zł 45,99 | — | ≈ R$ 65,12 | |
| 14/11/2026 12:13 | ₴ 225 | ₴ 225 | — | ≈ R$ 27,97 | |
| 14/11/2026 12:13 | ₽ 385Mais barato em reais | ₽ 385 | — | ≈ R$ 26,36 | |
| 14/11/2026 12:13 | ₸ 2.900 | ₸ 2.900 | — | ≈ R$ 36,81 | |
| 14/11/2026 12:13 | US$ 6,29 | US$ 6,29 | — | ≈ R$ 35,53 | |
| 14/11/2026 12:13 | US$ 5,49 | US$ 5,49 | — | ≈ R$ 31,01 | |
| 14/11/2026 12:13 | CN¥ 42,00 | CN¥ 42,00 | — | ≈ R$ 35,49 | |
| 14/11/2026 12:13 | HK$ 66,00 | HK$ 66,00 | — | ≈ R$ 47,51 | |
| 14/11/2026 12:13 | NT$ 188 | NT$ 188 | — | ≈ R$ 32,26 | |
| 14/11/2026 12:13 | ₩ 11.000 | ₩ 11.000 | — | ≈ R$ 46,50 | |
| 14/11/2026 12:13 | Rp 90.999 | Rp 90.999 | — | ≈ R$ 28,19 | |
| 14/11/2026 12:13 | RM 26,75 | RM 26,75 | — | ≈ R$ 36,97 | |
| 14/11/2026 12:13 | ₱ 335,00 | ₱ 335,00 | — | ≈ R$ 29,63 | |
| 14/11/2026 12:13 | S$ 10,00 | S$ 10,00 | — | ≈ R$ 43,86 | |
| 14/11/2026 12:13 | ฿ 220,00 | ฿ 220,00 | — | ≈ R$ 36,67 | |
| 14/11/2026 12:13 | ₫ 142.000 | ₫ 142.000 | — | ≈ R$ 31,17 | |
| 14/11/2026 12:13 | COL$ 26.000 | COL$ 26.000 | — | ≈ R$ 44,69 | |
| 14/11/2026 12:13 | S/ 23,00 | S/ 23,00 | — | ≈ R$ 38,17 | |
| 14/11/2026 12:13 | $U 310 | $U 310 | — | ≈ R$ 43,02 | |
| 14/11/2026 12:13 | ₡ 4.600 | ₡ 4.600 | — | ≈ R$ 57,40 | |
| 14/11/2026 12:13 | R 100,00 | R 100,00 | — | ≈ R$ 33,43 | |
| 14/11/2026 12:13 | AED 29,00 | AED 29,00 | — | ≈ R$ 44,60 | |
| 14/11/2026 12:13 | SR 22,49 | SR 22,49 | — | ≈ R$ 33,87 | |
| 14/11/2026 12:13 | QR 24,99 | QR 24,99 | — | ≈ R$ 38,78 | |
| 14/11/2026 12:13 | KD 1,95 | KD 1,95 | — | ≈ R$ 35,38 | |
| 14/11/2026 12:13 | ₪ 36,95 | ₪ 36,95 | — | ≈ R$ 65,07 |
Uma linha nova aparece sempre que o preço muda. A linha em destaque é o preço atual de cada país. Valores em reais pela cotação do dia (13/11), só para comparar: o preço cobrado é o da moeda local. Rates By Exchange Rate API
Edições e pacotes
| Opção de compra | Preço no Brasil | Economia do pacote |
|---|---|---|
| TerrariaJogo | R$ 32,99 | — |
| Terraria 4-PackJogo | R$ 88,99 | — |
Da mais barata para a mais cara. "Economia do pacote" compara com comprar cada item separado, pelo preço de hoje.
DLCs · preços no Brasil
Terraria: Official SoundtrackApp ID 409210 · 13 out. 2015R$ 16,99
Terraria: Otherworld Official SoundtrackApp ID 1323320 · 25 jun. 2020R$ 16,99
Cartas colecionáveis · cartas, laminadas e insígnias
- Light's BaneNível 1 · 100 XPInsígnia ↗
- MuramasaNível 2 · 200 XPInsígnia ↗
- Blade of GrassNível 3 · 300 XPInsígnia ↗
- Fiery GreatswordNível 4 · 400 XPInsígnia ↗
- Night's EdgeNível 5 · 500 XPInsígnia ↗
- True Night's EdgeLaminada · Nível 1 · 100 XPInsígnia ↗
Preços do Mercado da Comunidade (menor oferta, em dólar, convertida para reais pela cotação do dia). Clique na imagem para ampliar (setas passam de uma carta para outra). Atualizado em 14/11/2026 12:13.
Itens de perfil · fundos, emoticons e loja de pontos
Fundos de perfil · 5
- Overworld≈ R$ 0,34500 pontosMercado ↗
- The Corruption≈ R$ 0,28500 pontosMercado ↗
- Ice CavesIncomum≈ R$ 0,34500 pontosMercado ↗
- The CrimsonRara≈ R$ 0,34500 pontosMercado ↗
- Underground JungleIncomum≈ R$ 0,28500 pontosMercado ↗
Avatares animados · 2
- Eye of Cthulhu - Eye3.000 pontosLoja de pontos ↗
- Eye of Cthulhu - Teeth3.000 pontosLoja de pontos ↗
Molduras de avatar · 2
- Eye of Cthulhu2.000 pontosLoja de pontos ↗
- Last Prism Rainbow2.000 pontosLoja de pontos ↗
Emoticons · 5
- :terraria:≈ R$ 0,34100 pontosMercado ↗
- :zombiehead:≈ R$ 0,34100 pontosMercado ↗
- :demoneye:Incomum≈ R$ 0,34100 pontosMercado ↗
- :dirtblock:Rara≈ R$ 0,34100 pontosMercado ↗
- :greenslime:Incomum≈ R$ 0,34100 pontosMercado ↗
Figurinhas animadas · 2
- Abelha Rainha1.000 pontosLoja de pontos ↗
- Cultista Lunático1.000 pontosLoja de pontos ↗
Fundos e emoticons que caem das cartas (preço do Mercado, convertido para reais) e itens da loja de pontos da Steam (custo em pontos). Clique na imagem para ampliar. Atualizado em 14/11/2026 12:13.
Conquistas · percentual global de jogadores
As 5 mais raras
Boulder Lord0,6%Prove your worth against the Moon Lord's worst.
Extra Life0,6%Die as a hardcore character and survive to tell the tale.
Fear The Sun0,6%Dawn the garb of a vampire and get a sunburn.
It’s Shaling Outside0,6%Survive the dreaded rain of boulders.
Mini-Me0,6%Become a Moon Lord impersonator.
Todas
- Timber!!Chop down your first tree.87,0%TIMBER
- You Can Do It!Survive your character's first full night.77,4%YOU_CAN_DO_IT
- Ooo! Shiny!Mine your first nugget of ore with a pickaxe.77,1%OOO_SHINY
- No HoboBuild a house suitable enough for your first town NPC, such as the guide, to move into.70,8%NO_HOBO
- Matching AttireEquip armor in all three armor slots: head, chest, and feet.68,0%MATCHING_ATTIRE
- Stop! Hammer Time!Obtain your first hammer via crafting or otherwise.66,2%OBTAIN_HAMMER
- I Am Loot!Discover a golden chest underground and take a peek at its contents.64,9%I_AM_LOOT
- BenchedCraft your first work bench.63,7%BENCHED
- Heart BreakerDiscover and smash your first heart crystal underground.59,6%HEART_BREAKER
- Watch Your Step!Become a victim to a nasty underground trap.59,0%WATCH_YOUR_STEP
- Star PowerCraft a mana crystal out of fallen stars, and consume it.58,6%STAR_POWER
- Heavy MetalObtain an anvil made from iron or lead.53,9%HEAVY_METAL
- Eye on YouDefeat the Eye of Cthulhu, an ocular menace who only appears at night.51,8%EYE_ON_YOU
- Like a BossObtain a boss-summoning item.51,8%LIKE_A_BOSS
- BloodbathSurvive a blood moon, a nocturnal event where the rivers run red and monsters swarm aplenty.51,5%BLOODBATH
- Hold on Tight!Equip your first grappling hook.51,4%HOLD_ON_TIGHT
- Smashing, Poppet!Using explosives or your trusty hammer, smash a Shadow Orb or Crimson Heart in the evil parts of your world.51,0%SMASHING_POPPET
- Head in the CloudsEquip a pair of wings.50,1%HEAD_IN_THE_CLOUDS
- It's Getting Hot in HereSpelunk deep enough to reach the molten underworld.49,6%ITS_GETTING_HOT_IN_HERE
- Pretty in PinkKill pinky.49,5%PRETTY_IN_PINK
- Vehicular ManslaughterDefeat an enemy by running it over with a minecart.48,9%VEHICULAR_MANSLAUGHTER
- Jeepers CreepersStumble into a spider cavern in the underground.48,2%JEEPERS_CREEPERS
- Fashion StatementEquip armor or vanity clothing in all three social slots.48,1%FASHION_STATEMENT
- Goblin PunterTriumph over a goblin invasion, a ragtag regiment of crude, barbaric, pointy-eared warriors and their shadowflame sorcerers.46,1%GOBLIN_PUNTER
- Throwing LinesThrow a yoyo.45,9%THROWING_LINES
- Hey! Listen!Encounter a fairy.45,8%FIND_A_FAIRY
- Marathon MedalistTravel a total of 26.2 miles on foot.45,1%MARATHON_MEDALIST
- Slippery ShinobiDefeat King Slime, the lord of all things slimy.43,6%SLIPPERY_SHINOBI
- BonedDefeat Skeletron, the cursed guardian of the dungeon.43,4%BONED
- Lucky BreakSurvive a long fall with just a sliver of health remaining.42,5%LUCKY_BREAK
- The CavalryEquip a mount.42,5%THE_CAVALRY
- Into OrbitYou can only go down from here!41,8%INTO_ORBIT
- Quiet NeighborhoodEnter a misty graveyard filled with the surly dead.41,5%FOUND_GRAVEYARD
- Where's My Honey?Discover a large bee's hive deep in the jungle.41,4%WHERES_MY_HONEY
- Dungeon HeistSteal a key from the dungeon's undead denizens, and unlock one of their precious golden chests.40,6%DUNGEON_HEIST
- Sting OperationDefeat the Queen Bee, the matriarch of the jungle hives.39,8%STING_OPERATION
- BulldozerDestroy a total of 10,000 tiles.39,4%BULLDOZER
- Still HungryDefeat the Wall of Flesh, the master and core of the world who arises after a great, burning sacrifice.39,3%STILL_HUNGRY
- It's Hard!Unleash the ancient spirits of light and darkness across your world, enabling much stronger foes and showering the world with dazzling treasures (and rainbows!).39,1%ITS_HARD
- Sticky SituationSurvive the slime rain, where gelatinous organisms fall from the sky in droves.37,7%STICKY_SITUATION
- Begone, Evil!Smash a demon or crimson altar with a powerful, holy hammer.37,4%BEGONE_EVIL
- Til Death...Kill the groom.36,5%TIL_DEATH
- Extra Shiny!Mine a powerful ore that has been newly blessed upon your world.35,6%EXTRA_SHINY
- MastermindDefeat the Brain of Cthulhu, an enourmous demon brain which haunts the creeping crimson.35,4%MASTERMIND
- Worm FodderDefeat the Eater of Worlds, a massive worm whom dwells in the corruption.35,2%WORM_FODDER
- Deceiver of FoolsKill a nymph.34,5%DECEIVER_OF_FOOLS
- There are Some Who Call Him...Kill Tim.33,7%THERE_ARE_SOME_WHO_CALL_HIM
- Feeling PettyDeliver headpats to the town pet.32,7%PET_THE_PET
- Get a LifeConsume a life fruit, which grows in the thick of subterranean jungle grass.32,5%GET_A_LIFE
- Walk the PlankTriumph over a pirate invasion, a group of pillagers from the sea out for your booty... and your life!32,1%WALK_THE_PLANK
- Robbing the GraveObtain a rare treasure from a difficult monster in the dungeon.31,1%ROBBING_THE_GRAVE
- Buckets of BoltsDefeat the three nocturnal mechanical menaces: the Twins, the Destroyer, and Skeletron Prime.30,9%BUCKETS_OF_BOLTS
- Completely AwesomeObtain a minishark.30,8%COMPLETELY_AWESOME
- Kill the SunSurvive a solar eclipse, a day darker than night filled with creatures of horror.30,7%KILL_THE_SUN
- Dead Men Tell No TalesYou were so preoccupied with whether or not you could open the chest that you didn't stop to think if you should.30,0%DIE_TO_DEAD_MANS_CHEST
- The Great Southern PlantkillDefeat Plantera, the overgrown monstrosity of the jungle's depths.29,6%THE_GREAT_SOUTHERN_PLANTKILL
- PhotosynthesisMine chlorophyte, an organic ore found deep among the thickest of flora.28,9%PHOTOSYNTHESIS
- Lihzahrdian IdolDefeat Golem, the stone-faced ritualistic idol of the lihzahrd tribe.28,6%LIHZAHRDIAN_IDOL
- The Frequent FlyerSpend over 1 gold being treated by the nurse.28,3%FREQUENT_FLYER
- Miner for FireCraft a molten pickaxe using the hottest of materials.28,3%MINER_FOR_FIRE
- HeliophobiaTrick a gnome into turning into stone!28,3%TURN_GNOME_TO_STATUE
- FunkytownBuild or encounter a glowing mushroom field above the surface.27,5%FUNKYTOWN
- Temple RaiderBreach the impenetrable walls of the jungle temple.26,6%TEMPLE_RAIDER
- Jolly JamboreeWhat you're celebrating doesn't matter, just throw a party already!26,6%THROW_A_PARTY
- Obsessive DevotionDefeat the Ancient Cultist, fanatical leader of the dungeon coven.26,5%OBSESSIVE_DEVOTION
- Topped OffAttain maximum health and mana possible without accessories or buffs.26,5%TOPPED_OFF
- Rock BottomThe only way is up!25,6%ROCK_BOTTOM
- Champion of TerrariaDefeat the Moon Lord.24,7%CHAMPION_OF_TERRARIA
- Tin-Foil HatterTriumph over a martian invasion, when beings from out of this world come to scramble your brains and probe you in uncomfortable places.24,7%TIN_FOIL_HATTER
- Sword of the HeroObtain a Terra Blade, forged from the finest blades of light and darkness.24,3%SWORD_OF_THE_HERO
- Star DestroyerDefeat the four celestial towers of the moon.23,1%STAR_DESTROYER
- Drax AttaxCraft a drax or pickaxe axe using hallowed bars, and the souls of the three mechanical bosses.22,9%DRAX_ATTAX
- Fish Out of WaterDefeat Duke Fishron, mutant terror of the sea.22,5%FISH_OUT_OF_WATER
- Just DessertsDefeat Queen Slime, giving the coup-de-grace to the sovereign of all that jiggles.21,7%DEFEAT_QUEEN_SLIME
- Big BootyUnlock one of the dungeon's large, mysterious chests with a special key.21,6%BIG_BOOTY
- Sick ThrowObtain the Terrarian.21,0%SICK_THROW
- Slayer of WorldsDefeat every boss in Terraria.21,0%SLAYER_OF_WORLDS
- Servant-in-TrainingComplete your 1st quest for the angler.20,8%SERVANT_IN_TRAINING
- It Can Talk?!Build a house in a mushroom biome and have the Truffle move in.20,3%IT_CAN_TALK
- ArchaeologistKill Doctor Bones.20,2%ARCHAEOLOGIST
- A Shimmer In The DarkShimmer an item into another item. What other transmutations can you find?20,2%TRANSMUTE_ITEM
- Baleful HarvestReach the 15th wave of a pumpkin moon, where evil lurks among the autumn harvest.19,7%BALEFUL_HARVEST
- Leading LandlordMeet with a tenant who's as happy as they possibly can be!19,2%TALK_TO_NPC_AT_MAX_HAPPINESS
- Boots of the HeroObtain the Terraspark Boots, forged from the finest boots of fire and ice.18,5%GET_TERRASPARK_BOOTS
- Infinity +1 SwordObtain the Zenith, the culmination of a journey forged into the ultimate sword.17,8%GET_ZENITH
- Real Estate AgentHave all possible town NPCs living in your world.16,3%REAL_ESTATE_AGENT
- An Eye For An EyeDefeat Deerclops, the chilly one-eyed monstrosity from a foreign land.16,0%DEFEAT_DEERCLOPS
- Fae FlayerDefeat the Empress of Light, responsible for all those flashy lights and glitter.15,5%DEFEAT_EMPRESS_OF_LIGHT
- A Rather Blustery DayFly a kite on a windy day.15,3%FLY_A_KITE_ON_A_WINDY_DAY
- Gelatin World TourDefeat every type of slime there is!15,3%GELATIN_WORLD_TOUR
- Dye HardEquip a dye in every possible dye slot.14,4%DYE_HARD
- Do You Want to Slay a Snowman?Triumph over the frost legion, a festive family of maniacal snowman mobsters.13,6%DO_YOU_WANT_TO_SLAY_A_SNOWMAN
- You and What Army?Command nine summoned minions simultaneously.13,6%YOU_AND_WHAT_ARMY
- Glorious Golden PoleObtain a golden fishing rod.13,3%GLORIOUS_GOLDEN_POLE
- Mecha MayhemDo battle against the Twins, the Destroyer, and Skeletron Prime simultaneously and emerge victorious.13,1%MECHA_MAYHEM
- Ice ScreamReach the 15th wave of a frost moon, where the festive season quickly degrades into madness.13,0%ICE_SCREAM
- Good Little SlaveComplete your 10th quest for the angler.12,7%GOOD_LITTLE_SLAVE
- A Rare RealmSome very special seeds can lead to unique and rewarding experiences. Can you find one?12,7%PLAY_ON_A_SPECIAL_SEED
- Hero of EtheriaRepel the strongest forces the Old One's Army can muster.12,2%DEFEAT_OLD_ONES_ARMY_TIER3
- PrismancerObtain a rainbow rod.12,0%PRISMANCER
- Ankhumulation CompleteObtain the Ankh Shield, the finest protection from unpleasant maladies and ailments.11,9%GET_ANKH_SHIELD
- Going OldschoolBring back the original title screen.11,0%GOING_OLDSCHOOL
- Torch GodInvoked the wrath of the God of Torches, and survived long enough to earn its blessing.10,5%GAIN_TORCH_GODS_FAVOR
- Black MirrorObtain the Cell Phone. You'll never leave home without it again.10,1%GET_CELL_PHONE
- Don't Dread on MeDefeat the Dreadnautilus, murderous mollusk lurking beneath the surface of the sanguine seas.9,7%DEFEAT_DREADNAUTILUS
- Trout MonkeyComplete your 25th quest for the angler.9,7%TROUT_MONKEY
- Hot Reels!Drop a lure in a pool of lava for a pre-fried haul!9,1%GO_LAVA_FISHING
- Not the Bees!Fire a Bee Gun while wearing a full set of Bee Armor.9,1%NOT_THE_BEES
- Fortune Favors the BouldDiscover a friendly boulder.7,9%FORTUNE_FAVORS_THE_BOULD
- Rainbows and UnicornsFire a rainbow gun while riding on a unicorn.7,3%RAINBOWS_AND_UNICORNS
- Fast and FishiousComplete your 50th quest for the angler.6,9%FAST_AND_FISHIOUS
- The Great Slime MitosisFind all of the Slime Pets and have them move in!6,0%ALL_TOWN_SLIMES
- Feast of MidasObtain Golden Delight, the highest quality meal made from the highest quality . . . ingredients.6,0%GET_GOLDEN_DELIGHT
- To Infinity... and Beyond!Fly a Kwad Racer into outer space.5,4%TO_INFINITY_AND_BEYOND
- Unusual Survival StrategiesDelay death from drowning by drinking water. It doesn't make much sense, but you did what you had to do.4,3%DRINK_BOTTLED_WATER_WHILE_DROWNING
- Spicy LicksJam out on a six stringed instrument.4,2%SPICY_LICKS
- New DigsGive any villager a new look.3,9%NEW_DIGS
- ConservationistSupport sustainable logging by planting 100 acorns.3,3%CONSERVATIONIST
- Supreme Helper Minion!Complete a grand total of 200 quests for the angler.3,0%SUPREME_HELPER_MINION
- Training DayGet your villagers fully combat ready.3,0%TRAINING_DAY
- And Good Riddance!Completely purify all Corruption, Crimson, and Hallow from your world, until the Dryad is satisfied!2,8%PURIFY_ENTIRE_WORLD
- Organized ChaosFind the ultra rare Rod of Discord.2,4%ORGANIZED_CHAOS
- Sea You LaterCraft the final upgrade to the Cell Phone.2,3%SEA_YOU_LATER
- Interdimensional RecyclingGive the Dryad a can of Joja Cola.1,4%INTERDIMENSIONAL_RECYCLING
- On FleekSpot the sun on a “cool” day.1,3%ON_FLEEK
- Book WormCatalogue every creature in the world.1,2%BOOK_WORM
- Grave Mistake“Accidentally” kill a friend with your tombstone.1,2%GRAVE_MISTAKE
- TerraristScare your villagers with a stink bug sword.1,1%TERRARIST
- My People Need MeEmbark on a one way trip into outer space.0,9%MY_PEOPLE_NEED_ME
- Queen MachineDefeated the combined form of the 3 mechanical giants.0,8%QUEEN_MACHINE
- Rollin’ In Your GraveTake a ride in your final resting place.0,8%ROLLIN_IN_YOUR_GRAVE
- Boulder LordProve your worth against the Moon Lord's worst.0,6%BOULDER_LORD
- Extra LifeDie as a hardcore character and survive to tell the tale.0,6%EXTRA_LIFE
- Fear The SunDawn the garb of a vampire and get a sunburn.0,6%FEAR_THE_SUN
- It’s Shaling OutsideSurvive the dreaded rain of boulders.0,6%ITS_SHALING_OUTSIDE
- Mini-MeBecome a Moon Lord impersonator.0,6%MINI_ME
- Trash CompactorResearch 50% of all items in Journey Mode.0,6%TRASH_COMPACTOR
Evolução da nota · análises positivas mês a mês
Linha: % de análises positivas de cada mês (cor pela nota: azul 70%+, amarelo 40–69%, vermelho abaixo). Barras: quantas análises o mês teve. Passe o mouse para ver os números. Fonte: histórico de análises da loja da Steam, atualizado em 14/11/2026 12:13.
Comentários dos jogadores · análises da Steam
- ▲ Recomenda17,4 h jogadas ao escrever4 dez. 2025
Simplesmente eu entrei em depressão e esse jogo foi a Solução, Recomendo dms
- ▲ Recomenda167,8 h jogadas ao escrever8 fev. 2026
Terraria nos faz aprender que sobreviver vem antes de vencer.
Logo de cara, ele parece só um “Minecraft em 2D”, mas logo você percebe que é muito mais do que isso. O que Terraria faz de verdade é colocar você num mundo que não se importa com você, e aos poucos te ensina a viver dentro do caos e achar um significado para ele.
Quando você começa, tudo é hostil.
A noite chega rápido demais, os monstros são injustos, suas armas são ruins. O jogo não te explica quase nada e isso é proposital. Terraria trata o jogador como alguém jogado no mundo refém da própria sorte. Você aprende errando, morrendo, descobrindo, testando.
Terraria não mede seu progresso por níveis, mas por entendimento.
Você não fica mais forte porque “upou”. Você fica mais forte porque entendeu. Entendeu o bioma, o horário, o padrão do chefe, o preparo necessário para cada atividade. O jogo recompensa observação, paciência e curiosidade, não pressa.
A progressão do Terraria é quase psicológica.
Antes do Hardmode, o mundo parece pequeno, controlável. Depois do Wall of Flesh, tudo muda. O mundo que você conhecia continua lá… mas agora é mais cruel, mais rápido, mais exigente. Talvez como a transição da nossa fase de criança/adolescente para a fase adulta. Nada foi apagado, mas tudo ficou mais difícil.
Você cava túneis, constrói casas, organiza baús, cria estradas e atalhos. Com o tempo, aquele mapa procedural vira seu lugar. Não é bonito por padrão, mas ele fica bonito porque você cuidou. Terraria ensina que pertencimento não vem pronto: ele é construído bloco a bloco.
Os chefes, curiosamente, não são vilões com história elaborada. Eles simplesmente existem.
Eles não te odeiam. Eles não têm motivação. Eles são obstáculos naturais. E isso torna as vitórias diferentes do que em qualquer outro jogo. Você apenas derrotou mais um obstáculo e está seguindo em frente.
E então tem a solidão que nem o multiplayer não apaga totalmente.
Mesmo jogando com amigos, há longos momentos de silêncio: minerando, explorando, organizando. Terraria respeita o silêncio do jogador. Ele entende que nem todo jogo precisa falar o tempo todo. Às vezes, estar ali já basta.
No fundo, Terraria é um jogo sobre autonomia.
Ele confia que você vai errar, aprender, voltar mais preparado. Ele não te carrega. Ele não te julga. Ele só responde às suas ações. Se você se prepara, o mundo se abre. Se não, ele te pune. Sem raiva, sem piedade.
Quando você termina Terraria, não fica a sensação de “acabou”. Fica a sensação de “eu cresci aqui”. Você lembra do começo frágil, das primeiras mortes idiotas, do primeiro chefe vencido, daquela arma que você conseguiu na raça, após morrer dezenas de vezes. O jogo muda, mas quem mais muda é você.
Terraria não é sobre destruir o mundo.
É sobre aprender a viver nele.
É impressionante como um jogo em que você basicamente anda para frente e para trás, sobe e desce, consegue provocar reflexões tão profundas e, ao mesmo tempo, acalmar a mente. Terraria prova que não é a complexidade d56 acharam útilVer na Steam - ▲ Recomenda370,2 h jogadas ao escrever27 ago. 2026
O melhor jogo da minha vida.
Se eu fosse descrever essa joia seria "Diamante". O meu primeiro jogo da Steam, o meu único salvador dos meus péssimos dias, o amor a primeira vista. Terraria nunca foi só um jogo pra mim, foi uma amizade, um irmão, um primo próximo, um melhor amigo que sempre me ajudou quando eu mais precisei.
Terraria... Depois de 370 horas de jogo eu te avalio... Mais futuramente jogarei mais e conversarei mais com você, eu amo Terraria como um amor à primeira vista e mudou a minha vida e perspectiva de viver.
Obrigado. <3 - ▲ Recomenda1410,8 h jogadas ao escrever11 abr. 2026
COMO É POSSÍVEL ALGUEM GASTAR 1500 HORAS NESSE JOGO E AINDA TER COISA QUE EU NAO FAÇO IDEIA QUE TEM????
Terraria é um jogo Incrível e valeu cada centavo, a todos que nunca jogaram, por favor dêem uma chance para essa obra prima, será q melhor escolha da vida de vocês. Terraria possui uma variedade imensa de builds, blocos para construir, Bosses para enfrentar, classes, e quando você enjoar de tudo isso, você pode fazer diversos desafios que existem, jogar e zerar em dificuldades superiores e posteriormente tentar os infinitos mods que a comunidade disponibiliza, é o meu jogo favorito nesse mundo, junto com Hollow Knight kkkkkk - ▲ Recomenda364,3 h jogadas ao escrever12 dez. 2025
foi uma das melhores experiências que eu já tive, mas com amigos é muito melhor
39 acharam útilVer na Steam
- ▼ Não recomenda147,4 h jogadas ao escrever3 set. 2026
Não compre, é viciante parei de comprar drogas só pra comprar as pelucias
- ▼ Não recomenda61,9 h jogadas ao escrever6 set. 2026
Depois de 60 horas tentando gostar desse game, percebi que terraria carrega o mesmo problema de minecraft: Não é intuitivo para iniciantes.
Você não consegue fazer quase nada sem pesquisar na internet (invocar boss, como funcionam alguns itens...) a não ser que você jogue por MUITAS horas até descobrir, o que para alguém que é CLT e que tem poucas horas na semana pra jogar, fica inviável. Realmente tentei gostar..
Por outro lado, o jogo Necesse me tirou fácil horas e horas durante a semana. Além de ser intuitivo e de te direcionar para onde vc pode progredir, é um joguinho bem legal e viciante. Vale a pena darem uma chance.3 acharam útilVer na Steam - ▼ Não recomenda43,4 h jogadas ao escrever1 mar. 2026
Tentei dar várias chances para esse jogo, experimentei quase todas as classes, tentei mudar minha dinâmica mas não consegui me divertir jogando ele, sinto que para cada mínima ação eu preciso pesquisar ou ver um tutorial, os bosses são até que bem legais de se lutar e o design e as músicas são simplesmente incríveis, eu não recomendo o jogo para pessoas que tem pouco tempo para jogarem no seu dia a dia e para pessoas que preferem uma progressão mais linear, mas ainda recomendo que experimentem, o jogo possui um preço justo para o que ele entrega, com atualizações frequentes e vasto conteúdo.
- ▼ Não recomenda0,7 h jogadas ao escrever22 out. 2026
cara, terraria é um jogão, mas... do nada o meu quando entro fica piscando a tela uma hr escura outa hora clara chega doi a vista kk, e é so ele... meus outros jogos tão de boa... e eu ja tinha jogado um pouco, entt ele funcionava e do nada parou.... ainda bem q nn tenho epilepsia (acho que é assim que se fala
1 acharam útilVer na Steam - ▼ Não recomenda263,9 h jogadas ao escrever1 fev. 2026
Que jogo mais desgraçado.
Achei que era só um Minecraft 2D. Não era. Era pior.
Comprei, joguei e achei complexo demais. Comecei a estudar o jogo e passei HORAS E HORAS jogando com meu amigo Davi, e mesmo assim não passamos nem do Esqueletron. Desisti desse lixo e jurei nunca mais voltar...
Voltei.
Joguei com meu amigo Demo, que é PRO. Zeramos (eu de mago, ele híbrido), mas fui carregado e não teve graça.
Então eu e o Davi criamos um mundo novo no PERITO e jogamos todo dia. No começo até deu pra respirar… até matar o Wall of Flesh.
Depois disso fiquei preso nos The Twins, Slime Queen, The Destroyer, Golem, Duke Fishron, Empress of Light, Moon Lord e basicamente todo chefe possível. Sofremos em TODOS.
No final, eu e o Davi matamos TODOS os chefes e zeramos agora há pouco. Nunca joguei algo tão complexo, difícil e estressante por tanto tempo.
250 horas.
NÃO RECOMENDO esse jogo. Ele me viciou, me humilhou, me estressou e me fez procrastinar absurdamente...
(Obs: vou zerar no modo Master agora 🫡)
- ▲ Recomenda418,1 h jogadas ao escrever14 nov. 2026
Eu queria achar alguma coisa realmente parecida com terraria pra poder jogar dnvo como se fosse a primeira vez, mas toda vez que acho algo novo percebo que não é a mesma coisa, e eu sempre volto pra terraria. É bom demais
- ▲ Recomenda96,2 h jogadas ao escrever14 nov. 2026
estrese : sim
raiva : sim
vontade de jogar o mause na parede : sim
quase perdir o enem jogando :sim
10/10 perderia 100h da minha vida denovo - ▲ Recomenda56,2 h jogadas ao escrever14 nov. 2026
Melhor jogo q ja joguei em toda minha vida merece top 1 de tudo.
- ▼ Não recomenda3,9 h jogadas ao escrever13 nov. 2026
Comprei esse jogo só porque meus amigos insistiram muito, mas achei horrível e incrivelmente entediante. Não me diverti nem um pouco; ele é apenas chato e complicado demais. Se eu pudesse voltar no tempo, jamais teria comprado essa porcaria
- ▲ Recomenda152,5 h jogadas ao escrever13 nov. 2026
cara esse jogome fantastico ele tem varias coisa pra fazer e tu nunca enjoa
Análises mais úteis do último ano (positivas e negativas) e as mais recentes, em português e, quando faltam, em inglês. A Steam não tem nota neutra: cada análise recomenda ou não o jogo. Atualizado em 14/11/2026 12:13.
Jogos parecidos
Necesse92% · 24.756 análisesR$ 42,29✓Deck: Verificado
Forager89% · 35.638 análisesR$ 34,19✓Deck: Verificado
Rust86% · 1.181.095 análisesR$ 119,99×Deck: IncompatívelProtonDB: Prata
Conan Exiles Enhanced78% · 80.229 análisesR$ 99,49!Deck: Jogável
Craftopia76% · 17.736 análisesR$ 66,59!Deck: Jogável
ARK: Survival Evolved83% · 589.562 análisesR$ 46,99✓Deck: Verificado
Jogos com mais tags em comum (as mais votadas pesam mais), entre os ~1.000 jogos populares que o site analisa. Preços do Brasil.
Comunidade · estimativas do SteamSpy
Tags mais votadas pelos jogadores
Idiomas
English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
Estimativas do SteamSpy, atualizadas em 14/11/2026 12:13. Donos é uma faixa aproximada, não um número exato. O tempo de jogo só aparece quando o SteamSpy tem esse dado (hoje ele vem zerado para quase todos os jogos).
Últimas notícias e notas de atualização
| Data | Título |
|---|---|
| 30/10/2026 | During its State of the Game October 2026, Re-Logic says it is making final touches to the Terraria 1.4.6 update and crossplay phase one. Read the full story on PCGamesN: Terraria crossplay is now "very close" as Re-Logic prepares final submissions |
| 29/10/2026 |
Greetings Terrarians!
It's spooky season once again - one of our favorite times of the year! We didn't quite get anything together in regards to a Halloween Contest this year, but we have a few contest ideas that might be coming your way soon - courtesy of our brand new Community Manager! More on that in a bit. On the development front, we have been putting the finishing touches on Crossplay Phase One. The Crossplay era of Terraria is drawing very close, and we will share some details on progress and timing in the development news section below. Beyond that, we are getting ready for the last few months of the year and setting plans in place for Crossplay Phase Two as well as what is to come after that. As always, you will want to stay tuned to State of the Game and all of our socials for all of the details as they arrive.
With all of that said... let's see what lies in wait on this year's trick or treat for Terraria news...
DEVELOPMENT NEWS - RE-LOGIC & DR STUDIOSTERRARIA 1.4.6 - FINAL TESTING AND SUBMISSIONWe put all of the finishing touches on Crossplay Phase One earlier this month and then dropped it into extensive testing. Given the scope of this update in regards to being a new feature that cuts across multiple platforms, we expect Terraria 1.4.6 will get tighter scrutiny during the submissions process. We had hoped to have the update in submission across all platforms earlier this week, but our latest round of tests uncovered a few things that will need to be addressed before we can do so. We do not expect this will take very long to address, but we do not have it ready as of the writing of this State of the Game. Most likely - and if all goes well - we should be back on track by next week. Once in submission, we have no way to fully predict when it will be signed off by all of our first party partners. Once we have full signoff, we will push the big launch button and Terraria 1.4.6 - Crossplay Phase One will be in your hands at last!
INTRODUCING TERRARIA'S NEW COMMUNITY MANAGER!The Terraria Community is legendary amongst video game communities. Your passion and creativity is second to none! So, when the opportunity arose to bring on board a new Community Manager for Terraria, we had to seek out only the very best. Without further ado, coming to us all the way from the world of vampires and more is none other than @Kerri the Rat Queen! Her reputation and past work speaks for itself, but rest assured that Team Terraria is beyond thrilled that she joined our crew. We are turning the keys to the Community over into her very capable hands and we cannot wait to see what fun new ideas she will have in store. So, don't be shy and be sure that you take some time to welcome her to the Terraria Community! She went ahead and made a little intro thread (linked below), but we will let her say a few words here as well! Hey Terrarians! I’m Kerri (a.k.a. Rat Queen), the new Community Manager here at Re-Logic! I'm over the moon to have joined the team here and I look forward to interacting with as many of you as humanly (ratly?) possible. For those that are curious, I will be handling social media posts and replies, helping on Terraria Community Forums, chatting in the Terraria Discord, helping with community events across the board, popping up on r/Terraria, appearing in Steam Forums, helping to report a few bugs, and anything else that I can assist with. It has been such a pleasure interacting with everyone, watching how creative many people are in the community with builds, art work, videos, guides, memes, etc! I’m a big fan of the Dryad, the Angler was not my friend until I handed in my 200th fishing quest (I'm still keeping my eye on him), and I think Terraria should have more rats! Very much a mage build enjoyer, Arc Surge is now one of my favourite weapons because it's truly very satisfying to use. I also do not so great drawings, so please look forward to those. If you ever need help with something bug related, be sure to leave a bug report on TCF so we can log it for the devs. But if you ever need some technical assistance for Terraria, feel free to ping me on discord in terraria-help (as long as you don’t ping in a disruptive manner) and I’ll do my best to help! And, if you ever make fan art, builds, or anything you'd like to share please tag me on TCF/Reddit, or the Terraria account on socials so I can give it some love.KERRI'S INTRO THREAD ON TCFHow did she become the Rat Queen? Why Rats? Why not? What other mysteries exist in the Ratdom?
TMODLOADER NEWS - TML TEAM
Hello everyone!
On November 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains more security hardening features and changes to how library mods are presented to the user. The preview for this month also contains long-awaited modded grass support hooks and examples.
Progress on the 1.4.5 update continues at a rapid pace. We know it has been a while, but there is much to do. We'd like to thank everyone for the huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 release.
There are still many tasks to be done. If you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).
Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - PREORDERS CLOSED, BUT YOU CAN STILL SECURE YOURS
As a lot of you already know, preorders for the Terraria 15th Anniversary Collector's Edition closed at the end of August. But we do still have some extras available which can still be ordered. Once those are sold, it's gone for good! If you're still debating about whether to grab one, we'd like to share some fresh teaser images which could help in your decision.
Here are some closeups of the Re-Game Cartridge, with a removable updated faceplate, to reveal your Terraria game token.
And, the Life Crystal... which now comes as a mini light, giving off a subtle glow!
(We are still having a think about how we might make some things - like the cartridge and the bunny pet, for example - available somehow more long term.)
Check out the details by clicking the images above!
BRAND NEW ZOOLOGIST SHIRT AND PIN FROM EIGHTY SIXED - OUT NOW!The creative minds over at Eighty Sixed recently launched a couple of new items focused on everyone's favorite werefox, the Zoologist! Included are a new t-shirt where the Zoologist is selling Pet Licenses and more at the Critter Corner as well as a equally cute pin that would be at home in any Terrarian's collection.
Check out the details by clicking either image above - and check out the entire Terraria Collection at Eighty Sixed!
COMMUNITY VOTING IS NOW OPEN FOR TERRARIA x FiGGYZ
We're collaborating with FiGGYZ to bring you a numbered Collector's Box Set of the four most voted choices! You can read more information about FiGGYZ and the collaboration here, or by clicking on the banner above.
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
HALLOWEEN BUILDING CONTESTTo get into the spooky spirit, the Terraria Discord team held a Halloween themed building contest! Participants were tasked with creating spooky builds to match.
First Place: loku - earning 40,000 Prize Points and the Event Winner role!
Second Place: ponky - earning 30,000 Prize Points
Third Place: Andre117 - earning 20,000 Prize Points
Thanks to everyone who participated in this event
SPOOKY MOD AMAAs part of the Halloween season, the Terraria Discord team invited some of the developers behind the Spooky Mod to come answer some community questions! Before this AMA took place though, the Spooky Mod team also released a crossover update with Team Spirit for Spirit Reforged! Crossover Update Launch Trailer You can also find a link to the Spooky Mod below. Spooky Mod on Steam Workshop
TERRARIA TRIVIA STAGE CONTESTEven with the Halloween festivities ongoing, the monthly Trivia Stage Contest is a constant! Here are October's winners!
TERRARIA VIRTUAL PET MINI-GAMEThe Terraria Discord team has put together a new activity for users to participate in! Here you can collect dozens of different pets to gear up and send out on adventures to earn Prize Points and other loot! Or, you can just relax and focus on customising your home while chatting with others.
To kick off the activity's release, an event was held to reach the top 3 placements on the Power Level leaderboard! A few factors go into determining this, such as the stats of the pet, or what gear they have equipped. Below, you can find the winners & their respective pets!
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 04/10/2026 | Для Terraria вышел мод Terraria Unbound, который переосмысляет игру как трёхмерный опыт. Автор проекта Doctor Feelgood уже опубликовал первую публичную сборку — она задумана как играбельная демонстрация и способ собрать отзывы. В Terraria Unbound игроков ждёт практически бесконечный трёхмерный мир, знакомые биомы, добыча ресурсов и строительство в 3D, а также сражения с узнаваемыми врагами и боссами. Заявлена поддержка мультиплеера до восьми человек и геймплей, охватывающий большую часть предхардмода. Разработчик предупреждает, что это экспериментальная сборка, а не законченный мод. Для игры потребуется новый мир, а некоторые функции могут отсутствовать — возможны баги и неожиданное поведение. Мультиплеер работает, но пока не протестирован как следует: возможны проблемы с синхронизацией. Поддержка Thorium и Calamity запланирована, но ещё не реализована. |
| 25/09/2026 | The Terraria State of the Game for September 2026 confirms the first phase of crossplay testing is close, with "a little something" extra. Read the full story on PCGamesN: The long-awaited Terraria crossplay update is finally in "the finishing touches" stage |
| 24/09/2026 |
Greetings Terrarians!
Wow, what a month it has been for our little team! A few of us went on a multi-week international odyssey (more on that below) that started with Gamescom and ended up in China! The rest of the team has been hard at work putting the finishing touches on Crossplay Phase One alongside a handful of lingering fixes that remain from 1.4.5.8. We have a strong plan moving forward, and we cannot wait to share it all with you! For now, enjoy some pics from the road alongside the latest and greatest Terraria news. Crossplay - Phase One should be in your hands in the near future!
On with the show!
DEVELOPMENT NEWS - RE-LOGIC & DR STUDIOSTERRARIA 1.4.6 - PULLING IT ALL TOGETHERWith Crossplay in the imminent future, it makes sense to combine the Developer Update sections of State of the Game into one moving forward. If there are any major things that only apply to one platform or another, we will call those out in this section. That said, what a time to be a Terrarian, right? Remember when Console and Mobile were months (or years) behind PC? We are so glad that is no longer the case. The finishing touches are being put on Crossplay Phase One as we speak - we expect that submission to be ready in the near future (of course, we will share the moment this occurs!). The plan is to try and get Phase Two in as soon as possible behind Phase One - but we just might have a little something for everyone in between the two. Stay tuned for what that might be!
CONNECTING WITH TERRARIANS IN CHINA!Right after Gamescom, a few members of the Re-Logic team had the chance to participate in the TapTap Game Fest 2026 in Shanghai. Believe it or not, this was actually the first formal fan event that our team has been a part of since way back in 2011 when Red was doing a handful of press interviews solo alongside the launch of Terraria. To say that we were overwhelmed with the sheer number, passion, and positivity of the fans in China would be the understatement of a lifetime. For everyone that had a chance to attend and meet us, thank you so much for your hospitality and for sharing what Terraria means to you. We walked away fired up for the future of the game, our studio, and already looking forward to the next chance for our team to meet the fans. What really became clear to all of us was the notion that - though we may be separated by languages, cultures, and geography - deep down, we are all Terrarians. Having our game be that tie that binds so many people together is so humbling, it is hard to put it into words. Thank you once again for allowing us into that corner of your lives. We have included a few highlight images below. No doubt, you can find countless more on Bilibili and beyond... The team had two on-stage sessions - nerve-wracking, but a lot of fun!
Stage Session two covered a lot of development topics
Hanging out in the Terraria Booth!
Speaking of the Terraria Booth... how awesome is this!?
We signed a lot of things and hung out with so many amazing fans!
Of course, we had a bit of time to check out the sights in Shanghai and beyond - and those sights were quite amazing!
There are far too many photos and videos we could share - but we would encourage fans to look around and see what all might be out there. Speaking of which, here is a quick highlight video of our two stage interview panels...
All that said, all of the teams are back in the office and hard at work on Crossplay and beyond - we hope you enjoyed at least a brief glimpse at our time on the road in Gamescom and China!
TMODLOADER NEWS - TML TEAM
Hello everyone!
On October 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains mainly bugfixes.
The tModLoader team has spent much of this last month updating our 1.4.5 preview branch with all of the 1.4.5.8 hotfix changes. Despite being a hotfix, there were quite a lot of code changes to adapt to.
We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 release.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - PREORDERS CLOSED, BUT SOME STILL REMAIN
We are blown away at the reception that the Terraria 15th Anniversary Collector's Edition received from all of you. Sadly, we have reached the end of the preorder phase, but due to how ordering from the factory works, we are likely to have some over-run Collector's Editions available. That said, once these are gone, that is it. So, if you have been on the fence about picking up this amazing CE, this is truly your last chance!
(We are still having a think about how we might make some things - like the cartridge and the bunny pet, for example - available somehow more long term.)
Check out the details by clicking the banner above!
DRYAD PLUSH AND COLLECTOR'S PIN UP FOR PREORDER AT SANSHEE
Our good friends at Sanshee are back with their latest and greatest Terraria merch - a Dryad Plush and matching collector's pin! Check out all of the details by clicking the banner above and be sure to check out the entire Terraria Collection over at Sanshee!
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
![]()
by GzChaos
by lilpupspongecake
by Significant_Gap7330
by DafFart
by MapleDidntMeow🌳🥳
by EnderYear4357
by PulimV
by TerrariaIrisBuilds
by Captain_Cottonback
by Stolki_
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by Yoraiz0r & Redigit🌳
TERRARIA AUTUMN VANITY CONTESTWith Summer on the way out, the Terraria Discord team held an event welcoming Autumn in, with a themed vanity contest! Participants were tasked with creating cozy outfits for the season. Note, submissions from this event will not be added to Terraria, as this is just a contest for the Discord server!
First Place: fewpokeman - "Dryad King" earning 25,000 Prize Points and the Event Winner role!
Second Place: Vendylia - "Fallen Wendigo" earning 15,000 Prize Points
Third Place: Psyanide - "Harvest Knight" earning 10,000 Prize Points
Everyone else who submitted an outfit received 500 Prize Points! Thanks to everyone who participated in this event
TERRARIA TRIVIA STAGE CONTESTMidway through the month, another Trivia Stage Contest was held. So here are this month's winners!
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 30/08/2026 |
Greetings Terrarians!
So, 1.4.5.7 is out for PC, coming very soon for Console and Mobile - how exciting! We hope you all enjoy what is on offer with this latest Terraria update. The next few steps in our journey are pretty exciting, and we cannot wait to share all of that with you in the months ahead. For now, we have left a few hints in this month's developer update sections. We are currently on the road at Gamescom with the majority of Team Terraria and that has been equal parts productive and ridiculously fun. We will share more about our travels later on. All that said, let's cover what has been going on over the past month and a tease for what lies ahead, shall we?
On with the show!
PC - RE-LOGICTERRARIA 1.4.5.7 - RELEASED LAST WEEK FOR PCWe hope that everyone has been enjoying what Terraria 1.4.5.7 has to offer over the past week or so. As we mentioned previously, we will be watching feedback closely to see what tweaks might need to be made in addition to a few other tidbits that we still want to address in future updates. In case you missed it for some reason, the link to the changelog thread is below.TERRARIA 1.4.5.7 CHANGELOG
CROSSPLAY IS ON DECK!Once 1.4.5.7 is out for Console and Mobile and we have a few days to ensure all is well and stable, we will be pushing directly into Terraria 1.4.6, which will be Phase One of Crossplay! There may be some other minor things within that update as well, but Crossplay is the name of the game. In case you need a refresher about how Terraria Crossplay will roll out - namely, in two distinct phases - we have included a link to that summary from DR Studios below:CROSSPLAY ROLLOUT PLAN - FROM FEBRUARY 2026 STATE OF THE GAMEWe cannot wait for Terraria to enter the Crossplay era at long last! Stay tuned for updates on that journey soon.
WHAT COMES NEXT? PLANNING THE PATH AHEAD AT GAMESCOMThe Re-Logic and DR Studios teams met this week at Gamescom in Cologne, Germany for a few days of planning sessions, idea development, team building and more. This is the first time that both teams have been able to connect in person since prior to COVID.
Out and about at Gamescom
We went over all sorts of topics, from how we can better work together to ideas for future Terraria updates and beyond. The results of that planning will all come together in a couple of weeks once we can go over notes and turn that into what might fit best into each future update. We will be sharing at least some of the big picture in regards to how everything will operate going ahead in the near future. You will definitely want to stay tuned for that!
Team Terraria!
Running into fans on the road
So, you didn't make it to Gamescom to hang with Team Terraria this year?
TMODLOADER NEWS - TML TEAM
Hello everyone!
On September 1st, the regular monthly update release of tModLoader for 1.4.4 will go live. Some notable features include enabling 'content descriptors' on Steam Workshop and a simplified API for adding flails in mods.
As mentioned previously, the tModLoader team has been spending most of our efforts working on updating tModLoader to the latest Terraria 1.4.5 update - including 1.4.5.8. We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 release.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! As you know by now, Terraria 1.4.5.7 released for PC about a week ago. In parallel, we have prepared the Console and Mobile builds for submission and that process is underway. Once we hear back from the various first parties, we will be able to bring the latest Terraria update to everyone else. The intent was to make this a simultaneous update, but that just wasn't feasible this time due to the travel and such. Speaking of, the joint planning session with Re-Logic this week was amazing, helping to set the future of Terraria in place. So, no spoilers this month - just an update that 1.4.5.7 (and 1.4.5.8) is coming very soon and this week was a great one! --- Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - PREORDERS OPEN UNTIL 8/31
We are rapidly nearing the end of the road for preorders for the Terraria Collector's Edition! Now is the time to get yours in if you want to secure one of these for yourself. There is a good chance that we will have some extras due to how these have to be ordered, but once those are sold out, that's it!
(We have had some discussions around if we should make SOMETHING available more long term - but let us know what you think?)
Check out the details by clicking the banner above!
TERRARIA COLLECTION FROM STEADY HANDS - OUT NOW!The latest partner in the world of Terraria - Steady Hands - released their initial collection last week, and there is a lot here! If you are not familiar with Steady Hands, they are a small, independent clothing brand with a focus on cut and sew clothing and designs. This results in some pretty unique designs and product types (sweaters and cardigans anyone?) that we have not had previously. Check out the full collection by clicking the banner below and pick up anything that catches your eye today!
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator. (CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
by Exoskellet
by Content_Chance_5617
by Muwrichan
TERRARIA THUMBNAIL CONTEST WINNERSTo kick off August, the Terraria Discord team held an event all around creating Terraria Video thumbnails! The community then voted on their favorites, so here are the winners!
First Place: blawal - "What's the Oldest Computer that can play Terraria?" earning 50,000 Prize Points and the Event Winner role!
Second Place: eeble_mcbreenle - "The Truffle Situation Is UNHINGED..." earning 30,000 Prize Points
Third Place: realhyperinflate - "The mount that breaks Terraria" earning 20,000 Prize Points
Everyone else who submitted a thumbnail received 2,000 Prize Points! Thanks to everyone who participated in this event!
TERRARIA TRIVIA STAGE CONTESTNearing the end of August, another Trivia Stage Contest was held. So here are this month's winners!
CROSS THE WORLD SPEEDRUNAnd to kick off the launch of 1.4.5.7, another event is ongoing! This speedrun contest is all about going from one world border to another on the Celebration MK10 special seed! For more details, please head on over to the Official Terraria Discord! You have until August 31st at 7PM EST if you want to submit a run!
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 20/08/2026 | Terraria update 1.4.5.7 is out now, and it's a huge upgrade with dozens of new items, big balance changes, and multiplayer improvements. Read the full story on PCGamesN: Terraria just surprise-dropped a massive update with dozens of new items |
| 19/08/2026 | ![]() Greetings Terrarians! At long last, we are pleased to announce that Terraria 1.4.5.7 is out now for PC! Terraria 1.4.5.7 is the latest and last (barring any critical fixes needed) hotfix for the Bigger and Boulder update. It has a heavy focus on balance, including stat and functionality changes to existing items and even some brand new items that we are sure you will all enjoy. Of course, while we were at it, we dealt with some outstanding bugs and more. We decided to post this update separately vs with all of the other hotfixes given its scope. We had originally planned to sync this release across PC-Mobile-Console, but with Gamescom coming up next week (more on that below), we had to make the call to get PC out now and then get Console and Mobile into submissions immediately. This allows us to have the update out, time for any critical fixes, and then the submissions can run their course in parallel. Mobile and Console will release just as soon as those submissions clear. What's next? Again, barring any critical fixes that would necessitate a 1.4.5.8, next up should be the long-awaited Crossplay Phase One update (1.4.6)! We will have more on what all that entails in the near future, though you can check previous State of the Game posts for some advance hints and how Phase One and Phase Two will roll out. In addition, the Re-Logic and DR Studios teams will be holding joint planning sessions next week at Gamescom in order to lay out the path forward for future Terraria updates. We will share the results of those meetings at a later time. All that said, let's dive into the what's new and the changelog, shall we? TERRARIA DEDICATED SERVER - 1.4.5.8![]() ![]() TERRARIA 1.4.5.7 CHANGELOGI. Content Changes & AdditionsItems- Added Daybloom Staff.- Added Glacier Fang. - Added Mystic Bloom. - Added Lightning Strike. - Added Clay Bud Staff. - Added Ruinous Staff. - Added Arc Surge. - Added Silver Bracer. - Added Snake Band. - Added Mobius Strip. - Added Wicked Armlet. - Added Poison Barb. - Added Harpy Charm. - Added Snapping Stone. - Added Chaos Cylinder. - Added Heavy Sling. - Added Ouroboros Ring. - Added Twilight Grasp. - Added Scout's Sling. - Added Templar's Sling. - Added Royal Guard's Harness. - Added Pyroclastic Stone. - Added Armlet of Ruin. - Added Seraph Necklace. - Added Phoenix Quiver. - Added Wicked Claws. - Added Silver Shield. - Added Sweet Barb. - Added Catalyst Band. - Added Druidic Serpent Cloak. - Added Crossed Heart Necklace. - Added Restoration Shield. - Added Mystic Arts Sash. - Gem Staves & Gem Robes - Gem staves completely reworked! - Each gem enchants gem staff shots with a unique effect - Equipping a gem robe also enchants gem staff shots with the robe's gem effect. - Matching a gem staff and robe increases the gem staff's shot damage. - Reduced the metal cost of gem staffs by ~30%. - Added Kinship Peach. - Added Little Kinship Peach. - All pals can be empowered using kinship peaches! - Added Giant Tiki. - Added Guide To Old Style Parkour, which restores some player movement techniques removed in 1.4.5. - Glowsticks, Flares and Bombs can now be picked-up from the world by right-clicking them. - Sentries can now be dismissed by right-clicking them. - Freeze Bombs can now be placed on weapon racks. - Music Box (Torch God) can now be crafted after defeating the Torch God. - Digtoise now disappears upon entering Shimmer. - Defender Medal stacks in the world now merge. - Dangersense now highlights Hellstone even if you have fire block immunity (on account of creating lava when mined). - Yoraiz0r's Spell can now be equipped in a vanity slot even if another wing is in a vanity slot. - Stylist now sells Pretty Mirrors when in the graveyard, instead of the Clothier. NPCs- Martian Saucer now stops firing at the player if they are slain and there are no other targets, or if the Saucer begins to flee. It now stops firing its Deathray when the Saucer transitions from Phase One to Phase Two. - Ghosts from Tombstones and Wraiths from Demon/Crimson Altars now respect the Journey Mode spawnrate slider. - Leashed turtles, frogs and water striders no longer have bubbles when underwater. - Improved leashed Water Strider and Grasshopper behaviour with water. - Leashed fish no longer voluntarily leave water, and other leashed fliers no longer enter it. - Leashed fish now bob less, making them less likely to clip out of the waterline. - Leashed critters no longer move through slopes. - Leashed critters have more form-fitting bubbles. - You can no longer earn a banner if you already have a full unclaimed stack of that banner's type. You monster. World- You can once again stand on the bottom of the world in non-Skyblock worlds. - The Distressed Pal event now guarantees the pal you've yet to obtain. - The Distressed Pal event is now 25% more common. - Homeless NPCs can no longer spawn when time is frozen (same as regular NPC spawning). - Jungle Spores are now considered the 'mushroom' of Jungle Grass and will convert as such. Fixed the Aether biome sometimes generating without Shimmer. - Ice Chests now treat the Fish as a secondary item, allowing other loot to spawn alongside it. - Jungle Chests now treat Seaweed as a secondary item, allowing other loot to spawn alongside it. - Hell Forts now have a chance to have crumbled walls if said walls are not between rooms, and exposed to the air. - Minecart Tracks now avoid Explosives, Detonators, Dressers and Chests when generating. - Added a new background cloud. Seeds- Added two new secret seeds. Shocking, isn't it? - Pressure plates, spikes and geysers are now removed if the spawn point is placed on them. - Devourers and World Feeders can now spawn on "royale with cheese" + "purify this" worlds once the Eater of Worlds has been defeated. - Many improvements to "dual daring dangers" worlds. - Improved how "dual daring dangers" and "water park" interact. - Improved how "dual daring dangers" and "Not The Bees!" interact. - "sandy britches" no longer generates massive walls of dirt under some structures on "skyblock" and "planetoid" worlds. - Increased the minimum amount of rain on "bring a towel" worlds. Quality of Life- Added loadout equipment sharing! Favorite any equipment to make it shareable between loadouts! - Dead players can now skip the respawn timer when there's no great danger around them. - Basilisk mount can now fit through 3 block tall corridors. - Digtoise now appears on the minimap, and its item icon indicates whether it is summoned. - Quest Fish can now be picked up even if you already have one of the same type. - Stress ball now works when game screen focus is lost. - Torch god's flames no longer hurt players other than the one who is going through its trial. - Distressed Cattiva & Distressed Foxparks now take 5 damage from all hits, and should have a fair chance to be saved in higher difficulties. - You can now open locked chests by directly using the key on them with your cursor (old method still works as well). Art & Visuals- Updated Banner of the Beast. - Updated Chlorophyte Dye's glowmask. - Walls with tiles in front of them once again draw over other walls (as before 1.4.5). - The defense counter now has a unique outline color on Legendary difficulty. - Fixed a gray pixel in the Marathon Medalist icon. - The Moon Lord's shader now better preserves bright reds and greens. - Made some slight improvements to some of the Snow biome backgrounds. UI Changes- Items picked up from the ground are now always highlighted if the Highlight New Items feature is enabled, regardless of how they're obtained.- You can now adjust how the Sniper Rifle/Scope's zoom function works using the "Forward Zoom" option in the Keybinding menu. The available settings are Hold To Use, Click To Toggle, Always On, and Always Off. - On gamepad, switching to the equipment menu while holding an item will now move the cursor directly to a valid equipment slot. This also works for Mannequins and Hat Racks. - In the Banner Menu, newly obtained banners are now highlighted. - Increased the scroll speed of the credits. - Improved gamepad navigation of the crafting UI. - The "Clear" button for the search bar is now accessible with gamepad in the Bestiary, Journey Duplication and Crafting UIs. Multiplayer- Items that are intended for a specific player are now briefly reserved for that player. This applies to (among others) mining, catching critters and using the Extractinator. - The team selection controls now give better gamepad feedback when on cooldown. - Empty servers now only start updating when a client fully connects. - Servers now log a message when a player disconnects before having joined the world. - Fixed Steam hosts not sending the kick reason when the person trying to join isn't the host's friend. - Fixed hotkey dashes not being synced. - Player direction changes are now properly synced. - Fixed a malicious packet exploit. - Servers no longer reserve slots for clients that connect and immediately disconnect. - Servers no longer attempt to send data to clients slots when their clients have disconnected. - Improved how NPCs handle being damaged on servers with high latency, reducing desyncs. Localization- Renamed Twin Mask to Twins Mask. - All Work Benches now have the default Work Bench's tooltip. - Added tooltips for usage of healing potions, mana potions, buff potions, and mounts. - Moved the Expert/Master tooltip line of applicable items above prefix effects. Misc- Fixed several issues that could cause updating a Workshop item to publish it as a new entry. ![]() II. BalanceGlobal MechanicsBees & Giant Bees - Now use shared static immunity. Potent Venom - Added Potent Venom, a stronger version of Acid Venom with a short duration. Melee WeaponsAll Boomerangs - Now fly back faster to the player depending on melee attack speed, roughly every 1% = 1.5% faster comeback. Beam Sword - Now turns the player towards its shooting direction. Sleepy Octopod - Increased smash damage range. - Can now smash while airborne. - Smash damage now has 25% increased critical strike chance. - Now covers all angles around the player as it is swung, without gaps. - Increased swing speed. Sky Dragon’s Fury - Now covers all angles around the player as it is swung, without gaps. Slime Spear - Damage increased from 9 to 12 in non-skyblock worlds. Starlight - Range now scales with melee attack speed, at a rate of 1% range for every 3% melee attack speed. Light Disc - Crafting cost of Hallowed Bars reduced from 20 to 12. - Crafting cost of Souls of Might reduced from 25 to 15. Chlorophyte Saber - Reworked and buffed into a stabbing weapon similar to Gladius and Starlight. - Inflicts a new Spored debuff on enemies, dealing damage over time. - Now scales its stabbing range with melee attack speed. - Now has autoswing. - Damage increased from 57 to 80. - No longer fires a spore projectile. Chlorophyte Claymore - Reworked and buffed to be similar to the newer swords from 1.4.4. - Now slams the ground with an explosion that releases spore clouds dealing 75% of the original swing's damage. This explosion has a short cooldown. - Swings emit spore clouds as well. - No longer fires an orb projectile. Mandible Blade & Stylish Scissors - Throwing range reduced. Paladin's Hammer - Reworked to be usable as a melee weapon. Shocking. We know. - Now swings before it’s thrown. - Thrown hammer size increased significantly, and deals 33% increased damage on first hit. - Now uses local immunity. - Range reduced, still scales with melee speed. - Now reduces its damage by 10% when piercing multiple enemies. - Reduced Broken Armor duration from 10-20 seconds to 1.5 seconds. Possessed Hatchet - Reduced Hemorrhage duration from 8-12 seconds to 2-4 seconds. Cascade - Now applies explosions every 2 hits, dealing 200% damage to a nearby enemy. Malaise & Artery - Now require 10 bars to craft instead of 12. Amarok - Increased damage from 43 to 47. Hel-Fire - Increased damage from 39 to 43. Format:C - Critical strikes now deal 250% damage instead of 200% damage, and have a visual effect. - Added 20% critical strike chance. - Damage increased from 39 to 40. - No longer sold by Skeleton Merchant. - Is now crafted with Gold/Platinum Bars, Adamantite/Titanium Bars, Souls of Night and Souls of Fright. Kraken - Now has a whirlpool surrounding it, increasing its hit detection range significantly. - Splashes 3 waves every fourth hit. - The waves have static immunity. - Increased damage from 95 to 120. - Increased range and speed. - A kraken deployed by the Yoyo Glove moves 25% slower, this gives it more area coverage. - No longer drops in the hardmode dungeon. - Is now dropped from Duke Fishron. Yelets - Now inflicts Acid Venom for 2 seconds. Gradient - Speed increased from 12 to 16. - Added a visual gradient trail. - Rarity changed from orange to red. Chik - Now applies a crystal explosion every 3 hits, spreading 5 shards. - The hit that causes the explosion deals double damage. - The shards have static immunity, and cannot hit the original enemy. - Damage reduced from 39 to 34. The Eye of Cthulhu - Now summons the Eye of Cthulhu when the Eye of Cthulhu hits enemies. (Including the Eye of Cthulhu!) - The summoned Eye of Cthulhu appears every 7 hits, and has local immunity. Flymeal - Damage to villagers doubled. Ranged WeaponsAll Rocket Weapons - Self damage reduced to a flat 60. Marrow - Buffed its arrows to split into two bone shards that deal 25% of the arrow's damage. - Damage reduced from 53 to 40. Ale Tosser - Is now ranged again! - Now deals 10% increased damage, and has 5% increased critical strike chance, if used while Tipsy. Ichor Dart - Damage increased back from 7 to 10. Cursed Dart - Now pierces up to 3 enemies, up from 1. - Flame duration increased by 50%. Barrel Launcher - Added a visual effect for bouncing barrels to indicate their damage increase. - Updated tooltip to reflect the existence of the damage increase. Nano Bullet - Now increases total attack damage by 25%, in addition to its other effects. - Damage reduced from 15 to 10. Cursed Bullet - Damage increased from 12 to 15. Venom Bullet - Now inflicts Potent Venom in addition to Acid Venom. - Now inflicts venom in a splashing cone from its hit point. Venom Arrow - Now inflicts Potent Venom in addition to Acid Venom. Frostburn Arrow - Damage increased back from 7 to 9. Explosive Bullet - Projectile now uses static immunity. Hallowed Repeater - Damage increased back from 50 to 53. - Use Time lowered back from 17 to 16. Shroomite Armor Set Effect - Using items no longer stops you from entering stealth. - Stealth now increases as long as you're below your maximum running speed. - Stealth bonuses are now fully applied even if you're partly visible. - Maximum ranged damage bonus reduced from 60% to 50%. Magic WeaponsMana - Reworked! - Mana regeneration delay completely removed. - Mana now regenerates even when attacking, at 5% of its normal rate. - Standing still now doubles the full mana regeneration rate, including regeneration from accessories. (roughly 20% better than it was in 1.4.5) - Increased mana regeneration rate when having low mana. - Mana consuming weapons can now be without enough mana, at 40% attack speed. The players squint their eyes when using magic weapons without enough mana. - Mana regeneration rate reduced by 13% - Mana regeneration potion (still) gives maximum mana regeneration rate at all times (As if standing, and as if you had full mana bar), but is now significantly better because it applies while attacking. Mana stars - Now grants the Mana Surge buff, which increases magic damage by 20%, decaying over 2 seconds, in addition to the mana recovery. - No longer gets pulled by players who are at full mana and not holding magic weapons. Super Mana Potion - Mana recovery increased from 300 to 400. - Now crafted using ectoplasm, fallen stars, and greater mana potions. Mana Cloak - Reworked to summon a falling mana star on magic hits. Picking it up gives Mana Surge. - The falling mana star now breaks when it passes the player's elevation, even on platforms, making it easy to grab. Toxic Flask - Now uses static immunity. Leaf Blower - Now emits 3 leaves in succession on use. - Use time increased from 7 to 15. - Leaves now whirl in circles after traveling some distance. Shadowbeam Staff - Knockback increased from 3.25 to 6 - Increased hit detection range significantly, making diagonal shots easier. Blood Thorn - Increased damage from 36 to 40. - Increased thorns size by roughly 30%. Flower of Fire - Mana cost reduced from 12 to 9. Book of Skulls - Skulls reworked to be more reliable and comfortable to use, now move faster, and can go through blocks. - Skulls expire significantly faster when traveling blocks. - Skull homing accuracy improved. - Skull duration reduced from 60 to 8 seconds. - Use time increased from 26 to 32. Unholy Trident - Reworked to shoot a significantly faster trident that sticks to blocks for a short time. - Damage increased from 88 to 150. - Damage in remix increased from 42 to 77. - Knockback increased from 6.5 to 6.66. - Added 25 armor penetration. - Now inflicts Shadowflame on hit. - No longer pierces enemies. Magical Harp - Buffed and reworked to reach the cursor significantly faster and then linger close to its area. - The notes now take roughly the same amount of time to reach the cursor regardless of the cursor's distance. - Velocity minimum is now lower, letting you set note mines. - Hit detection range notably increased. - Notes are no longer slowed by water. - Now uses local immunity of 30 frames. - Now pierces five targets, rather than endlessly. - Knockback reduced from 2 to 1.5. Summon WeaponsAll Whips - Can now Whip Stack, when the proper accessories are equipped! - All whip tag effects are now calculated independent of their application order. - This is a buff compared to 1.4.4 - Improved all whips enemy collision detection, especially when swinging at high attack speed. Leather Whip - Buy price reduced from 10 Gold to 5 Gold. Slime Whip - Damage increased from 12 to 15 in non-skyblock worlds. Electric Eel - Buffed and reworked to interact better with minions. - Now primes enemies with electric energy. - Minion hits consume the electric energy for a single powerful electric attack, resonating with up to 5 nearby enemies. - The electric attack deals 50+50 damage per resonating enemy. - Resonating enemies take 20 damage each. - Damage over time is now always 50 DPS. Constellation - Reworked to interact better with minions. - Now primes enemies with cosmic energy on hit. - Minion hits make the cosmic energy grow. Hitting again scatters a constellation of stars. - Each star's damage increased from 29% to 38%. - Doubled star's homing range. - Doubled star's chase speed. Durendal - Buffed to interact better with minions. - Now primes all enemies hit with enchanted energy. - Minion hits consume the enchanted energy dealing 30 additional damage. - This is in addition to its existing effects, which are unchanged. Vulgar Display of Flower - Reworked to interact better with minions - Petal damage is now based on the minion's hit damage x2.25. - Now summons 3 to 6 petals instead of just 3. The damage is split evenly between the petals. - Petals now chase significantly faster, and from farther away. - Damage reduced from 75 to 50. Staff of the Frost Hydra - Projectile now uses local immunity. Lightning Aura Rod/Cane/Staff - Removed tag damage penalty. Cattiva - Can now be empowered with a Kinship Peach - Increased damage from 9 to 11. - Immune time between attacks increased from 8 to 9. - Can now jump using a Cloud in a Bottle! Foxparks - Can now be empowered with a Kinship Peach - Increased Huggy Fire damage from 75% of item damage to 100%. - Removed Huggy Fire armor penetration. Blade Staff - Reintroduced tag damage penalty at 33%, up from 1.4.4's 25%. - This only applies to flat tag damage, and does not affect tag critical strike chance. Barnacle Staff - Increased drop rate significantly. Desert Tiger Staff - Added 2.5 knockback, up from 0. Xeno Staff - Attack speed reduced by 12.5% Pirate Staff - Summoned pirates can now use Cloud in a Bottle, and grappling hooks, to chase enemies better. EquipmentHermes Boots - Are now properly affected by speed reducing debuffs. Arcane Flower - Now inherits its 5% critical strike chance and 5% damage from Putrid Scent. Spore Sac - Now uses static immunity. Band of Starpower - Max mana benefit increased from 20 to 40. - This affects all tinkers that use Band of Starpower. Mana Regeneration Band - Mana regeneration per second increased from 12.5 to 30. - The mana regeneration bonus now doubles when standing still or using Mana Regeneration Potion. - Now inherits Band of Regeneration's life regeneration. - This affects all tinkers that use Mana Regeneration Band. Magic Cuffs - Now crafted from Band of Starpower instead of Mana Regeneration Band. - Max mana increased from 20 to 40, thanks to Band of Starpower's change. - Added 2 defense. Celestial Cuffs - Max mana increased from 20 to 40, thanks to Band of Starpower's change. - Added 2 defense, thanks to Magic Cuffs' change. Ankh Shield - Increased defense from 4 to 5. Roller Skates - Reworked to scale with the player's movement stats. - Now grants movement speed, acceleration speed, and jump height. - Preserves momentum when airborne at high speed. - Moving at block placement speed unchanged. Chillet & Chillet Ignis - Can now be empowered with a Little Kinship Peach. - Reduced movement speed from 46 to 33 mph. - Reduced jump height. - Increased Rocket Slam attack hitbox size. - Increased Rocket Slam enemy immunity time from 9 to 20 frames. - Increased Rocket Slam cooldown from 10 to 30 frames. Bosses, Invasions & EventsDeerclops - Shadow Hands damage detection moved to match its hands better. - Fixed cases of Shadow Hands hurting players despite extremely low, unfair visibility. Empress of Light - Everlasting Rainbow can no longer hit players on most faded out sections, reducing the hurting area significantly. Moon Lord - Added warning to several attacks - Phantasmal Eye attack now stops homing after 1.5 seconds, and its explosion radius has been reduced. - Phantasmal Bolt attacks now lock their direction briefly before shooting. - Phantasmal Spheres contact damage is disabled during the first second after they spawn. - Phantasmal Deathray locks its target earlier, allowing for better coordination in multiplayer. - Moon Lord's void highlight now centers on the True Eye of Cthulhu whenever it fires a deathray - Moon Lord & True Eye of Cthulhu no longer deal contact damage. - Deathrays from Moon Lord & True Eye of Cthulhu damage disabled during the first second after they spawn. - True Eyes of Cthulhu maintain better distance from each other and overlap less. - True Eyes of Cthulhu now synchronize their attack patterns with Moon Lord, preventing some impossible-to-dodge situations. - Adjusted Void shader to preserve bright reds and green better, increasing visibility of some of the player's attacks. Enemies & Critters- Many NPCs will no longer fire at players when off-screen.- Some enemy bullet shots now have a much shorter projectile lifetime. - Santa-NK1's missiles now have a much shorter projectile lifetime. - Man Eater, Angry Trapper, Fungi Bulbs and Clingers no longer pick up money on Expert+ difficulty. - Santa-NK1 shooting range limited to 125 blocks, preventing it from hitting players extremely far away. - Heavily nerfed Nailhead's nail damage, from 120 to 60 in expert mode, and from 270 to 90 in master mode. - Sand Elemental no longer attacks players from significantly far away. - Storm Divers can no longer fly or shoot while confused. - Spiders that can spit webs no longer spit webs while confused. - Snow Balla, Snowman Gangsta, and Evolution Beast no longer fire while confused. - Improved Snow Balla's firing consistency. Yes. Really. - Moss Zombie's spawn chance increased from 1 in 200 to 1 in 30. Villagers- Goblin Tinkerer's Self Defense Spiky Balls duration significantly reduced from 60 to 8 seconds. World- Storm Lightning no longer harms the Eternia Crystal.- Reduced Meteor Storm's meteor duration to 20 seconds, each. - Added short breaks between Boulder Rain hails. - Explosive Trap damage no longer scales based on difficulty, and now always deals 500 damage. Tools & UtilityDual Hook - Launch, reeling, and swing velocity increased across the board, to catch up to multi-hooks and restore some of its former glory. Buffs & ConsumablesWarmth Potion - Now reduces the duration of Chilled by 75%, and Frozen by 50%. High Spirits Buff - Now only obtains duration when the kite is above its players' head. - Mining speed bonus reduced from 15% to 10%. - Movement speed bonus reduced from 25% to 15%. Flask of Nanites - Now increases total melee and whip attack damage by 5%, in addition to its other effects. Flask of Venom - Now inflicts Potent Venom in addition to Acid Venom. Midas buff - Coin drop bonus increased from 10-50% to 30-50%. ![]() III. Bug Fixes- Fixed an iOS crash for users with Git installed. - Fixed a crash involving overzealous use of the Last Prism. - Fixed a certain exploit. - Fixed another certain exploit. - Fixed a visual bug where Medusa's Head Rays would sometimes point straight upwards. - Fixed a performance issue with Fairy Glowsticks. - Fixed Dangersense highlighting Cactus and Crispy Honey even if they are not damaging on the current seed combination. - Fixed Explosives missing a placement style tooltip. - Fixed Bone Sword and Bone Pickaxe's projectile being marked as ranged rather than melee. - Fixed Slime Whip creating flame dusts and attempting to ignite enemies underwater. - Fixed Piranha Gun stopping fire if all 3 piranha happen to be killed on the same frame (such as when firing them point blank into walls). - Fixed cases of Piranha Gun rotating rapidly. - Fixed Bowls, Dynasty Bowls, Glass Bowls, and Fancy Plates breaking instantly when placed on top of metal bars. - Fixed Heroicis' Set not being produced if you throw a Platinum coin into lava, and fixed it overriding Shimmer behaviour if you throw it into Shimmer. It now works in all fluids except Shimmer, as intended. - Fixed leashed kites not flying. - Fixed Magic Conch being blocked by doors, as well as not considering tiles freshly placed over water to be valid. - Fix Digtoise falling through unloaded chunks in multiplayer. - Fixed Salamanders falling through platforms when spitting if they're level with the player. - Fixed Water Strider NPCs not floating to the surface when underwater. - Fixed critters rapidly spinning in water. - Fixed "i am error" rarely placing invalid Crystal Chests, and prevented such chests from crashing the game on mouseover. - Fixed being able to open chat in certain menus and states that hide it. - Fixed several gamepad navigation issues. - Fixed the wiring display remaining active after using the last mechanism of a stack. - Fixed the bound set bonus hotkey not working when the Activate Set Bonus setting is set to Up. - Fixed a crash caused by certain textures not having proper casing. - Fixed the crafting list buttons being obscured by opened containers on gamepad. - Fixed items sold to shops in bulk creating individual stacks. - Fixed Shimmered Stylist dropping 3 arms and 2 legs instead of the intended head, hair, 2 arms and 2 legs for her gore. - Fixed hanging from a rope not resetting double jumps. - Fixed instanced items such as dropped boss bags unintentionally being deleted by the server. - Fixed a crash caused by extending rope into unloaded chunks in multiplayer. - Fixed certain teleports not avoiding dangerous tiles such as Spikes and Hellstone. - Fixed "hocus pocus" (Endless Halloween) and "jingle all the way" (Endless Christmas) not syncing to the player properly in Multiplayer, resulting in the client not thinking it's the holiday when the server does. - Fixed the game attempting to spawn Meteors and Meteor Showers on worlds without a surface, like "mole people". - Fixed Diabolist's Inferno Bolts sometimes immediately being destroyed in multiplayer. - Fixed the Dungeon Guardian spawning outside the Dungeon in "double daring dangers" worlds. - Fixed a rare crash when NPCs spawn in certain seeds. - Fixed the Desert section of "double daring dangers" worlds sometimes not being detected properly. - Fixed several minions targeting enemies that are offscreen (bosses are still targeted). - Fixed cursor drift caused by right clicking while holding Enter. - Fixed the Settings button not always being prioritised on gamepad depending on your UI scale. - Fixed quick crafting coins on gamepad immediately converting them back to the higher denomination. - Fixed Headless Horseman's NPC's Pumpkin projectiles having flipped shadows. - Fixed "sandy britches" + " invisible plane" + "i am error" worlds collapsing in on themselves on load. - You no longer can randomly teleport into the surface Temple (if it exists) if you haven't beaten Plantera, - Fixed Diabolist's Inferno Bolts overshooting their targets at certain angles. - Mannequin item slots are no longer highlighted when holding a piece of the Familiar set. - Fixed Fishing Rod lines not being offset correctly when using Lilith's Necklace. - Fixed Party Girl giving out multiple cakes in Multiplayer under certain circumstances. - Fixed the Temple occasionally generating with diagonal gaps. - Fixed several issues with how the fighter AI (e.g. Zombies) handles slopes. - Fixed Shadewood Bathtub not flipping properly when placed. - Fixed Item Flasks not properly allowing you to place them on platforms. - Fixed a camera glitch involving the Step Stool and the Frog Leg. - Fixed Mannequin/Womannequin not quickswapping to the fourth and fifth accessory slots. - Fixed "beam me up" worlds placing too few teleporters. - Fixed smart cursor's arrow for platforms appearing when switching to a different item. - Fixed a crash related to having an excessive amount of worlds. - Fixed the spawn point sometimes being placed on dangerous blocks, or in tiles that should not be cleared (e.g. Dungeon). - The Chlorophyte set's Leaf Crystal no longer fires a bolt when hitting villagers. - Fixed a softlock in the keybinding menu caused by the IME. - Fixed King Slime potentially spawning item slime variants instead of normal Blue Slimes. - Fixed Mushrooms and Vile Mushrooms not converting into Vicious Mushrooms properly. - Fixed the Cool Whip Snowflake not properly syncing in multiplayer. - Fixed Acorn Slingshot's acorns being marked as ranged rather than being typeless. - Fixed Gothic doors and chandeliers not generating in the Dungeon. - Fixed Spore Sac spores sharing immunity with the clouds, causing them to not explode. - Fixed Dungeon Pit Traps generating on the first room attached to the entrance when that isn't intended. - Fixed the craft icon not being visible when you are unable to craft anything. - You can no longer obtain the Leading Landlord achievement, regardless of happiness, if the NPC is homeless. - Fixed Ballistas sometimes being placed with their firing mechanism upside down. - Fixed the Otherworldly Goblin Invasion music not playing under certain circumstances. - Fixed a long-standing bug where Hornets would not be able to decelerate properly. - Fixed Librarian Skeletons being able to teleport out of the Dungeon if there's no nearby books. - Fixed Librarian Skeletons not resetting their magic circle when failing to find a teleport location. - Fixed wingless Slimer and Slimelings not dropping hearts or mana stars when defeated. - Fixed Jungle Creepers and Black Recluses spitting webs when confused. - Fixed Stargazers animating strangely if they try to fire when confused. - Non-aquatic leashed flying critters now avoid tiles with any water in it rather than just fully flooded tiles. - Leashed critter recall dusts no longer emit light. - Leashed critter bubbles now take into account the critter's scaling. - Fixed a rare crash caused by researching an item while the game is autosaving. - The lightning windup sound is now quieter when you are inside. - Fixed Digtoise not falling through platform stairs. - Fixed very quickly navigating to the player select screen after leaving a multiplayer server causing your players' clothing colours being mixed up. - Fixed Dead Man's Chests placing Boulders embedded in walls instead of anywhere they could drop from. - Fixed a small rounding error in Faulty Logic Lamps that meant fully active gates have a tiny chance to misfire. - Fixed leashed birds sometimes floating above tiles when landing on the ground. - Leashed penguins no longer draw bubbles when underwater. - Fixed spider type enemies acting erratically when confused and in front of walls. - Fixed Golf Balls being broken by actuated Toybreaker blocks if they also collide with another tile. - Fixed the Jungle Temple very rarely putting the Altar in the ceiling of the room it is intended to be in. - Updated FNA libraries. - Fixed a very rare issue that allows you to load into a multiplayer world as if it were singleplayer. - Fixed leashed kites sometimes spawning into floors. - Fixed bones thrown by skeletons being flagged as ranged. - Fixed a gamepad crash caused by the -nosteam launch argument. - Fixed being able to continue to fish when switching to an empty item slot. - Fixed Lava Charm not regenerating when you are in lava with the immunity granted from the Ash Wood + Obsidian Rose combo. - Fixed "skyblock" + "royale with cheese" worlds sometimes missing additional islands. - Fixed projectiles in multiplayer sometimes creating their effects in incorrect locations when being destroyed. - Fixed being able to Block Swap tiles with unbreakable wall behind it. - Fixed spiders behaving erratically on certain wall/platform configurations. - Fixed a crash caused by backspacing input text containing only a carriage return (we've all been there). - Fixed Swarm Grenade not being held properly. - Fixed Magic Conch not avoiding dangerous tiles. - Fixed Magic Conch lagging heavily on Skyblock worlds. - Fixed the "glyph" chat tag not using auto glyphs. - Fixed an issue caused by Paladin's Shield trying to spawn particles when it can't find the player wearing it. - Fixed a very rare bug where players could be instantly slain in multiplayer worlds when the Wall of Flesh despawns. - Fixed Ghostar's Garb's bottom half being missing entirely on Mannequins/Womannequins. - Fixed Snowball Cannons not firing snowballs when triggered from a player activated switch in multiplayer. - Fixed a rare issue where the Wall of Flesh could softlock players using the Bee mount under very specific circumstances. - Fixed the Temple taking much longer than intended to generate on Remix worlds. - Fixed several issues in multiplayer where items or NPCs would use the wrong projectiles for their behaviour (e.g. Moon Leech Clots). - Fixed Pogo Stick and Ram Rune's Dash not being accurate on the Stopwatch Acc. - Fixed boulders generating over existing boulders. - Fixed several issues involving the Detonator microbiome. - Adjusted a lot of Zenith's sword visuals to align better with the new sprites that have longer lengths. - Fixed Vampire Knives losing their knockback at the very end of their lifetime. - Fixed the spike traps from "more traps please" worlds overriding important tiles and not overriding unimportant tiles. - Fixed Solar Crawltipede not having a visible health bar. - Fixed certain enemies being able to spawn on platforms when they shouldn't (e.g. Angry Dandelion). - Fixed the Moon Lord's left hand creating Phantasmal Eye ghosts on multiplayer clients. - Fixed Life Fruits placed with the Rubblemaker interacting strangely with water when normal Life Fruits do not. - Fixed Santa Claus' portrait not showing his name. - Fixed the Publish Workshop Item menu not having its header text centered. - Fixed Life Fruits placed by the Rubblemaker not having a proper name when detected by the Metal Detector - Fixed using a grapple hook not canceling the Scrying Orb. - Fixed NPCs spawning immediately when the world is loaded. - Fixed homeless NPCs spawning when there are in fact houses available. - Fixed Deerclops' Ice Spike animation and roars desyncing in multiplayer. - Fixed Deerclops' screen shakes not working in multiplayer. - Fixed Roller Skates slowing down the Celestial Starboard. - Fixed being able to dash using the hotkey when frozen, webbed, or stoned. - Fixed projectiles never despawning for remote clients when they are falsely considered to be out of the world's bounds. - Fixed other players being able to mind control you into petting your Chillet or Chillet Ignis mount. - Fixed being hit by hostile projectiles triggering certain effects that normally happen when the player hits something (e.g. Chlorophyte Leaf Crystal firing a bolt). - Fixed the Chlorophyte set bonus sometimes shooting bolts from Leaf Crystals that no longer exist. - Fixed King Slime desyncing falling through platforms when hitting him in multiplayer. - Fixed gamepad usage range of Xenopopper, Sky Fracture, and Blood Thorn. - Fixed rare case of Golfer's shop not showing certain items despite obtaining enough points to see them. - Purification Powder now converts special jungle walls to their unsafe variants. - Mana Flower's different tinkers no longer stack their mana cost reduction. The cost reduction still stacks with Nature's gift. - Fixed leashed entities visually disappearing shortly after you are slain. - Fixed several Welding Mask draw conflicts. - Fixed leashed critters having bubbles while in solid tiles. - Fixed various new walls having transparency in their map colours. - Fixed Echo Stalagmite/tites placed by Mitey Titey not shining properly when the Aether (Shimmer) biome is active. - Fixed Defender Medals not animating properly when spent. - Fixed Tesla Turrets not always being fully opaque on multiplayer clients with a lower update rate. - Fixed echo coated walls still painting waterfalls when invisible. - Fixed Medusa Head facing the wrong direction in reverse gravity or when used by other clients in multiplayer. - Fixed several issues with hairstyles. - Fixed the Spectre set visual effect not working on Mannequins. - Fixed Old One's Army victory/defeat effects not being cleared on the main menu. - Fixed some frame issues with Sakura trees. - Office Chandeliers now sway in the wind as one complete unit instead of bending like other chandeliers. - Improved how many weapons appear on Mannequins. - Fixed Slimer's wing gore being fully opaque. - Fixed the Lihzahrd Altar's sun not rotating. - Fixed several flickering issues when having a very high (>240) FPS rate. - Fixed horizontal separators in the world creation menu drawing without perfect precision, making them sometimes be 1 pixel outside the area they need to be in. It's the little things. - Fixed Chillet animating much too fast when idle. - Fixed Tree, World, and Moon Globes having a melee use graphic when they are thrown. - Fixed stars being visible in the underworld when backgrounds are disabled and there is no light nearby. - Sleepy Octopod and Chlorophyte Claymore no longer create Flask visual effects (they are still affected normally). - Fixed some errant pixels in the Hallow Corrupt and Hallow Crimson world tree icons. - Fixed an issue where the Rainbow Crystal Staff shots could flicker violently for a single frame when created. - Cattiva and Foxparks now refuse to sit on the shoulders of players that are rotating. - Fixed Toxic Flask briefly flashing sometimes when exploding. - Adjusted Large Gem drawing when on mounts to more accurately keep the same rough distance from the player's head. - Fixed various localization issues and typos. - Fixed prefix declensions not working in the French localization. - Fixed a typo in Cyborg's happiness dialogue. - Fixed Defender Medal costs not being capitalised in German. - Fixed a grammatical error in the Logic Gate tooltip. - Fixed some issues with localised language menu strings. |
| 11/08/2026 | Terraria has a passionate and wide-spread modding community—and the jewel in its crown for many years was Calamity, a mod that was on a scope of an expansion pack, adding new bosses, weapons, and so on to the survival crafter. It's existed for 10 years, but it'll now be shutting down due to some heavy allegations levelled at the mod's currently absentee owner... Read more. |
| 31/07/2026 | Re-Logic says Terraria update 1.4.5.7 is nearly complete, and gives us two spoilers as it prepares to roll into the crossplay launch next. Read the full story on PCGamesN: Terraria 1.4.5.7 is almost here, with gassy greatswords and trick projectiles |
| 30/07/2026 |
Greetings Terrarians!
Hot enough for you out there? The way we figure it, there is no better way to dodge these insane heatwaves than getting some game time. Of course, we remain hard at work on the latest update (1.4.5.7) as well as laying the groundwork for what is to come soon thereafter. Parts of the team are also gearing up for some upcoming travel. It is an exciting time for Terraria and our team, and we cannot wait to share that journey with all of you in the coming months. For now, we will just leave the details as a mystery!
Let's dive right into the latest Terraria news...
PC - RE-LOGICTERRARIA 1.4.5.7 - THE FINAL PUSHTerraria 1.4.5.7 is nearing completion at last! We expect to have development work wrapped up shortly, and then we just have to do a localization pass (getting the various translations and adding them in) and the latest Terraria update will be ready for submissions. Once it clears submissions (as with 1.4.5, we are aiming for a sync launch across PC/Console/Mobile), you will finally have access to all of the new goodies and balance tweaks. Of course, we expect that there will be more feedback in regards to the balance changes (it is impossible to ever get it perfectly right in one go) - the plan is to roll any additional tweaks from that feedback into the next update (currently expected to be Crossplay Phase One). This one has taken a good while, but we are excited for what is to come your way very soon. In August, we will be getting together in person with our good friends at DR Studios for some planning and roadmap work - setting the path in place for future Terraria updates. We will share some pics and details from those sessions in a future State of the Game. All that said, shall we check out a little spoiler?
The Chlorophyte Claymore - when you need to clear a room fast, accept no substitute...
Keep your thoughts and feedback rolling in - Terraria 1.4.5.7 will be with you soon!
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On August 1st the regular monthly update release of tModLoader for 1.4.4 will go live. Some notable features include an in-game menu for switching between beta branches and the highly requested ModifyEquipTextureDraw and ModifyItemDraw hooks.
As mentioned previously, the tModLoader team has been spending most of our efforts working on updating tModLoader to the Terraria 1.4.5 update. We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! As our good friends on the PC side of the house covered, we are in the final stages of wrapping up development work on Terraria 1.4.5.7. Since this is intended to be a simultaneous launch across PC/Console/Mobile, we are happy to share that we have kept pace and it should be all systems go in that regard. We are also very much looking forward to the planning sessions with Re-Logic next month. Exciting stuff! Of course, we would be remiss to not share a spoiler while you are here, right?
Who says that you can't teach old arrows new tricks?
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Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - PREORDERS STILL OPEN
We have been floored by the overwhelming reaction to the new Terraria Collector's Edition! We are thrilled that everyone seems to like the package as much as we do. The team is putting the finishing touches together as we speak, with production expected to start in early September. That means that you have until August 31, 2026 to get your preorder locked in.
Check out the details by clicking the banner above!
TERRARIA DESIGN WORKS - PREORDERS OPEN UNTIL JULY 31
Terraria: Design Works is available for preorder now! Secure your copy today by clicking the banner above or the link below!
You have one day left to get your order in - don't miss out!!!
This premium book will chart the design and development of Terraria from its inception back in 2011 through to today, written by Christian Donlan.
Now you can dig into the game’s development itself with Terraria: Design Works. Based on in-depth interviews with Andrew Spinks, the singular individual who created Terraria, along with the fascinating team who have worked with him to keep the game thriving for the last fifteen years, this is the story of a game developed with passion, ingenuity, imagination and generosity.
It’s easy to lose yourself in Terraria when playing, and now you’ll discover the challenges of charting a development course through such a rich, sprawling, and surprising game. You’ll meet the people who have worked with Spinks to evolve his original design, and you’ll come to understand where many of Terraria’s legendary elements come from, whether that’s a biome, an end-game monster or just a really cool sword!
Packed with behind the scene insights, developer interviews and never seen before content, the book is available standalone or as part of a Deluxe Edition complete with a treasure trove of Terraria goodies.
Preorder your copy today via the link below!
TERRARIA DESIGN WORKS
The book will be available standalone or as part of a Deluxe Edition complete with a suite of extras. A must have for all Terraria fans!
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
by pinkeip23
by TheHobgoblin
by mathbrush
by Enriq_
by Tubbsy
by mc_ikea_chicken
by SplitRussellsTeapot
by jameswallace2003
by Flaxes
by TraditionalHelp1070
by @Ren2634
TERRARIA GO-KART RACE WINNERSBack in June, the official Terraria Discord held a Terraria Go-Kart event on the map "Prismatic Road" made by BlueJay_T_Gaming . Submissions closed & we have our winners! First Place: Kuz, with a time of 39.65 earning 50,000 Prize Points and the Event Winner role Second Place: Backsniper, with a time of 41.48 earning 40,000 Prize Points Third Place: wawa cat fan, with a time of 42.11 earning 30,000 Prize Points Thanks to everyone who participated in this event!
JULY AMA EVENTSThroughout 2026, the official Terraria Discord has continued to host more AMA events with another 2 this month. You can find the details of each below! Team Spirit AMA Team Spirit are a mod dev team behind the Spirit Classic & Spirit Reforged mods on the Steam Workshop. Early in July an AMA event was held, with the conclusion of a teaser for their upcoming Spellbound update for Spirit Reforged! You can find both of their mods linked below. Teaser for the upcoming Spellbound update Spirit Classic Spirit Reforged --- Tubbsy AMA Near the end of July an AMA with yet another creator was held, this time, Tubbsy! He's been working on a Terraria Animated Series called "Gladiator" featuring 75+ Terraria Content Creators for over 2 years. You can find both the trailer & the first episode linked below: Trailer First Episode
TERRARIA TRIVIA STAGE CONTESTJuly's Trivia Stage Contest came & went, along with it came the introduction of the Stage Trivia Winner role which is awarded to the top 3 placements in the latest stage event. Below you can find the winners who claimed the role for July:
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 26/06/2026 | There's not much you could have said to get me more excited for the next Terraria update than this. Re-Logic is currently working on a big round of balancing and additional weapon changes for the upcoming patch 1.4.5.7, with the goal of making every class feel worthwhile and fun to play. As part of that, it's finally taking a look at what is unquestionably the most fun offensive option in the sandbox indie game - yoyos. In a new Terraria State of the Game for June 2026, Head of Business Strategy Ted 'Loki' Murphy talks about yoyo upgrades, crossplay plans, and the largest hotfix in Terraria's history. Read the full story on PCGamesN: Terraria 1.4.5.7 is finally giving my favorite weapon type the love it's deserved for years |
| 25/06/2026 |
Greetings Terrarians!
Another month in the books! It has been a hectic one indeed, between work on 1.4.5.7, doing some interviews for the Design Works book, getting ready for some upcoming events in the fall, and more. We are very ready to get what we hope will be the last (or darn close to it) hotfix update for Bigger and Boulder into your hands and then to get rolling on what comes next. Crossplay and beyond, the future is going to be a fun one. Before then, we are getting ever closer to wrapping up what has to be the largest "hotfix" type update in Terraria's history. We do think the time taken will be well worth it, as we are trying to tackle a number of outstanding topics at once. Of course, we will see what you make of it and cannot wait to hear that feedback.
All that said, let's see what lies in wait for this months State of the Game...
PC - RE-LOGICTERRARIA 1.4.5.7 - THROWING LINES... WITH STYLEThe balance train continues unabated yet again this month. We have spent a lot of time this go-round looking into entire classes of weapons - making sure things feel fun, relevant, and worthwhile. All of this has taken place alongside some backend/system work that should improve the overall experience. The rollout plan for Crossplay (post 1.4.5.7) is in place as well. Beyond that, we are setting up some important planning sessions with our friends at DR Studios so that we can lay out the internal roadmap for what comes next. If all goes to plan, what we come up with there should flow seamlessly into development work right after Crossplay. As for what the plan might entail? Well, you will have to wait and see there. As for this month's spoiler... a little while back, our good friend Chippy pointed out that yo-yo's might have been left behind a touch through the years. We've seen this feedback before and have decided to go ahead and finally take action on it. We're looking into making some yo-yo's more interesting / unique. it.
Cascade's got a little sizzle now to go with that steak...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On July 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains various bug fixes and some small features.
As mentioned previously, the tModLoader team has been spending most of our efforts working on updating tModLoader to the Terraria 1.4.5 update. We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! Alongside work on 1.4.5.7 (again, we are aiming for as close to a sync release as we possibly can), we have been engaged in some backend work around how various localizations interact within the UI boxes. We are trying to find a better solution to avoid those pesky text overruns that can happen from time to time. We are also doing all that we can on Crossplay to have that ready to go as quickly as possible once 1.4.5.7 is out to all of you. Trying to tighten down these timelines as much as we can! That said, you probably came here for a spoiler, right?
Using ice against enemies in the ice biome? That's just cold!
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Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - PREORDERS STILL OPEN
In case you missed it, in honor of Terraria turning 15, we are rolling out a brand new Collector's Edition. You still have time to preorder your very own - but we expect that the preorder window will close sometime in July. Click the banner above to check out all of the details. Don't miss your chance to pick up this unique package of Terraria goodies!
TERRARIA DESIGN WORKS - PREORDERS OPEN UNTIL JULY 31
Terraria: Design Works is available for preorder now! Secure your copy today by clicking the banner above or the link below!
This premium book will chart the design and development of Terraria from its inception back in 2011 through to today, written by Christian Donlan.
Now you can dig into the game’s development itself with Terraria: Design Works. Based on in-depth interviews with Andrew Spinks, the singular individual who created Terraria, along with the fascinating team who have worked with him to keep the game thriving for the last fifteen years, this is the story of a game developed with passion, ingenuity, imagination and generosity.
It’s easy to lose yourself in Terraria when playing, and now you’ll discover the challenges of charting a development course through such a rich, sprawling, and surprising game. You’ll meet the people who have worked with Spinks to evolve his original design, and you’ll come to understand where many of Terraria’s legendary elements come from, whether that’s a biome, an end-game monster or just a really cool sword!
Packed with behind the scene insights, developer interviews and never seen before content, the book is available standalone or as part of a Deluxe Edition complete with a treasure trove of Terraria goodies.
Preorder your copy today via the link below!
TERRARIA DESIGN WORKS
The book will be available standalone or as part of a Deluxe Edition complete with a suite of extras. A must have for all Terraria fans!
TERRARIA - THE BOARD GAME UPDATE
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
TERRARIA GO-KART RACE1.4.5 brought all sorts of new toys to play with, in this case, quite literally! Over on the official Terraria Discord, you can submit a recording of your best time on the map "Prismatic Road" made by BlueJay_T_Gaming ! You can find this map on the Steam Workshop, so we hope you enjoy playing the map! You have until June 30th at 5:00PM PDT to submit your run over on the official Terraria Discord!
TERRARIA TRIVIA STAGE CONTESTAnother month has gone by, and with it comes yet another Terraria Trivia Stage Contest! Yet again this is being hosted on the official Terraria Discord, with plenty of prize points to be earned! This will be taking place on June 27th at 3:00PM PDT, hosted by Event Lead Salamatic. For participating in ongoing, upcoming or in general reading information on future events, please check the server-announcements channel on the Official Terraria Discord! As any details & times for future events are posted there regularly.
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 18/06/2026 | TERRARIA: DESIGN WORKS![]() This premium book will chart the design and development of Terraria from its inception back in 2011 through to today, written by Christian Donlan. Now you can dig into the game’s development itself with Terraria: Design Works. Based on in-depth interviews with Andrew Spinks, the singular individual who created Terraria, along with the fascinating team who have worked with him to keep the game thriving for the last fifteen years, this is the story of a game developed with passion, ingenuity, imagination and generosity. It’s easy to lose yourself in Terraria when playing, and now you’ll discover the challenges of charting a development course through such a rich, sprawling, and surprising game. You’ll meet the people who have worked with Spinks to evolve his original design, and you’ll come to understand where many of Terraria’s legendary elements come from, whether that’s a biome, an end-game monster or just a really cool sword! Packed with behind the scene insights, developer interviews and never seen before content, the book is available standalone or as part of a Deluxe Edition complete with a treasure trove of Terraria goodies. Pre-order now via the link below or by clicking the banner above! Terraria: Design Works — Lost In Cult ![]()
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| 10/06/2026 | ![]() Greetings, Terrarians! As we mentioned in our 15th Anniversary post a few weeks ago, we are beyond excited to roll out a brand new Terraria Collector's Edition. We think this is a nice handful of really cool collectables that the fans will enjoy. Anyway, let's jump right in to the details, shall we? Check out a quick video preview of the Terraria 15th Anniversary Collector's Edition! So, what all is included? TERRARIAN HERO FIGURINERecreating Terraria’s iconic box art, this stunning figurine diorama stands just over 6 inches tall. This proud Terrarian hero strides forth into the depths in search of adventure, fortune, and certain death!--- LIFE CRYSTALAhh, the hours spent digging around for these little beauties. Permanently level up your life with your very own Life Crystal! Suspended on a removable stand, this hefty heart is the perfect keepsake for any desk or shelf.--- Exquisite pixel art collectible cards with lenticular animation. |
| 30/05/2026 | Back in January, Terraria finally received its gargantuan 1.4.5 patch. Three years in the making, 1.4.5 was supposed to be the final update for the long-running, massively successful survival-crafting game. But it turns out that developer Re-Logic is terrible at making final updates, having committed to at least one further major patch in the future while leaving the door open for more... Read more. |
| 29/05/2026 | A new Terraria State of the Game has just arrived for May 2026, and developer Re-Logic has made "a ton of progress on 1.4.5.7" in the past month, according to the studio's Head of Business Strategy Ted 'Loki' Murphy. He says the next Terraria update "is shaping up nicely, we think, and thank you for giving us the time to try and get it as right as possible on the first go - a big challenge with any balance-based task." As the latest spoilers reveal, however, the changes on the cards are more significant than simple numbers tweaks. Read the full story on PCGamesN: The next Terraria update "is not just about adjusting a few numbers" |
| 28/05/2026 |
Greetings Terrarians!
We are back once again with the latest and greatest Terraria news. It was another eventful month - Terraria turned 15(!), we saw the teaser reveals of both the Collector's Edition and the Design Works retrospective book, and a ton of progress took place on 1.4.5.7 as well. That one is shaping up nicely, we think, and thank you for giving us the time needed to try and get it as right as possible on the first go - a big challenge with any balance-based task. All that said, we hope you will enjoy what we have to share this month and are as excited as we are for what is to come in the weeks and months ahead!
Let's see what is in store this month, shall we...
PC - RE-LOGICTERRARIA 1.4.5.7 - GETTING OUTSIDE THE BOXSometimes, addressing balance means rethinking some core aspects around how things function - or expanding upon what is already there in new ways. Our pair of spoilers this month are a nice representation of this dynamic. They are also again indicative of the scope of changes being made around the balancing goals - this is not just about adjusting a few numbers here and there. Of course, when the time comes and you all have these changes in your hands, we will be all ears to hear your feedback. Too much? Not enough? Just right? We can't wait to see what you make of it all! Alongside that work, we have been having some nice discussions around how best to roll out Crossplay (likely in phases, as shared previously) in a way that brings the functionality as quickly as possible to everyone without causing any confusion. We will share more on that as those plans coalesce, but suffice to say for now that we are trying to plan ahead for what's next! As for this month's PC spoiler, well...
Where does he get those wonderful toys...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On June 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains various bug fixes and some small features.
As we mentioned last month, the tModLoader team has been spending most of our efforts working on updating tModLoader to the Terraria 1.4.5 update. This last month we've seen a huge amount of progress, particularly in the form of code contributions from the community. Many of these code contributions are from new contributors, which is great to see. We are extremely grateful for those willing to help with this process, both through code contributions and through voicing their thoughts in the planning discussion chats that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch on Steam to test out the current state of the update. Users can join that beta branch to help identify and report remaining bugs, but don't expect that version of the game to be stable quite yet.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! Terraria 1.4.5.7 grows ever-closer each day, and it is definitely more than the usual "hotfix" update for sure. We are still feeling confident that we will have the console and mobile versions out in close proximity to the PC release. Along with the Re-Logic team, we are happy to celebrate 15 years of Terraria, and we are so happy to be a part of this amazing journey. Here's to many more years of adventure! Of course, we would be remiss to not include a spoiler, right?
Sometimes, it's hard to choose which ammo to use... so why not leave it up to chance?
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Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRARIA DESIGN WORKS - A RETROSPECTIVE LOOK AT THE LIFE OF TERRARIAWe’re thrilled to announce a partnership between Lost In Cult and Re-Logic to celebrate Terraria’s 15-year anniversary!
Terraria: Design Works is available for preorder now! Secure your copy today by clicking the banner above or the link below!
For those that are not familiar, the Design Works series offers a glimpse behind the curtain - into the journey of Terraria the game and the team behind it. A retrospective look back on the phenomenon that is Terraria. Fun stories from dev-land, never-before-seen artwork, and more! The Re-Logic team has had a lot of fun so far in sharing the ups and downs of how we got here and where we are going.
Preorder your copy today via the link below!
TERRARIA DESIGN WORKS
The book will be available standalone or as part of a Deluxe Edition complete with a suite of extras. A must have for all Terraria fans!
TERRARIA 15TH ANNIVERSARY COLLECTOR'S EDITION - DETAILS & PREORDERS SOON!
To mark the occasion of Terraria reaching 15 years, we have been working on a 15th Anniversary Collector's Edition box set. While we are not quite ready to kick off preorders just yet, we wanted to give you a little teaser of what is to come. There is some really cool stuff in this CE, and we think you are going to enjoy it.
Full details on what is included and how to preorder yours are coming on June 10th!
TERRARIA - THE BOARD GAME UPDATE
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
by MushirMickeyJoe
by Jlop Jlop
by Tanavor
by sleepy ez
by NeaoBo
by Sudden_Librarian_421
by Gatoly
by Two-bit_Hero
by akio7812
INFLUENCER AMA SERIESThe Terraria Discord team has loosely concluded the series of AMAs with a variety of Terraria content creators you may be familiar with. More AMAs are still on the table to take place in the future, but aren't quite a part of this near weekly series! For a recap on the full list of AMA events that took place in this series: - Terrasteel - Throarbin - Terraria Slime - Kepples, Waasephi & Megaswave - Sorbet Cafe - Wand of Sparking - CJ Deathbot - ChiefLogan - Shyguymask - Khaios - WaffleTime The team thanks anyone who stopped by to ask content creators the best questions they could & hope you enjoy more AMA events in the future.
TERRARIA TRIVIA STAGE CONTESTIt has been quite a few months since the last one was held, but to close out the month, the stage contests on the Terraria Discord are returning! The next one will be taking place May 30th at 3:00PM PDT, hosted by Event Lead Salamatic. Prize points will be given out in these contests as usual so be sure to drop on by! For any future events, please check the server-announcements channel on the Official Terraria Discord! As any details & times for future events are posted there regularly.
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 18/05/2026 | Developers Re-Logic are celebrating a huge 15 years of the side-scrolling survival crafting adventure game Terraria with it still going strong. Read the full article here: https://www.gamingonlinux.com/2026/05/re-logic-celebrate-15-years-of-terraria-70-million-sales-cross-play-soon-and-more-updates-to-come/ |
| 17/05/2026 | Whenever I remember I have 80 hours logged in Terraria, I'm a little shocked because it doesn't feel like I put nearly that much time into it. Turns out, those are rookie numbers anyway—in a blog post published yesterday, developer Re-Logic shared a bunch of stats and revealed that the average PC player's logged time was 101 hours and 18 minutes... Read more. |
| 17/05/2026 | Terraria is 15 years old this weekend, in just the latest terrifying video game anniversary to make me feel ancient. That's given developer Re-Logic a moment to reflect on how far it's come, share a few of its most impressive stats, and note that crossplay is getting close. "That is a long time indeed," Head of Business Strategy Ted 'Loki' Murphy writes. "That's 131,400 hours - which quite a few of you have chosen to spend with our humble game." Read the full story on PCGamesN: As Terraria turns 15, Re-Logic confirms crossplay is "soon" and that "updates will continue beyond 1.4.6" |
| 16/05/2026 | ![]() Fifteen Years?! That is a long time indeed! That's 131,400 hours - which quite a few of you have chosen to spend with our humble game. To say that reaching this milestone is equal parts insane and humbling is a massive understatement. It is really hard to put into words what your support for these many years has meant to our little studio. Simply put, you all are the engine that makes this all work. Your support allows us to keep going, keep expanding upon Terraria, without having to fall back to price increases or microtransactions. This is becoming increasingly rare in modern gaming, and we cannot thank you enough for making what we do every day possible. From the hardcore players with thousands of hours to those just discovering our "metroidvania in a sandbox" today... from the builders to the speedrunners... from those that we interact with regularly in our community to those that just enjoy the game in silence... from those that are regular Terraria enjoyers to those that like to shake things up with all sorts of mods on tModloader... each and every one of you are precious to us. We hope that our game has brought you some joy over the years. Terraria is a unique experience one that we like to think that we have shaped together alongside the fans into the awesomeness that it is today. This is as much your journey as it is ours! We thought that it might be fun to toss out some quick numbers to mark the occasion... Copies of Terraria sold to-date:Total: 70 Million
Average Players/Day in the past year (PC)
Average Hours Played (PC):
![]() So, where does the path lead from here? What does the future hold for Terraria and Re-Logic? Well, for now we are comfortable confirming that Crossplay is on deck soon... and that Terraria Updates will continue beyond 1.4.6/Crossplay. How that will work and what those entail will be shared as we go along. You will want to stay tuned for that! Beyond that, we have other plans and ideas that we will share when the time is right, but suffice to say that the world of Terraria remains and will remain vibrant and alive for as long as we have anything to say about it! Here's to 15 more years... and beyond! ![]() In celebration of the 15th Anniversary of Terraria, we have been working with a couple of trusted partners to put together a few items that we hope that everyone will enjoy. Check out the details below - and if you have any interest, go ahead and get your preorder in today. ![]()
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| 01/05/2026 | A new Terraria State of the Game update is here, and developer Re-Logic is finally tackling some of the long-term combat frustrations that have been the bane of the sandbox game for many years. Head of Business Strategy Ted 'Loki' Murphy comments that the Terraria 1.4.5 launch feels like "just yesterday," but says the team has been "head-down working away on post-launch support." With balancing at the center of the next Terraria patch, he believes this next overhaul won't be the last, but hopes that crossplay can move up the priority list soon. Read the full story on PCGamesN: New Terraria State of the Game promises fixes for its most frustrating combat problems RELATED LINKS: Terraria is getting new early game magic, as Re-Logic puts class balance under the microscope Terraria teases "very exciting potential" for builders after celebrating one of its "largest player spikes" yet New Terraria update solves secret seed confusion, brings back classic crafting, and adds a keybinding I've wanted for years |
| 01/05/2026 |
Greetings Terrarians!
How in the world is it almost Summer already?! It feels like 1.4.5 launch was just yesterday... Our team has been head-down working away on post launch support for 1.4.5 and we really think everyone is going to enjoy what is coming soon in Terraria 1.4.5.7. You will get to see a bit more of that in the update sections below in this State of the Game. As it is balance focused, we are certain there will need to be some tweaks in what we assume will be 1.4.5.8 before we can hopefully - at long last - call 1.4.5 done and move on to the wonderful world of Crossplay. We received our Terraria Board Game copies as well, but we haven't really had time to dive in yet. There is so much more in the works for this year, it should be a fun ride!
Shall we jump right in and see what this month's SOTG has in store?
PC - RE-LOGICTERRARIA 1.4.5.7 - POLISHING THE ROUGH EDGES AND SOME NEW TOYSAs mentioned previously, for 1.4.5.7, balance is the name of the game. What sorts of things have we been looking into, you might wonder... well, for example, we've added some new tools to handle frustrations in combat (aggro, invisible hitboxes, ranges, boss attacks, following on Gastropods shooting you offscreen, for example). We're also giving some less popular items fresh new life, and adding new items for niche playstyles. Of course, there are other places we are exploring, but that gives you a flavor for the scope of what 1.4.5.7 is tackling - and why its taking a good bit longer than the other 1.4.5.X fixes. In the process of our balance work, we have lots of deep and winding discussions about various issues and how best to tackle them. Those discussions spark a lot of other discussions, which lead to things like what we wanted to share with you this month...
A fun new minion for Summoners that don't mind getting their hands dirty...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On May 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains various bug fixes and some small features. We will continue to update the 1.4.4 version of tModLoader with bug fixes as we work on updating tModLoader to the Terraria v1.4.5 update (Bigger and Boulder).
The tModLoader team has spent most of our efforts this past month continuing work on updating tModLoader to the Terraria 1.4.5 update. Last month we mentioned that the initial process of porting the tModLoader code changes to the Terraria 1.4.5 update was complete and that we were ready for experienced contributors to help us. Since then we've had many community code contributions from experienced modders who have answered the call. Work on updating tModLoader to better support several new Terraria features has been progressing smoothly. Many regression fixes and bug fixes have also been made. We are extremely grateful for those willing to help with this process. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch. Users can join that beta branch to help identify and report remaining bugs, but please don't expect that version of the game to be stable.
We ask that players and modders remain patient as we work on the update. tModLoader will continue to work as expected during this process, but please note that Terraria players and worlds played on the 1.4.5 update can not be migrated to and used on current tModLoader.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! Another month of keeping stride with the PC side along with working on ahandful of other backend adjustments has been the name of the game on our end. We are really hoping that this enables us to get 1.4.5.7 out as close to PC as possible, and things are looking pretty good there so far! Beyond that, the team continues preparations for crossplay as the next step down the Terraria path. The more we get done now, the better and sooner that can happen! All that said, let's have a second peek at what the PC section was covering, shall we...
Daybloom... not just for sticking in pots and potions anymore!
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Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESTERRA CARDS (TERRARIA TAROT CARDS) AVAILABLE NOW!When we first saw this amazing Tarot Card art from dontaericeart a few years ago as an entry in one of our art competitions, we thought that it might be a cool idea to one day turn it into an actual Tarot Card deck. Well, that day has finally arrived, and these turned out exactly like we had hoped!
So, if you are into the cards or just want a really unique collectible, pick up a deck of Terra Cards today!
Click on the banner image above to pick yours up today and be sure to check out the entire Terraria Collection over at Terraria.shop!
NEW BOARD GAME COVER ART & LED WALL OF FLESH SHADOWBOXES FROM ARTOVISIONWe have recently been discussing pulling over some of the Terraria Board Game art into other places - and our good friends at Artovision have recently launched two brand new shadowboxes featuring art from the board game box as well as the Wall of Flesh playmat! Check out the details on these below - and click the images to pick one up today!
Face the Wall of Flesh in Terraria's fiery Underworld! Dodge lava pools, explore ruined houses, and battle in this action-packed adventure where nothing is impossible. Lavishly illustrated by George Doutsiopoulos with the glow of LED lit lava in a thrilling new dimension!
This collectible LED backlit shadowbox art piece measures 12" x 15 1/2" x 2 1/2" and comes ready to hang with an official Terraria and Paper Fort Games Certificate of Authenticity.
Click the image above to pick yours up today!
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Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint and now you can experience the world of Terraria in a whole new dimension. This lavishly illustrated scene was created for the Terraria: The Board Game by Paper Fort Games Kickstarting Now! Join this co-operative tabletop adventure for 1-4 intrepid Terrarians and grab yours today.
Click the image above to pick yours up today!
Of course, you should also check out the entire Terraria Collection at Artovision!
TERRARIA S'MORES COLD BREW FROM MADRINAS AVAILABLE NOW
The Madrinas x Terraria S’mores Collector’s Box has arrived!!
Our friends at Madrinas are bringing you another incredible drop -this time a S’Mores Cold Brew Coffee! ☕️🔥
Enjoy campfire‑ready S’mores Cold Brew and a custom Snow Biome Shaker, perfect for powering up your next adventure!
If you didn’t get in on the pre-order, these have now all arrived at Madrinas HQ and are ready to ship to Terrarians everywhere!
Order yours here: Terraria Collector's Box | MADRINAS x Terraria or by clicking the banner above.
TERRARIA - THE BOARD GAME UPDATE
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
INFLUENCER AMA SERIESContinuing from last time, the Terraria Discord team has held more AMAs with a variety of Terraria content creators you may be familiar with. The lists of questions continue to grow. Here is a recap of who has been invited over since the last State of the Game post.
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 27/03/2026 | Despite working on Terraria 1.4.5 for years, developer Re-Logic has naturally already found itself with even more ideas to cram into its ever-expanding sandbox game . The team that simply can't be stopped is continuing to add more features alongside its ongoing hotfixes for bugs and exploits, and early game magic is on the cards next. Head of business strategy Ted 'Loki' Murphy is back with the Terraria State of the Game for March 2026, and he's here to talk about build balance and a new trick for Gem Staves. Read the rest of the story... RELATED LINKS: Slay the Spire 2 redesigns the map and rescues the Regent in a new balance patch Lost in Random: The Eternal Die proves roguelikes don't need to fill 100 hours Slay the Spire 2 is stamping out infinites, and you're not prepared for what we've lost |
| 26/03/2026 |
Greetings Terrarians!
Spring is finally here - we think - sort of? Seriously, last week we had both 80F days and a day of snow. Come on nature, make up your mind! On a serious note, work on 1.4.5.7 continues unabated. As we mentioned previously, this post launch fix update is heavily focused on balance. Console and Mobile continue to chase right behind while preparing for Crossplay. The Terraria Board Game Kickstarter copies are finally hitting the hands of players (exciting!). It really has been an eventful month - and year - so far, with so much more to come. With all that being said, shall we dive into the details?
What lies in wait for Terrarians everywhere this month?
PC - RE-LOGICTERRARIA 1.4.5 - A DELICATE BALANCING ACT INDEED!March saw the release of 1.4.5.6 for PC. This was mostly a bug/exploit-focused hotfix, with only a few additions that were mostly related to localization feedback. We know it was hard to follow the act that was 1.4.5.5's dash button, but bug fixes are important too! We can certainly see the light at the end of the tunnel at this point, we hope. We also know that 1.4.5.7 will be a bit of a different and more difficult beast to tackle. If you missed any of the hotfixes thus far, you can find those changelogs here:TERRARIA 1.4.5: BIGGER & BOULDER CHANGELOGSAs mentioned previously, for 1.4.5.7, the team has been hard at work under the hood since then focusing mostly on balance. To remind everyone of our philosophy going into that work, we wanted to re-share the below from our earlier "Status Update" post: We're already looking into some adjustments based on the feedback shared from everyone. It's too early to share anything - but we're cooking. This includes looking at individual items as well as the performance of the various classes in the game. It isn't a feasible goal for every class to have exactly the same performance given their different tradeoffs, but we do want to be sure that every class feels viable, fun, and at least in the same ballpark power-wise at similar skill levels. What that looks like remains to be seen - but we are giving things a look. We have gone through threads upon threads of feedback on this front. We have checked in with our testers of varying experience and levels of expertise. You can probably be pretty confident that we have seen almost any complaint on top of reading countless suggestions at this point in the process. That isn't to say we know it all, but we do have a a decent idea where the pain points are in the class/item balance ecosystem. We are also going to be clear that we are not looking to go and tweak every item in the game - rather we are focusing on the areas of most need (for example, early game Mage) and seeing what we can do to bring things in line for each class with the primary goal being to make things more fun and interesting. We know that whatever we put out for 1.4.5.7 will draw a wide array of opinions/feedback. We just ask that everyone keep in mind that we have clearly shown that we are listening - but at some point, we as developers have to make the final call on some things. Sometimes, different groups of players have directly opposing opinions on a topic, for example, and we have to make a judgement call. All that said, we do think that Terraria 1.4.5.7 will be a nice step in the right direction. All that said, you probably came here for a little spoiler, right? Obviously, early game Mage is a space where there have been few options since the release of Terraria...
What if we told you that Gem Staves have been learning some new tricks...
Well, that's it for this month, Terrarians. Keep the notes coming in, and definitely keep your eyes peeled for the remaining 1.4.5 fix/patches that will be coming your way soon! Then it is on to Crossplay and then...
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On April 1st the regular monthly update release of tModLoader for 1.4.4 will go live. This month's release contains a few bug fixes and new interfaces to allow more customizable and lower boilerplate autoloading. As always we are grateful for the massive amount of community participation in developing and testing new features each month. We will continue to update the 1.4.4 version of tModLoader with bug fixes as we work on updating tModLoader to the Terraria v1.4.5 update (Bigger and Boulder).
In our continued efforts to provide a safe environment for all players, we recently introduced a Workshop Rules Agreement (https://store.steampowered.com/workshopeula/1281930/). Modders publishing to the Steam Workshop will be required to accept these rules the next time they publish an update or new mod. We encourage modders to review the rules and keep them in mind as they create mods. We hope these new rules as well as our continued moderation will help keep players safe.
In regards to updating tModLoader to the Terraria 1.4.5 update, we mentioned last time that it is an involved process that will take many months. The tModLoader team spent this last month moving thousands of code changes over to the new Terraria source code. Now that this initial process is mostly complete, the code is in a state where we are ready for experienced contributors to help us go the rest of the way in restoring any remaining functionality. This process as well as any other big changes desired by the modding community for this update will take many months still.
We ask that players and modders remain patient as we work on the update. tModLoader will continue to work as expected during this process, but please note that Terraria players and worlds played on the 1.4.5 update can not be migrated to and used on current tModLoader.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSHello Terrarians! Alongside the PC version, we remain hard at work on patches this month. 1.4.5.5 went live last week, containing fixes to some of the most pervasive bugs we've seen reported, with 1.4.5.6 to follow today (it may even be out for everyone - except Switch, where we are waiting on approvals - as of the posting of this State of the Game). Suffice it to say that bugs will always be on our horizon when releasing updates - but in addition to that, we are also constantly reading your critiques and looking for things to improve. On that note, one piece of feedback we've received recently pertains to our crafting menu - notably that there are a few missing features / inconsistencies compared to PC. Though touch / gamepad considerations prevent us from making it completely 1:1 with PC in terms of appearance, we wanted to take some time to address what we could - namely colours, layout, size, quantities, categories and bulk crafting directly accessible from workstations. Though bulk crafting requires a little bit more time in the oven before we're ready to show it off, we have the other changes ready to share with you today. Here's an interim look at the new crafting UI!
(We know this is on imgur - sorry UK folks, the file was just too large to get onto Steam, where the file size limit is REALLY small and we haven't found a great third party alternative that works with Steam yet)
Note that this is still fairly early on, and subject to change in future patches. That said, we hope this helps bring the menu more inline with PC, and are looking forward to seeing how everyone finds it!
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Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESCHIBICHANS - SERIES 2: JUNGLE PREORDERS OPEN UNTIL APRIL 17
The second series of Terraria Chibichans are still available via preorder! Series Two features the Jungle Biome, with appearances by the Zoologist, Witch Doctor, Bee Armor, and more.
If you order yours during the preorder phase, you will also receive an exclusive Doctor Bones Chibichan absolutely free!
Click on the banner image above to pick yours up today and be sure to check out the entire Terraria Collection over at Terraria.shop!
TERRARIA - THE BOARD GAME UPDATE
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3D-PRINTABLE BIOME TILE FRAME SYSTEM
This fantastic 3D-printable biome tile frame system was designed by Mario Gonzalez; find it on BGG at https://boardgamegeek.com/thread/3671776/3d-printed-grid - designed by Mario Gonzalez.
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BECOME A FAN ON BGG AND RATE THE GAME!
If you have a spare minute, we’d hugely appreciate your support over on BoardGameGeek. Clicking the ❤️ button to become a fan and leaving a rating once you’ve received your game both help us tremendously as a small, independent publisher.
BGG page: https://boardgamegeek.com/boardgame/391286/terraria-the-board-game
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THANK YOU!
Thank you, as always, for your incredible support, enthusiasm, and patience. We’re thrilled to see players finally diving into Terraria: The Board Game and experiencing the world for themselves!
Until next time, Terrarians!
-Chris and the Paper Fort Games team
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.
(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
INFLUENCER AMA SERIESTo celebrate the launch of 1.4.5, the Terraria Discord team has been hosting a series of AMA with a variety of Terraria content creators you may be familiar with. This has allowed for some great community interaction asking the most important questions. Here is the current list so far for a recap.
1.4.5 BUILDING CONTEST WINNERSWe have our winners for the first building contest in the official Terraria Discord after 1.4.5's launch. Participants were tasked with focusing their builds on new features added by the update (Blocks, Furniture, etc). Check them out below!
loku - 40,000 Prize Points and the Event Winner role
quiantkbw123 - 30,000 Prize Points
Armstarck - 20,000 Prize Points
All of our other participants have received 1000 Prize Points!
Thanks to everyone who submitted entries for this event.
1.4.5 VANITY CONTEST WINNERSAnd to follow up the first building contest in the official Terraria Discord after 1.4.5's launch, comes a vanity contest! Participants were tasked with creating custom vanity outfits. Note, submissions from this event will not be added to Terraria, as this is just a contest for the Discord server! Check them out below!
Higuruma Hiromi - 25,000 Prize Points and the Event Winner role!
Star - 15,000 Prize Points
Ultra Craw - 10,000 Prize Points
All of our other participants have received 500 Prize Points!
Thanks to everyone who submitted entries for this event.
CONGRATS TO OUR LATEST HIGH END ROLE MEMBERS ON THE TERRARIA DISCORDWe wanted to send along a shoutout to DT for getting "The Winner" and "Unlimited Void" roles and to Pedro for obtaining the "Zenith" role over on the Terraria Discord Server! This is not an easy feat, and we really appreciate their dedication to all things Terraria.
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 18/03/2026 | Just before the end of 2025, we started taking preorders for the second series of Terraria Chibichans. We wanted to share that the preorder window will be closing on April 17th, 2026. Series Two features the Jungle Biome, with appearances by the Zoologist, Witch Doctor, Bee Armor, and more. If you order yours during the preorder phase, you will also receive an exclusive Doctor Bones Chibichan absolutely free!
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| 26/02/2026 | I've lost count of how many times Terraria was said to be done and dusted. I think we all have. Yet here we are, celebrating updates that take three years to make and bring in "almost 230,000" players. And it's clearly still not over. Even now, in the latest monthly iteration of the long-running Terraria State of the Game blog post, the team admits that they "still have some more things we want to address before we will feel comfortable calling 1.4.5 done," before dropping a hint as to what's coming in what could very well be a version 1.4.6 drop that might be years away. It's something for the builders, and I'm happy for them. Read the rest of the story... RELATED LINKS: For Project Zomboid players, the year-long wait for a stable build is nearly over In a world of serious videogames, the Valheim devs' new co-op dungeon crawler is a reminder that having fun is okay A decade on, beloved dark-fantasy ARPG Grim Dawn prepares for its "final hurrah," and it's an absolutely massive one |
| 26/02/2026 |
Greetings Terrarians!
After a brief hiatus - because the State of the Game last month should have been pretty obvious haha - we are back again with the usual monthly update across the world of Terraria. What a time it has been since our last SOTG - Terraria 1.4.5 released and has seen several rounds of fixes already (with more to come), a handful of new merch products released (details on that below), and planning is well underway for "what comes next". We will be hitting on all of those topics alongside our usual community pieces this month. Before we launch into all of that, we wanted to thank everyone for the overwhelming response to Terraria 1.4.5 and for your diligent reporting, feedback, and more as we go through our usual post-launch fixes and tweaks. You have once again proven that the Terraria fans are the best fans across all of gaming.
What a great start to the year - shall we take a peek at what's to come?
PC - RE-LOGICTERRARIA 1.4.5 - KICKING OFF 2026 IN STYLE!Well, we certainly kicked off 2026 with a bang, didn't we? Terraria 1.4.5: Bigger & Boulder released on January 27 across the globe and across all platforms and received a truly outstanding reception. We saw one of the largest player spikes in the history of the game (nearly twice the size of Labor of Love), peaking out at almost 230,000 concurrent players. To say that we are blown away once again by how you support our game and our team is the understatement of all time. Thank you a million times over! Of course, no update has been or ever will be perfect on launch. No matter how much we test things (and we do), releasing an update out to millions of players will bring forth bugs and issues that the team did not find or anticipate. Such was the case with 1.4.5 - but also as usual, you all have been amazing with your detailed bug reports and feedback rounds. This allowed us to release several hotfix rounds (five as of this writing), and we still have some more things we want to address before we will feel comfortable calling 1.4.5 done. If you missed the hotfixes, you can find those changelogs here:TERRARIA 1.4.5: BIGGER & BOULDER CHANGELOGSSo, what are we focusing on for the remaining post launch updates for Terraria 1.4.5? We won't dive into a ton of detail just yet, but here is some insight as to the topic areas that we are looking into moving forward... BUGS - We're trying to take down every issue we see, prioritizing playability problems. We've also been looking at some quite thorough reports that could help Terraria's modability. BALANCE - We've begun tuning many of the different items and enemies. Many are still too early to call. Balance work takes a lot more time and iteration than more straight-forward fixes, so we would ask for your patience on that front while we work through that process. MORE ITEMS - We're experimenting with adding a few long requested items. What those may be will remain a mystery for now... QUALITY OF LIFE - Following the update many of you have brought up great suggestions and improvement requests. We are doing our very best to follow up on these. Expect some more hotkeys and other gameplay adjustments to come down this road. WIDESCREEN - We've begun experimenting towards more official Widescreen support. Unfortunately, Widescreen formats mess with a lot of the ways Terraria works at a fundamental level. Many adjustments are still necessary before this can become a reality and meet our standards. We cannot promise anything here just yet - but we are giving it a try just to see if there is any way to make it work well. BUILDING/BUILDERS - Our latest internal beta took a step towards a very exciting potential feature for builders. Want a preview? Of course you do! What could this possibly be?
FONTS & LOCALIZATION - We're collecting all of your reports and working towards improvements on various fronts here. We just wanted to be sure that you know that we have heard the issues being raised and they are on our list.
Well, that's it for this month, Terrarians. Keep the notes coming in, and definitely keep your eyes peeled for the remaining 1.4.5 fix/patches that will be coming your way soon! What comes after that... well, keep reading to find out!
STEAM WORKSHOP NEWS Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
TMODLOADER NEWS - TML TEAM
Hello everyone!
On March 1st the regular monthly update release of tModLoader for 1.4.4 will go live. This month's release contains various bug fixes and smaller features. As always we are grateful for the massive amount of community participation in developing and testing new features each month. We will continue to update the 1.4.4 version of tModLoader with bug fixes as we work on updating tModLoader to the Terraria v1.4.5 update (Bigger and Boulder).
In regards to updating tModLoader to the Terraria 1.4.5 update, it is an involved process that will take many months still. The tModLoader team is hard at work moving thousands of code changes over to the new Terraria source code. Once this initial process is completed, we will be ready to accept community contributions to further adjust the tModLoader API to changes made in 1.4.5 and any other big changes desired by the modding community.
We ask that players and modders remain patient as we work on the update. tModLoader will continue to work as expected during this process, but please note that Terraria players and worlds played on the 1.4.5 update can not be migrated to and used on current tModLoader.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live.
We look forward to seeing how mods make use of these new features. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOSSTATE OF CROSSPLAYThe whole team at DR and 505 are really happy with how the v1.4.5 release has been received on both mobile and console. It’s been so great to read all your feedback as we continue to roll out patches to address your concerns. We wanted to take this opportunity to update you on the progress towards crossplay between PC, server, mobile and console. Let’s summarize where we are currently so that we have some context for where we plan to go from here. Back in 2019, having spent a year optimising and building a new touch interface on top of the PC codebase, we released v1.3.0.7 on mobile. Using the raw source code directly from PC meant that we would get crossplay compatibility for free. Assuming your PC, dedicated server and mobile are all on the same release version, many of you will have been enjoying crossplay since this release. Using the same codebase, we then picked up all console versions with our take on controller input, and released v1.4.0.5 in 2021. Since then, we have teased that we already have crossplay functioning between all platforms. This is thanks to them all using the same PC codebase and the magic of TCP/IP networking. However, you will have noticed that crossplay support did not materialize with the original v1.4.0.5 release or even the latest v1.4.5 release on console. Cross-platform multiplayer on consoles requires a great deal of cooperation with the likes of Microsoft, Sony and Nintendo. We have to respect the safety and privacy of their players, which requires much more stringent checks before we can release crossplay support. We’re happy to say that we believe we have now met all of those requirements, and are ready to start submitting crossplay enabled builds to them for review. ---PHASE ONE - CROSS-PLATFORMNow a little detail about what we mean when we say “crossplay”. As we already said, crossplay has been live on mobile, PC and server for many years now. This is the technical foundation of crossplay that internally we refer to as Phase 1. If you know the IP address and port number of your host, you can type it into any client to connect to their session. This is the functionality that we plan to initially release on console to complete Phase 1. The UI was overhauled in v1.4.5 to support this, and many of you are discovering the changes to the Multiplayer Join and Host screens. Your console friends continue to appear in the Friends section of the Join screen. From mobile, we are bringing to console the Local section, which lists any devices on your LAN (i.e. Wi-Fi) that are hosting a multiplayer session. Similarly, if you host a session on console on your local network, then other players will be able to join through the same UI.
The Remote section from mobile is also coming to consoles. This is a list of known servers on the internet that you have previously connected to. These would usually be dedicated servers that you host yourself or have rented. We have also added UPnP support when hosting a session, which attempts to liaise with your internet router to open a port that you can then share with your friend.
So that’s Phase 1 of crossplay, already available on PC, server and mobile, coming to consoles very soon. You can play crossplay sessions between any devices on your local network. You can also connect remotely over the internet between any devices if you know their IP address and port. This gives us the stable foundation to build the next phase.
As many of you are finding on mobile, the crossplay on your local network works seamlessly with no technical knowledge required. However the remote crossplay is temperamental and complex to set up reliably. Although the UPnP support added in v1.4.5 goes some way to help this, it only works if you have the router and network environment that supports it. Some of you are using VPN-like services such as ZeroTier, Hamachi or Radmin to bypass these restrictions.
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PHASE TWO - CROSS-NETWORKFor Phase 2, we really want to make built in, cross-platform, cross-network multiplayer as seamless as possible and accessible to all. Truly crossplay. We would like anyone hosting a multiplayer game to be able to share their session ID or join code with any player on any platform on any network. We are building on top of the Phase 1 foundation with this goal. Once Phase 1 is released on consoles, we’ll follow up with progress on Phase 2 and further details. Very few games can say they have full crossplay between all PC, server, mobile and console versions. We are committed to bringing Terraria multiplayer to as many players as we can. I’m sure there will continue to be questions beyond what we’ve laid out here such as regarding cross-progression, cross-saves or mod support. We hope to get onto all that in good time. For now, we’re focussing on getting Phase 1 released on consoles and supported on PC, server and mobile. We’re then straight back to work on Phase 2 and beyond. In the meantime, we would really like to hear about your own multiplayer requirements: what does crossplay mean to you and your friends? --- Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITYGreetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUBThe Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!). Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATESCHIBICHANS - SERIES 2: JUNGLE PREORDERS ARE STILL OPEN AT TERRARIA.SHOP!
The second series of Terraria Chibichans are still available via preorder! Series Two features the Jungle Biome, with appearances by the Zoologist, Witch Doctor, Bee Armor, and more.
If you order yours during the preorder phase, you will also receive an exclusive Doctor Bones Chibichan absolutely free!
As with Series One, these will be in a blind box format - with an equal chance to get each of the available figures. We have decided to go with a smaller lineup this time as well, so that it will be easier to collect them all. You will also have the opportunity to purchase the entire set and be guaranteed to receive one of each of the Series Two Figures. Of course, you can always still pick up any of the Series One figures over on Terraria.shop.
Click on the banner image above to pick yours up today and be sure to check out the entire Terraria Collection over at Terraria.shop!
EATER OF WORLDS AND CRIMERA PLUSH OUT NOW!
Representing the two main "evil" biomes in Terraria, these two adorably creepy plushies just arrived in the warehouse and are available to buy now! Which side will you support? The nefarious shadowy evils of the Corruption, represented by its ultimate boss, the segmented Eater of Worlds? Or are you more of a fan of the bloody, gore filled expanses of the Crimson, repesented by the bloodthirsty Crimera?
Pick yours up now by clicking the banner above!
S'MORES TERRARIA COFFEE BOX SET FROM MADRINAS
We’re excited to finally share a cozy new collaboration that’s been quietly brewing behind the scenes — Terraria x MADRINAS newest collection, inspired by one of the most iconic places in the game: the Snow Biome. This one came out alongside the launch of 1.4.5, but we haven't had the chance to share it with you until now.
Together with our friends at MADRINAS, we’ve crafted a limited-edition S’mores Cold Brew Coffee Collector’s Box, designed to capture the feeling of snowy nights, crackling campfires, and those “just one more cave” sessions. It’s the perfect companion for winter!
The box also comes with an awesome Terraria Shaker Cup! As you shake up your cold brew you can see it fill up the caves underneath the hills of the iconic Snow Biome! Click the banner above to check it out and pre-order yours today!
NEW CLOTHING AND MORE FROM EIGHTY SIXED!Over the past few weeks, the amazingly-talented team over at Eighty Sixed released a couple of new shirt designs alongside the latest in their series of Terraria weapon-themed keychains.
Featuring the two of the most iconic bosses in Terraria - Moon Lord and Plantera - these new shirts really turned out amazingly well. Yes, the Moon Lord shirt even glows in the dark!
Not to be outdone, the Seedler Keychain joins the collection at Eighty Sixed (alongside the previously-released Zenith and Meowmere keychains).
Pick yours up today by clicking any of the images above - and check out the entire Terraria collection from Eighty Sixed!
TERRARIA - THE BOARD GAME UPDATE
Click the image above to check out the thread on r/terraria!
Thanks VanillaDemon!
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CONGRATULATIONS TO RE-LOGIC!
Huge congratulations to the Re-Logic team on the recent release of the Terraria 1.4.5 ‘Bigger and Boulder’ update! We celebrated by firing up our own copies in the studio (and dreaming about what new content we might be able to bring to the board game in the future! 👀)
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BECOME A FAN ON BGG AND RATE THE GAME!
If you have a spare minute, we’d hugely appreciate your support over on BoardGameGeek. Clicking the ❤️ button to become a fan and leaving a rating once you’ve received your game both help us tremendously as a small, independent publisher.
BGG page: https://boardgamegeek.com/boardgame/391286/terraria-the-board-game
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THANK YOU!
Thank you, as always, for your support, enthusiasm, and patience. We’re so excited that people are beginning to experience Terraria: The Board Game!
Until next time, Terrarians!
-Chris and the Paper Fort Games team
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHTThe Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator. (CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT) by JzBoy
by TheHobgoblin
by Larch_Ling
by Olegna_Sahagnam
by jameswallace2003
by ppowersteef
by MilanovicMihael
by Nyangtofu
by ArchitectRed1
by MagentaNimbat
by Scrow
by BigShrimp
by Żuczku
by TobyTwo
by Żuczku
by Scarleihemn
by Toasty
by Soleiss
by Suinumi
by Solorion
by Brie's Art / Content-Outcome-1911
by aliyach
by Dinmost
by Garrett
by Argengy
by Flaxes
by HoshiMaid
FAREWELL TO MRGAMETHEORYThis month, we bid farewell to Stephen Takowsky, Senior Digital Content & Engagement Manager and Terraria Community Manager at 505 Games. He was instrumental in building up the Terraria community during his time with us - particularly the Terraria Discord Server. We wish him nothing but the very best in his journey ahead!
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time! |
| 11/02/2026 | A new Terraria update has just landed that strips any confusion out of the secret seeds added in the massive Bigger and Boulder patch. Terraria 1.4.5.5 also brings back the ability to toggle back to the old-style crafting menu if you prefer it, and even more crucially adds several new toggles and keybindings for features such as dashing. That's right; the days of double-tap dashing yourself into danger in the sandbox game are finally at an end. Read the rest of the story... RELATED LINKS: The Terraria 1.4.5 secrets are starting to pour in, starting with a special boss so well-hidden you'll probably miss it Here's everything new in Terraria 1.4.5, its massive Bigger and Boulder update, after three years in the making After three years of waiting, Terraria 1.4.5 finally has a release date, and it's going to completely transform the game |




































































































































Greetings Terrarians!
It's spooky season once again - one of our favorite times of the year! We didn't quite get anything together in regards to a Halloween Contest this year, but we have a few contest ideas that might be coming your way soon - courtesy of our brand new Community Manager! More on that in a bit. On the development front, we have been putting the finishing touches on Crossplay Phase One. The Crossplay era of Terraria is drawing very close, and we will share some details on progress and timing in the development news section below. Beyond that, we are getting ready for the last few months of the year and setting plans in place for Crossplay Phase Two as well as what is to come after that. As always, you will want to stay tuned to State of the Game and all of our socials for all of the details as they arrive.
With all of that said... let's see what lies in wait on this year's trick or treat for Terraria news...
Hello everyone!
On November 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains more security hardening features and changes to how library mods are presented to the user. The preview for this month also contains long-awaited modded grass support hooks and examples.
Progress on the 1.4.5 update continues at a rapid pace. We know it has been a while, but there is much to do. We'd like to thank everyone for the huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 release.
There are still many tasks to be done. If you are interested in contributing code for the 1.4.5 update, the
The TML Steam Workshop has over 10,000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!




























by Kerri the Rat Queen
First Place: loku - earning 40,000 Prize Points and the Event Winner role!
Second Place: ponky - earning 30,000 Prize Points
Third Place: Andre117 - earning 20,000 Prize Points
Thanks to everyone who participated in this event
To kick off the activity's release, an event was held to reach the top 3 placements on the Power Level leaderboard! A few factors go into determining this, such as the stats of the pet, or what gear they have equipped. Below, you can find the winners & their respective pets!
Greetings Terrarians!
Wow, what a month it has been for our little team! A few of us went on a multi-week international odyssey (more on that below) that started with Gamescom and ended up in China! The rest of the team has been hard at work putting the finishing touches on Crossplay Phase One alongside a handful of lingering fixes that remain from 1.4.5.8. We have a strong plan moving forward, and we cannot wait to share it all with you! For now, enjoy some pics from the road alongside the latest and greatest Terraria news. Crossplay - Phase One should be in your hands in the near future!
On with the show!
The team had two on-stage sessions - nerve-wracking, but a lot of fun!
Stage Session two covered a lot of development topics
Hanging out in the Terraria Booth!
Speaking of the Terraria Booth... how awesome is this!?
We signed a lot of things and hung out with so many amazing fans!
Of course, we had a bit of time to check out the sights in Shanghai and beyond - and those sights were quite amazing!
There are far too many photos and videos we could share - but we would encourage fans to look around and see what all might be out there. Speaking of which, here is a quick highlight video of our two stage interview panels...
Hello everyone!
On October 1st the regular monthly update release of tModLoader for 1.4.4 will go live. It contains mainly bugfixes.
The tModLoader team has spent much of this last month updating our 1.4.5 preview branch with all of the 1.4.5.8 hotfix changes. Despite being a hotfix, there were quite a lot of code changes to adapt to.
We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participating in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 release.
This process as well as any other big changes desired by the modding community for this update will take many months still. There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the
Click the banner above to head to 



























by Yoraiz0r & Redigit🌳
First Place: fewpokeman - "Dryad King" earning 25,000 Prize Points and the Event Winner role!
Second Place: Vendylia - "Fallen Wendigo" earning 15,000 Prize Points
Third Place: Psyanide - "Harvest Knight" earning 10,000 Prize Points
Everyone else who submitted an outfit received 500 Prize Points! Thanks to everyone who participated in this event
Greetings Terrarians!
So, 1.4.5.7 is out for PC, coming very soon for Console and Mobile - how exciting! We hope you all enjoy what is on offer with this latest Terraria update. The next few steps in our journey are pretty exciting, and we cannot wait to share all of that with you in the months ahead. For now, we have left a few hints in this month's developer update sections. We are currently on the road at Gamescom with the majority of Team Terraria and that has been equal parts productive and ridiculously fun. We will share more about our travels later on. All that said, let's cover what has been going on over the past month and a tease for what lies ahead, shall we?
On with the show!
Out and about at Gamescom
We went over all sorts of topics, from how we can better work together to ideas for future Terraria updates and beyond. The results of that planning will all come together in a couple of weeks once we can go over notes and turn that into what might fit best into each future update. We will be sharing at least some of the big picture in regards to how everything will operate going ahead in the near future. You will definitely want to stay tuned for that!
Team Terraria!
Running into fans on the road
So, you didn't make it to Gamescom to hang with Team Terraria this year?





First Place: blawal - "What's the Oldest Computer that can play Terraria?" earning 50,000 Prize Points and the Event Winner role!
Second Place: eeble_mcbreenle - "The Truffle Situation Is UNHINGED..." earning 30,000 Prize Points
Third Place: realhyperinflate - "The mount that breaks Terraria" earning 20,000 Prize Points
Everyone else who submitted a thumbnail received 2,000 Prize Points! Thanks to everyone who participated in this event!


Greetings Terrarians!
Hot enough for you out there? The way we figure it, there is no better way to dodge these insane heatwaves than getting some game time. Of course, we remain hard at work on the latest update (1.4.5.7) as well as laying the groundwork for what is to come soon thereafter. Parts of the team are also gearing up for some upcoming travel. It is an exciting time for Terraria and our team, and we cannot wait to share that journey with all of you in the coming months. For now, we will just leave the details as a mystery!
Let's dive right into the latest Terraria news...
The Chlorophyte Claymore - when you need to clear a room fast, accept no substitute...
Keep your thoughts and feedback rolling in - Terraria 1.4.5.7 will be with you soon!
Click the banner above to check out the Terraria Workshop!
Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
Who says that you can't teach old arrows new tricks?
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Until next time, Console & Mobile friends - thanks for all of your love and support!












Greetings Terrarians!
Another month in the books! It has been a hectic one indeed, between work on 1.4.5.7, doing some interviews for the Design Works book, getting ready for some upcoming events in the fall, and more. We are very ready to get what we hope will be the last (or darn close to it) hotfix update for Bigger and Boulder into your hands and then to get rolling on what comes next. Crossplay and beyond, the future is going to be a fun one. Before then, we are getting ever closer to wrapping up what has to be the largest "hotfix" type update in Terraria's history. We do think the time taken will be well worth it, as we are trying to tackle a number of outstanding topics at once. Of course, we will see what you make of it and cannot wait to hear that feedback.
All that said, let's see what lies in wait for this months State of the Game...
Cascade's got a little sizzle now to go with that steak...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
Using ice against enemies in the ice biome? That's just cold!
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Until next time, Console & Mobile friends - thanks for all of your love and support!
Hello Terrarians!
Chris here, lead developer at Paper Fort Games. In this month’s Terraria: The Board Game designer diary, we’ve got a quick recap of UKGE 2026 and a reminder about Terraria: The Board Game – Plantera Awakens!
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TERRARIA: THE BOARD GAME AT UKGE
From Friday 29th to Sunday 31st May, the Paper Fort Games team were at UK Games Expo in Birmingham, UK. It was incredible to meet so many of you in person and to hear about your adventures with the game. It was also a fantastic chance to introduce the game to Terraria fans who were seeing the game for the first time!
UKGE GIF.gif
It was the biggest UKGE ever, with 87,837 attendees, and it felt like it! A huge thank you to Matt for sorting the event logistics, and to our wonderful booth staff who worked tirelessly to share our games with convention-goers!
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TERRARIA: THE BOARD GAME - PLANTERA AWAKENS!
In case you missed last month’s update - we’re delighted to announce that we’re expanding the world of Terraria: The Board Game to include Hardmode!
Plantera Awakens will be the first of two Hardmode expansions, splitting the onward adventure into pre-Plantera and post-Plantera boxes. The expansion will feature a quick-start scenario binder, events, new biomes, your favourite pre-Plantera bosses, and much more.
We’ll also be incorporating features requested by backers over the past few months (and some suggestions all the way back from the original campaign; we keep a list!).
Alongside a huge range of Hardmode enemies, equipment, and areas to explore, one of our major goals is to make games faster and easier to tailor in difficulty. You’ll be able to begin Hardmode with suggested class-specific loadouts, while new ‘break-out’ boards will allow exploration of Sky Islands, preparation of pre-boss arenas, and more.
There’s a lot we’re excited to show you, and we’ll be sharing more details over the coming months via the expansion Kickstarter preview page:
https://www.kickstarter.com/projects/paperfortgames/terraria-board-game-hardmode-expansion-plantera
Be sure to click “Notify Me” for updates and sneak peeks!
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Until next time, Terrarians!
-Chris and the Paper Fort Games team






Greetings Terrarians!
We are back once again with the latest and greatest Terraria news. It was another eventful month - Terraria turned 15(!), we saw the teaser reveals of both the Collector's Edition and the Design Works retrospective book, and a ton of progress took place on 1.4.5.7 as well. That one is shaping up nicely, we think, and thank you for giving us the time needed to try and get it as right as possible on the first go - a big challenge with any balance-based task. All that said, we hope you will enjoy what we have to share this month and are as excited as we are for what is to come in the weeks and months ahead!
Let's see what is in store this month, shall we...
Where does he get those wonderful toys...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
Sometimes, it's hard to choose which ammo to use... so why not leave it up to chance?
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Until next time, Console & Mobile friends - thanks for all of your love and support!

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TERRARIA: THE BOARD GAME - PLANTERA AWAKENS!
https://www.ukgamesexpo.co.uk/
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We can’t wait to show you more of what we’ve been working on. Be sure to follow the expansion page at https://www.kickstarter.com/projects/paperfortgames/terraria-board-game-hardmode-expansion-plantera for future reveals and updates!
Until next time, Terrarians!
-Chris and the Paper Fort Games team




















Greetings Terrarians!
How in the world is it almost Summer already?! It feels like 1.4.5 launch was just yesterday... Our team has been head-down working away on post launch support for 1.4.5 and we really think everyone is going to enjoy what is coming soon in Terraria 1.4.5.7. You will get to see a bit more of that in the update sections below in this State of the Game. As it is balance focused, we are certain there will need to be some tweaks in what we assume will be 1.4.5.8 before we can hopefully - at long last - call 1.4.5 done and move on to the wonderful world of Crossplay. We received our Terraria Board Game copies as well, but we haven't really had time to dive in yet. There is so much more in the works for this year, it should be a fun ride!
Shall we jump right in and see what this month's SOTG has in store?
A fun new minion for Summoners that don't mind getting their hands dirty...
Keep your thoughts and feedback rolling in, it is always helpful for us to take into account. Hopefully, we will have 1.4.5.7 wrapped up soon!
Daybloom... not just for sticking in pots and potions anymore!
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Until next time, Console & Mobile friends - thanks for all of your love and support!




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GAME SHOWCASE
We wanted to take the opportunity to showcase the final Kickstarter edition of Terraria: The Board Game in its completed form. Below are shots of the Kickstarter edition, which includes exclusive modular boss miniatures, foiled cards, dual layer boards, Developer promo packs and more!
You can buy final copies of the Kickstarter edition at Pre-order ⛏ Terraria: The Board Game on BackerKit .
We wanted to include as many of your favourite biomes, weapons, enemies, NPCs and achievements as we could - Terraria: The Board Game contains a huge amount of content and replayability. And yes… there are yoyos!
All of that content is organised using a bespoke tray system, ensuring that everything is neat, easily accessible and quick to set up.
One of our key goals was making player progression feel tangible and customisable; the game features dual layer player boards that allow players to securely slot in gear, armor, and vanity loadouts as they build their character over time. Transparent cards let you see your character change before your eyes!
The game features six iconic bosses, each with unique behaviours, represented with a distinct colour-cast miniature that physically evolves as the fight progresses.
You can get the deluxe edition of Terraria: The Board Game here: 



















Greetings Terrarians!
Spring is finally here - we think - sort of? Seriously, last week we had both 80F days and a day of snow. Come on nature, make up your mind! On a serious note, work on 1.4.5.7 continues unabated. As we mentioned previously, this post launch fix update is heavily focused on balance. Console and Mobile continue to chase right behind while preparing for Crossplay. The Terraria Board Game Kickstarter copies are finally hitting the hands of players (exciting!). It really has been an eventful month - and year - so far, with so much more to come. With all that being said, shall we dive into the details?
What lies in wait for Terrarians everywhere this month?
What if we told you that Gem Staves have been learning some new tricks...
Well, that's it for this month, Terrarians. Keep the notes coming in, and definitely keep your eyes peeled for the remaining 1.4.5 fix/patches that will be coming your way soon! Then it is on to Crossplay and then...
(We know this is on imgur - sorry UK folks, the file was just too large to get onto Steam, where the file size limit is REALLY small and we haven't found a great third party alternative that works with Steam yet)
Note that this is still fairly early on, and subject to change in future patches. That said, we hope this helps bring the menu more inline with PC, and are looking forward to seeing how everyone finds it!
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Until next time, Console & Mobile friends - thanks for all of your love and support!

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3D-PRINTABLE BIOME TILE FRAME SYSTEM
This fantastic 3D-printable biome tile frame system was designed by Mario Gonzalez; find it on BGG at https://boardgamegeek.com/thread/3671776/3d-printed-grid - designed by Mario Gonzalez.

If you have a spare minute, we’d hugely appreciate your support over on 












loku - 40,000 Prize Points and the Event Winner role
quiantkbw123 - 30,000 Prize Points
Armstarck - 20,000 Prize Points
All of our other participants have received 1000 Prize Points!
Thanks to everyone who submitted entries for this event.
Higuruma Hiromi - 25,000 Prize Points and the Event Winner role!
Star - 15,000 Prize Points
Ultra Craw - 10,000 Prize Points
All of our other participants have received 500 Prize Points!
Thanks to everyone who submitted entries for this event.

Greetings Terrarians!
After a brief hiatus - because the State of the Game last month should have been pretty obvious haha - we are back again with the usual monthly update across the world of Terraria. What a time it has been since our last SOTG - Terraria 1.4.5 released and has seen several rounds of fixes already (with more to come), a handful of new merch products released (details on that below), and planning is well underway for "what comes next". We will be hitting on all of those topics alongside our usual community pieces this month. Before we launch into all of that, we wanted to thank everyone for the overwhelming response to Terraria 1.4.5 and for your diligent reporting, feedback, and more as we go through our usual post-launch fixes and tweaks. You have once again proven that the Terraria fans are the best fans across all of gaming.
What a great start to the year - shall we take a peek at what's to come?
What could this possibly be?
FONTS & LOCALIZATION - We're collecting all of your reports and working towards improvements on various fronts here. We just wanted to be sure that you know that we have heard the issues being raised and they are on our list.
Well, that's it for this month, Terrarians. Keep the notes coming in, and definitely keep your eyes peeled for the remaining 1.4.5 fix/patches that will be coming your way soon! What comes after that... well, keep reading to find out!
The Remote section from mobile is also coming to consoles. This is a list of known servers on the internet that you have previously connected to. These would usually be dedicated servers that you host yourself or have rented. We have also added UPnP support when hosting a session, which attempts to liaise with your internet router to open a port that you can then share with your friend.
So that’s Phase 1 of crossplay, already available on PC, server and mobile, coming to consoles very soon. You can play crossplay sessions between any devices on your local network. You can also connect remotely over the internet between any devices if you know their IP address and port. This gives us the stable foundation to build the next phase.
As many of you are finding on mobile, the crossplay on your local network works seamlessly with no technical knowledge required. However the remote crossplay is temperamental and complex to set up reliably. Although the UPnP support added in v1.4.5 goes some way to help this, it only works if you have the router and network environment that supports it. Some of you are using VPN-like services such as ZeroTier, Hamachi or Radmin to bypass these restrictions.
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IN-DEPTH UNBOXING, PACKING & STACKING VIDEOS
Below you’ll find a fantastic unboxing video of the Hellstone pledge; huge thanks to Joachim for sharing this on his YouTube channel So Many Games, So Little Time. If you have a second, please head over and support his videos by subscribing! 😊
Click the image above to check out the thread on r/terraria!
Thanks VanillaDemon!
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CONGRATULATIONS TO RE-LOGIC!
Huge congratulations to the Re-Logic team on the recent release of the Terraria 1.4.5 ‘Bigger and Boulder’ update! We celebrated by firing up our own copies in the studio (and dreaming about what new content we might be able to bring to the board game in the future! 👀)
























